add HTTP server
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@@ -150,11 +150,19 @@
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// On Windows, Unix sockets are not available, so you can only use TCP sockets
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// here. You can get Dolphin to connect locally by adding a port to this list
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// and configuring Dolphin to connect to the same port. For example, you could
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// set this to ["127.0.0.1:5059"], and configure Dolphin's tapserver BBA to
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// connect to 127.0.0.1:5059.
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// set this to ["127.0.0.1:5059"] (which listens on port 5059 but only accepts
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// connections from the local machine), and configure Dolphin's tapserver BBA
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// to connect to 127.0.0.1:5059.
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"IPStackListen": [],
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"PPPStackListen": [],
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// Where to listen for HTTP connections. The HTTP server is intended as a
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// private interface to interact with newserv from e.g. an in-house Web portal
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// or Discord bot. It would be unwise to expose any of these ports to the
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// public Internet (hence why the default here is blank). The format of
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// entries in this list is the same as for IPStackListen and PPPStackListen.
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"HTTPListen": [],
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// Other servers to support proxying to. If this is empty for any game
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// version, the proxy server is disabled for that version. Entries in these
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// dictionaries should be of the form "name": "address:port"; the names are
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