switch to CMake
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#include <memory>
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#include <string>
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#include "Client.hh"
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#include "ServerState.hh"
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void process_connect(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c);
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void process_disconnect(std::shared_ptr<ServerState> s,
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std::shared_ptr<Client> c);
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void process_command(std::shared_ptr<ServerState> s, std::shared_ptr<Client> c,
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uint16_t command, uint32_t flag, uint16_t size, const void* data);
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