diff --git a/src/CommandFormats.hh b/src/CommandFormats.hh index e7127a74..71c8647f 100644 --- a/src/CommandFormats.hh +++ b/src/CommandFormats.hh @@ -3123,6 +3123,10 @@ struct S_StartCardAuction_GC_Ep3_EF { // server to know whether an EF command it sent has executed on the client, so // newserv's proxy unconditionally blocks this command. +struct S_SetShutdownCommand_BB_01EF { + ptext command; +} __packed__; + // F0 (S->C): Force update player lobby data (BB) // Format is PlayerLobbyDataBB (in Player.hh). This command overwrites the lobby // data for the player given by .client_id without reloading the game or lobby.