eliminate using namespace
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@@ -456,7 +456,7 @@ public:
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return this->has_any_random_sections;
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}
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// If the map file has no random sections, does nothing and returns a shared_ptr to this. If it has any random
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// If the map file has no random sections, does nothing and returns a std::shared_ptr to this. If it has any random
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// sections, returns a new map with all non-random sections copied verbatim, and random sections replaced with
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// non-random sections according to the challenge mode enemy generation algorithm.
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std::shared_ptr<MapFile> materialize_random_sections(uint32_t random_seed);
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