add $swset, $swclear, and $swsetall
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@@ -3860,7 +3860,7 @@ struct G_SwitchStateChanged_6x05 {
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// Only two bits in flags have meanings:
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// 01 - set unlock flag (if not set, the flag is cleared instead)
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// 02 - play room unlock sound if floor matches client's floor
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uint8_t flags = 0; // Bit field, with 2 lowest bits having meaning
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uint8_t flags = 0;
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} __packed__;
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// 6x06: Send guild card
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