add learnings from Ep3 Trial Edition download quest

This commit is contained in:
Martin Michelsen
2023-09-28 14:48:26 -07:00
parent 5c5da8e10b
commit fbdfdb085a
11 changed files with 269 additions and 90 deletions
-4
View File
@@ -2831,7 +2831,6 @@ struct S_GameInformation_GC_Ep3_E1 {
/* 0024 */ parray<PlayerEntry, 4> player_entries;
/* 00E4 */ parray<uint8_t, 0x20> unknown_a3;
/* 0104 */ Episode3::Rules rules;
/* 0114 */ parray<uint8_t, 4> unknown_a4;
/* 0118 */ parray<PlayerEntry, 8> spectator_entries;
} __packed__;
@@ -2927,8 +2926,6 @@ struct S_TournamentGameDetails_GC_Ep3_E3 {
/* 0024/034C */ ptext<char, 0x20> map_name;
/* 0044/036C */ Episode3::Rules rules;
/* 0054/037C */ parray<uint8_t, 4> unknown_a1;
// This field is used only if the bracket pane is shown
struct BracketEntry {
le_uint16_t win_count = 0;
@@ -6252,7 +6249,6 @@ struct G_SetPlayerSubstatus_GC_Ep3_6xB5x3C {
struct G_SetTournamentPlayerDecks_GC_Ep3_6xB4x3D {
G_CardBattleCommandHeader header = {0xB4, sizeof(G_SetTournamentPlayerDecks_GC_Ep3_6xB4x3D) / 4, 0, 0x3D, 0, 0, 0};
Episode3::Rules rules;
parray<uint8_t, 4> unknown_a1;
struct Entry {
uint8_t type = 0; // 0 = no player, 1 = human, 2 = COM
ptext<char, 0x10> player_name;