extend switch assist to 4-player doors

This commit is contained in:
Martin Michelsen
2024-03-14 00:05:51 -07:00
parent 0b80af3f41
commit e2d76f77be
12 changed files with 73 additions and 30 deletions
+23
View File
@@ -1091,3 +1091,26 @@ SymbolChat::SymbolChat()
: spec(0),
corner_objects(0x00FF),
face_parts() {}
void RecentSwitchFlags::add(uint16_t flag_num) {
if ((flag_num != ((this->flag_nums >> 48) & 0xFFFF)) &&
(flag_num != ((this->flag_nums >> 32) & 0xFFFF)) &&
(flag_num != ((this->flag_nums >> 16) & 0xFFFF)) &&
(flag_num != (this->flag_nums & 0xFFFF))) {
this->flag_nums = this->flag_nums << 16 | flag_num;
}
}
string RecentSwitchFlags::enable_commands(uint8_t floor) const {
StringWriter w;
uint64_t flag_nums = this->flag_nums;
for (size_t z = 0; z < 4; z++) {
uint16_t flag_num = flag_nums;
if (flag_num == 0xFFFF) {
continue;
}
w.put(G_SwitchStateChanged_6x05{{0x05, 0x03, 0xFFFF}, 0, 0, flag_num, static_cast<uint8_t>(floor), 0x01});
flag_nums >>= 16;
}
return std::move(w.str());
}