Martin Michelsen
|
e9c2ac34a3
|
eliminate using namespace
|
2026-05-25 16:44:37 -07:00 |
|
Martin Michelsen
|
2429c4d341
|
add decoder/encoder for AdEnding.rel
|
2026-02-01 17:32:04 -08:00 |
|
Martin Michelsen
|
a0a7231d67
|
reformat remaining files
|
2025-12-21 21:15:49 -08:00 |
|
Martin Michelsen
|
46c2260d0f
|
use enums for difficulty and language; fix enemy state aliases; closes #694
|
2025-10-18 01:03:00 -07:00 |
|
Martin Michelsen
|
6a89f18580
|
make logging less verbose
|
2025-05-26 14:51:43 -07:00 |
|
Martin Michelsen
|
cc99050964
|
switch to coroutine execution model
|
2025-05-26 14:11:38 -07:00 |
|
Martin Michelsen
|
8508607c87
|
rename DC_V1_11_2000_PROTOTYPE to DC_11_2000
|
2025-01-01 20:58:28 -08:00 |
|
Martin Michelsen
|
72ac20e574
|
rewrite map data model
|
2025-01-01 17:47:50 -08:00 |
|
Martin Michelsen
|
1bfbf09891
|
use phosg namespace
|
2024-07-28 11:54:41 -07:00 |
|
Martin Michelsen
|
2432d8b32b
|
handle JP heart symbol correctly
|
2024-03-03 21:24:13 -08:00 |
|
Martin Michelsen
|
068ef68dd6
|
add sjis case for text set encode/decode
|
2024-02-10 00:44:28 -08:00 |
|
Martin Michelsen
|
a24d0ad703
|
rewrite ItemNameIndex and index all game text
|
2023-12-31 21:28:26 -08:00 |
|