add learnings from Ep3 Trial Edition download quest
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@@ -131,6 +131,7 @@ There are multiple PSO quest formats out there; newserv supports all of them. It
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| GCI (with key) | .bin.gci and .dat.gci | Yes | decode-gci |
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| GCI (no key) | .bin.gci and .dat.gci | Decode (3) | decode-gci (3) |
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| GCI (Ep3) | .bin.gci or .mnm.gci | Yes | decode-gci |
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| GCI (Ep3 Trial) | .bin.gci or .mnm.gci | Decode (3) | decode-gci (3) |
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| DLQ | .bin.dlq and .dat.dlq | Yes | decode-dlq |
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| DLQ (Ep3) | .bin.dlq or .mnm.dlq | Yes | decode-dlq |
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| QST (online) | .qst | Yes | decode-qst |
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@@ -142,7 +143,7 @@ There are multiple PSO quest formats out there; newserv supports all of them. It
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3. *Use the decode action to convert these quests to .bin/.dat format before putting them into the server's quests directory. If you know the encryption seed (serial number), pass it in as a hex string with the `--seed=` option. If you don't know the encryption seed, newserv will find it for you, which will likely take a long time.*
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4. *Episode 3 online quests don't go in the system/quests directory; they instead go in the system/ep3/maps-free or system/ep3/maps-quest directories. If you want an Episode 3 quest to be available for both online play and for downloading, the file must exist in both system/quests and in one of the map directories in system/ep3.*
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Episode 3 download quests consist only of a .bin file - there is no corresponding .dat file. Episode 3 download quest files may be named with the .mnm extension instead of .bin, since the format is the same as the standard map files (in system/ep3/). These files can be encoded in any of the formats described above, except .qst. There are no encrypted Episode 3 GCI formats because the game doesn't encrypt quests saved to the memory card, unlike Episodes 1&2.
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Episode 3 download quests consist only of a .bin file - there is no corresponding .dat file. Episode 3 download quest files may be named with the .mnm extension instead of .bin, since the format is the same as the standard map files (in system/ep3/). These files can be encoded in any of the formats described above, except .qst.
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When newserv indexes the quests during startup, it will warn (but not fail) if any quests are corrupt or in unrecognized formats.
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