* = verified from client or quest disassembly 0007 = Set by rico capsule in caves 000B * = Has seen first single-mode Tyrell conversation (Episode 1) 000C = P2 Irene Start 000D = P2 Scientist 1 Start 000E = P2 Scientist 2 Start 000F = P2 More Scientist stuff. 0010 = P2 Irene after talking to Tyrell 0011 = Read a rico capsule (any) 0012 = P2 Scientist after talking to Irene. 0013 = P2 Menu 6, quest counter / Tekker talked to 0014 * = Has been to Forest 1 0015 = Entered Forest 2 0016 * = TBoss1Dragon encountered 0017 * = Dragon defeated (Caves unlocked in online/multi mode (pre-V4); sets command 10 quest tier to 1) 0018 * = Talked with Tyrell after defeating Dragon (Caves unlocked in offline single mode (pre-V4)) 0019 = P2 Scientist after defeating dragon 001E * = Has been to Cave 1 001F = Entered De Rol Le in 2-4 0020 * = De Rol Le defeated (Mines unlocked in online/multi mode (pre-V4); sets command 10 quest tier to 2) 0021 * = Talked with Tyrell after defeating De Rol Le (Mines unlocked in offline single mode (pre-V4)) 0028 * = Has been to Mine 1 0029 * = TBoss3Volopt encountered 002A * = Vol Opt defeated (Ruins unlocked in online/multi mode (pre-V4); sets command 10 quest tier to 3) 002B = Set by rico capsule about the 3 seals (after vol opt). 002C * = Activated Forest monument (checked by TODoorVoShip_update and TODoorVoShip_init) 002D * = Activated Caves monument (checked by TODoorVoShip_update and TODoorVoShip_init) 002E * = Activated Mines monument (checked by TODoorVoShip_update and TODoorVoShip_init) 002F * = Activated all monuments (checked by TODoorVoShip_update and TODoorVoShip_init; causes Vol Opt to construct different objects upon defeat; see 3OE1:8003CB50, 3OE1:80040E68) 0030 * = Has been to Ruins 1 (Ruins unlocked in offline single mode (pre-V4)) 0032 * = TBoss4Type1 encountered 0033 * = TBoss4Type1 defeated; sets command 10 quest tier to 4 0034 * = TBoss4Type2 encountered 0035 * = TBoss4Type2 defeated; unlocks Hard if set in Normal 0036 * = TBoss4Type3 encountered 0037 * = TBoss4Type3 defeated; unlocks Very Hard or Ultimate if set in Hard or Very Hard respectively 0046 * = First CCA door lock unlocked (TODO: Cleared by 59NL:006585E4; is this triggered anywhere?) 0047 * = Second CCA door lock unlocked (TODO: Cleared by 59NL:006585E4; is this triggered anywhere?) 0048 * = Third CCA door lock unlocked (TODO: Cleared by 59NL:006585E4; is this triggered anywhere?) 0049 = Entered Laboratory 004A = Lab Assistant Start 004B * = Has been to VR Temple Beta 004C * = Barba Ray defeated (VR Spaceship unlocked in online/multi mode (pre-V4)) 004D * = Talked with Lab Assistant after defeating Barba Ray (VR Spaceship unlocked in offline single mode (pre-V4)) 004E * = Has been to VR Spaceship Beta 004F * = TBoss8Dragon defeated (CCA unlocked in online/multi mode (pre-V4)) 0050 * = CCA unlocked in offline single mode (pre-V4) 0051 * = Has been to CCA 0052 * = Gal Gryphon defeated (Seabed unlocked in online/multi mode (pre-V4)) 0053 * = Seabed unlocked in offline single mode (pre-V4) 0054 * = Has been to Seabed Upper 0055 * = Has been to Seabed Lower 0056 * = TBoss6PlotFalz encountered 0057 * = TBoss6PlotFalz defeated (unlocks the next difficulty level) 005B * = Has seen first single-mode Natasha conversation (Episode 1) 005C = Lab Natasha after VR temple 005D = Lab Natasha after VR Spaceship 005E = Lab Assistant after defeating Gal gryphon 005F = After reading the last capsule from flowen 0060 = Lab Natasha after CCA 0064 * = Magnitude of Metal unlocked 0065 * = Magnitude of Metal completed 0066 * = Claiming A Stake unlocked 0067 * = Claiming A Stake completed 0068 * = The Value of Money unlocked 0069 * = The Value of Money completed 006A * = Battle Training unlocked 006B * = Battle Training completed 006C * = Journalistic Pursuit unlocked 006D * = Journalistic Pursuit completed 006E * = The Fake in yellow unlocked 006F * = The Fake in yellow completed 0070 * = Native Research unlocked 0071 * = Native Research completed 0072 * = Forest of Sorrow unlocked 0073 * = Forest of Sorrow completed 0074 * = Gran Squall unlocked 0075 * = Gran Squall completed 0076 * = Addicting Food unlocked 0077 * = Addicting Food completed 0078 * = The Lost Bride unlocked 0079 * = The Lost Bride completed 007A * = Waterfall tears unlocked 007B * = Waterfall tears completed 007C * = Black Paper unlocked 007D * = Black Paper completed 007E * = Secret Delivery unlocked 007F * = Secret Delivery completed 0080 * = Soul of a Blacksmith unlocked 0081 * = Soul of a Blacksmith completed 0082 * = Letter from Lionel unlocked 0083 * = Letter from Lionel completed 0084 * = The Grave's Butler unlocked 0085 * = The Grave's Butler completed 0086 * = Knowing One's Heart unlocked 0087 * = Knowing One's Heart completed 0088 * = Retired Hunter unlocked 0089 * = Retired Hunter completed 008A * = Dr. Osto's Research unlocked 008B * = Dr. Osto's Research completed 008C * = The Unsealed Door unlocked 008D * = The Unsealed Door completed 008E * = Soul of Steel unlocked 008F * = Soul of Steel completed 0090 * = Doc's Secret Plan unlocked 0091 * = Doc's Secret Plan completed 0092 * = Seek My Master unlocked 0093 * = Seek My Master completed 0094 * = From the Depths unlocked 0095 * = From the Depths completed 0096 = Unknown (set in the fake in yellow) 0097 * = TBoss4Type3 defeated while any player was using Dark Flow, Dark Meteor, or Dark Bridge 0098 * = TBoss6PlotFalz defeated while any player was using a Read weapon (e.g. Red Saber, Reg Handgun, etc.) or any of Rico's armors (Red Ring, Rico's Glasses, Rico's Earring) 0099 * = TBoss4Thanks destroyed 009A * = TBoss6Thanks destroyed 009B = Cleared Central Dome Fire Swirl 009F * = Central Dome Fire Swirl unlocked 00A0 * = Central Dome Fire Swirl completed 00A1 * = Seat of the Heart completed 00A2 * = The East Tower completed 00A3 * = The East Tower completed 00A4 * = The West Tower completed 00A5 * = The West Tower completed 00C9 = Got an enemy weapon converted 00CA = unknown Fake In Yellow 00CE = unknown Fake In Yellow 00D3 = Dr.Osto's research black paper subplot. Told Sue your name 00D4 = Dr.Osto's research black paper subplot. Didn't tell Sue your name from before. 00D5 = Dr.Osto's research black paper subplot. Did tell Sue your name from before. 00D6 = Unsealed door. black paper subplot Talked to Sue. Refused to tell her your name 00D7 = Unsealed door. black paper subplot. bernie tells you Sue is part of black paper. 00D8 = Black paper subplot in waterfall of tears talking to Sue 00D9 = Black paper subplot in Black paper talking to Sue (used option 2) 00DB = Black paper subplot in Black paper talking to Sue (used any option) 00DE = Black paper subplot in Black paper talked to Sue at the end of quest? 00DF = Knowing ones heart talked to Bernie? 00E0 = Seek my master. Zoke ,Donoph subplot? 00E2 = Bernie Gran Squall 00E7 = Defeated Kireek in waterfall of tears 00E8 = Black paper subplot in black paper. defeated Kireek... 00EB = Black paper subplot in from the depths. Defeated Kireek and got soul eater! 00F1 = Secret delivery. Started the Weapons subplot //is cleared if quest is left 00F3 = Weapon badge approval for claiming the snake //is cleared if quest is left 00F4 = Weapon badge approval for the lost bride //is cleared if quest is left 00F5 = Weapon badge approval for gran squall //is cleared if quest is left 00F6 = Secret delivery. Got AKIKO's FRYING PAN! 00FB = Got Orochi-agito 00FD = Unknown addicting food 0105 = Central dome fire swirl. Got Glory of the past! 0106 = Central dome fire swirl. Got Mark3. 0107 = Central dome fire swirl. got Sonic knuckles 0108 = Central dome fire swirl. got mail from BOGARDE 0109 = Central dome fire swirl. got mail from ANNA 010A = Central dome fire swirl. got mail from NADJA 010B = Central dome fire swirl. got mail from Lionel 010C = Soul of the blacksmith. Got one of the 3 special weapons! 010D = Donoph Baz dies The Retired Hunter 010E = Seat of heart unknown 010F = Seat of heart unknown 0110 = Seat of heart unknown 0111 = Seat of heart unknown 0112 = Seat of heart unknown 0113 = Seat of heart unknown 0187 = Soul of steel. Got Marina's bag! //dreamcast 0188 = Soul of steel. Unknown. 0191 = Capsule Elly VR 0197 = Cleared VR Temple 01AD = Capsule elly CCA 01AE = Capsule elly CCA 01B3 = After reading a capsule from flowen 01D6 = Set after unlocking vr spaceship 01F5 * = Episode1: Cleared government 1-1 01F7 * = Episode1: Cleared government 1-2 01F9 * = Episode1: Cleared government 1-3; Caves unlocked (V4) 01FB * = Episode1: Cleared government 2-1 01FD * = Episode1: Cleared government 2-2 01FF * = Episode1: Cleared government 2-3 0201 * = Episode1: Cleared government 2-4; Mines unlocked (V4) 0203 * = Episode1: Cleared government 3-1 0205 * = Episode1: Cleared government 3-2 0207 * = Episode1: Cleared government 3-3; Ruins unlocked (V4) 0209 * = Episode1: Cleared government 4-1 020B * = Episode1: Cleared government 4-2 020D * = Episode1: Cleared government 4-3 020F * = Episode1: Cleared government 4-4 0211 * = Episode1: Cleared government 4-5 0213 * = Episode2: Cleared government 5-1 0215 * = Episode2: Cleared government 5-2 0217 * = Episode2: Cleared government 5-3 0219 * = Episode2: Cleared government 5-4 021B * = Episode2: Cleared government 5-5; VR Spaceship unlocked (V4) 021D * = Episode2: Cleared government 6-1 021F * = Episode2: Cleared government 6-2 0221 * = Episode2: Cleared government 6-3 0223 * = Episode2: Cleared government 6-4 0225 * = Episode2: Cleared government 6-5; CCA unlocked (V4) 0227 * = Episode2: Cleared government 7-1 0229 * = Episode2: Cleared government 7-2 022B * = Episode2: Cleared government 7-3 022D * = Episode2: Cleared government 7-4 022F * = Episode2: Cleared government 7-5; Seabed unlocked (V4) 0231 * = Episode2: Cleared government 8-1 0233 * = Episode2: Cleared government 8-2 0235 * = Episode2: Cleared government 8-3 0246 = Activated Jungle East big door switch 0248 = Activated Seaside big door switch 024F = Defeated Gol Dragon 0252 = Defeated Gal Gryphon 02BD * = Episode4: Cleared government 9-1; Crater West unlocked 02BE * = Episode4: Cleared government 9-2; Crater South unlocked 02BF * = Episode4: Cleared government 9-3; Crater North unlocked 02C0 * = Episode4: Cleared government 9-4; Crater Interior unlocked 02C1 * = Episode4: Cleared government 9-5; Desert unlocked 02C2 * = Episode4: Cleared government 9-6 02C3 * = Episode4: Cleared government 9-7 02C4 * = Episode4: Cleared government 9-8 0314 = Entered Forest 1 0330 = Entered Ruins 1 03FA = P2 Menu 7, G-Counter // Talked to Momoka 03FB = Nol start 03FC = Cleared Ep2 government on ultimate 03FE * = TODO (3OE1:8019BA34, 3OE1:80218F74, 59NL:0066A287) Quest unlock conditions: QUESTNUM NAMEIDX SDESCIDX LDESCIDX ENFL CPFL FLAGS FILE 00000001 00000000 00000001 00000002 006A 006B 00000000 quest04 00000002 00000003 00000004 00000005 0066 0067 00000000 quest02 00000003 00000006 00000007 00000008 0064 0065 00000000 quest01 00000004 00000009 0000000A 0000000B 0068 0069 00000000 quest03 00000005 0000000C 0000000D 0000000E 006C 006D 00000000 quest05 00000006 0000000F 00000010 00000011 006E 006F 00000000 quest06 00000007 00000012 00000013 00000014 0070 0071 00000000 quest07 00000008 00000015 00000016 00000017 0072 0073 00000000 quest08 00000009 00000018 00000019 0000001A 0074 0075 00000000 quest09 0000000A 0000001B 0000001C 0000001D 0076 0077 00000000 quest10 0000000B 0000001E 0000001F 00000020 0078 0079 00000000 quest11 0000000C 00000021 00000022 00000023 007A 007B 00000000 quest12 0000000D 00000024 00000025 00000026 007C 007D 00000000 quest13 0000000E 00000027 00000028 00000029 007E 007F 00000000 quest14 0000000F 0000002A 0000002B 0000002C 0080 0081 00000000 quest15 00000010 0000002D 0000002E 0000002F 0082 0083 00000000 quest16 00000011 00000030 00000031 00000032 0084 0085 00000000 quest17 00000012 00000033 00000034 00000035 0086 0087 00000000 quest18 00000013 00000036 00000037 00000038 0088 0089 00000000 quest19 00000014 00000039 0000003A 0000003B 008A 008B 00000000 quest20 00000015 0000003C 0000003D 0000003E 008C 008D 00000000 quest21 00000016 0000003F 00000040 00000041 008E 008F 00000000 quest22 00000017 00000042 00000043 00000044 0090 0091 00000000 quest23 00000018 00000045 00000046 00000047 0092 0093 00000000 quest24 00000019 00000048 00000049 0000004A 0094 0095 00000000 quest25 0000001A 0000004B 0000004C 0000004D 009F 00A0 00000000 quest26 (plus only; CDFS) 0000001B 0000004E 0000004F 00000050 FFFF 00A1 00000000 quest27 (plus only; ep2; Seat of the Heart) 0000001C 00000051 00000052 00000053 00A2 00A3 00000000 quest28 (plus only; ep2; The East Tower) 0000001D 00000054 00000055 00000056 00A4 00A5 00000000 quest29 (plus only; ep2; THe West Tower) // Pre-BB /* quest01 */ F_0064 = true; /* quest02 */ F_0066 = true; /* quest03 */ F_0068 = F_0065 && F_0067 && F_006B && F_0018; /* quest04 */ F_006A = true; /* quest05 */ F_006C = F_0065 && F_0067 && F_006B; /* quest06 */ F_006E = F_0065 && F_0067 && F_006B; /* quest07 */ F_0070 = F_0065 && F_0067 && F_006B; /* quest08 */ F_0072 = F_0071; /* quest09 */ F_0074 = F_0065 && F_0067 && F_006B; /* quest10 */ F_0076 = F_0065 && F_0067 && F_006B && F_0018; /* quest11 */ F_0078 = F_0065 && F_0067 && F_006B && F_0018; /* quest12 */ F_007A = F_0077 && F_0079 && F_007F && F_0085; /* quest13 */ F_007C = F_007B; /* quest14 */ F_007E = F_0065 && F_0067 && F_006B && F_0018; /* quest15 */ F_0080 = F_0077 && F_0079 && F_007F && F_0085; /* quest16 */ F_0082 = F_0065 && F_0067 && F_006B && F_0021; /* quest17 */ F_0084 = F_0065 && F_0067 && F_006B && F_0018; /* quest18 */ F_0086 = F_0065 && F_0067 && F_006B && F_0021; /* quest19 */ F_0088 = F_0065 && F_0067 && F_006B && F_0030; /* quest20 */ F_008A = F_0065 && F_0067 && F_006B && F_0021; /* quest21 */ F_008C = F_008B && F_007F && F_0021; /* quest22 */ F_008E = F_008D && F_0030 && F_0091; /* quest23 */ F_0090 = F_007F && F_0030; /* quest24 */ F_0092 = F_0065 && F_0067 && F_006B && F_0030; /* quest25 */ F_0094 = F_008D && F_0030 && F_0091; /* quest26 (Plus only) */ F_009F = F_0095; /* quest28 (Plus only) */ F_00A2 = F_00A1; /* quest29 (Plus only) */ F_00A4 = F_00A3; // BB /* quest01 */ F_0064 = true; /* quest02 */ F_0066 = true; /* quest03 */ F_0068 = F_0065 && F_0067 && F_006B && F_01F9; /* quest04 */ F_006A = true; /* quest05 */ F_006C = F_0065 && F_0067 && F_006B; /* quest06 */ F_006E = F_0065 && F_0067 && F_006B; /* quest07 */ F_0070 = F_0065 && F_0067 && F_006B; /* quest08 */ F_0072 = F_0071; /* quest09 */ F_0074 = F_0065 && F_0067 && F_006B; /* quest10 */ F_0076 = F_0065 && F_0067 && F_006B && F_01F9; /* quest11 */ F_0078 = F_0065 && F_0067 && F_006B && F_01F9; /* quest12 */ F_007A = F_0077 && F_0079 && F_007F && F_0085; /* quest13 */ F_007C = F_007B; /* quest14 */ F_007E = F_0065 && F_0067 && F_006B && F_01F9; /* quest15 */ F_0080 = F_0077 && F_0079 && F_007F && F_0085; /* quest16 */ F_0082 = F_0065 && F_0067 && F_006B && F_0201; /* quest17 */ F_0084 = F_0065 && F_0067 && F_006B && F_01F9; /* quest18 */ F_0086 = F_0065 && F_0067 && F_006B && F_0201; /* quest19 */ F_0088 = F_0065 && F_0067 && F_006B && F_0207; /* quest20 */ F_008A = F_0065 && F_0067 && F_006B && F_0201; /* quest21 */ F_008C = F_008B && F_007F && F_0201; /* quest22 */ F_008E = F_008D && F_0091 && F_0207; /* quest23 */ F_0090 = F_007F && F_0207; /* quest24 */ F_0092 = F_0065 && F_0067 && F_006B && F_0207; /* quest25 */ F_0094 = F_008D && F_0091 && F_0207; ### T FLAG NAME REQUIREMENTS AVAILABLE_IF ENABLED_IF 001 1 0065 Magnitude of Metal !F_0065 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 002 1 0067 Claiming A Stake !F_0067 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 003 3 0069 The Value of Money T1, Caves F_0065 && F_0067 && F_006B && F_01F9 !F_0069 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 004 1 006B Battle Training !F_006B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 005 2 006D Journalistic Pursuit T1 F_0065 && F_0067 && F_006B !F_006D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 006 2 006F The Fake in yellow T1 F_0065 && F_0067 && F_006B !F_006F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 007 2 0071 Native Research T1 F_0065 && F_0067 && F_006B !F_0071 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 008 2 0073 Forest of Sorrow 007 F_0071 !F_0073 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 009 2 0075 Gran Squall T1 F_0065 && F_0067 && F_006B !F_0075 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 010 3 0077 Addicting Food T1 F_0065 && F_0067 && F_006B && F_01F9 !F_0077 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 011 3 0079 The Lost Bride T1 F_0065 && F_0067 && F_006B && F_01F9 !F_0079 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 012 3 007B Waterfall tears 010, 011, 014, 017 F_0077 && F_0079 && F_007F && F_0085 !F_007B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 013 3 007D Black Paper 012 F_007B !F_007D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 014 3 007F Secret Delivery T1 F_0065 && F_0067 && F_006B && F_01F9 !F_007F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 015 3 0081 Soul of a Blacksmith 010, 011, 014, 017 F_0077 && F_0079 && F_007F && F_0085 !F_0081 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 016 3 0083 Letter from Lionel T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_0083 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 017 3 0085 The Grave's Butler T1 F_0065 && F_0067 && F_006B && F_01F9 !F_0085 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 018 4 0087 Knowing One's Heart T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_0087 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 019 5 0089 Retired Hunter T1, Ruins F_0065 && F_0067 && F_006B && F_0207 !F_0089 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 020 4 008B Dr. Osto's Research T1, Mines F_0065 && F_0067 && F_006B && F_0201 !F_008B || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 021 4 008D The Unsealed Door 020, 014 F_008B && F_007F && F_0201 !F_008D || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 022 5 008F Soul of Steel 023 F_008D && F_0091 && F_0207 !F_008F || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 023 5 0091 Doc's Secret Plan 014, Ruins F_007F && F_0207 !F_0091 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 024 5 0093 Seek My Master T1, Ruins F_0065 && F_0067 && F_006B && F_0207 !F_0093 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 025 5 0095 From the Depths 023 F_008D && F_0091 && F_0207 !F_0095 || (F_0065 && F_0067 && F_0069 && F_006B && F_006D && F_006F && F_0071 && F_0073 && F_0075 && F_0077 && F_0079 && F_007B && F_007D && F_007F && F_0081 && F_0083 && F_0085 && F_0087 && F_0089 && F_008B && F_008D && F_008F && F_0091 && F_0093 && F_0095) 026 2 009B Central Dome Fire Swirl 008 F_0073