diff --git a/src/Quest.cc b/src/Quest.cc index b72d5e80..6ebf4c3a 100644 --- a/src/Quest.cc +++ b/src/Quest.cc @@ -315,7 +315,7 @@ phosg::JSON Quest::json() const { for (const auto& [_, vq] : this->versions) { versions_json.emplace_back(phosg::JSON::dict({ {"Version", phosg::name_for_enum(vq->version)}, - {"Language", name_for_language(vq->language)}, + {"Language", ::name_for_language(vq->language)}, {"Name", vq->meta.name}, {"ShortDescription", vq->meta.short_description}, {"LongDescription", vq->meta.long_description}, diff --git a/src/QuestScript.cc b/src/QuestScript.cc index cbb82a09..000e589b 100644 --- a/src/QuestScript.cc +++ b/src/QuestScript.cc @@ -2640,7 +2640,7 @@ static const QuestScriptOpcodeDefinition opcode_defs[] = { {0xF93C, "wrap_item_with_color", "item_packing2", {ITEM_ID, I32}, F_V3_V4 | F_ARGS}, // Returns the local player's language setting. For values, see - // name_for_language_code in StaticGameData.cc. + // name_for_language in StaticGameData.cc. {0xF93D, "get_lang_setting", "get_lang_setting?", {W_REG}, F_V3_V4 | F_ARGS}, // Sets some values to be sent to the server with send_statistic.