add HTTP server
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@@ -68,7 +68,7 @@ std::string Condition::str(shared_ptr<const Server> s) const {
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"Condition[type=%s, turns=%hhu, a_arg=%hhd, dice=%hhu, flags=%02hhX, "
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"def_eff_index=%hhu, ref=%s, value=%hd, giver_ref=%s "
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"percent=%hhu value8=%hd order=%hu a8=%hu]",
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name_for_condition_type(this->type),
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name_for_enum(this->type),
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this->remaining_turns,
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this->a_arg_value,
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this->dice_roll_value,
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@@ -199,7 +199,7 @@ std::string ActionState::str(shared_ptr<const Server> s) const {
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"orig_attacker_ref=%s]",
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this->client_id.load(),
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this->unused,
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name_for_direction(this->facing_direction),
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name_for_enum(this->facing_direction),
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attacker_ref_s.c_str(),
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defense_ref_s.c_str(),
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target_refs_s.c_str(),
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@@ -258,9 +258,9 @@ std::string ActionChain::str(shared_ptr<const Server> s) const {
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unknown_card_ref_a3_s.c_str(),
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attack_action_card_refs_s.c_str(),
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this->attack_action_card_ref_count,
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name_for_attack_medium(this->attack_medium),
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name_for_enum(this->attack_medium),
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this->target_card_ref_count,
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name_for_action_subphase(this->action_subphase),
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name_for_enum(this->action_subphase),
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this->strike_count,
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this->damage_multiplier,
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this->attack_number,
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@@ -588,7 +588,7 @@ std::string ActionMetadata::str(shared_ptr<const Server> s) const {
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card_ref_s.c_str(),
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this->target_card_ref_count,
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this->defense_card_ref_count,
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name_for_action_subphase(this->action_subphase),
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name_for_enum(this->action_subphase),
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this->defense_power,
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this->defense_bonus,
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this->attack_bonus,
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