.meta name="Kill count fix" .meta description="Fixes client-side\nkill counts when\nmultiple enemies are\nkilled on the same\nframe" .meta hide_from_patches_menu .versions 4OJB 4OJD 4OJU 4OED 4OEU 4OPD 4OPU entry_ptr: reloc0: .offsetof start start: .include WriteCodeBlocksXB .data .deltaof TItemWeapon_SealedJSword_count_kill, TItemWeapon_SealedJSword_count_kill_end .address TItemWeapon_SealedJSword_count_kill: mov eax, [ecx + 0xF0] movsx eax, word [eax + 0x11A] movsx edx, word [ecx + 0x1F8] sub edx, eax jge TItemWeapon_SealedJSword_count_kill_skip_update test dword [ecx + 0xDC], 0x100 jz TItemWeapon_SealedJSword_count_kill_skip_incr sub [ecx + 0xE8], dx TItemWeapon_SealedJSword_count_kill_skip_incr: mov [ecx + 0x1F8], ax TItemWeapon_SealedJSword_count_kill_skip_update: cmp word [ecx + 0xE8], 23000 jb TItemWeapon_SealedJSword_count_kill_skip_set_flag or dword [ecx + 0xDC], 0x200 TItemWeapon_SealedJSword_count_kill_skip_set_flag: ret TItemWeapon_SealedJSword_count_kill_end: .data 0x00000000 .data 0x00000000