make replays useful on BB
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@@ -78,6 +78,8 @@ private:
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Event::Type type, std::shared_ptr<Client> c);
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void update_timeout_event();
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void apply_default_mask(std::shared_ptr<Event> ev);
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static void dispatch_on_timeout(evutil_socket_t fd, short events, void* ctx);
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static void dispatch_on_command_received(
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Channel& ch, uint16_t command, uint32_t flag, std::string& data);
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