add findings from psox disassembly

This commit is contained in:
Martin Michelsen
2022-07-25 22:06:53 -07:00
parent d61c65cf16
commit ec205062ad
26 changed files with 1124 additions and 642 deletions
+7 -1
View File
@@ -36,6 +36,9 @@
"bb-patch": [11000, "patch", "patch_server"],
"bb-init": [12000, "bb", "data_server_bb"],
// TODO: If Xbox support ever gets built, add this port to the above config.
// "xb-login": [????, "xb", "login_server"],
// Schthack PSOBB uses these ports.
// "bb-patch2": [10500, "patch", "patch_server"],
// "bb-init2": [13000, "bb", "data_server_bb"],
@@ -55,9 +58,11 @@
"pc-lobby": [9420, "pc", "lobby_server"],
"gc-lobby": [9421, "gc", "lobby_server"],
"bb-lobby": [9422, "bb", "lobby_server"],
"xb-lobby": [9423, "xb", "lobby_server"],
"pc-proxy": [9520, "pc", "proxy_server"],
"gc-proxy": [9521, "gc", "proxy_server"],
"bb-proxy": [9522, "bb", "proxy_server"],
"xb-proxy": [9523, "xb", "proxy_server"],
"bb-data1": [12004, "bb", "data_server_bb"],
"bb-data2": [12005, "bb", "data_server_bb"],
},
@@ -75,8 +80,9 @@
// Other servers to support proxying to. If either of these is empty, the
// proxy server is disabled for that game version. Entries are like
// "name": "address:port"; the names are used in the proxy server menu.
"ProxyDestinations-GC": {},
"ProxyDestinations-PC": {},
"ProxyDestinations-GC": {},
"ProxyDestinations-XB": {},
// Proxy destination for patch server clients. If this is given, the internal
// patch server (for PC and BB) is bypassed, and any client that connects to
// the patch server is instead proxied to this destination.