bring subcommand abstraction in line with main command abstraction
This commit is contained in:
+3
-1
@@ -53,7 +53,8 @@ struct ServerState {
|
||||
std::shared_ptr<LicenseManager> license_manager;
|
||||
|
||||
std::vector<MenuItem> main_menu;
|
||||
std::shared_ptr<std::vector<MenuItem>> information_menu;
|
||||
std::shared_ptr<std::vector<MenuItem>> information_menu_pc;
|
||||
std::shared_ptr<std::vector<MenuItem>> information_menu_gc;
|
||||
std::shared_ptr<std::vector<std::u16string>> information_contents;
|
||||
std::vector<MenuItem> proxy_destinations_menu_pc;
|
||||
std::vector<MenuItem> proxy_destinations_menu_gc;
|
||||
@@ -98,6 +99,7 @@ struct ServerState {
|
||||
|
||||
uint32_t connect_address_for_client(std::shared_ptr<Client> c);
|
||||
|
||||
std::shared_ptr<const std::vector<MenuItem>> information_menu_for_version(GameVersion version);
|
||||
const std::vector<MenuItem>& proxy_destinations_menu_for_version(GameVersion version);
|
||||
const std::vector<std::pair<std::string, uint16_t>>& proxy_destinations_for_version(GameVersion version);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user