add option to enable switch assist by default
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@@ -253,9 +253,13 @@ static bool send_enable_send_function_call_if_applicable(shared_ptr<Client> c) {
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////////////////////////////////////////////////////////////////////////////////
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void on_connect(std::shared_ptr<Client> c) {
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auto s = c->require_server_state();
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if (s->default_switch_assist_enabled) {
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c->config.set_flag(Client::Flag::SWITCH_ASSIST_ENABLED);
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}
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switch (c->server_behavior) {
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case ServerBehavior::PC_CONSOLE_DETECT: {
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auto s = c->require_server_state();
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uint16_t pc_port = s->name_to_port_config.at("pc-login")->port;
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uint16_t console_port = s->name_to_port_config.at("console-login")->port;
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send_pc_console_split_reconnect(c, s->connect_address_for_client(c), pc_port, console_port);
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@@ -783,6 +783,7 @@ void ServerState::load_config_early() {
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this->persistent_game_idle_timeout_usecs = this->config_json->get_int("PersistentGameIdleTimeout", 0);
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this->cheat_mode_behavior = parse_behavior_switch("CheatModeBehavior", BehaviorSwitch::OFF_BY_DEFAULT);
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this->default_switch_assist_enabled = this->config_json->get_bool("EnableSwitchAssistByDefault", false);
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this->use_game_creator_section_id = this->config_json->get_bool("UseGameCreatorSectionID", false);
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this->default_rare_notifs_enabled_v1_v2 = this->config_json->get_bool("RareNotificationsEnabledByDefault", false);
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this->default_rare_notifs_enabled_v3_v4 = this->default_rare_notifs_enabled_v1_v2;
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@@ -131,6 +131,7 @@ struct ServerState : public std::enable_shared_from_this<ServerState> {
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bool hide_download_commands = true;
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RunShellBehavior run_shell_behavior = RunShellBehavior::DEFAULT;
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BehaviorSwitch cheat_mode_behavior = BehaviorSwitch::OFF_BY_DEFAULT;
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bool default_switch_assist_enabled = false;
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bool use_game_creator_section_id = false;
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bool default_rare_notifs_enabled_v1_v2 = false;
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bool default_rare_notifs_enabled_v3_v4 = false;
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