implement HDLC/PPP in IPStackSimulator
This commit is contained in:
@@ -128,19 +128,20 @@
|
||||
"bb-data2": [12005, "bb", "login_server"],
|
||||
},
|
||||
|
||||
// Where to listen for IP stack clients. This exists to interface with PSO GC
|
||||
// clients running in a local Dolphin emulator. To enable local Dolphin
|
||||
// clients to connect, set this to ["/tmp/dolphin-tap"] and configure Dolphin
|
||||
// to use the tapserver type of broadband adapter. You do not need to install
|
||||
// or run tapserver. See README.md for details on how to get PSO to connect
|
||||
// via this interface. You can also add numbers or "address:port" strings to
|
||||
// this list to listen for tapserver connections on a TCP port.
|
||||
// Where to listen for IP and PPP stack clients. This exists to interface with
|
||||
// PSO GC clients running in a local Dolphin emulator. To enable local Dolphin
|
||||
// clients to connect, set IPStackListen to ["/tmp/dolphin-tap"] and configure
|
||||
// Dolphin to use the tapserver type of broadband adapter. You do not need to
|
||||
// install or run tapserver. See README.md for details on how to get PSO to
|
||||
// connect via this interface. You can also add numbers or "address:port"
|
||||
// strings to these lists to listen for tapserver connections on TCP ports.
|
||||
// On Windows, Unix sockets are not available, so you can only use TCP sockets
|
||||
// here. You can get Dolphin to connect locally by adding a port to this list
|
||||
// and configuring Dolphin to connect to the same port. For example, you could
|
||||
// set this to ["127.0.0.1:5059"], and configure Dolphin's tapserver BBA to
|
||||
// connect to 127.0.0.1:5059.
|
||||
"IPStackListen": [],
|
||||
"PPPStackListen": [],
|
||||
|
||||
// Other servers to support proxying to. If this is empty for any game
|
||||
// version, the proxy server is disabled for that version. Entries in these
|
||||
|
||||
Reference in New Issue
Block a user