add a few more subcommands
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@@ -321,7 +321,6 @@ int main(int argc, char* argv[]) {
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shared_ptr<Shell> shell;
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if (should_run_shell) {
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log(INFO, "Starting interactive shell");
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if (proxy_port) {
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shell.reset(new ProxyShell(base, state, proxy_server));
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} else {
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@@ -976,9 +976,9 @@ subcommand_handler_t subcommand_handlers[0x100] = {
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_forward_check_game,
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process_subcommand_forward_check_size_game, // photon blast
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_forward_check_size_game, // photon blast ready
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process_subcommand_forward_check_size_game,
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process_subcommand_forward_check_size,
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process_subcommand_unimplemented,
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@@ -1021,7 +1021,7 @@ subcommand_handler_t subcommand_handlers[0x100] = {
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process_subcommand_forward_check_size_game,
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// 60
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process_subcommand_enemy_drop_item,
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process_subcommand_unimplemented,
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process_subcommand_forward_check_size_game, // feed mag
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process_subcommand_unimplemented,
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process_subcommand_destroy_item,
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process_subcommand_unimplemented,
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@@ -1072,7 +1072,7 @@ subcommand_handler_t subcommand_handlers[0x100] = {
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process_subcommand_unimplemented,
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// 90
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_forward_check_size_game,
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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process_subcommand_unimplemented,
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