add quest script disassembler
This commit is contained in:
@@ -0,0 +1,68 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include <phosg/Encoding.hh>
|
||||
|
||||
#include "Text.hh"
|
||||
#include "Version.hh"
|
||||
|
||||
struct PSOQuestHeaderDC { // Same format for DC v1 and v2
|
||||
le_uint32_t code_offset;
|
||||
le_uint32_t function_table_offset;
|
||||
le_uint32_t size;
|
||||
le_uint32_t unused;
|
||||
uint8_t is_download;
|
||||
uint8_t unknown1;
|
||||
le_uint16_t quest_number; // 0xFFFF for challenge quests
|
||||
ptext<char, 0x20> name;
|
||||
ptext<char, 0x80> short_description;
|
||||
ptext<char, 0x120> long_description;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PSOQuestHeaderPC {
|
||||
le_uint32_t code_offset;
|
||||
le_uint32_t function_table_offset;
|
||||
le_uint32_t size;
|
||||
le_uint32_t unused;
|
||||
uint8_t is_download;
|
||||
uint8_t unknown1;
|
||||
le_uint16_t quest_number; // 0xFFFF for challenge quests
|
||||
ptext<char16_t, 0x20> name;
|
||||
ptext<char16_t, 0x80> short_description;
|
||||
ptext<char16_t, 0x120> long_description;
|
||||
} __attribute__((packed));
|
||||
|
||||
// TODO: Is the XB quest header format the same as on GC? If not, make a
|
||||
// separate struct; if so, rename this struct to V3.
|
||||
struct PSOQuestHeaderGC {
|
||||
le_uint32_t code_offset;
|
||||
le_uint32_t function_table_offset;
|
||||
le_uint32_t size;
|
||||
le_uint32_t unused;
|
||||
uint8_t is_download;
|
||||
uint8_t unknown1;
|
||||
uint8_t quest_number;
|
||||
uint8_t episode; // 1 = Ep2. Apparently some quests have 0xFF here, which means ep1 (?)
|
||||
ptext<char, 0x20> name;
|
||||
ptext<char, 0x80> short_description;
|
||||
ptext<char, 0x120> long_description;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PSOQuestHeaderBB {
|
||||
le_uint32_t code_offset;
|
||||
le_uint32_t function_table_offset;
|
||||
le_uint32_t size;
|
||||
le_uint32_t unused;
|
||||
le_uint16_t quest_number; // 0xFFFF for challenge quests
|
||||
le_uint16_t unused2;
|
||||
uint8_t episode; // 0 = Ep1, 1 = Ep2, 2 = Ep4
|
||||
uint8_t max_players;
|
||||
uint8_t joinable_in_progress;
|
||||
uint8_t unknown;
|
||||
ptext<char16_t, 0x20> name;
|
||||
ptext<char16_t, 0x80> short_description;
|
||||
ptext<char16_t, 0x120> long_description;
|
||||
} __attribute__((packed));
|
||||
|
||||
std::string disassemble_quest_script(const void* data, size_t size, GameVersion version, bool is_dcv1);
|
||||
Reference in New Issue
Block a user