make generated mag colors random

This commit is contained in:
Martin Michelsen
2024-01-01 12:08:32 -08:00
parent c6ce39623e
commit efe2515a44
3 changed files with 21 additions and 22 deletions
+1 -1
View File
@@ -121,7 +121,7 @@ private:
void generate_common_armor_or_shield_type_and_variances(char area_norm, ItemData& item);
void generate_common_tool_variances(uint32_t area_norm, ItemData& item);
uint8_t generate_tech_disk_level(uint32_t tech_num, uint32_t area_norm);
void generate_common_mag_variances(ItemData& item) const;
void generate_common_mag_variances(ItemData& item);
void generate_common_weapon_variances(uint8_t area_norm, ItemData& item);
void generate_common_weapon_grind(ItemData& item, uint8_t offset_within_subtype_range);
void generate_common_weapon_bonuses(ItemData& item, uint8_t area_norm);