implement v1-encoding for v2 items

This commit is contained in:
Martin Michelsen
2023-11-04 21:30:24 -07:00
parent 25c0aa21dc
commit e8d605afe3
14 changed files with 381 additions and 166 deletions
+2 -2
View File
@@ -2725,7 +2725,7 @@ static void on_61_98(shared_ptr<Client> c, uint16_t command, uint32_t flag, stri
default:
throw logic_error("player data command not implemented for version");
}
player->inventory.decode_mags(c->version());
player->inventory.decode_for_version(c->version());
c->channel.language = player->inventory.language;
string name_str = player->disp.name.decode(c->language());
@@ -3752,7 +3752,7 @@ static void on_D0_V3_BB(shared_ptr<Client> c, uint16_t, uint32_t, string& data)
c->game_data.pending_item_trade->other_client_id = cmd.target_client_id;
for (size_t x = 0; x < cmd.item_count; x++) {
auto& item = c->game_data.pending_item_trade->items.emplace_back(cmd.item_datas[x]);
item.decode_if_mag(c->version());
item.decode_for_version(c->version());
}
// If the other player has a pending trade as well, assume this is the second