add default cheat mode behavior flag

This commit is contained in:
Martin Michelsen
2023-06-12 19:20:49 -07:00
parent 276284cd39
commit e18c3fc43d
5 changed files with 105 additions and 58 deletions
+57 -43
View File
@@ -70,8 +70,11 @@ static void check_is_ep3(shared_ptr<Client> c, bool is_ep3) {
}
}
static void check_cheats_enabled(shared_ptr<Lobby> l) {
if (!(l->flags & Lobby::Flag::CHEATS_ENABLED)) {
static void check_cheats_enabled(shared_ptr<ServerState> s, shared_ptr<Lobby> l = nullptr) {
if (s->cheat_mode_behavior == ServerState::CheatModeBehavior::OFF) {
throw precondition_failed(u"$C6Cheats are disabled.");
}
if (l && !(l->flags & Lobby::Flag::CHEATS_ENABLED)) {
throw precondition_failed(u"$C6This command can\nonly be used in\ncheat mode.");
}
}
@@ -438,16 +441,21 @@ static void proxy_command_send_server(shared_ptr<ServerState>,
////////////////////////////////////////////////////////////////////////////////
// Lobby commands
static void server_command_cheat(shared_ptr<ServerState>, shared_ptr<Lobby> l,
static void server_command_cheat(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string&) {
check_is_game(l, true);
check_is_leader(l, c);
if (s->cheat_mode_behavior == ServerState::CheatModeBehavior::OFF) {
send_text_message(c, u"$C6Cheat mode cannot\nbe enabled on this\nserver");
return;
}
l->flags ^= Lobby::Flag::CHEATS_ENABLED;
send_text_message_printf(l, "Cheat mode %s",
(l->flags & Lobby::Flag::CHEATS_ENABLED) ? "enabled" : "disabled");
// if cheat mode was disabled, turn off all the cheat features that were on
// If cheat mode was disabled, turn off all the cheat features that were on
if (!(l->flags & Lobby::Flag::CHEATS_ENABLED)) {
for (size_t x = 0; x < l->max_clients; x++) {
auto c = l->clients[x];
@@ -964,9 +972,9 @@ static void server_command_ban(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
// Cheat commands
static void server_command_warp(
shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string& args, bool is_warpall) {
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string& args, bool is_warpall) {
check_is_game(l, true);
check_cheats_enabled(l);
check_cheats_enabled(s, l);
uint32_t area = stoul(encode_sjis(args), nullptr, 0);
if (c->area == area) {
@@ -988,18 +996,19 @@ static void server_command_warp(
}
}
static void server_command_warpme(shared_ptr<ServerState>, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string& args) {
server_command_warp(l, c, args, false);
static void server_command_warpme(
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string& args) {
server_command_warp(s, l, c, args, false);
}
static void server_command_warpall(shared_ptr<ServerState>, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string& args) {
server_command_warp(l, c, args, true);
static void server_command_warpall(
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string& args) {
server_command_warp(s, l, c, args, true);
}
static void proxy_command_warp(
ProxyServer::LinkedSession& session, const std::u16string& args, bool is_warpall) {
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string& args, bool is_warpall) {
check_cheats_enabled(s);
if (!session.is_in_game) {
send_text_message(session.client_channel, u"$C6You must be in a\ngame to use this\ncommand");
return;
@@ -1012,20 +1021,20 @@ static void proxy_command_warp(
session.area = area;
}
static void proxy_command_warpme(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string& args) {
proxy_command_warp(session, args, false);
static void proxy_command_warpme(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string& args) {
proxy_command_warp(s, session, args, false);
}
static void proxy_command_warpall(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string& args) {
proxy_command_warp(session, args, true);
static void proxy_command_warpall(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string& args) {
proxy_command_warp(s, session, args, true);
}
static void server_command_next(shared_ptr<ServerState>, shared_ptr<Lobby> l,
static void server_command_next(shared_ptr<ServerState> s, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string&) {
check_is_game(l, true);
check_cheats_enabled(l);
check_cheats_enabled(s, l);
size_t limit = area_limit_for_episode(l->episode);
if (limit == 0) {
@@ -1034,8 +1043,9 @@ static void server_command_next(shared_ptr<ServerState>, shared_ptr<Lobby> l,
send_warp(c, (c->area + 1) % limit, true);
}
static void proxy_command_next(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string&) {
static void proxy_command_next(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string&) {
check_cheats_enabled(s);
if (!session.is_in_game) {
send_text_message(session.client_channel, u"$C6You must be in a\ngame to use this\ncommand");
return;
@@ -1098,52 +1108,55 @@ static void proxy_command_song(shared_ptr<ServerState>,
send_ep3_change_music(session.client_channel, song);
}
static void server_command_infinite_hp(shared_ptr<ServerState>, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string&) {
static void server_command_infinite_hp(
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string&) {
check_is_game(l, true);
check_cheats_enabled(l);
check_cheats_enabled(s, l);
c->options.infinite_hp = !c->options.infinite_hp;
send_text_message_printf(c, "$C6Infinite HP %s",
c->options.infinite_hp ? "enabled" : "disabled");
}
static void proxy_command_infinite_hp(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string&) {
static void proxy_command_infinite_hp(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string&) {
check_cheats_enabled(s);
session.options.infinite_hp = !session.options.infinite_hp;
send_text_message_printf(session.client_channel, "$C6Infinite HP %s",
session.options.infinite_hp ? "enabled" : "disabled");
}
static void server_command_infinite_tp(shared_ptr<ServerState>, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string&) {
static void server_command_infinite_tp(
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string&) {
check_is_game(l, true);
check_cheats_enabled(l);
check_cheats_enabled(s, l);
c->options.infinite_tp = !c->options.infinite_tp;
send_text_message_printf(c, "$C6Infinite TP %s",
c->options.infinite_tp ? "enabled" : "disabled");
}
static void proxy_command_infinite_tp(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string&) {
static void proxy_command_infinite_tp(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string&) {
check_cheats_enabled(s);
session.options.infinite_tp = !session.options.infinite_tp;
send_text_message_printf(session.client_channel, "$C6Infinite TP %s",
session.options.infinite_tp ? "enabled" : "disabled");
}
static void server_command_switch_assist(shared_ptr<ServerState>, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string&) {
static void server_command_switch_assist(
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string&) {
check_is_game(l, true);
check_cheats_enabled(l);
check_cheats_enabled(s, l);
c->options.switch_assist = !c->options.switch_assist;
send_text_message_printf(c, "$C6Switch assist %s",
c->options.switch_assist ? "enabled" : "disabled");
}
static void proxy_command_switch_assist(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string&) {
static void proxy_command_switch_assist(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string&) {
check_cheats_enabled(s);
session.options.switch_assist = !session.options.switch_assist;
send_text_message_printf(session.client_channel, "$C6Switch assist %s",
session.options.switch_assist ? "enabled" : "disabled");
@@ -1157,10 +1170,10 @@ static void server_command_drop(shared_ptr<ServerState>, shared_ptr<Lobby> l,
send_text_message_printf(l, "Drops %s", (l->flags & Lobby::Flag::DROPS_ENABLED) ? "enabled" : "disabled");
}
static void server_command_item(shared_ptr<ServerState>, shared_ptr<Lobby> l,
shared_ptr<Client> c, const std::u16string& args) {
static void server_command_item(
shared_ptr<ServerState> s, shared_ptr<Lobby> l, shared_ptr<Client> c, const std::u16string& args) {
check_is_game(l, true);
check_cheats_enabled(l);
check_cheats_enabled(s, l);
string data = parse_data_string(encode_sjis(args));
if (data.size() < 2) {
@@ -1188,8 +1201,9 @@ static void server_command_item(shared_ptr<ServerState>, shared_ptr<Lobby> l,
send_text_message(c, u"$C7Item created:\n" + decode_sjis(name));
}
static void proxy_command_item(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, const std::u16string& args) {
static void proxy_command_item(
shared_ptr<ServerState> s, ProxyServer::LinkedSession& session, const std::u16string& args) {
check_cheats_enabled(s);
if (session.version == GameVersion::BB) {
send_text_message(session.client_channel,
u"$C6This command cannot\nbe used on the proxy\nserver in BB games");