eliminate using namespace
This commit is contained in:
+49
-51
@@ -10,8 +10,6 @@
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#include "ServerState.hh"
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#include "Text.hh"
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using namespace std;
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bool Lobby::FloorItem::visible_to_client(uint8_t client_id) const {
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return this->flags & (1 << client_id);
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}
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@@ -24,17 +22,17 @@ bool Lobby::FloorItemManager::exists(uint32_t item_id) const {
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return this->items.count(item_id);
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}
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shared_ptr<Lobby::FloorItem> Lobby::FloorItemManager::find(uint32_t item_id) const {
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std::shared_ptr<Lobby::FloorItem> Lobby::FloorItemManager::find(uint32_t item_id) const {
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return this->items.at(item_id);
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}
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void Lobby::FloorItemManager::add(
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const ItemData& item,
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const VectorXZF& pos,
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shared_ptr<const MapState::ObjectState> from_obj,
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shared_ptr<const MapState::EnemyState> from_ene,
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std::shared_ptr<const MapState::ObjectState> from_obj,
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std::shared_ptr<const MapState::EnemyState> from_ene,
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uint16_t flags) {
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auto fi = make_shared<FloorItem>();
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auto fi = std::make_shared<FloorItem>();
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fi->data = item;
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fi->pos = pos;
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fi->drop_number = this->next_drop_number++;
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@@ -44,14 +42,14 @@ void Lobby::FloorItemManager::add(
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this->add(fi);
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}
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void Lobby::FloorItemManager::add(shared_ptr<Lobby::FloorItem> fi) {
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void Lobby::FloorItemManager::add(std::shared_ptr<Lobby::FloorItem> fi) {
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if (fi->flags == 0) {
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throw logic_error("floor item is not visible to any player");
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throw std::logic_error("floor item is not visible to any player");
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}
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auto emplace_ret = this->items.emplace(fi->data.id, fi);
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if (!emplace_ret.second) {
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throw runtime_error("floor item already exists with the same ID");
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throw std::runtime_error("floor item already exists with the same ID");
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}
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for (size_t z = 0; z < 12; z++) {
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if (fi->visible_to_client(z)) {
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@@ -65,15 +63,15 @@ void Lobby::FloorItemManager::add(shared_ptr<Lobby::FloorItem> fi) {
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std::shared_ptr<Lobby::FloorItem> Lobby::FloorItemManager::remove(uint32_t item_id, uint8_t client_id) {
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auto item_it = this->items.find(item_id);
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if (item_it == this->items.end()) {
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throw out_of_range("item not present");
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throw std::out_of_range("item not present");
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}
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auto fi = item_it->second;
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if ((client_id != 0xFF) && !fi->visible_to_client(client_id)) {
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throw runtime_error("client does not have access to item");
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throw std::runtime_error("client does not have access to item");
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}
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for (size_t z = 0; z < 12; z++) {
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if (fi->visible_to_client(z) && !this->queue_for_client[z].erase(fi->drop_number)) {
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throw logic_error("item queue for client is inconsistent");
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throw std::logic_error("item queue for client is inconsistent");
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}
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}
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this->items.erase(item_it);
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@@ -83,7 +81,7 @@ std::shared_ptr<Lobby::FloorItem> Lobby::FloorItemManager::remove(uint32_t item_
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}
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std::unordered_set<std::shared_ptr<Lobby::FloorItem>> Lobby::FloorItemManager::evict() {
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unordered_set<shared_ptr<FloorItem>> ret;
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std::unordered_set<std::shared_ptr<FloorItem>> ret;
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for (size_t z = 0; z < 12; z++) {
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while (this->queue_for_client[z].size() > 48) {
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ret.emplace(this->remove(this->queue_for_client[z].begin()->second->data.id, 0xFF));
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@@ -94,7 +92,7 @@ std::unordered_set<std::shared_ptr<Lobby::FloorItem>> Lobby::FloorItemManager::e
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}
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void Lobby::FloorItemManager::clear_inaccessible(uint16_t remaining_clients_mask) {
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unordered_set<uint32_t> item_ids_to_delete;
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std::unordered_set<uint32_t> item_ids_to_delete;
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for (const auto& it : this->items) {
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if ((it.second->flags & remaining_clients_mask) == 0) {
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item_ids_to_delete.emplace(it.first);
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@@ -107,7 +105,7 @@ void Lobby::FloorItemManager::clear_inaccessible(uint16_t remaining_clients_mask
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}
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void Lobby::FloorItemManager::clear_private() {
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unordered_set<uint32_t> item_ids_to_delete;
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std::unordered_set<uint32_t> item_ids_to_delete;
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for (const auto& it : this->items) {
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if ((it.second->flags & 0x00F) != 0x00F) {
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item_ids_to_delete.emplace(it.first);
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@@ -130,7 +128,7 @@ void Lobby::FloorItemManager::clear() {
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}
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uint32_t Lobby::FloorItemManager::reassign_all_item_ids(uint32_t next_item_id) {
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::map<uint32_t, shared_ptr<FloorItem>> old_items;
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std::map<uint32_t, std::shared_ptr<FloorItem>> old_items;
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old_items.swap(this->items);
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for (auto& queue : this->queue_for_client) {
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queue.clear();
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@@ -142,13 +140,13 @@ uint32_t Lobby::FloorItemManager::reassign_all_item_ids(uint32_t next_item_id) {
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return next_item_id;
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}
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Lobby::Lobby(shared_ptr<ServerState> s, uint32_t id, bool is_game)
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Lobby::Lobby(std::shared_ptr<ServerState> s, uint32_t id, bool is_game)
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: server_state(s),
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log(std::format("[{}:{:X}] ", is_game ? "Game" : "Lobby", id), lobby_log.min_level),
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creation_time(phosg::now()),
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lobby_id(id),
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random_seed(phosg::random_object<uint32_t>()),
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rand_crypt(make_shared<DisabledRandomGenerator>()),
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rand_crypt(std::make_shared<DisabledRandomGenerator>()),
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drop_mode(ServerDropMode::CLIENT),
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idle_timeout_timer(*s->io_context) {
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this->log.info_f("Created");
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@@ -178,17 +176,17 @@ uint8_t Lobby::area_for_floor(Version version, uint8_t floor) const {
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return sdt->default_floor_to_area(this->episode).at(floor);
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}
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shared_ptr<ServerState> Lobby::require_server_state() const {
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std::shared_ptr<ServerState> Lobby::require_server_state() const {
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auto s = this->server_state.lock();
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if (!s) {
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throw logic_error("server is deleted");
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throw std::logic_error("server is deleted");
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}
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return s;
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}
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shared_ptr<Lobby::ChallengeParameters> Lobby::require_challenge_params() const {
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std::shared_ptr<Lobby::ChallengeParameters> Lobby::require_challenge_params() const {
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if (!this->challenge_params) {
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throw runtime_error("challenge params are missing");
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throw std::runtime_error("challenge params are missing");
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}
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return this->challenge_params;
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}
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@@ -206,17 +204,17 @@ void Lobby::create_item_creator(Version logic_version) {
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logic_version = leader_c ? leader_c->version() : Version::BB_V4;
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}
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shared_ptr<RandomGenerator> rand_crypt;
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std::shared_ptr<RandomGenerator> rand_crypt;
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if (s->use_psov2_rand_crypt) {
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rand_crypt = make_shared<PSOV2Encryption>(this->rand_crypt->seed());
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rand_crypt = std::make_shared<PSOV2Encryption>(this->rand_crypt->seed());
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} else {
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rand_crypt = make_shared<MT19937Generator>(this->rand_crypt->seed());
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rand_crypt = std::make_shared<MT19937Generator>(this->rand_crypt->seed());
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}
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uint8_t effective_section_id = this->effective_section_id();
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if (effective_section_id >= 10) {
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effective_section_id = 0x00;
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}
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this->item_creator = make_shared<ItemCreator>(
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this->item_creator = std::make_shared<ItemCreator>(
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s->common_item_set(logic_version, this->quest),
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s->rare_item_set(logic_version, this->quest),
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s->armor_random_set,
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@@ -274,13 +272,13 @@ void Lobby::load_maps() {
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if (this->quest) {
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this->log.info_f("Loading quest supermap");
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auto supermap = this->quest->get_supermap(this->random_seed);
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this->map_state = make_shared<MapState>(
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this->map_state = std::make_shared<MapState>(
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this->lobby_id, this->difficulty, this->event, this->random_seed, this->rare_enemy_rates, this->rand_crypt, supermap);
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} else {
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this->log.info_f("Loading free play supermaps");
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auto s = this->require_server_state();
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auto supermaps = s->supermaps_for_variations(this->episode, this->mode, this->difficulty, this->variations);
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this->map_state = make_shared<MapState>(
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this->map_state = std::make_shared<MapState>(
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this->lobby_id, this->difficulty, this->event, this->random_seed, this->rare_enemy_rates, this->rand_crypt, supermaps);
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}
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@@ -323,7 +321,7 @@ void Lobby::create_ep3_server() {
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} else {
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options.behavior_flags &= (~Episode3::BehaviorFlag::IS_TRIAL_EDITION);
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}
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this->ep3_server = make_shared<Episode3::Server>(this->shared_from_this(), std::move(options));
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this->ep3_server = std::make_shared<Episode3::Server>(this->shared_from_this(), std::move(options));
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this->ep3_server->init();
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}
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@@ -381,9 +379,9 @@ bool Lobby::any_v1_clients_present() const {
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return false;
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}
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void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
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void Lobby::add_client(std::shared_ptr<Client> c, ssize_t required_client_id) {
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if (!c->login) {
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throw runtime_error("client is not logged in");
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throw std::runtime_error("client is not logged in");
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}
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ssize_t index;
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@@ -391,7 +389,7 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
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if (required_client_id >= 0) {
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if (this->clients.at(required_client_id).get()) {
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throw out_of_range("required slot is in use");
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throw std::out_of_range("required slot is in use");
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}
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this->clients[required_client_id] = c;
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index = required_client_id;
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@@ -404,7 +402,7 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
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}
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}
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if (index < min_client_id) {
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throw out_of_range("no space left in lobby");
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throw std::out_of_range("no space left in lobby");
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}
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} else {
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for (index = min_client_id; index < this->max_clients; index++) {
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@@ -414,7 +412,7 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
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}
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}
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if (index >= this->max_clients) {
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throw out_of_range("no space left in lobby");
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throw std::out_of_range("no space left in lobby");
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}
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}
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@@ -487,10 +485,10 @@ void Lobby::add_client(shared_ptr<Client> c, ssize_t required_client_id) {
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}
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}
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void Lobby::remove_client(shared_ptr<Client> c) {
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void Lobby::remove_client(std::shared_ptr<Client> c) {
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if (this->clients.at(c->lobby_client_id) != c) {
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auto other_c = this->clients[c->lobby_client_id].get();
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throw logic_error(std::format(
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throw std::logic_error(std::format(
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"client\'s lobby client id ({}) does not match client list ({})",
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c->lobby_client_id,
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static_cast<uint8_t>(other_c ? other_c->lobby_client_id : 0xFF)));
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@@ -563,20 +561,20 @@ void Lobby::remove_client(shared_ptr<Client> c) {
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}
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}
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void Lobby::move_client_to_lobby(shared_ptr<Lobby> dest_lobby, shared_ptr<Client> c, ssize_t required_client_id) {
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void Lobby::move_client_to_lobby(std::shared_ptr<Lobby> dest_lobby, std::shared_ptr<Client> c, ssize_t required_client_id) {
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if (dest_lobby.get() == this) {
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return;
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}
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if (required_client_id >= 0) {
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if (dest_lobby->clients.at(required_client_id)) {
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throw out_of_range("required slot is in use");
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throw std::out_of_range("required slot is in use");
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}
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} else {
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ssize_t min_client_id = this->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM) ? 4 : 0;
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size_t available_slots = dest_lobby->max_clients - min_client_id;
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if (dest_lobby->count_clients() >= available_slots) {
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throw out_of_range("no space left in lobby");
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throw std::out_of_range("no space left in lobby");
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}
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}
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@@ -584,7 +582,7 @@ void Lobby::move_client_to_lobby(shared_ptr<Lobby> dest_lobby, shared_ptr<Client
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dest_lobby->add_client(c, required_client_id);
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}
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shared_ptr<Client> Lobby::find_client(const string* identifier, uint64_t account_id) {
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std::shared_ptr<Client> Lobby::find_client(const std::string* identifier, uint64_t account_id) {
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for (size_t x = 0; x < this->max_clients; x++) {
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auto lc = this->clients[x];
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if (!lc) {
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@@ -598,7 +596,7 @@ shared_ptr<Client> Lobby::find_client(const string* identifier, uint64_t account
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}
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}
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throw out_of_range("client not found");
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throw std::out_of_range("client not found");
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}
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Lobby::JoinError Lobby::join_error_for_client(std::shared_ptr<Client> c, const std::string* password) const {
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@@ -662,7 +660,7 @@ bool Lobby::item_exists(uint8_t floor, uint32_t item_id) const {
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return this->floor_item_managers.at(floor).exists(item_id);
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}
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shared_ptr<Lobby::FloorItem> Lobby::find_item(uint8_t floor, uint32_t item_id) const {
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std::shared_ptr<Lobby::FloorItem> Lobby::find_item(uint8_t floor, uint32_t item_id) const {
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return this->floor_item_managers.at(floor).find(item_id);
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}
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@@ -678,7 +676,7 @@ void Lobby::add_item(
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this->evict_items_from_floor(floor);
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}
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void Lobby::add_item(uint8_t floor, shared_ptr<FloorItem> fi) {
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void Lobby::add_item(uint8_t floor, std::shared_ptr<FloorItem> fi) {
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auto& m = this->floor_item_managers.at(floor);
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m.add(fi);
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this->evict_items_from_floor(floor);
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@@ -700,7 +698,7 @@ void Lobby::evict_items_from_floor(uint8_t floor) {
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}
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}
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shared_ptr<Lobby::FloorItem> Lobby::remove_item(uint8_t floor, uint32_t item_id, uint8_t requesting_client_id) {
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std::shared_ptr<Lobby::FloorItem> Lobby::remove_item(uint8_t floor, uint32_t item_id, uint8_t requesting_client_id) {
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return this->floor_item_managers.at(floor).remove(item_id, requesting_client_id);
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}
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@@ -721,7 +719,7 @@ void Lobby::on_item_id_generated_externally(uint32_t item_id) {
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}
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}
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void Lobby::assign_inventory_and_bank_item_ids(shared_ptr<Client> c, bool consume_ids) {
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void Lobby::assign_inventory_and_bank_item_ids(std::shared_ptr<Client> c, bool consume_ids) {
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auto p = c->character_file();
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uint32_t orig_next_item_id = this->next_item_id_for_client.at(c->lobby_client_id);
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for (size_t z = 0; z < p->inventory.num_items; z++) {
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@@ -746,8 +744,8 @@ void Lobby::assign_inventory_and_bank_item_ids(shared_ptr<Client> c, bool consum
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}
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}
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unordered_map<uint32_t, shared_ptr<Client>> Lobby::clients_by_account_id() const {
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unordered_map<uint32_t, shared_ptr<Client>> ret;
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std::unordered_map<uint32_t, std::shared_ptr<Client>> Lobby::clients_by_account_id() const {
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std::unordered_map<uint32_t, std::shared_ptr<Client>> ret;
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for (auto c : this->clients) {
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if (c && c->login) {
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ret.emplace(c->login->account->account_id, c);
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@@ -759,7 +757,7 @@ unordered_map<uint32_t, shared_ptr<Client>> Lobby::clients_by_account_id() const
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QuestIndex::IncludeCondition Lobby::quest_include_condition() const {
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size_t num_players = this->count_clients();
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bool v1_present = this->any_v1_clients_present();
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return [this, num_players, v1_present](shared_ptr<const Quest> q) -> QuestIndex::IncludeState {
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return [this, num_players, v1_present](std::shared_ptr<const Quest> q) -> QuestIndex::IncludeState {
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bool is_enabled = true;
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for (const auto& lc : this->clients) {
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auto this_sh = this->shared_from_this();
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@@ -774,7 +772,7 @@ QuestIndex::IncludeCondition Lobby::quest_include_condition() const {
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};
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}
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bool Lobby::compare_shared(const shared_ptr<const Lobby>& a, const shared_ptr<const Lobby>& b) {
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bool Lobby::compare_shared(const std::shared_ptr<const Lobby>& a, const std::shared_ptr<const Lobby>& b) {
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// Sort keys:
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// 1. Priority class: has free space < empty (persistent) < full < non-joinable (in quest/battle)
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// 2. Password: public < locked
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@@ -782,7 +780,7 @@ bool Lobby::compare_shared(const shared_ptr<const Lobby>& a, const shared_ptr<co
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// 4. Episode: 1 < 2 < 4
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// 5. Difficulty: Normal < Hard < Very Hard < Ultimate
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// 6. Game name
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static auto get_priority = +[](const shared_ptr<const Lobby>& l) -> size_t {
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static auto get_priority = +[](const std::shared_ptr<const Lobby>& l) -> size_t {
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if (l->check_flag(Lobby::Flag::QUEST_SELECTION_IN_PROGRESS) ||
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l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) ||
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l->check_flag(Lobby::Flag::BATTLE_IN_PROGRESS)) {
|
||||
@@ -864,6 +862,6 @@ const char* phosg::name_for_enum<Lobby::JoinError>(Lobby::JoinError value) {
|
||||
case Lobby::JoinError::NO_ACCESS_TO_QUEST:
|
||||
return "NO_ACCESS_TO_QUEST";
|
||||
default:
|
||||
throw runtime_error("invalid drop mode");
|
||||
throw std::runtime_error("invalid drop mode");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user