#include "ChatCommands.hh" #include #include #include #include #include #include #include #include "Client.hh" #include "Lobby.hh" #include "Loggers.hh" #include "ProxyServer.hh" #include "ReceiveCommands.hh" #include "Revision.hh" #include "SendCommands.hh" #include "Server.hh" #include "StaticGameData.hh" #include "Text.hh" using namespace std; //////////////////////////////////////////////////////////////////////////////// // Checks class precondition_failed { public: precondition_failed(const std::string& user_msg) : user_msg(user_msg) {} ~precondition_failed() = default; const std::string& what() const { return this->user_msg; } private: std::string user_msg; }; static void check_license_flag(shared_ptr c, License::Flag flag) { if (!c->license) { throw precondition_failed("$C6You are not\nlogged in."); } if (!c->license->check_flag(flag)) { throw precondition_failed("$C6You do not have\npermission to\nrun this command."); } } static void check_version(shared_ptr c, Version version) { if (c->version() != version) { throw precondition_failed("$C6This command cannot\nbe used for your\nversion of PSO."); } } static void check_is_game(shared_ptr l, bool is_game) { if (l->is_game() != is_game) { throw precondition_failed(is_game ? "$C6This command cannot\nbe used in lobbies." : "$C6This command cannot\nbe used in games."); } } static void check_is_ep3(shared_ptr c, bool is_ep3) { if (::is_ep3(c->version()) != is_ep3) { throw precondition_failed(is_ep3 ? "$C6This command can only\nbe used in Episode 3." : "$C6This command cannot\nbe used in Episode 3."); } } static void check_cheats_enabled(shared_ptr l, shared_ptr c) { if (!l->check_flag(Lobby::Flag::CHEATS_ENABLED) && !c->license->check_flag(License::Flag::CHEAT_ANYWHERE)) { throw precondition_failed("$C6This command can\nonly be used in\ncheat mode."); } } static void check_cheats_allowed(shared_ptr s, shared_ptr c) { if ((s->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) && !c->license->check_flag(License::Flag::CHEAT_ANYWHERE)) { throw precondition_failed("$C6Cheats are disabled\non this server."); } } static void check_cheats_allowed(shared_ptr s, shared_ptr ses) { if ((s->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) && (!ses->license || !ses->license->check_flag(License::Flag::CHEAT_ANYWHERE))) { throw precondition_failed("$C6Cheats are disabled\non this proxy."); } } static void check_is_leader(shared_ptr l, shared_ptr c) { if (l->leader_id != c->lobby_client_id) { throw precondition_failed("$C6This command can\nonly be used by\nthe game leader."); } } //////////////////////////////////////////////////////////////////////////////// // Message commands static void server_command_server_info(shared_ptr c, const std::string&) { auto s = c->require_server_state(); string uptime_str = format_duration(now() - s->creation_time); send_text_message_printf(c, "Uptime: $C6%s$C7\nLobbies: $C6%zu$C7\nClients: $C6%zu$C7(g) $C6%zu$C7(p)", uptime_str.c_str(), s->id_to_lobby.size(), s->channel_to_client.size(), s->proxy_server->num_sessions()); } static void server_command_lobby_info(shared_ptr c, const std::string&) { vector lines; auto l = c->lobby.lock(); if (!l) { lines.emplace_back("$C4No lobby info"); } else { if (l->is_game()) { if (!l->is_ep3()) { if (l->max_level == 0xFFFFFFFF) { lines.emplace_back(string_printf("$C6%08X$C7 L$C6%d+$C7", l->lobby_id, l->min_level + 1)); } else { lines.emplace_back(string_printf("$C6%08X$C7 L$C6%d-%d$C7", l->lobby_id, l->min_level + 1, l->max_level + 1)); } lines.emplace_back(string_printf("$C7Section ID: $C6%s$C7", name_for_section_id(l->section_id))); switch (l->drop_mode) { case Lobby::DropMode::DISABLED: lines.emplace_back("Drops disabled"); break; case Lobby::DropMode::CLIENT: lines.emplace_back("Client item table"); break; case Lobby::DropMode::SERVER_SHARED: lines.emplace_back("Server item table"); break; case Lobby::DropMode::SERVER_PRIVATE: lines.emplace_back("Server indiv items"); break; case Lobby::DropMode::SERVER_DUPLICATE: lines.emplace_back("Server dup items"); break; default: lines.emplace_back("$C4Unknown drop mode$C7"); } if (l->check_flag(Lobby::Flag::CHEATS_ENABLED)) { lines.emplace_back("Cheats enabled"); } } else { lines.emplace_back(string_printf("$C7State seed: $C6%08X$C7", l->random_seed)); } } else { lines.emplace_back(string_printf("$C7Lobby ID: $C6%08X$C7", l->lobby_id)); } string slots_str = "Slots: "; for (size_t z = 0; z < l->clients.size(); z++) { if (!l->clients[z]) { slots_str += string_printf("$C0%zX$C7", z); } else { bool is_self = l->clients[z] == c; bool is_leader = z == l->leader_id; if (is_self && is_leader) { slots_str += string_printf("$C6%zX$C7", z); } else if (is_self) { slots_str += string_printf("$C2%zX$C7", z); } else if (is_leader) { slots_str += string_printf("$C4%zX$C7", z); } else { slots_str += string_printf("%zX", z); } } } lines.emplace_back(std::move(slots_str)); } send_text_message(c, join(lines, "\n")); } static void server_command_ping(shared_ptr c, const std::string&) { c->ping_start_time = now(); send_command(c, 0x1D, 0x00); } static void proxy_command_ping(shared_ptr ses, const std::string&) { ses->client_ping_start_time = now(); ses->server_ping_start_time = now(); C_GuildCardSearch_40 cmd = {0x00010000, ses->remote_guild_card_number, ses->remote_guild_card_number}; ses->client_channel.send(0x1D, 0x00); ses->server_channel.send(0x40, 0x00, &cmd, sizeof(cmd)); } static void proxy_command_lobby_info(shared_ptr ses, const std::string&) { string msg; // On non-masked-GC sessions (BB), there is no remote Guild Card number, so we // don't show it. (The user can see it in the pause menu, unlike in masked-GC // sessions like GC.) if (ses->remote_guild_card_number >= 0) { msg = string_printf("$C7GC: $C6%" PRId64 "$C7\n", ses->remote_guild_card_number); } msg += "Slots: "; for (size_t z = 0; z < ses->lobby_players.size(); z++) { bool is_self = z == ses->lobby_client_id; bool is_leader = z == ses->leader_client_id; if (ses->lobby_players[z].guild_card_number == 0) { msg += string_printf("$C0%zX$C7", z); } else if (is_self && is_leader) { msg += string_printf("$C6%zX$C7", z); } else if (is_self) { msg += string_printf("$C2%zX$C7", z); } else if (is_leader) { msg += string_printf("$C4%zX$C7", z); } else { msg += string_printf("%zX", z); } } vector cheats_tokens; if (ses->config.check_flag(Client::Flag::INFINITE_HP_ENABLED)) { cheats_tokens.emplace_back("HP"); } if (ses->config.check_flag(Client::Flag::INFINITE_TP_ENABLED)) { cheats_tokens.emplace_back("TP"); } if (!cheats_tokens.empty()) { msg += "\n$C7Cheats: $C6"; msg += join(cheats_tokens, ","); } vector behaviors_tokens; if (ses->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED)) { behaviors_tokens.emplace_back("SWA"); } if (ses->config.check_flag(Client::Flag::PROXY_SAVE_FILES)) { behaviors_tokens.emplace_back("SF"); } if (ses->config.check_flag(Client::Flag::PROXY_SUPPRESS_REMOTE_LOGIN)) { behaviors_tokens.emplace_back("SL"); } if (ses->config.check_flag(Client::Flag::PROXY_BLOCK_FUNCTION_CALLS)) { behaviors_tokens.emplace_back("BF"); } if (!behaviors_tokens.empty()) { msg += "\n$C7Flags: $C6"; msg += join(behaviors_tokens, ","); } if (ses->config.override_section_id != 0xFF) { msg += "\n$C7SecID*: $C6"; msg += name_for_section_id(ses->config.override_section_id); } send_text_message(ses->client_channel, msg); } static void server_command_ax(shared_ptr c, const std::string& args) { check_license_flag(c, License::Flag::ANNOUNCE); ax_messages_log.info("%s", args.c_str()); } static void server_command_announce(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); check_license_flag(c, License::Flag::ANNOUNCE); send_text_message(s, args); } static void server_command_arrow(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); c->lobby_arrow_color = stoull(args, nullptr, 0); if (!l->is_game()) { send_arrow_update(l); } } static void proxy_command_arrow(shared_ptr ses, const std::string& args) { ses->server_channel.send(0x89, stoull(args, nullptr, 0)); } static void server_command_debug(shared_ptr c, const std::string&) { check_license_flag(c, License::Flag::DEBUG); c->config.toggle_flag(Client::Flag::DEBUG_ENABLED); send_text_message_printf(c, "Debug %s", (c->config.check_flag(Client::Flag::DEBUG_ENABLED) ? "enabled" : "disabled")); } static void server_command_quest(shared_ptr c, const std::string& args) { if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } Version effective_version = is_ep3(c->version()) ? Version::GC_V3 : c->version(); auto s = c->require_server_state(); auto l = c->require_lobby(); auto q = s->quest_index(effective_version)->get(stoul(args)); if (!q) { send_text_message(c, "$C6Quest not found"); } else { set_lobby_quest(c->require_lobby(), q, true); } } static void server_command_qcheck(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); uint16_t flag_num = stoul(args, nullptr, 0); send_text_message_printf(c, "$C7Quest flag 0x%hX (%hu)\nis %s on %s", flag_num, flag_num, c->character()->quest_flags.get(l->difficulty, flag_num) ? "set" : "not set", name_for_difficulty(l->difficulty)); } static void server_command_qset_qclear(shared_ptr c, const std::string& args, bool should_set) { if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } auto l = c->require_lobby(); if (!l->is_game()) { send_text_message(c, "$C6This command cannot\nbe used in the lobby"); return; } uint16_t flag_num = stoul(args, nullptr, 0); if (should_set) { c->character()->quest_flags.set(l->difficulty, flag_num); } else { c->character()->quest_flags.clear(l->difficulty, flag_num); } if (is_v1_or_v2(c->version())) { G_UpdateQuestFlag_DC_PC_6x75 cmd = {{0x75, 0x02, 0x0000}, flag_num, should_set ? 0 : 1}; send_command_t(l, 0x60, 0x00, cmd); } else { G_UpdateQuestFlag_V3_BB_6x75 cmd = {{{0x75, 0x03, 0x0000}, flag_num, should_set ? 0 : 1}, l->difficulty, 0x0000}; send_command_t(l, 0x60, 0x00, cmd); } } static void server_command_qset(shared_ptr c, const std::string& args) { return server_command_qset_qclear(c, args, true); } static void server_command_qclear(shared_ptr c, const std::string& args) { return server_command_qset_qclear(c, args, false); } static void proxy_command_qset_qclear(shared_ptr ses, const std::string& args, bool should_set) { if (!ses->is_in_game) { send_text_message(ses->client_channel, "$C6This command cannot\nbe used in the lobby"); return; } uint16_t flag_num = stoul(args, nullptr, 0); if (is_v1_or_v2(ses->version())) { G_UpdateQuestFlag_DC_PC_6x75 cmd = {{0x75, 0x02, 0x0000}, flag_num, should_set ? 0 : 1}; ses->client_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); ses->server_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); } else { G_UpdateQuestFlag_V3_BB_6x75 cmd = {{{0x75, 0x03, 0x0000}, flag_num, should_set ? 0 : 1}, ses->difficulty, 0x0000}; ses->client_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); ses->server_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); } } static void proxy_command_qset(shared_ptr ses, const std::string& args) { return proxy_command_qset_qclear(ses, args, true); } static void proxy_command_qclear(shared_ptr ses, const std::string& args) { return proxy_command_qset_qclear(ses, args, false); } static void server_command_qgread(shared_ptr c, const std::string& args) { uint8_t flag_num = stoul(args, nullptr, 0); const auto& flags = c->character()->quest_counters; if (flag_num >= flags.size()) { send_text_message_printf(c, "$C7Flag number must be\nless than %zu", flags.size()); } else { send_text_message_printf(c, "$C7Quest counter %hhu\nhas value %" PRIu32, flag_num, flags[flag_num].load()); } } static void server_command_qgwrite(shared_ptr c, const std::string& args) { if (c->version() != Version::BB_V4) { send_text_message(c, "$C6This command can\nonly be used on BB"); return; } if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } auto l = c->require_lobby(); if (!l->is_game()) { send_text_message(c, "$C6This command cannot\nbe used in the lobby"); return; } auto tokens = split(args, ' '); if (tokens.size() != 2) { send_text_message(c, "$C6Incorrect number\nof arguments"); return; } uint8_t flag_num = stoul(tokens[0], nullptr, 0); uint32_t value = stoul(tokens[1], nullptr, 0); auto& flags = c->character()->quest_counters; if (flag_num >= flags.size()) { send_text_message_printf(c, "$C7Flag number must be\nless than %zu", flags.size()); } else { c->character()->quest_counters[flag_num] = value; G_SetQuestCounter_BB_6xD2 cmd = {{0xD2, sizeof(G_SetQuestCounter_BB_6xD2) / 4, c->lobby_client_id}, flag_num, value}; send_command_t(c, 0x60, 0x00, cmd); send_text_message_printf(c, "$C7Quest counter %hhu\nset to %" PRIu32, flag_num, value); } } static void server_command_qsync_qsyncall(shared_ptr c, const std::string& args, bool send_to_lobby) { if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } auto l = c->require_lobby(); if (!l->is_game()) { send_text_message(c, "$C6This command cannot\nbe used in the lobby"); return; } auto tokens = split(args, ' '); if (tokens.size() != 2) { send_text_message(c, "$C6Incorrect number of\narguments"); return; } G_SyncQuestData_6x77 cmd; cmd.header = {0x77, 0x03, 0x0000}; cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0); cmd.unused = 0; if (tokens[0][0] == 'r') { cmd.value.as_int = stoul(tokens[1], nullptr, 0); } else if (tokens[0][0] == 'f') { cmd.value.as_float = stof(tokens[1]); } else { send_text_message(c, "$C6First argument must\nbe a register"); return; } if (send_to_lobby) { send_command_t(l, 0x60, 0x00, cmd); } else { send_command_t(c, 0x60, 0x00, cmd); } } static void server_command_qsync(shared_ptr c, const std::string& args) { server_command_qsync_qsyncall(c, args, false); } static void server_command_qsyncall(shared_ptr c, const std::string& args) { server_command_qsync_qsyncall(c, args, true); } static void proxy_command_qsync_qsyncall(shared_ptr ses, const std::string& args, bool send_to_lobby) { if (!ses->is_in_game) { send_text_message(ses->client_channel, "$C6This command cannot\nbe used in the lobby"); return; } auto tokens = split(args, ' '); if (tokens.size() != 2) { send_text_message(ses->client_channel, "$C6Incorrect number of\narguments"); return; } G_SyncQuestData_6x77 cmd; cmd.header = {0x77, 0x03, 0x0000}; cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0); cmd.unused = 0; if (tokens[0][0] == 'r') { cmd.value.as_int = stoul(tokens[1], nullptr, 0); } else if (tokens[0][0] == 'f') { cmd.value.as_float = stof(tokens[1]); } else { send_text_message(ses->client_channel, "$C6First argument must\nbe a register"); return; } ses->client_channel.send(0x60, 0x00, cmd); if (send_to_lobby) { ses->server_channel.send(0x60, 0x00, cmd); } } static void proxy_command_qsync(shared_ptr ses, const std::string& args) { proxy_command_qsync_qsyncall(ses, args, false); } static void proxy_command_qsyncall(shared_ptr ses, const std::string& args) { proxy_command_qsync_qsyncall(ses, args, true); } static void server_command_qcall(shared_ptr c, const std::string& args) { if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } auto l = c->require_lobby(); if (l->is_game() && l->quest) { send_quest_function_call(c, stoul(args, nullptr, 0)); } else { send_text_message(c, "$C6You must be in a\nquest to use this\ncommand"); } } static void proxy_command_qcall(shared_ptr ses, const std::string& args) { if (ses->is_in_game && ses->is_in_quest) { send_quest_function_call(ses->client_channel, stoul(args, nullptr, 0)); } else { send_text_message(ses->client_channel, "$C6You must be in a\nquest to use this\ncommand"); } } static void server_command_show_material_counts(shared_ptr c, const std::string&) { auto p = c->character(); if (is_v1_or_v2(c->version())) { send_text_message_printf(c, "%hhu HP, %hhu TP", p->get_material_usage(PSOBBCharacterFile::MaterialType::HP), p->get_material_usage(PSOBBCharacterFile::MaterialType::TP)); } else { send_text_message_printf(c, "%hhu HP, %hhu TP, %hhu POW\n%hhu MIND, %hhu EVADE\n%hhu DEF, %hhu LUCK", p->get_material_usage(PSOBBCharacterFile::MaterialType::HP), p->get_material_usage(PSOBBCharacterFile::MaterialType::TP), p->get_material_usage(PSOBBCharacterFile::MaterialType::POWER), p->get_material_usage(PSOBBCharacterFile::MaterialType::MIND), p->get_material_usage(PSOBBCharacterFile::MaterialType::EVADE), p->get_material_usage(PSOBBCharacterFile::MaterialType::DEF), p->get_material_usage(PSOBBCharacterFile::MaterialType::LUCK)); } } static void server_command_auction(shared_ptr c, const std::string&) { check_license_flag(c, License::Flag::DEBUG); auto l = c->require_lobby(); if (l->is_game() && l->is_ep3()) { G_InitiateCardAuction_Ep3_6xB5x42 cmd; cmd.header.sender_client_id = c->lobby_client_id; send_command_t(l, 0xC9, 0x00, cmd); } } static void proxy_command_auction(shared_ptr ses, const std::string&) { G_InitiateCardAuction_Ep3_6xB5x42 cmd; cmd.header.sender_client_id = ses->lobby_client_id; ses->client_channel.send(0xC9, 0x00, &cmd, sizeof(cmd)); ses->server_channel.send(0xC9, 0x00, &cmd, sizeof(cmd)); } static void server_command_patch(shared_ptr c, const std::string& args) { prepare_client_for_patches(c, [wc = weak_ptr(c), args]() { auto c = wc.lock(); if (!c) { return; } try { auto s = c->require_server_state(); // Note: We can't look this up outside of the closure because // c->specific_version can change during prepare_client_for_patches auto fn = s->function_code_index->name_and_specific_version_to_patch_function.at( string_printf("%s-%08" PRIX32, args.c_str(), c->config.specific_version)); send_function_call(c, fn); c->function_call_response_queue.emplace_back(empty_function_call_response_handler); } catch (const out_of_range&) { send_text_message(c, "Invalid patch name"); } }); } static void empty_patch_return_handler(uint32_t, uint32_t) {} static void proxy_command_patch(shared_ptr ses, const std::string& args) { auto send_call = [args, ses](uint32_t specific_version, uint32_t) { try { if (ses->config.specific_version != specific_version) { ses->config.specific_version = specific_version; ses->log.info("Version detected as %08" PRIX32, ses->config.specific_version); } auto s = ses->require_server_state(); auto fn = s->function_code_index->name_and_specific_version_to_patch_function.at( string_printf("%s-%08" PRIX32, args.c_str(), ses->config.specific_version)); send_function_call(ses->client_channel, ses->config, fn); // Don't forward the patch response to the server ses->function_call_return_handler_queue.emplace_back(empty_patch_return_handler); } catch (const out_of_range&) { send_text_message(ses->client_channel, "Invalid patch name"); } }; auto send_version_detect_or_send_call = [args, ses, send_call]() { bool is_gc = ::is_gc(ses->version()); bool is_xb = (ses->version() == Version::XB_V3); if ((is_gc || is_xb) && ses->config.specific_version == default_specific_version_for_version(ses->version(), -1)) { auto s = ses->require_server_state(); send_function_call( ses->client_channel, ses->config, s->function_code_index->name_to_function.at(is_xb ? "VersionDetectXB" : "VersionDetectGC")); ses->function_call_return_handler_queue.emplace_back(send_call); } else { send_call(ses->config.specific_version, 0); } }; // This mirrors the implementation in prepare_client_for_patches if (!ses->config.check_flag(Client::Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH)) { auto s = ses->require_server_state(); send_function_call( ses->client_channel, ses->config, s->function_code_index->name_to_function.at("CacheClearFix-Phase1"), {}, "", 0, 0, 0x7F2734EC); ses->function_call_return_handler_queue.emplace_back([s, ses, send_version_detect_or_send_call](uint32_t, uint32_t) -> void { send_function_call( ses->client_channel, ses->config, s->function_code_index->name_to_function.at("CacheClearFix-Phase2")); ses->function_call_return_handler_queue.emplace_back([ses, send_version_detect_or_send_call](uint32_t, uint32_t) -> void { ses->config.set_flag(Client::Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH); send_version_detect_or_send_call(); }); }); } else { send_version_detect_or_send_call(); } } static void server_command_persist(shared_ptr c, const std::string&) { auto l = c->require_lobby(); if (l->check_flag(Lobby::Flag::DEFAULT)) { send_text_message(c, "$C6Default lobbies\ncannot be marked\ntemporary"); } else if (!l->is_game()) { send_text_message(c, "$C6Private lobbies\ncannot be marked\npersistent"); } else if (l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) || l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) { send_text_message(c, "$C6Games cannot be\npersistent if a\nquest has already\nbegun"); } else if (l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM)) { send_text_message(c, "$C6Spectator teams\ncannot be marked\npersistent"); } else { l->toggle_flag(Lobby::Flag::PERSISTENT); send_text_message_printf(l, "Lobby persistence\n%s", l->check_flag(Lobby::Flag::PERSISTENT) ? "enabled" : "disabled"); } } static void server_command_exit(shared_ptr c, const std::string&) { auto l = c->require_lobby(); if (l->is_game()) { if (l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) || l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) { G_UnusedHeader cmd = {0x73, 0x01, 0x0000}; c->channel.send(0x60, 0x00, cmd); c->floor = 0; } else if (is_ep3(c->version())) { c->channel.send(0xED, 0x00); } else { send_text_message(c, "$C6You must return to\nthe lobby first"); } } else { send_self_leave_notification(c); if (!c->config.check_flag(Client::Flag::NO_D6)) { send_message_box(c, ""); } send_client_to_login_server(c); } } static void proxy_command_exit(shared_ptr ses, const std::string&) { if (ses->is_in_game) { if (is_ep3(ses->version())) { ses->client_channel.send(0xED, 0x00); } else if (ses->is_in_quest) { G_UnusedHeader cmd = {0x73, 0x01, 0x0000}; ses->client_channel.send(0x60, 0x00, cmd); } else { send_text_message(ses->client_channel, "$C6You must return to\nthe lobby first"); } } else { ses->disconnect_action = ProxyServer::LinkedSession::DisconnectAction::CLOSE_IMMEDIATELY; ses->send_to_game_server(); } } static void server_command_get_self_card(shared_ptr c, const std::string&) { send_guild_card(c, c); } static void proxy_command_get_player_card(shared_ptr ses, const std::string& args) { bool any_card_sent = false; for (const auto& p : ses->lobby_players) { if (!p.name.empty() && args == p.name) { send_guild_card(ses->client_channel, p.guild_card_number, p.guild_card_number, p.name, "", "", p.language, p.section_id, p.char_class); any_card_sent = true; } } if (!any_card_sent) { try { size_t index = stoull(args, nullptr, 0); const auto& p = ses->lobby_players.at(index); if (!p.name.empty()) { send_guild_card(ses->client_channel, p.guild_card_number, p.guild_card_number, p.name, "", "", p.language, p.section_id, p.char_class); } } catch (const exception& e) { send_text_message(ses->client_channel, "Error: " + remove_color(e.what())); } } } static void server_command_send_client(shared_ptr c, const std::string& args) { string data = parse_data_string(args); data.resize((data.size() + 3) & (~3)); c->channel.send(data); } static void proxy_command_send_client(shared_ptr ses, const std::string& args) { string data = parse_data_string(args); data.resize((data.size() + 3) & (~3)); ses->client_channel.send(data); } static void proxy_command_send_server(shared_ptr ses, const std::string& args) { string data = parse_data_string(args); data.resize((data.size() + 3) & (~3)); ses->server_channel.send(data); } //////////////////////////////////////////////////////////////////////////////// // Lobby commands static void server_command_cheat(shared_ptr c, const std::string&) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_is_leader(l, c); if (l->check_flag(Lobby::Flag::CANNOT_CHANGE_CHEAT_MODE)) { send_text_message(c, "$C6Cheat mode cannot\nbe changed on this\nserver"); } else { l->toggle_flag(Lobby::Flag::CHEATS_ENABLED); send_text_message_printf(l, "Cheat mode %s", l->check_flag(Lobby::Flag::CHEATS_ENABLED) ? "enabled" : "disabled"); if (!c->license->check_flag(License::Flag::CHEAT_ANYWHERE)) { size_t default_min_level = s->default_min_level_for_game(l->base_version, l->episode, l->difficulty); if (l->min_level < default_min_level) { l->min_level = default_min_level; send_text_message_printf(l, "$C6Minimum level set\nto %" PRIu32, l->min_level + 1); } } } } static void server_command_lobby_event(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, false); check_license_flag(c, License::Flag::CHANGE_EVENT); uint8_t new_event = event_for_name(args); if (new_event == 0xFF) { send_text_message(c, "$C6No such lobby event"); return; } l->event = new_event; send_change_event(l, l->event); } static void proxy_command_lobby_event(shared_ptr ses, const std::string& args) { if (args.empty()) { ses->config.override_lobby_event = 0xFF; } else { uint8_t new_event = event_for_name(args); if (new_event == 0xFF) { send_text_message(ses->client_channel, "$C6No such lobby event"); } else { ses->config.override_lobby_event = new_event; if (!is_v1_or_v2(ses->version())) { ses->client_channel.send(0xDA, ses->config.override_lobby_event); } } } } static void server_command_lobby_event_all(shared_ptr c, const std::string& args) { check_license_flag(c, License::Flag::CHANGE_EVENT); uint8_t new_event = event_for_name(args); if (new_event == 0xFF) { send_text_message(c, "$C6No such lobby event"); return; } auto s = c->require_server_state(); for (auto l : s->all_lobbies()) { if (l->is_game() || !l->check_flag(Lobby::Flag::DEFAULT)) { continue; } l->event = new_event; send_change_event(l, l->event); } } static void server_command_lobby_type(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, false); uint8_t new_type; if (args.empty()) { new_type = 0x80; } else { new_type = lobby_type_for_name(args); if (new_type == 0x80) { send_text_message(c, "$C6No such lobby type"); return; } } c->config.override_lobby_number = new_type; send_join_lobby(c, l); } static void proxy_command_lobby_type(shared_ptr ses, const std::string& args) { uint8_t new_type; if (args.empty()) { new_type = 0x80; } else { new_type = lobby_type_for_name(args); if (new_type == 0x80) { send_text_message(ses->client_channel, "$C6No such lobby type"); return; } } ses->config.override_lobby_number = new_type; } static string file_path_for_recording(const std::string& args, uint32_t serial_number) { for (char ch : args) { if (ch <= 0x20 || ch > 0x7E || ch == '/') { throw runtime_error("invalid recording name"); } } return string_printf("system/ep3/battle-records/%010" PRIu32 "_%s.mzrd", serial_number, args.c_str()); } static void server_command_saverec(shared_ptr c, const std::string& args) { if (!c->ep3_prev_battle_record) { send_text_message(c, "$C4No finished\nrecording is\npresent"); return; } string file_path = file_path_for_recording(args, c->license->serial_number); string data = c->ep3_prev_battle_record->serialize(); save_file(file_path, data); send_text_message(c, "$C7Recording saved"); c->ep3_prev_battle_record.reset(); } static void server_command_playrec(shared_ptr c, const std::string& args) { if (!is_ep3(c->version())) { send_text_message(c, "$C4This command can\nonly be used on\nEpisode 3"); return; } auto l = c->require_lobby(); if (l->is_game() && l->battle_player) { l->battle_player->start(); } else if (!l->is_game()) { string file_path = file_path_for_recording(args, c->license->serial_number); auto s = c->require_server_state(); string filename = args; bool start_battle_player_immediately = (filename[0] == '!'); if (start_battle_player_immediately) { filename = filename.substr(1); } string data; try { data = load_file(file_path); } catch (const cannot_open_file&) { send_text_message(c, "$C4The recording does\nnot exist"); return; } auto record = make_shared(data); auto battle_player = make_shared(record, s->game_server->get_base()); auto game = create_game_generic( s, c, args, "", Episode::EP3, GameMode::NORMAL, 0, false, nullptr, battle_player); if (game) { if (start_battle_player_immediately) { game->set_flag(Lobby::Flag::START_BATTLE_PLAYER_IMMEDIATELY); } s->change_client_lobby(c, game); c->config.set_flag(Client::Flag::LOADING); } } else { send_text_message(c, "$C4This command cannot\nbe used in a game"); } } static void server_command_meseta(shared_ptr c, const std::string& args) { check_is_ep3(c, true); if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } uint32_t amount = stoul(args, nullptr, 0); c->license->ep3_current_meseta += amount; c->license->ep3_total_meseta_earned += amount; c->license->save(); send_ep3_rank_update(c); send_text_message_printf(c, "You now have\n$C6%" PRIu32 "$C7 Meseta", c->license->ep3_current_meseta); } //////////////////////////////////////////////////////////////////////////////// // Game commands static void server_command_secid(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, false); check_cheats_allowed(c->require_server_state(), c); if (!args[0]) { c->config.override_section_id = 0xFF; send_text_message(c, "$C6Override section ID\nremoved"); } else { uint8_t new_secid = section_id_for_name(args); if (new_secid == 0xFF) { send_text_message(c, "$C6Invalid section ID"); } else { c->config.override_section_id = new_secid; send_text_message_printf(c, "$C6Override section ID\nset to %s", name_for_section_id(new_secid)); } } } static void proxy_command_secid(shared_ptr ses, const std::string& args) { check_cheats_allowed(ses->require_server_state(), ses); if (!args[0]) { ses->config.override_section_id = 0xFF; send_text_message(ses->client_channel, "$C6Override section ID\nremoved"); } else { uint8_t new_secid = section_id_for_name(args); if (new_secid == 0xFF) { send_text_message(ses->client_channel, "$C6Invalid section ID"); } else { ses->config.override_section_id = new_secid; send_text_message_printf(ses->client_channel, "$C6Override section ID\nset to %s", name_for_section_id(new_secid)); } } } static void server_command_rand(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, false); check_cheats_allowed(s, c); if (!args[0]) { c->config.clear_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); c->config.override_random_seed = 0; send_text_message(c, "$C6Override seed\nremoved"); } else { c->config.set_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); c->config.override_random_seed = stoul(args, 0, 16); send_text_message(c, "$C6Override seed\nset"); } } static void proxy_command_rand(shared_ptr ses, const std::string& args) { check_cheats_allowed(ses->require_server_state(), ses); if (!args[0]) { ses->config.clear_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); ses->config.override_random_seed = 0; send_text_message(ses->client_channel, "$C6Override seed\nremoved"); } else { ses->config.set_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); ses->config.override_random_seed = stoul(args, 0, 16); send_text_message(ses->client_channel, "$C6Override seed\nset"); } } static void server_command_password(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, true); check_is_leader(l, c); if (!args[0]) { l->password.clear(); send_text_message(l, "$C6Game unlocked"); } else { l->password = args; string escaped = remove_color(l->password); send_text_message_printf(l, "$C6Game password:\n%s", escaped.c_str()); } } static void server_command_toggle_spectator_flag(shared_ptr c, const std::string&) { auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); if (!l->is_ep3()) { throw logic_error("Episode 3 client in non-Episode 3 game"); } // In non-tournament games, only the leader can do this; in a tournament // match, the players don't have control over who the leader is, so we allow // all players to use this command if (!l->tournament_match) { check_is_leader(l, c); } if (l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM)) { send_text_message(c, "$C6This command cannot\nbe used in a spectator\nteam"); } if (l->check_flag(Lobby::Flag::SPECTATORS_FORBIDDEN)) { l->clear_flag(Lobby::Flag::SPECTATORS_FORBIDDEN); send_text_message(l, "$C6Spectators allowed"); } else { l->set_flag(Lobby::Flag::SPECTATORS_FORBIDDEN); for (auto watcher_l : l->watcher_lobbies) { send_command(watcher_l, 0xED, 0x00); } l->watcher_lobbies.clear(); send_text_message(l, "$C6Spectators forbidden"); } } static void server_command_min_level(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, true); check_is_leader(l, c); size_t new_min_level = stoull(args) - 1; auto s = c->require_server_state(); bool cheats_allowed = (l->check_flag(Lobby::Flag::CHEATS_ENABLED) || c->license->check_flag(License::Flag::CHEAT_ANYWHERE)); if (!cheats_allowed) { size_t default_min_level = s->default_min_level_for_game(l->base_version, l->episode, l->difficulty); if (new_min_level < default_min_level) { send_text_message_printf(c, "$C6Cannot set minimum\nlevel below %zu", default_min_level + 1); return; } } l->min_level = new_min_level; send_text_message_printf(l, "$C6Minimum level set\nto %" PRIu32, l->min_level + 1); } static void server_command_max_level(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, true); check_is_leader(l, c); l->max_level = stoull(args) - 1; if (l->max_level >= 200) { l->max_level = 0xFFFFFFFF; } if (l->max_level == 0xFFFFFFFF) { send_text_message(l, "$C6Maximum level set\nto unlimited"); } else { send_text_message_printf(l, "$C6Maximum level set\nto %" PRIu32, l->max_level + 1); } } //////////////////////////////////////////////////////////////////////////////// // Character commands static void server_command_edit(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, false); if (!is_v1_or_v2(c->version()) && (c->version() != Version::BB_V4)) { throw precondition_failed("$C6This command cannot\nbe used for your\nversion of PSO."); } bool cheats_allowed = ((s->cheat_mode_behavior != ServerState::BehaviorSwitch::OFF) || c->license->check_flag(License::Flag::CHEAT_ANYWHERE)); string encoded_args = tolower(args); vector tokens = split(encoded_args, ' '); try { auto p = c->character(); if (tokens.at(0) == "atp" && cheats_allowed) { p->disp.stats.char_stats.atp = stoul(tokens.at(1)); } else if (tokens.at(0) == "mst" && cheats_allowed) { p->disp.stats.char_stats.mst = stoul(tokens.at(1)); } else if (tokens.at(0) == "evp" && cheats_allowed) { p->disp.stats.char_stats.evp = stoul(tokens.at(1)); } else if (tokens.at(0) == "hp" && cheats_allowed) { p->disp.stats.char_stats.hp = stoul(tokens.at(1)); } else if (tokens.at(0) == "dfp" && cheats_allowed) { p->disp.stats.char_stats.dfp = stoul(tokens.at(1)); } else if (tokens.at(0) == "ata" && cheats_allowed) { p->disp.stats.char_stats.ata = stoul(tokens.at(1)); } else if (tokens.at(0) == "lck" && cheats_allowed) { p->disp.stats.char_stats.lck = stoul(tokens.at(1)); } else if (tokens.at(0) == "meseta" && cheats_allowed) { p->disp.stats.meseta = stoul(tokens.at(1)); } else if (tokens.at(0) == "exp" && cheats_allowed) { p->disp.stats.experience = stoul(tokens.at(1)); } else if (tokens.at(0) == "level" && cheats_allowed) { uint32_t level = stoul(tokens.at(1)) - 1; p->disp.stats.reset_to_base(p->disp.visual.char_class, s->level_table); p->disp.stats.advance_to_level(p->disp.visual.char_class, level, s->level_table); } else if (tokens.at(0) == "namecolor") { uint32_t new_color; sscanf(tokens.at(1).c_str(), "%8X", &new_color); p->disp.visual.name_color = new_color; } else if (tokens.at(0) == "secid" && cheats_allowed) { uint8_t secid = section_id_for_name(tokens.at(1)); if (secid == 0xFF) { send_text_message(c, "$C6No such section ID"); return; } else { p->disp.visual.section_id = secid; } } else if (tokens.at(0) == "name") { vector orig_tokens = split(args, ' '); string name = ((p->inventory.language == 0) ? "\tE" : "\tJ") + orig_tokens.at(1); p->disp.name.clear(); p->disp.name.encode(name, p->inventory.language); } else if (tokens.at(0) == "npc") { if (tokens.at(1) == "none") { p->disp.visual.extra_model = 0; p->disp.visual.validation_flags &= 0xFD; } else { uint8_t npc = npc_for_name(tokens.at(1)); if (npc == 0xFF) { send_text_message(c, "$C6No such NPC"); return; } p->disp.visual.extra_model = npc; p->disp.visual.validation_flags |= 0x02; } } else if (tokens.at(0) == "tech" && cheats_allowed) { uint8_t level = stoul(tokens.at(2)) - 1; if (tokens.at(1) == "all") { for (size_t x = 0; x < 0x14; x++) { p->set_technique_level(x, level); } } else { uint8_t tech_id = technique_for_name(tokens.at(1)); if (tech_id == 0xFF) { send_text_message(c, "$C6No such technique"); return; } try { p->set_technique_level(tech_id, level); } catch (const out_of_range&) { send_text_message(c, "$C6Invalid technique"); return; } } } else { send_text_message(c, "$C6Unknown field"); return; } } catch (const out_of_range&) { send_text_message(c, "$C6Not enough arguments"); return; } // Reload the client in the lobby send_player_leave_notification(l, c->lobby_client_id); if (c->version() == Version::BB_V4) { send_complete_player_bb(c); } c->v1_v2_last_reported_disp.reset(); s->send_lobby_join_notifications(l, c); } static void server_command_change_bank(shared_ptr c, const std::string& args) { check_version(c, Version::BB_V4); if (c->config.check_flag(Client::Flag::AT_BANK_COUNTER)) { throw runtime_error("cannot change banks while at the bank counter"); } if (c->has_overlay()) { throw runtime_error("cannot change banks while Battle or Challenge is in progress"); } ssize_t new_char_index = args.empty() ? (c->bb_character_index + 1) : stol(args, nullptr, 0); if (new_char_index == 0) { if (c->use_shared_bank()) { send_text_message_printf(c, "$C6Using shared bank (0)"); } else { send_text_message_printf(c, "$C6Created shared bank (0)"); } } else if (new_char_index <= 4) { c->use_character_bank(new_char_index - 1); auto bp = c->current_bank_character(); auto name = escape_player_name(bp->disp.name.decode(c->language())); send_text_message_printf(c, "$C6Using %s\'s bank (%zu)", name.c_str(), new_char_index); } else { throw runtime_error("invalid bank number"); } const auto& bank = c->current_bank(); send_text_message_printf(c, "%" PRIu32 " items\n%" PRIu32 " Meseta", bank.num_items.load(), bank.meseta.load()); } static void server_command_bbchar_savechar(shared_ptr c, const std::string& args, bool is_bb_conversion) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, false); auto pending_export = make_unique(); pending_export->is_bb_conversion = is_bb_conversion; if (is_bb_conversion) { vector tokens = split(args, ' '); if (tokens.size() != 3) { send_text_message(c, "$C6Incorrect argument count"); return; } // username/password are tokens[0] and [1] pending_export->character_index = stoll(tokens[2]) - 1; if ((pending_export->character_index > 3) || (pending_export->character_index < 0)) { send_text_message(c, "$C6Player index must\nbe in range 1-4"); return; } try { c->pending_character_export->license = s->license_index->verify_bb(tokens[0].c_str(), tokens[1].c_str()); } catch (const exception& e) { send_text_message_printf(c, "$C6Login failed: %s", e.what()); return; } } else { pending_export->character_index = stoll(args) - 1; if ((pending_export->character_index > 3) || (pending_export->character_index < 0)) { send_text_message(c, "$C6Player index must\nbe in range 1-4"); return; } pending_export->license = c->license; } c->pending_character_export = std::move(pending_export); // Request the player data. The client will respond with a 61, and the handler // for that command will execute the conversion send_get_player_info(c); } static void server_command_bbchar(shared_ptr c, const std::string& args) { server_command_bbchar_savechar(c, args, true); } static void server_command_savechar(shared_ptr c, const std::string& args) { if (c->license->check_flag(License::Flag::IS_SHARED_SERIAL)) { send_text_message(c, "$C7This command cannot\nbe used on a shared\nserial number"); return; } server_command_bbchar_savechar(c, args, false); } static void server_command_loadchar(shared_ptr c, const std::string& args) { if (!is_v1_or_v2(c->version())) { send_text_message(c, "$C7This command can only\nbe used on v1 or v2"); return; } if (c->license->check_flag(License::Flag::IS_SHARED_SERIAL)) { send_text_message(c, "$C7This command cannot\nbe used on a shared\nserial number"); return; } auto l = c->require_lobby(); check_is_game(l, false); size_t index = stoull(args, nullptr, 0) - 1; if (index > 3) { send_text_message(c, "$C6Player index must\nbe in range 1-4"); return; } c->load_backup_character(c->license->serial_number, index); auto s = c->require_server_state(); send_player_leave_notification(l, c->lobby_client_id); s->send_lobby_join_notifications(l, c); } static void server_command_save(shared_ptr c, const std::string&) { check_version(c, Version::BB_V4); try { c->save_all(); send_text_message(c, "All data saved"); } catch (const exception& e) { send_text_message(c, "Can\'t save data:\n" + remove_color(e.what())); } c->reschedule_save_game_data_event(); } //////////////////////////////////////////////////////////////////////////////// // Administration commands static string name_for_client(shared_ptr c) { auto player = c->character(false); if (player.get()) { return escape_player_name(player->disp.name.decode(player->inventory.language)); } if (c->license.get()) { return string_printf("SN:%" PRIu32, c->license->serial_number); } return "Player"; } static void server_command_silence(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_license_flag(c, License::Flag::SILENCE_USER); auto target = s->find_client(&args); if (!target->license) { // this should be impossible, but I'll bet it's not actually send_text_message(c, "$C6Client not logged in"); return; } if (target->license->check_flag(License::Flag::SILENCE_USER)) { send_text_message(c, "$C6You do not have\nsufficient privileges."); return; } target->can_chat = !target->can_chat; string target_name = name_for_client(target); send_text_message_printf(l, "$C6%s %ssilenced", target_name.c_str(), target->can_chat ? "un" : ""); } static void server_command_kick(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_license_flag(c, License::Flag::KICK_USER); auto target = s->find_client(&args); if (!target->license) { // This should be impossible, but I'll bet it's not actually send_text_message(c, "$C6Client not logged in"); return; } if (target->license->check_flag(License::Flag::KICK_USER)) { send_text_message(c, "$C6You do not have\nsufficient privileges."); return; } send_message_box(target, "$C6You were kicked off by a moderator."); target->should_disconnect = true; string target_name = name_for_client(target); send_text_message_printf(l, "$C6%s kicked off", target_name.c_str()); } static void server_command_ban(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_license_flag(c, License::Flag::BAN_USER); size_t space_pos = args.find(' '); if (space_pos == string::npos) { send_text_message(c, "$C6Incorrect argument count"); return; } string identifier = args.substr(space_pos + 1); auto target = s->find_client(&identifier); if (!target->license) { // This should be impossible, but I'll bet it's not actually send_text_message(c, "$C6Client not logged in"); return; } if (target->license->check_flag(License::Flag::BAN_USER)) { send_text_message(c, "$C6You do not have\nsufficient privileges."); return; } uint64_t usecs = stoull(args, nullptr, 0) * 1000000; size_t unit_offset = 0; for (; isdigit(args[unit_offset]); unit_offset++) ; if (args[unit_offset] == 'm') { usecs *= 60; } else if (args[unit_offset] == 'h') { usecs *= 60 * 60; } else if (args[unit_offset] == 'd') { usecs *= 60 * 60 * 24; } else if (args[unit_offset] == 'w') { usecs *= 60 * 60 * 24 * 7; } else if (args[unit_offset] == 'M') { usecs *= 60 * 60 * 24 * 30; } else if (args[unit_offset] == 'y') { usecs *= 60 * 60 * 24 * 365; } target->license->ban_end_time = now() + usecs; target->license->save(); send_message_box(target, "$C6You were banned by a moderator."); target->should_disconnect = true; string target_name = name_for_client(target); send_text_message_printf(l, "$C6%s banned", target_name.c_str()); } //////////////////////////////////////////////////////////////////////////////// // Cheat commands static void server_command_warp(shared_ptr c, const std::string& args, bool is_warpall) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_cheats_enabled(l, c); uint32_t floor = stoul(args, nullptr, 0); if (c->floor == floor) { return; } size_t limit = floor_limit_for_episode(l->episode); if (limit == 0) { return; } else if (floor > limit) { send_text_message_printf(c, "$C6Area numbers must\nbe %zu or less.", limit); return; } if (is_warpall) { send_warp(l, floor, false); } else { send_warp(c, floor, true); } } static void server_command_warpme(shared_ptr c, const std::string& args) { server_command_warp(c, args, false); } static void server_command_warpall(shared_ptr c, const std::string& args) { server_command_warp(c, args, true); } static void proxy_command_warp(shared_ptr ses, const std::string& args, bool is_warpall) { auto s = ses->require_server_state(); check_cheats_allowed(s, ses); if (!ses->is_in_game) { send_text_message(ses->client_channel, "$C6You must be in a\ngame to use this\ncommand"); return; } uint32_t floor = stoul(args, nullptr, 0); send_warp(ses->client_channel, ses->lobby_client_id, floor, !is_warpall); if (is_warpall) { send_warp(ses->server_channel, ses->lobby_client_id, floor, false); } ses->floor = floor; } static void proxy_command_warpme(shared_ptr ses, const std::string& args) { proxy_command_warp(ses, args, false); } static void proxy_command_warpall(shared_ptr ses, const std::string& args) { proxy_command_warp(ses, args, true); } static void server_command_next(shared_ptr c, const std::string&) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_cheats_enabled(l, c); size_t limit = floor_limit_for_episode(l->episode); if (limit == 0) { return; } send_warp(c, (c->floor + 1) % limit, true); } static void proxy_command_next(shared_ptr ses, const std::string&) { auto s = ses->require_server_state(); check_cheats_allowed(s, ses); if (!ses->is_in_game) { send_text_message(ses->client_channel, "$C6You must be in a\ngame to use this\ncommand"); return; } ses->floor++; send_warp(ses->client_channel, ses->lobby_client_id, ses->floor, true); } static void server_command_where(shared_ptr c, const std::string&) { send_text_message_printf(c, "$C7Floor: %02" PRIX32 "\nX: %g\nZ: %g", c->floor, c->x, c->z); } static void server_command_what(shared_ptr c, const std::string&) { auto l = c->require_lobby(); check_is_game(l, true); if (!episode_has_arpg_semantics(l->episode)) { return; } float min_dist2 = 0.0f; shared_ptr nearest_fi; for (const auto& it : l->floor_item_managers.at(c->floor).items) { if (!it.second->visible_to_client(c->lobby_client_id)) { continue; } float dx = it.second->x - c->x; float dz = it.second->z - c->z; float dist2 = (dx * dx) + (dz * dz); if (!nearest_fi || (dist2 < min_dist2)) { nearest_fi = it.second; min_dist2 = dist2; } } if (!nearest_fi) { send_text_message(c, "$C4No items are near you"); } else { auto s = c->require_server_state(); string name = s->describe_item(c->version(), nearest_fi->data, true); send_text_message(c, name); } } static void server_command_song(shared_ptr c, const std::string& args) { check_is_ep3(c, true); uint32_t song = stoul(args, nullptr, 0); send_ep3_change_music(c->channel, song); } static void proxy_command_song(shared_ptr ses, const std::string& args) { int32_t song = stol(args, nullptr, 0); if (song < 0) { song = -song; send_ep3_change_music(ses->server_channel, song); } send_ep3_change_music(ses->client_channel, song); } static void command_item_notifs(Channel& ch, Client::Config& config, const std::string& args) { if (args == "all" || args == "on") { config.clear_flag(Client::Flag::RARE_DROP_NOTIFICATIONS_ENABLED); config.set_flag(Client::Flag::ALL_DROP_NOTIFICATIONS_ENABLED); send_text_message_printf(ch, "$C6Notifications enabled\nfor all items"); } else if (args == "rare" || args == "rares") { config.set_flag(Client::Flag::RARE_DROP_NOTIFICATIONS_ENABLED); config.clear_flag(Client::Flag::ALL_DROP_NOTIFICATIONS_ENABLED); send_text_message_printf(ch, "$C6Notifications enabled\nfor rare items only"); } else if (args == "none" || args == "off") { config.clear_flag(Client::Flag::RARE_DROP_NOTIFICATIONS_ENABLED); config.clear_flag(Client::Flag::ALL_DROP_NOTIFICATIONS_ENABLED); send_text_message_printf(ch, "$C6Notifications disabled\nfor all items"); } else { send_text_message_printf(ch, "$C6You must specify\n$C6off$C7, $C6rare$C7, or $C6on$C7"); } } static void server_command_item_notifs(shared_ptr c, const std::string& args) { command_item_notifs(c->channel, c->config, args); } static void proxy_command_item_notifs(shared_ptr ses, const std::string& args) { command_item_notifs(ses->client_channel, ses->config, args); } static void server_command_infinite_hp(shared_ptr c, const std::string&) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_cheats_enabled(l, c); c->config.toggle_flag(Client::Flag::INFINITE_HP_ENABLED); bool enabled = c->config.check_flag(Client::Flag::INFINITE_HP_ENABLED); send_text_message_printf(c, "$C6Infinite HP %s", enabled ? "enabled" : "disabled"); if (enabled && l->is_game() && is_v1_or_v2(c->version())) { send_remove_conditions(c); } } static void proxy_command_infinite_hp(shared_ptr ses, const std::string&) { auto s = ses->require_server_state(); check_cheats_allowed(s, ses); ses->config.toggle_flag(Client::Flag::INFINITE_HP_ENABLED); bool enabled = ses->config.check_flag(Client::Flag::INFINITE_HP_ENABLED); send_text_message_printf(ses->client_channel, "$C6Infinite HP %s", enabled ? "enabled" : "disabled"); if (enabled && ses->is_in_game && is_v1_or_v2(ses->version())) { send_remove_conditions(ses->client_channel, ses->lobby_client_id); send_remove_conditions(ses->server_channel, ses->lobby_client_id); } } static void server_command_infinite_tp(shared_ptr c, const std::string&) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_cheats_enabled(l, c); c->config.toggle_flag(Client::Flag::INFINITE_TP_ENABLED); send_text_message_printf(c, "$C6Infinite TP %s", c->config.check_flag(Client::Flag::INFINITE_TP_ENABLED) ? "enabled" : "disabled"); } static void proxy_command_infinite_tp(shared_ptr ses, const std::string&) { auto s = ses->require_server_state(); check_cheats_allowed(s, ses); ses->config.toggle_flag(Client::Flag::INFINITE_TP_ENABLED); send_text_message_printf(ses->client_channel, "$C6Infinite TP %s", ses->config.check_flag(Client::Flag::INFINITE_TP_ENABLED) ? "enabled" : "disabled"); } static void server_command_switch_assist(shared_ptr c, const std::string&) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); c->config.toggle_flag(Client::Flag::SWITCH_ASSIST_ENABLED); send_text_message_printf(c, "$C6Switch assist %s", c->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED) ? "enabled" : "disabled"); } static void proxy_command_switch_assist(shared_ptr ses, const std::string&) { auto s = ses->require_server_state(); ses->config.toggle_flag(Client::Flag::SWITCH_ASSIST_ENABLED); send_text_message_printf(ses->client_channel, "$C6Switch assist %s", ses->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED) ? "enabled" : "disabled"); } static void server_command_dropmode(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, true); if (args.empty()) { switch (l->drop_mode) { case Lobby::DropMode::DISABLED: send_text_message(c, "Drop mode: disabled"); break; case Lobby::DropMode::CLIENT: send_text_message(c, "Drop mode: client"); break; case Lobby::DropMode::SERVER_SHARED: send_text_message(c, "Drop mode: server\nshared"); break; case Lobby::DropMode::SERVER_PRIVATE: send_text_message(c, "Drop mode: server\nprivate"); break; case Lobby::DropMode::SERVER_DUPLICATE: send_text_message(c, "Drop mode: server\nduplicate"); break; } } else { check_is_leader(l, c); Lobby::DropMode new_mode; if ((args == "none") || (args == "disabled")) { new_mode = Lobby::DropMode::DISABLED; } else if (args == "client") { new_mode = Lobby::DropMode::CLIENT; } else if ((args == "shared") || (args == "server")) { new_mode = Lobby::DropMode::SERVER_SHARED; } else if ((args == "private") || (args == "priv")) { new_mode = Lobby::DropMode::SERVER_PRIVATE; } else if ((args == "duplicate") || (args == "dup")) { new_mode = Lobby::DropMode::SERVER_DUPLICATE; } else { send_text_message(c, "Invalid drop mode"); return; } if (!(l->allowed_drop_modes & (1 << static_cast(new_mode)))) { send_text_message(c, "Drop mode not\nallowed"); return; } l->set_drop_mode(new_mode); switch (l->drop_mode) { case Lobby::DropMode::DISABLED: send_text_message(l, "Item drops disabled"); break; case Lobby::DropMode::CLIENT: send_text_message(l, "Item drops changed\nto client mode"); break; case Lobby::DropMode::SERVER_SHARED: send_text_message(l, "Item drops changed\nto server shared\nmode"); break; case Lobby::DropMode::SERVER_PRIVATE: send_text_message(l, "Item drops changed\nto server private\nmode"); break; case Lobby::DropMode::SERVER_DUPLICATE: send_text_message(l, "Item drops changed\nto server duplicate\nmode"); break; } } } static void server_command_item(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_cheats_enabled(l, c); ItemData item = s->parse_item_description(c->version(), args); item.id = l->generate_item_id(c->lobby_client_id); if ((l->drop_mode == Lobby::DropMode::SERVER_PRIVATE) || (l->drop_mode == Lobby::DropMode::SERVER_DUPLICATE)) { l->add_item(c->floor, item, c->x, c->z, (1 << c->lobby_client_id)); send_drop_stacked_item_to_channel(s, c->channel, item, c->floor, c->x, c->z); } else { l->add_item(c->floor, item, c->x, c->z, 0x00F); send_drop_stacked_item_to_lobby(l, item, c->floor, c->x, c->z); } string name = s->describe_item(c->version(), item, true); send_text_message(c, "$C7Item created:\n" + name); } static void proxy_command_item(shared_ptr ses, const std::string& args) { auto s = ses->require_server_state(); check_cheats_allowed(s, ses); if (ses->version() == Version::BB_V4) { send_text_message(ses->client_channel, "$C6This command cannot\nbe used on the proxy\nserver in BB games"); return; } if (!ses->is_in_game) { send_text_message(ses->client_channel, "$C6You must be in\na game to use this\ncommand"); return; } if (ses->lobby_client_id != ses->leader_client_id) { send_text_message(ses->client_channel, "$C6You must be the\nleader to use this\ncommand"); return; } bool set_drop = (!args.empty() && (args[0] == '!')); ItemData item = s->parse_item_description(ses->version(), (set_drop ? args.substr(1) : args)); item.id = random_object() | 0x80000000; if (set_drop) { ses->next_drop_item = item; string name = s->describe_item(ses->version(), item, true); send_text_message(ses->client_channel, "$C7Next drop:\n" + name); } else { send_drop_stacked_item_to_channel(s, ses->client_channel, item, ses->floor, ses->x, ses->z); send_drop_stacked_item_to_channel(s, ses->server_channel, item, ses->floor, ses->x, ses->z); string name = s->describe_item(ses->version(), item, true); send_text_message(ses->client_channel, "$C7Item created:\n" + name); } } static void server_command_enable_ep3_battle_debug_menu(shared_ptr c, const std::string& args) { if (!c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { send_text_message(c, "$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); return; } auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (!args.empty()) { l->ep3_server->override_environment_number = stoul(args, nullptr, 16); send_text_message_printf(l, "$C6Override environment\nnumber set to %02hhX", l->ep3_server->override_environment_number); } else if (l->ep3_server->override_environment_number == 0xFF) { l->ep3_server->override_environment_number = 0x1A; send_text_message(l, "$C6Battle setup debug\nmenu enabled"); } else { l->ep3_server->override_environment_number = 0xFF; send_text_message(l, "$C6Battle setup debug\nmenu disabled"); } } static void server_command_ep3_infinite_time(shared_ptr c, const std::string&) { auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); check_is_leader(l, c); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (l->ep3_server->setup_phase != Episode3::SetupPhase::REGISTRATION) { send_text_message(c, "$C6Battle is already\nin progress"); return; } l->ep3_server->options.behavior_flags ^= Episode3::BehaviorFlag::DISABLE_TIME_LIMITS; bool infinite_time_enabled = (l->ep3_server->options.behavior_flags & Episode3::BehaviorFlag::DISABLE_TIME_LIMITS); send_text_message(l, infinite_time_enabled ? "$C6Infinite time enabled" : "$C6Infinite time disabled"); } static void server_command_ep3_set_dice_range(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); check_is_leader(l, c); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (l->ep3_server->setup_phase != Episode3::SetupPhase::REGISTRATION) { send_text_message(c, "$C6Battle is already\nin progress"); return; } if (l->tournament_match) { send_text_message(c, "$C6Cannot override\ndice ranges in a\ntournament"); return; } auto parse_dice_range = +[](const string& spec) -> uint8_t { auto tokens = split(spec, '-'); if (tokens.size() == 1) { uint8_t v = stoull(spec); return (v << 4) | (v & 0x0F); } else if (tokens.size() == 2) { return (stoull(tokens[0]) << 4) | (stoull(tokens[1]) & 0x0F); } else { throw runtime_error("invalid dice spec format"); } }; uint8_t def_dice_range = 0; uint8_t atk_dice_range_2v1 = 0; uint8_t def_dice_range_2v1 = 0; for (const auto& spec : split(args, ' ')) { auto tokens = split(spec, ':'); if (tokens.size() != 2) { send_text_message(c, "$C6Invalid dice spec\nformat"); return; } if (tokens[0] == "d") { def_dice_range = parse_dice_range(tokens[1]); } else if (tokens[0] == "1") { atk_dice_range_2v1 = parse_dice_range(tokens[1]); def_dice_range_2v1 = atk_dice_range_2v1; } else if (tokens[0] == "a1") { atk_dice_range_2v1 = parse_dice_range(tokens[1]); } else if (tokens[0] == "d1") { def_dice_range_2v1 = parse_dice_range(tokens[1]); } } auto& rules = l->ep3_server->map_and_rules->rules; rules.def_dice_value_range = def_dice_range; rules.atk_dice_value_range_2v1 = atk_dice_range_2v1; rules.def_dice_value_range_2v1 = def_dice_range_2v1; if (!def_dice_range && !atk_dice_range_2v1 && !def_dice_range_2v1) { send_text_message_printf(l, "$C7Dice ranges reset\nto defaults"); } else { send_text_message_printf(l, "$C7Dice ranges changed:"); if (def_dice_range) { send_text_message_printf(l, "$C7DEF: $C6%hhu-%hhu", static_cast(def_dice_range >> 4), static_cast(def_dice_range & 0x0F)); } if (atk_dice_range_2v1) { send_text_message_printf(l, "$C7ATK (1p in 2v1): $C6%hhu-%hhu", static_cast(atk_dice_range_2v1 >> 4), static_cast(atk_dice_range_2v1 & 0x0F)); } if (def_dice_range_2v1) { send_text_message_printf(l, "$C7DEF (1p in 2v1): $C6%hhu-%hhu", static_cast(def_dice_range_2v1 >> 4), static_cast(def_dice_range_2v1 & 0x0F)); } } } static void server_command_ep3_replace_assist_card(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); check_cheats_enabled(l, c); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { send_text_message(c, "$C6Battle has not\nyet begun"); return; } if (args.empty()) { send_text_message(c, "$C6Missing arguments"); return; } size_t client_id; string card_name; if (isdigit(args[0])) { auto tokens = split(args, ' ', 1); client_id = stoul(tokens.at(0), nullptr, 0) - 1; card_name = tokens.at(1); } else { client_id = c->lobby_client_id; card_name = args; } if (client_id >= 4) { send_text_message(c, "$C6Invalid client ID"); return; } shared_ptr ce; try { ce = l->ep3_server->options.card_index->definition_for_name_normalized(card_name); } catch (const out_of_range&) { send_text_message(c, "$C6Card not found"); return; } if (ce->def.type != Episode3::CardType::ASSIST) { send_text_message(c, "$C6Card is not an\nAssist card"); return; } l->ep3_server->force_replace_assist_card(client_id, ce->def.card_id); } static void server_command_ep3_unset_field_character(shared_ptr c, const std::string& args) { auto s = c->require_server_state(); auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); check_cheats_enabled(l, c); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { send_text_message(c, "$C6Battle has not\nyet begun"); return; } size_t index = stoull(args) - 1; l->ep3_server->force_destroy_field_character(c->lobby_client_id, index); } static void server_command_surrender(shared_ptr c, const std::string&) { auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { send_text_message(c, "$C6Battle has not\nyet started"); return; } string name = remove_color(c->character()->disp.name.decode(c->language())); send_text_message_printf(l, "$C6%s has\nsurrendered", name.c_str()); for (const auto& watcher_l : l->watcher_lobbies) { send_text_message_printf(watcher_l, "$C6%s has\nsurrendered", name.c_str()); } l->ep3_server->force_battle_result(c->lobby_client_id, false); } static void server_command_get_ep3_battle_stat(shared_ptr c, const std::string& args) { auto l = c->require_lobby(); check_is_game(l, true); check_is_ep3(c, true); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { send_text_message(c, "$C6Episode 3 server\nis not initialized"); return; } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { send_text_message(c, "$C6Battle has not\nyet started"); return; } auto ps = l->ep3_server->player_states.at(c->lobby_client_id); if (!ps) { send_text_message(c, "$C6Player is missing"); return; } uint8_t team_id = ps->get_team_id(); if (team_id > 1) { throw logic_error("team ID is incorrect"); } if (args == "rank") { float score = ps->stats.score(l->ep3_server->get_round_num()); uint8_t rank = ps->stats.rank_for_score(score); const char* rank_name = ps->stats.name_for_rank(rank); send_text_message_printf(c, "$C7Score: %g\nRank: %hhu (%s)", score, rank, rank_name); } else if (args == "duration") { string s = format_duration(now() - l->ep3_server->battle_start_usecs); send_text_message_printf(c, "$C7Duration: %s", s.c_str()); } else if (args == "fcs-destroyed") { send_text_message_printf(c, "$C7Team FCs destroyed:\n%" PRIu32, l->ep3_server->team_num_ally_fcs_destroyed[team_id]); } else if (args == "cards-destroyed") { send_text_message_printf(c, "$C7Team cards destroyed:\n%" PRIu32, l->ep3_server->team_num_cards_destroyed[team_id]); } else if (args == "damage-given") { send_text_message_printf(c, "$C7Damage given: %hu", ps->stats.damage_given.load()); } else if (args == "damage-taken") { send_text_message_printf(c, "$C7Damage taken: %hu", ps->stats.damage_taken.load()); } else if (args == "opp-cards-destroyed") { send_text_message_printf(c, "$C7Opp. cards destroyed:\n%hu", ps->stats.num_opponent_cards_destroyed.load()); } else if (args == "own-cards-destroyed") { send_text_message_printf(c, "$C7Own cards destroyed:\n%hu", ps->stats.num_owned_cards_destroyed.load()); } else if (args == "move-distance") { send_text_message_printf(c, "$C7Move distance: %hu", ps->stats.total_move_distance.load()); } else if (args == "cards-set") { send_text_message_printf(c, "$C7Cards set: %hu", ps->stats.num_cards_set.load()); } else if (args == "fcs-set") { send_text_message_printf(c, "$C7FC cards set: %hu", ps->stats.num_item_or_creature_cards_set.load()); } else if (args == "attack-actions-set") { send_text_message_printf(c, "$C7Attack actions set:\n%hu", ps->stats.num_attack_actions_set.load()); } else if (args == "techs-set") { send_text_message_printf(c, "$C7Techs set: %hu", ps->stats.num_tech_cards_set.load()); } else if (args == "assists-set") { send_text_message_printf(c, "$C7Assists set: %hu", ps->stats.num_assist_cards_set.load()); } else if (args == "defenses-self") { send_text_message_printf(c, "$C7Defenses on self:\n%hu", ps->stats.defense_actions_set_on_self.load()); } else if (args == "defenses-ally") { send_text_message_printf(c, "$C7Defenses on ally:\n%hu", ps->stats.defense_actions_set_on_ally.load()); } else if (args == "cards-drawn") { send_text_message_printf(c, "$C7Cards drawn: %hu", ps->stats.num_cards_drawn.load()); } else if (args == "max-attack-damage") { send_text_message_printf(c, "$C7Maximum attack damage:\n%hu", ps->stats.max_attack_damage.load()); } else if (args == "max-combo") { send_text_message_printf(c, "$C7Longest combo: %hu", ps->stats.max_attack_combo_size.load()); } else if (args == "attacks-given") { send_text_message_printf(c, "$C7Attacks given: %hu", ps->stats.num_attacks_given.load()); } else if (args == "attacks-taken") { send_text_message_printf(c, "$C7Attacks taken: %hu", ps->stats.num_attacks_taken.load()); } else if (args == "sc-damage") { send_text_message_printf(c, "$C7SC damage taken: %hu", ps->stats.sc_damage_taken.load()); } else if (args == "damage-defended") { send_text_message_printf(c, "$C7Damage defended: %hu", ps->stats.action_card_negated_damage.load()); } else { send_text_message(c, "$C6Unknown statistic"); } } //////////////////////////////////////////////////////////////////////////////// typedef void (*server_handler_t)(shared_ptr c, const std::string& args); typedef void (*proxy_handler_t)(shared_ptr ses, const std::string& args); struct ChatCommandDefinition { server_handler_t server_handler; proxy_handler_t proxy_handler; }; static const unordered_map chat_commands({ {"$allevent", {server_command_lobby_event_all, nullptr}}, {"$ann", {server_command_announce, nullptr}}, {"$arrow", {server_command_arrow, proxy_command_arrow}}, {"$auction", {server_command_auction, proxy_command_auction}}, {"$ax", {server_command_ax, nullptr}}, {"$ban", {server_command_ban, nullptr}}, {"$bank", {server_command_change_bank, nullptr}}, {"$bbchar", {server_command_bbchar, nullptr}}, {"$cheat", {server_command_cheat, nullptr}}, {"$debug", {server_command_debug, nullptr}}, {"$dicerange", {server_command_ep3_set_dice_range, nullptr}}, {"$dropmode", {server_command_dropmode, nullptr}}, {"$edit", {server_command_edit, nullptr}}, {"$ep3battledebug", {server_command_enable_ep3_battle_debug_menu, nullptr}}, {"$event", {server_command_lobby_event, proxy_command_lobby_event}}, {"$exit", {server_command_exit, proxy_command_exit}}, {"$gc", {server_command_get_self_card, proxy_command_get_player_card}}, {"$infhp", {server_command_infinite_hp, proxy_command_infinite_hp}}, {"$inftime", {server_command_ep3_infinite_time, nullptr}}, {"$inftp", {server_command_infinite_tp, proxy_command_infinite_tp}}, {"$item", {server_command_item, proxy_command_item}}, {"$itemnotifs", {server_command_item_notifs, proxy_command_item_notifs}}, {"$i", {server_command_item, proxy_command_item}}, {"$kick", {server_command_kick, nullptr}}, {"$li", {server_command_lobby_info, proxy_command_lobby_info}}, {"$ln", {server_command_lobby_type, proxy_command_lobby_type}}, {"$loadchar", {server_command_loadchar, nullptr}}, {"$matcount", {server_command_show_material_counts, nullptr}}, {"$maxlevel", {server_command_max_level, nullptr}}, {"$meseta", {server_command_meseta, nullptr}}, {"$minlevel", {server_command_min_level, nullptr}}, {"$next", {server_command_next, proxy_command_next}}, {"$password", {server_command_password, nullptr}}, {"$patch", {server_command_patch, proxy_command_patch}}, {"$persist", {server_command_persist, nullptr}}, {"$ping", {server_command_ping, proxy_command_ping}}, {"$playrec", {server_command_playrec, nullptr}}, {"$qcall", {server_command_qcall, proxy_command_qcall}}, {"$qcheck", {server_command_qcheck, nullptr}}, {"$qclear", {server_command_qclear, proxy_command_qclear}}, {"$qgread", {server_command_qgread, nullptr}}, {"$qgwrite", {server_command_qgwrite, nullptr}}, {"$qset", {server_command_qset, proxy_command_qset}}, {"$qsync", {server_command_qsync, proxy_command_qsync}}, {"$qsyncall", {server_command_qsyncall, proxy_command_qsyncall}}, {"$quest", {server_command_quest, nullptr}}, {"$rand", {server_command_rand, proxy_command_rand}}, {"$save", {server_command_save, nullptr}}, {"$savechar", {server_command_savechar, nullptr}}, {"$saverec", {server_command_saverec, nullptr}}, {"$sc", {server_command_send_client, proxy_command_send_client}}, {"$secid", {server_command_secid, proxy_command_secid}}, {"$setassist", {server_command_ep3_replace_assist_card, nullptr}}, {"$si", {server_command_server_info, nullptr}}, {"$silence", {server_command_silence, nullptr}}, {"$song", {server_command_song, proxy_command_song}}, {"$spec", {server_command_toggle_spectator_flag, nullptr}}, {"$ss", {nullptr, proxy_command_send_server}}, {"$stat", {server_command_get_ep3_battle_stat, nullptr}}, {"$surrender", {server_command_surrender, nullptr}}, {"$swa", {server_command_switch_assist, proxy_command_switch_assist}}, {"$unset", {server_command_ep3_unset_field_character, nullptr}}, {"$warp", {server_command_warpme, proxy_command_warpme}}, {"$warpme", {server_command_warpme, proxy_command_warpme}}, {"$warpall", {server_command_warpall, proxy_command_warpall}}, {"$what", {server_command_what, nullptr}}, {"$where", {server_command_where, nullptr}}, }); struct SplitCommand { string name; string args; SplitCommand(const string& text) { size_t space_pos = text.find(' '); if (space_pos != string::npos) { this->name = text.substr(0, space_pos); this->args = text.substr(space_pos + 1); } else { this->name = text; } } }; // This function is called every time any player sends a chat beginning with a // dollar sign. It is this function's responsibility to see if the chat is a // command, and to execute the command and block the chat if it is. void on_chat_command(std::shared_ptr c, const std::string& text) { SplitCommand cmd(text); if (!cmd.name.empty() && cmd.name[0] == '@') { cmd.name[0] = '$'; } const ChatCommandDefinition* def = nullptr; try { def = &chat_commands.at(cmd.name); } catch (const out_of_range&) { send_text_message(c, "$C6Unknown command"); return; } if (!def->server_handler) { send_text_message(c, "$C6Command not available\non game server"); } else { try { def->server_handler(c, cmd.args); } catch (const precondition_failed& e) { send_text_message(c, e.what()); } catch (const exception& e) { send_text_message(c, "$C6Failed:\n" + remove_color(e.what())); } } } void on_chat_command(shared_ptr ses, const std::string& text) { SplitCommand cmd(text); const ChatCommandDefinition* def = nullptr; try { def = &chat_commands.at(cmd.name); } catch (const out_of_range&) { send_text_message(ses->client_channel, "$C6Unknown command"); return; } if (!def->proxy_handler) { send_text_message(ses->client_channel, "$C6Command not available\non proxy server"); } else { try { def->proxy_handler(ses, cmd.args); } catch (const precondition_failed& e) { send_text_message(ses->client_channel, e.what()); } catch (const exception& e) { send_text_message(ses->client_channel, "$C6Failed:\n" + remove_color(e.what())); } } }