#include "TeamIndex.hh" #include #include #include #include "BattleParamsIndex.hh" #include "GVMEncoder.hh" #include "ItemData.hh" #include "Loggers.hh" #include "StaticGameData.hh" using namespace std; TeamIndex::Team::Member::Member(const phosg::JSON& json) : flags(json.get_int("Flags", 0)), points(json.get_int("Points", 0)), name(json.get_string("Name", "")) { try { this->account_id = json.get_int("AccountID"); } catch (const out_of_range&) { this->account_id = json.get_int("SerialNumber"); } } phosg::JSON TeamIndex::Team::Member::json() const { return phosg::JSON::dict({ {"AccountID", this->account_id}, {"Flags", this->flags}, {"Points", this->points}, {"Name", this->name}, }); } uint32_t TeamIndex::Team::Member::privilege_level() const { if (this->check_flag(Member::Flag::IS_MASTER)) { return 0x40; } else if (this->check_flag(Member::Flag::IS_LEADER)) { return 0x30; } else { return 0x00; } } TeamIndex::Team::Team(uint32_t team_id) : Team() { this->team_id = team_id; } string TeamIndex::Team::json_filename() const { return phosg::string_printf("system/teams/%08" PRIX32 ".json", this->team_id); } string TeamIndex::Team::flag_filename() const { return phosg::string_printf("system/teams/%08" PRIX32 ".bmp", this->team_id); } void TeamIndex::Team::load_config() { auto json = phosg::JSON::parse(phosg::load_file(this->json_filename())); this->name = json.get_string("Name"); this->spent_points = json.get_int("SpentPoints"); this->points = 0; for (const auto& member_it : json.get_list("Members")) { Member m(*member_it); this->points += m.points; uint32_t account_id = m.account_id; if (m.check_flag(Member::Flag::IS_MASTER)) { this->master_account_id = account_id; } this->members.emplace(account_id, std::move(m)); } try { for (const auto& it : json.get_list("RewardKeys")) { this->reward_keys.emplace(it->as_string()); } } catch (const out_of_range&) { } this->reward_flags = json.get_int("RewardFlags"); } void TeamIndex::Team::save_config() const { phosg::JSON members_json = phosg::JSON::list(); for (const auto& it : this->members) { members_json.emplace_back(it.second.json()); } phosg::JSON reward_keys_json = phosg::JSON::list(); for (const auto& it : this->reward_keys) { reward_keys_json.emplace_back(it); } phosg::JSON root = phosg::JSON::dict({ {"Name", this->name}, {"SpentPoints", this->spent_points}, {"Members", std::move(members_json)}, {"RewardKeys", std::move(reward_keys_json)}, {"RewardFlags", this->reward_flags}, }); phosg::save_file(this->json_filename(), root.serialize(phosg::JSON::SerializeOption::FORMAT | phosg::JSON::SerializeOption::HEX_INTEGERS | phosg::JSON::SerializeOption::ESCAPE_CONTROLS_ONLY)); } void TeamIndex::Team::load_flag() { phosg::Image img(this->flag_filename()); if (img.get_width() != 32 || img.get_height() != 32) { throw runtime_error("incorrect flag image dimensions"); } this->flag_data.reset(new parray()); for (size_t y = 0; y < 32; y++) { for (size_t x = 0; x < 32; x++) { this->flag_data->at(y * 0x20 + x) = encode_rgba8888_to_argb1555(img.read_pixel(x, y)); } } } void TeamIndex::Team::save_flag() const { if (!this->flag_data) { return; } phosg::Image img(32, 32, true); for (size_t y = 0; y < 32; y++) { for (size_t x = 0; x < 32; x++) { img.write_pixel(x, y, decode_argb1555_to_rgba8888(this->flag_data->at(y * 0x20 + x))); } } img.save(this->flag_filename(), phosg::Image::Format::WINDOWS_BITMAP); } void TeamIndex::Team::delete_files() const { string json_filename = this->json_filename(); string flag_filename = this->flag_filename(); remove(json_filename.c_str()); remove(flag_filename.c_str()); } PSOBBTeamMembership TeamIndex::Team::membership_for_member(uint32_t account_id) const { const auto& m = this->members.at(account_id); PSOBBTeamMembership ret; ret.team_master_guild_card_number = this->master_account_id; ret.team_id = this->team_id; ret.unknown_a5 = 0; ret.unknown_a6 = 0; ret.privilege_level = m.privilege_level(); ret.unknown_a7 = 0; ret.unknown_a8 = 0; ret.unknown_a9 = 0; ret.team_name.encode(this->name); if (this->flag_data) { ret.flag_data = *this->flag_data; } else { ret.flag_data.clear(); } ret.reward_flags = this->reward_flags; return ret; } bool TeamIndex::Team::has_reward(const string& key) const { return this->reward_keys.count(key); } size_t TeamIndex::Team::num_members() const { return this->members.size(); } size_t TeamIndex::Team::num_leaders() const { size_t count = 0; for (const auto& it : this->members) { if (it.second.check_flag(Member::Flag::IS_LEADER)) { count++; } } return count; } size_t TeamIndex::Team::max_members() const { if (this->check_reward_flag(RewardFlag::MEMBERS_100_LEADERS_10)) { return 100; } else if (this->check_reward_flag(RewardFlag::MEMBERS_70_LEADERS_8)) { return 70; } else if (this->check_reward_flag(RewardFlag::MEMBERS_40_LEADERS_5)) { return 40; } else if (this->check_reward_flag(RewardFlag::MEMBERS_20_LEADERS_3)) { return 20; } else { return 10; } } size_t TeamIndex::Team::max_leaders() const { if (this->check_reward_flag(RewardFlag::MEMBERS_100_LEADERS_10)) { return 10; } else if (this->check_reward_flag(RewardFlag::MEMBERS_70_LEADERS_8)) { return 8; } else if (this->check_reward_flag(RewardFlag::MEMBERS_40_LEADERS_5)) { return 5; } else if (this->check_reward_flag(RewardFlag::MEMBERS_20_LEADERS_3)) { return 3; } else { return 2; } } bool TeamIndex::Team::can_add_member() const { return this->num_members() < this->max_members(); } bool TeamIndex::Team::can_promote_leader() const { return this->num_leaders() < this->max_leaders(); } TeamIndex::Reward::Reward(uint32_t menu_item_id, const phosg::JSON& def_json) : menu_item_id(menu_item_id), key(def_json.get_string("Key")), name(def_json.get_string("Name")), description(def_json.get_string("Description")), is_unique(def_json.get_bool("IsUnique", true)), team_points(def_json.get_int("Points")) { try { for (const auto& it : def_json.get_list("PrerequisiteKeys")) { this->prerequisite_keys.emplace(it->as_string()); } } catch (const out_of_range&) { } try { this->reward_flag = static_cast(def_json.get_int("RewardFlag")); } catch (const out_of_range&) { } try { this->reward_item = ItemData::from_data(phosg::parse_data_string(def_json.get_string("RewardItem"))); } catch (const out_of_range&) { } } TeamIndex::TeamIndex(const string& directory, const phosg::JSON& reward_defs_json) : directory(directory), next_team_id(1) { uint32_t reward_menu_item_id = 0; for (const auto& it : reward_defs_json.as_list()) { this->reward_defs.emplace_back(reward_menu_item_id++, *it); } if (!phosg::isdir(this->directory)) { mkdir(this->directory.c_str(), 0755); return; } for (const auto& filename : phosg::list_directory(this->directory)) { string file_path = this->directory + "/" + filename; if (filename == "base.json") { auto json = phosg::JSON::parse(phosg::load_file(file_path)); this->next_team_id = json.get_int("NextTeamID"); } else if (phosg::ends_with(filename, ".json")) { try { uint32_t team_id = stoul(filename.substr(0, filename.size() - 5), nullptr, 16); auto team = make_shared(team_id); team->load_config(); try { team->load_flag(); } catch (const exception& e) { static_game_data_log.warning("Failed to load flag for team %08" PRIX32 ": %s", team_id, e.what()); } this->add_to_indexes(team); static_game_data_log.info("Indexed team %08" PRIX32 " (%s) (%zu members)", team_id, team->name.c_str(), team->num_members()); } catch (const exception& e) { static_game_data_log.warning("Failed to index team from %s: %s", filename.c_str(), e.what()); } } } } size_t TeamIndex::count() const { return this->id_to_team.size(); } shared_ptr TeamIndex::get_by_id(uint32_t team_id) const { try { return this->id_to_team.at(team_id); } catch (const out_of_range&) { return nullptr; } } shared_ptr TeamIndex::get_by_name(const string& name) const { try { return this->name_to_team.at(name); } catch (const out_of_range&) { return nullptr; } } shared_ptr TeamIndex::get_by_account_id(uint32_t account_id) const { try { return this->account_id_to_team.at(account_id); } catch (const out_of_range&) { return nullptr; } } vector> TeamIndex::all() const { vector> ret; for (const auto& it : this->id_to_team) { ret.emplace_back(it.second); } return ret; } shared_ptr TeamIndex::create(const string& name, uint32_t master_account_id, const string& master_name) { auto team = make_shared(this->next_team_id++); phosg::save_file(this->directory + "/base.json", phosg::JSON::dict({{"NextTeamID", this->next_team_id}}).serialize()); Team::Member m; m.account_id = master_account_id; m.flags = 0; m.points = 0; m.name = master_name; m.set_flag(Team::Member::Flag::IS_MASTER); team->members.emplace(master_account_id, std::move(m)); team->name = name; team->save_config(); this->add_to_indexes(team); return team; } void TeamIndex::disband(uint32_t team_id) { auto team = this->id_to_team.at(team_id); this->remove_from_indexes(team); team->delete_files(); } void TeamIndex::rename(uint32_t team_id, const std::string& new_team_name) { auto team = this->id_to_team.at(team_id); if (!this->name_to_team.emplace(new_team_name, team).second) { throw runtime_error("team name is already in use"); } this->name_to_team.erase(team->name); team->name = new_team_name; team->save_config(); } void TeamIndex::add_member(uint32_t team_id, uint32_t account_id, const string& name) { auto team = this->id_to_team.at(team_id); if (!this->account_id_to_team.emplace(account_id, team).second) { throw runtime_error("user is already in a different team"); } Team::Member m; m.account_id = account_id; m.flags = 0; m.points = 0; m.name = name; team->members.emplace(account_id, std::move(m)); team->save_config(); } void TeamIndex::remove_member(uint32_t account_id) { auto team_it = this->account_id_to_team.find(account_id); if (team_it == this->account_id_to_team.end()) { throw runtime_error("client is not in any team"); } auto team = std::move(team_it->second); this->account_id_to_team.erase(team_it); team->members.erase(account_id); if (team->members.empty()) { this->disband(team->team_id); } else { team->save_config(); } } void TeamIndex::update_member_name(uint32_t account_id, const std::string& name) { auto team = this->account_id_to_team.at(account_id); auto& m = team->members.at(account_id); m.name = name; team->save_config(); } void TeamIndex::add_member_points(uint32_t account_id, uint32_t points) { auto team = this->account_id_to_team.at(account_id); auto& m = team->members.at(account_id); m.points += points; team->points += points; team->save_config(); } void TeamIndex::set_flag_data(uint32_t team_id, const parray& flag_data) { auto team = this->id_to_team.at(team_id); team->flag_data.reset(new parray(flag_data)); team->save_flag(); } bool TeamIndex::promote_leader(uint32_t master_account_id, uint32_t leader_account_id) { auto team = this->account_id_to_team.at(master_account_id); auto& master_m = team->members.at(master_account_id); if (!master_m.check_flag(TeamIndex::Team::Member::Flag::IS_MASTER)) { throw runtime_error("incorrect master account ID"); } auto& other_m = team->members.at(leader_account_id); if (other_m.check_flag(TeamIndex::Team::Member::Flag::IS_LEADER) || !team->can_promote_leader()) { return false; } other_m.set_flag(TeamIndex::Team::Member::Flag::IS_LEADER); team->save_config(); return true; } bool TeamIndex::demote_leader(uint32_t master_account_id, uint32_t leader_account_id) { auto team = this->account_id_to_team.at(master_account_id); auto& master_m = team->members.at(master_account_id); if (!master_m.check_flag(TeamIndex::Team::Member::Flag::IS_MASTER)) { throw runtime_error("incorrect master account ID"); } auto& other_m = team->members.at(leader_account_id); if (!other_m.check_flag(TeamIndex::Team::Member::Flag::IS_LEADER)) { return false; } other_m.clear_flag(TeamIndex::Team::Member::Flag::IS_LEADER); team->save_config(); return true; } void TeamIndex::change_master(uint32_t master_account_id, uint32_t new_master_account_id) { auto team = this->account_id_to_team.at(master_account_id); auto& master_m = team->members.at(master_account_id); if (!master_m.check_flag(TeamIndex::Team::Member::Flag::IS_MASTER)) { throw runtime_error("incorrect master account ID"); } auto& new_master_m = team->members.at(new_master_account_id); master_m.clear_flag(TeamIndex::Team::Member::Flag::IS_MASTER); master_m.set_flag(TeamIndex::Team::Member::Flag::IS_LEADER); new_master_m.clear_flag(TeamIndex::Team::Member::Flag::IS_LEADER); new_master_m.set_flag(TeamIndex::Team::Member::Flag::IS_MASTER); team->master_account_id = new_master_account_id; team->save_config(); } void TeamIndex::buy_reward(uint32_t team_id, const string& key, uint32_t points, Team::RewardFlag reward_flag) { auto team = this->id_to_team.at(team_id); if (team->spent_points + points > team->points) { throw runtime_error("not enough points available"); } team->reward_keys.emplace(key); team->spent_points += points; if (reward_flag != Team::RewardFlag::NONE) { team->set_reward_flag(reward_flag); } team->save_config(); } void TeamIndex::add_to_indexes(shared_ptr team) { if (!this->id_to_team.emplace(team->team_id, team).second) { throw runtime_error("team ID is already in use"); } if (!this->name_to_team.emplace(team->name, team).second) { this->id_to_team.erase(team->team_id); throw runtime_error("team name is already in use"); } for (const auto& it : team->members) { if (!this->account_id_to_team.emplace(it.second.account_id, team).second) { static_game_data_log.warning("Serial number %08" PRIX32 " (%010" PRIu32 ") exists in multiple teams", it.second.account_id, it.second.account_id); } } } void TeamIndex::remove_from_indexes(shared_ptr team) { this->id_to_team.erase(team->team_id); this->name_to_team.erase(team->name); for (const auto& it : team->members) { this->account_id_to_team.erase(it.second.account_id); } }