.meta name="Kill count fix" .meta description="Fixes client-side\nkill counts when\nmultiple enemies are\nkilled on the same\nframe" .versions 59NJ 59NL entry_ptr: reloc0: .offsetof start start: .include WriteCodeBlocksBB .data .deltaof TItemUnitUnsealable_count_kill, TItemUnitUnsealable_count_kill_end .address TItemUnitUnsealable_count_kill: # [std] (TItemUnitUnsealable* this @ ecx) -> void mov eax, [ecx + 0xF8] movsx eax, word [eax + 0x11A] # eax = this->owner_player->num_kills_since_map_load movsx edx, word [ecx + 0x1E4] # edx = this->last_owner_player_kill_count sub edx, eax # edx = this->last_owner_player_kill_count - this->owner_player->num_kills_since_map_load (edx should be 0 or negative) jge TItemUnitUnsealable_count_kill_skip_update test dword [ecx + 0xDC], 0x100 jz TItemUnitUnsealable_count_kill_skip_incr # if (!(this->flags & 0x100)) don't incr kill count sub [ecx + 0xE8], dx # this->kill_count -= edx TItemUnitUnsealable_count_kill_skip_incr: mov [ecx + 0x1E4], ax # this->last_owner_player_kill_count = this->owner_player->num_kills_since_map_load TItemUnitUnsealable_count_kill_skip_update: xor edx, edx cmp word [ecx + 0xE8], 20000 setae dh shl edx, 1 or dword [ecx + 0xDC], edx jmp TItemUnitUnsealable_count_kill_end: .data .deltaof TItemWeapon_LameDArgent_count_kill, TItemWeapon_LameDArgent_count_kill_end .address TItemWeapon_LameDArgent_count_kill: mov eax, [ecx + 0xF8] movsx eax, word [eax + 0x11A] movsx edx, word [ecx + 0x240] sub edx, eax jge TItemWeapon_LameDArgent_count_kill_skip_update test dword [ecx + 0xDC], 0x100 jz TItemWeapon_LameDArgent_count_kill_skip_incr sub [ecx + 0xE8], dx TItemWeapon_LameDArgent_count_kill_skip_incr: mov [ecx + 0x240], ax TItemWeapon_LameDArgent_count_kill_skip_update: xor edx, edx cmp word [ecx + 0xE8], 10000 setae dh shl edx, 1 or dword [ecx + 0xDC], edx ret TItemWeapon_LameDArgent_count_kill_end: .data .deltaof TItemWeapon_SealedJSword_count_kill, TItemWeapon_SealedJSword_count_kill_end .address TItemWeapon_SealedJSword_count_kill: mov eax, [ecx + 0xF8] movsx eax, word [eax + 0x11A] movsx edx, word [ecx + 0x240] sub edx, eax jge TItemWeapon_SealedJSword_count_kill_skip_update test dword [ecx + 0xDC], 0x100 jz TItemWeapon_SealedJSword_count_kill_skip_incr sub [ecx + 0xE8], dx TItemWeapon_SealedJSword_count_kill_skip_incr: mov [ecx + 0x240], ax TItemWeapon_SealedJSword_count_kill_skip_update: xor edx, edx cmp word [ecx + 0xE8], 23000 setae dh shl edx, 1 or dword [ecx + 0xDC], edx ret TItemWeapon_SealedJSword_count_kill_end: .data 0x00000000 .data 0x00000000