make enum style consistent

This commit is contained in:
Martin Michelsen
2022-03-26 16:11:59 -07:00
parent bd8aadb09f
commit fa07ce457b
20 changed files with 275 additions and 275 deletions
+3 -3
View File
@@ -12,7 +12,7 @@ uint16_t PSOCommandHeader::command(GameVersion version) const {
case GameVersion::GC:
return reinterpret_cast<const PSOCommandHeaderDCGC*>(this)->command;
case GameVersion::PC:
case GameVersion::Patch:
case GameVersion::PATCH:
return reinterpret_cast<const PSOCommandHeaderPC*>(this)->command;
case GameVersion::BB:
return reinterpret_cast<const PSOCommandHeaderBB*>(this)->command;
@@ -26,7 +26,7 @@ uint16_t PSOCommandHeader::size(GameVersion version) const {
case GameVersion::GC:
return reinterpret_cast<const PSOCommandHeaderDCGC*>(this)->size;
case GameVersion::PC:
case GameVersion::Patch:
case GameVersion::PATCH:
return reinterpret_cast<const PSOCommandHeaderPC*>(this)->size;
case GameVersion::BB:
return reinterpret_cast<const PSOCommandHeaderBB*>(this)->size;
@@ -40,7 +40,7 @@ uint32_t PSOCommandHeader::flag(GameVersion version) const {
case GameVersion::GC:
return reinterpret_cast<const PSOCommandHeaderDCGC*>(this)->flag;
case GameVersion::PC:
case GameVersion::Patch:
case GameVersion::PATCH:
return reinterpret_cast<const PSOCommandHeaderPC*>(this)->flag;
case GameVersion::BB:
return reinterpret_cast<const PSOCommandHeaderBB*>(this)->flag;