support non-BB rare enemy generation logic
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-1
@@ -262,7 +262,7 @@ void Lobby::create_item_creator() {
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}
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void Lobby::load_maps() {
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this->map = make_shared<Map>(this->lobby_id, this->random_crypt);
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this->map = make_shared<Map>(this->base_version, this->lobby_id, this->random_crypt);
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auto rare_rates = ((this->base_version == Version::BB_V4) && this->rare_enemy_rates)
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? this->rare_enemy_rates
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