maybe fix spectator team map loading
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@@ -273,8 +273,15 @@ void Server::send_commands_for_joining_spectator(Channel& c, bool is_trial) cons
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if (should_send_state) {
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c.send(0xC9, 0x00, this->prepare_6xB4x07_decks_update());
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c.send(0xC9, 0x00, this->prepare_6xB4x1C_names_update());
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G_Unknown_GC_Ep3_6xB4x3B cmd_3B;
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c.send(0xC9, 0x00, &cmd_3B, sizeof(cmd_3B));
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{
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G_UpdateMap_GC_Ep3_6xB4x05 cmd_05;
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cmd_05.state = *this->map_and_rules;
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this->send(cmd_05);
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}
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{
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G_LoadCurrentEnvironment_GC_Ep3_6xB4x05 cmd_3B;
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c.send(0xC9, 0x00, &cmd_3B, sizeof(cmd_3B));
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}
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c.send(0xC9, 0x00, this->prepare_6xB4x50_trap_tile_locations());
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}
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}
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