port AllCards to all Ep3 versions

This commit is contained in:
Martin Michelsen
2024-08-10 18:04:29 -07:00
parent 170111422b
commit f8f194e19b
6 changed files with 98 additions and 116 deletions
@@ -10,59 +10,8 @@ reloc0:
.offsetof start
start:
stwu [r1 - 0x20], r1
mflr r0
stw [r1 + 0x24], r0
stw [r1 + 0x10], r31
stw [r1 + 0x14], r30
stw [r1 + 0x18], r29
stw [r1 + 0x1C], r28
# Ep3PlayerDataSegment* seg = get_player_data_segment(0)
lis r3, 0x802A
ori r3, r3, 0x1BAC
mtctr r3
li r3, 0
bctrl
mr r31, r3
# decrypt_ep3_player_data_segment(seg)
lis r3, 0x802A
ori r3, r3, 0x15BC
mtctr r3
mr r3, r31
bctrl
# Ep3PlayerDataSegment_on_card_obtained(seg, card_id) for each card, 99 times
lis r28, 0x802A
ori r28, r28, 0x17AC
li r30, 1 # r30 = card_id
obtain_card_99times:
li r29, 99 # r29 = obtain count
obtain_card_again:
mr r3, r31
mr r4, r30
mtctr r28
bctrl
subi r29, r29, 1
cmplwi r29, 0
bne obtain_card_again
addi r30, r30, 1
cmplwi r30, 0x2F0
ble obtain_card_99times
# encrypt_ep3_player_data_segment(seg)
lis r3, 0x802A
ori r3, r3, 0x160C
mtctr r3
mr r3, r31
bctrl
lwz r31, [r1 + 0x10]
lwz r30, [r1 + 0x14]
lwz r29, [r1 + 0x18]
lwz r28, [r1 + 0x1C]
lwz r0, [r1 + 0x24]
addi r1, r1, 0x20
mtlr r0
blr
.include AllCards
.data 0x802A1BAC # get_player_data_segment
.data 0x802A15BC # decrypt_ep3_player_data_segment
.data 0x802A17AC # Ep3PlayerDataSegment_on_card_obtained
.data 0x802A160C # encrypt_ep3_player_data_segment
@@ -0,0 +1,17 @@
# This patch gives you the maximum number of each card. It only works if used
# in-game, which means it must be used by running `$patch AllCards`.
.meta hide_from_patches_menu
.meta name="Get all cards"
.meta description="This patch gives you\nthe maximum number\nof each card."
entry_ptr:
reloc0:
.offsetof start
start:
.include AllCards
.data 0x802A1154 # get_player_data_segment
.data 0x802A0B64 # decrypt_ep3_player_data_segment
.data 0x802A0D54 # Ep3PlayerDataSegment_on_card_obtained
.data 0x802A0BB4 # encrypt_ep3_player_data_segment
@@ -10,59 +10,8 @@ reloc0:
.offsetof start
start:
stwu [r1 - 0x20], r1
mflr r0
stw [r1 + 0x24], r0
stw [r1 + 0x10], r31
stw [r1 + 0x14], r30
stw [r1 + 0x18], r29
stw [r1 + 0x1C], r28
# Ep3PlayerDataSegment* seg = get_player_data_segment(0)
lis r3, 0x8029
ori r3, r3, 0x987C
mtctr r3
li r3, 0
bctrl
mr r31, r3
# decrypt_ep3_player_data_segment(seg)
lis r3, 0x8029
ori r3, r3, 0x92A4
mtctr r3
mr r3, r31
bctrl
# Ep3PlayerDataSegment_on_card_obtained(seg, card_id) for each card, 99 times
lis r28, 0x8029
ori r28, r28, 0x94C0
li r30, 1 # r30 = card_id
obtain_card_99times:
li r29, 99 # r29 = obtain count
obtain_card_again:
mr r3, r31
mr r4, r30
mtctr r28
bctrl
subi r29, r29, 1
cmplwi r29, 0
bne obtain_card_again
addi r30, r30, 1
cmplwi r30, 0x2F0
ble obtain_card_99times
# encrypt_ep3_player_data_segment(seg)
lis r3, 0x8029
ori r3, r3, 0x92F8
mtctr r3
mr r3, r31
bctrl
lwz r31, [r1 + 0x10]
lwz r30, [r1 + 0x14]
lwz r29, [r1 + 0x18]
lwz r28, [r1 + 0x1C]
lwz r0, [r1 + 0x24]
addi r1, r1, 0x20
mtlr r0
blr
.include AllCards
.data 0x8029987C # get_player_data_segment
.data 0x802992A4 # decrypt_ep3_player_data_segment
.data 0x802994C0 # Ep3PlayerDataSegment_on_card_obtained
.data 0x802992F8 # encrypt_ep3_player_data_segment
@@ -0,0 +1,17 @@
# This patch gives you the maximum number of each card. It only works if used
# in-game, which means it must be used by running `$patch AllCards`.
.meta hide_from_patches_menu
.meta name="Get all cards"
.meta description="This patch gives you\nthe maximum number\nof each card."
entry_ptr:
reloc0:
.offsetof start
start:
.include AllCards
.data 0x802A25A4 # get_player_data_segment
.data 0x802A1FB4 # decrypt_ep3_player_data_segment
.data 0x802A21A4 # Ep3PlayerDataSegment_on_card_obtained
.data 0x802A2004 # encrypt_ep3_player_data_segment
@@ -0,0 +1,54 @@
start:
stwu [r1 - 0x20], r1
mflr r0
stw [r1 + 0x24], r0
stmw [r1 + 0x0C], r27
b get_data
get_data_ret:
mflr r27
# Ep3PlayerDataSegment* seg = get_player_data_segment(0)
lwz r3, [r27]
mtctr r3
li r3, 0
bctrl
mr r31, r3
# decrypt_ep3_player_data_segment(seg)
lwz r3, [r27 + 4]
mtctr r3
mr r3, r31
bctrl
# Ep3PlayerDataSegment_on_card_obtained(seg, card_id) for each card, 99 times
lwz r28, [r27 + 8] # Ep3PlayerDataSegment_on_card_obtained
li r30, 1 # r30 = card_id
obtain_card_99times:
li r29, 99 # r29 = obtain count
obtain_card_again:
mr r3, r31
mr r4, r30
mtctr r28
bctrl
subi r29, r29, 1
cmplwi r29, 0
bne obtain_card_again
addi r30, r30, 1
cmplwi r30, 0x2F0
ble obtain_card_99times
# encrypt_ep3_player_data_segment(seg)
lwz r3, [r27 + 0x0C] # encrypt_ep3_player_data_segment
mtctr r3
mr r3, r31
bctrl
lmw r27, [r1 + 0x0C]
lwz r0, [r1 + 0x24]
addi r1, r1, 0x20
mtlr r0
blr
get_data:
bl get_data_ret
@@ -1,7 +1,3 @@
# This patch can't be used currently because the EU version of Episode 3 doesn't
# natively support B2, and there is no buffer-overflow exploit (yet) to address
# this.
.meta name="Get VIP card"
.meta description="Gives you a VIP card"