## General - Make a server patch version of story flag fixer quest - Handle items in crossplay - use the replacement table - Make proxy server handle all login commands on non-BB, including sending 9C when needed - Add $switchit command (activates switch flag(s) for nearest object, e.g. laser fence, door, fog collision) - Add a way to persist flags across connections, at least on v3, because of Meet User + B2 enable quest interactions - maybe update the quest to patch one of the login commands so the server can tell it's enabled - Handle MeetUserExtensions properly in 41 and C4 commands on the proxy (rewrite the embedded 19 command and put some metadata in the persistent config, perhaps) - Make UI strings localizable (e.g. entries in menus, welcome message, etc.) ## PSO DC - Investigate if https://crates.io/crates/blaze-ssl-async can be used to implement the HL check server - v2 challenge data in $savechar/$loadchar doesn't work properly ## Episode 3 - Enforce tournament deck restrictions (e.g. rank checks, No Assist option) when populating COMs at tournament start time - Make `reload accounts` not vulnerable to online players' accounts overwriting accounts on disk somehow - Implement ranks (based on total Meseta earned) - Make an AR code that gets rid of the SAMPLE overlays on NTE ## PSO XBOX - Fix receiving Guild Cards from non-Xbox players - Research the F94D quest opcode - Finish porting the remaining GC patches ## PSOBB - Make server-specified rare enemies work with maps loaded by the proxy - Implement BB replay tests properly and record some