rewrite quest category menu system

This commit is contained in:
Martin Michelsen
2023-11-26 14:52:37 -08:00
parent 64ac199730
commit e484ad72e0
7 changed files with 151 additions and 111 deletions
+47 -25
View File
@@ -23,29 +23,20 @@ using namespace std;
QuestCategoryIndex::Category::Category(uint32_t category_id, const JSON& json)
: category_id(category_id) {
this->flags = json.get_int(0);
this->enabled_flags = json.get_int(0);
this->directory_name = json.get_string(1);
this->name = json.get_string(2);
this->description = json.get_string(3);
}
bool QuestCategoryIndex::Category::matches_flags(uint8_t request) const {
// If the request is for v1 or v2 (hence it has the HIDE_ON_PRE_V3 flag set)
// and the category also has that flag set, it never matches
if (request & this->flags & Flag::HIDE_ON_PRE_V3) {
return false;
}
return request & this->flags;
}
QuestCategoryIndex::QuestCategoryIndex(const JSON& json) {
uint32_t next_category_id = 1;
for (const auto& it : json.as_list()) {
this->categories.emplace_back(next_category_id++, *it);
this->categories.emplace_back(new Category(next_category_id++, *it));
}
}
const QuestCategoryIndex::Category& QuestCategoryIndex::at(uint32_t category_id) const {
shared_ptr<const QuestCategoryIndex::Category> QuestCategoryIndex::at(uint32_t category_id) const {
return this->categories.at(category_id - 1);
}
@@ -460,12 +451,12 @@ QuestIndex::QuestIndex(
for (const auto& cat : this->category_index->categories) {
// Don't index Ep3 download categories for non-Ep3 quest indexing, and vice
// versa
if (is_ep3 == !(cat.flags & QuestCategoryIndex::Category::Flag::EP3_DOWNLOAD)) {
if (is_ep3 != cat->check_flag(QuestMenuType::EP3_DOWNLOAD)) {
continue;
}
auto add_file = [&](map<string, shared_ptr<const string>>& files, const string& name, string&& value) {
if (categories.emplace(name, cat.category_id).first->second != cat.category_id) {
if (categories.emplace(name, cat->category_id).first->second != cat->category_id) {
throw runtime_error("file " + name + " exists in multiple categories");
}
shared_ptr<const string> data_ptr(new string(std::move(value)));
@@ -474,7 +465,7 @@ QuestIndex::QuestIndex(
}
};
string cat_path = directory + "/" + cat.directory_name;
string cat_path = directory + "/" + cat->directory_name;
if (!isdir(cat_path)) {
static_game_data_log.warning("Quest category directory %s is missing; skipping it", cat_path.c_str());
continue;
@@ -673,7 +664,7 @@ QuestIndex::QuestIndex(
battle_rules,
challenge_template_index));
auto category_name = this->category_index->at(vq->category_id).name;
auto category_name = this->category_index->at(vq->category_id)->name;
string dat_str = dat_filename.empty() ? "" : (" with layout from " + dat_filename + ".dat");
string battle_rules_str = battle_rules ? (" with battle rules from " + json_filename + ".json") : "";
string challenge_template_str = (challenge_template_index >= 0) ? string_printf(" with challenge template index %zd", vq->challenge_template_index) : "";
@@ -719,16 +710,47 @@ shared_ptr<const Quest> QuestIndex::get(uint32_t quest_number) const {
}
}
vector<shared_ptr<const Quest>> QuestIndex::filter(Episode episode, uint32_t category_id, Version version) const {
vector<shared_ptr<const Quest>> ret;
for (auto it : this->quests_by_number) {
if (((episode == Episode::NONE) || (it.second->episode == episode)) &&
(it.second->category_id == category_id) &&
it.second->has_version_any_language(version)) {
ret.emplace_back(it.second);
}
const vector<shared_ptr<const QuestCategoryIndex::Category>>& QuestIndex::categories(
QuestMenuType menu_type, Episode episode, Version version) const {
// The episode filter should apply in normal or solo mode
if ((menu_type != QuestMenuType::NORMAL) && (menu_type != QuestMenuType::SOLO)) {
episode = Episode::NONE;
}
uint64_t key = (static_cast<uint32_t>(menu_type) << 20) | (static_cast<uint32_t>(episode) << 16) | static_cast<uint32_t>(version);
try {
return this->category_filter_results_cache.at(key);
} catch (const out_of_range&) {
auto& ret = this->category_filter_results_cache[key];
for (const auto& cat : this->category_index->categories) {
if (cat->check_flag(menu_type) && !this->filter(menu_type, episode, version, cat->category_id).empty()) {
ret.emplace_back(cat);
}
}
return ret;
}
}
const vector<shared_ptr<const Quest>>& QuestIndex::filter(
QuestMenuType menu_type, Episode episode, Version version, uint32_t category_id) const {
if ((menu_type != QuestMenuType::NORMAL) && (menu_type != QuestMenuType::SOLO)) {
episode = Episode::NONE;
}
uint64_t key = (static_cast<uint64_t>(episode) << 48) | (static_cast<uint64_t>(version) << 32) | category_id;
try {
return this->quest_filter_results_cache.at(key);
} catch (const out_of_range&) {
vector<shared_ptr<const Quest>>& ret = this->quest_filter_results_cache[key];
for (auto it : this->quests_by_number) {
if (((episode == Episode::NONE) || (it.second->episode == episode)) &&
(it.second->category_id == category_id) &&
it.second->has_version_any_language(version)) {
ret.emplace_back(it.second);
}
}
return ret;
}
return ret;
}
string encode_download_quest_data(const string& compressed_data, size_t decompressed_size, uint32_t encryption_seed) {