fix some ep3 command leaks
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+21
-1
@@ -58,6 +58,12 @@ void forward_subcommand(shared_ptr<Lobby> l, shared_ptr<Client> c,
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uint8_t command, uint8_t flag, const PSOSubcommand* p,
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size_t count) {
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// if the command is an Ep3-only command, make sure an Ep3 client sent it
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bool command_is_ep3 = (command & 0xF0) == 0xC0;
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if (command_is_ep3 && !(c->flags & ClientFlag::Episode3Games)) {
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return;
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}
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if (command_is_private(command)) {
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if (flag >= l->max_clients) {
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return;
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@@ -66,9 +72,23 @@ void forward_subcommand(shared_ptr<Lobby> l, shared_ptr<Client> c,
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if (!target) {
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return;
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}
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if (command_is_ep3 && !(target->flags & ClientFlag::Episode3Games)) {
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return;
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}
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send_command(target, command, flag, p, count * 4);
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} else {
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send_command_excluding_client(l, c, command, flag, p, count * 4);
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if (command_is_ep3) {
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for (auto& target : l->clients) {
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if (!target || (target == c) || !(target->flags & ClientFlag::Episode3Games)) {
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continue;
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}
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send_command(target, command, flag, p, count * 4);
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}
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} else {
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send_command_excluding_client(l, c, command, flag, p, count * 4);
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}
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}
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}
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