rewrite quest metadata indexing
- split ep3 download quests from quest index - fix Ep3 NTE download quests - automatically detect battle/challenge params and area remaps
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@@ -639,7 +639,6 @@
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// 0x008 - appears in solo mode (BB)
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// 0x010 - appears at government counter (BB)
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// 0x020 - appears in download quest menu
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// 0x040 - appears in Episode 3 download quest menu
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// 0x080 - hide quests that don't match the game's episode
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// 0x100 - is Episode 2 Challenge category
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// directory_name: the directory inside system/quests that contains quests
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@@ -668,8 +667,6 @@
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[0x010, "government-ep2", "The Military's Hero", "$E$CG-Heathcliff Flowen-\n$C6Quests that follow\nthe Episode 2\nstoryline"],
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[0x010, "government-ep4", "The Meteor Impact Incident", "$E$C6Quests that follow\nthe Episode 4\nstoryline"],
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[0x020, "download", "Download", "$E$C6Quests to download\nto your Memory Card"],
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[0x040, "download-ep3-trial", "Trial Download", "$E$C6Quests to download\nto your Memory Card\nfrom Episode 3\nTrial Edition"],
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[0x040, "download-ep3", "Download", "$E$C6Quests to download\nto your Memory Card"],
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],
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// BB bank size. If you change either of these values, you must also add
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@@ -1231,9 +1228,9 @@
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// true and false here, since the server doesn't have direct access to the
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// client's quest flags from their save file.
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// If you use an expression, the format is the same as the AvailableIf and
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// EnabledIf fields in quest JSON files (see system/quests/battle/b88001.json
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// for details). Note that the expression is only evaluated at the time the
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// game is created, and the player-specific tokens like C_EpX_YY refer to the
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// EnabledIf fields in quest JSONs (see system/quests/retrieval/q058.json for
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// details). Note that the expression is only evaluated at the time the game
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// is created, and the player-specific tokens like C_EpX_YY refer to the
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// player who created the game.
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// The UnlockAllAreas option is now gone; if you want the same behavior as if
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// it were enabled, uncomment all the "area unlocks" lines below. Note that
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