diff --git a/src/Episode3/Server.cc b/src/Episode3/Server.cc index 3abfb8be..10fd4db7 100644 --- a/src/Episode3/Server.cc +++ b/src/Episode3/Server.cc @@ -297,16 +297,6 @@ string Server::prepare_6xB6x41_map_definition(shared_ptr ma } void Server::send_commands_for_joining_spectator(std::shared_ptr ch) const { - bool should_send_state = true; - if (this->setup_phase == SetupPhase::REGISTRATION) { - // If registration is still in progress, we only need to send the map data - // (if a map is even chosen yet) - if ((this->registration_phase != RegistrationPhase::REGISTERED) && - (this->registration_phase != RegistrationPhase::BATTLE_STARTED)) { - should_send_state = false; - } - } - if (this->last_chosen_map) { string data = this->prepare_6xB6x41_map_definition(this->last_chosen_map, ch->language, this->options.is_nte()); this->log().info_f( @@ -314,7 +304,10 @@ void Server::send_commands_for_joining_spectator(std::shared_ptr ch) co ch->send(0x6C, 0x00, data); } - if (should_send_state) { + // If registration is still in progress, we don't need to send the battle state + if ((this->setup_phase != SetupPhase::REGISTRATION) || + (this->registration_phase == RegistrationPhase::REGISTERED) || + (this->registration_phase == RegistrationPhase::BATTLE_STARTED)) { ch->send(0xC9, 0x00, this->prepare_6xB4x03()); for (uint8_t client_id = 0; client_id < 4; client_id++) { auto ps = this->player_states[client_id];