handle extra data after quest label table
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@@ -106,6 +106,7 @@ struct QuestMetadata {
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std::string long_description;
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size_t text_offset;
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size_t label_table_offset;
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size_t total_size;
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static std::unordered_map<uint32_t, uint32_t> parse_enemy_exp_overrides(const phosg::JSON& json);
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static inline uint32_t exp_override_key(Difficulty difficulty, uint8_t floor, EnemyType enemy_type) {
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