use game implementation for stack item limits

This commit is contained in:
Martin Michelsen
2022-05-15 21:01:06 -07:00
parent e9109a6877
commit e853ebf021
4 changed files with 38 additions and 33 deletions
+3 -1
View File
@@ -8,7 +8,9 @@
extern const std::unordered_map<uint32_t, uint32_t> combine_item_to_max;
size_t stack_size_for_item(uint8_t data0, uint8_t data1);
size_t stack_size_for_item(const ItemData& item);
extern const std::unordered_map<uint8_t, const char*> name_for_weapon_special;
extern const std::unordered_map<uint8_t, const char*> name_for_s_rank_special;
extern const std::unordered_map<uint32_t, const char*> name_for_primary_identifier;