#include "DownloadSession.hh" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Loggers.hh" #include "PSOProtocol.hh" #include "ReceiveCommands.hh" #include "ReceiveSubcommands.hh" #include "SendCommands.hh" using namespace std; static string random_name() { string ret; size_t length = (phosg::random_object() % 12) + 4; static const string alphabet = "QWERTYUIOPASDFGHJKLZXCVBNMqwertyuiopasdfghjklzxcvbnm1234567890-+<>:\"\',."; while (ret.size() < length) { ret.push_back(alphabet[phosg::random_object() % alphabet.size()]); } return ret; } DownloadSession::DownloadSession( std::shared_ptr io_context, const std::string& remote_host, uint16_t remote_port, const std::string& output_dir, Version version, Language language, std::shared_ptr bb_key_file, uint32_t serial_number2, uint32_t serial_number, const std::string& access_key, const std::string& username, const std::string& password, const std::string& xb_gamertag, uint64_t xb_user_id, uint64_t xb_account_id, std::shared_ptr character, const std::unordered_set& ship_menu_selections, const std::vector& on_request_complete_commands, bool interactive, bool show_command_data) : remote_host(remote_host), remote_port(remote_port), output_dir(output_dir), version(version), language(language), show_command_data(show_command_data), bb_key_file(bb_key_file), serial_number(serial_number), serial_number2(serial_number2), access_key(access_key), username(username), password(password), xb_gamertag(xb_gamertag), xb_user_id(xb_user_id), xb_account_id(xb_account_id), character(character), ship_menu_selections(ship_menu_selections), on_request_complete_commands(on_request_complete_commands), interactive(interactive), log(std::format("[DownloadSession:{}] ", phosg::name_for_enum(version)), proxy_server_log.min_level), io_context(io_context), hardware_id(generate_random_hardware_id(version)), prev_cmd_data(0), client_config(0) { if (this->output_dir.empty()) { this->output_dir = "."; } switch (version) { case Version::DC_V1: case Version::DC_V2: if (this->serial_number2 == 0 || this->serial_number == 0 || this->access_key.empty()) { throw runtime_error("missing credentials"); } break; case Version::PC_V2: if (this->serial_number == 0 || this->access_key.empty()) { throw runtime_error("missing credentials"); } break; case Version::GC_V3: if (this->serial_number == 0 || this->access_key.empty() || this->password.empty()) { throw runtime_error("missing credentials"); } break; case Version::XB_V3: if (this->xb_gamertag.empty() || this->xb_user_id == 0 || this->xb_account_id == 0) { throw runtime_error("missing credentials"); } break; case Version::BB_V4: if (this->username.empty() || this->password.empty()) { throw runtime_error("missing credentials"); } break; default: throw runtime_error("unsupported version"); } this->character->inventory.language = language; } asio::awaitable DownloadSession::run() { string netloc_str = std::format("{}:{}", this->remote_host, this->remote_port); this->log.info_f("Connecting to {}", netloc_str); auto sock = make_unique(co_await async_connect_tcp(this->remote_host, this->remote_port)); this->channel = SocketChannel::create( this->io_context, std::move(sock), this->version, this->language, netloc_str, this->show_command_data ? phosg::TerminalFormat::FG_GREEN : phosg::TerminalFormat::END, this->show_command_data ? phosg::TerminalFormat::FG_YELLOW : phosg::TerminalFormat::END); this->log.info_f("Server channel connected"); while (this->channel->connected()) { auto msg = co_await this->channel->recv(); co_await this->on_message(msg); } } void DownloadSession::send_93_9D_9E(bool extended) { if (is_v1(this->version)) { C_LoginExtendedV1_DC_93 ret; ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000; ret.guild_card_number = this->guild_card_number; ret.hardware_id = this->hardware_id; ret.sub_version = default_sub_version_for_version(this->version); ret.is_extended = extended ? 1 : 0; ret.language = this->language; ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); ret.serial_number2.encode(std::format("{:08X}", this->serial_number2)); ret.login_character_name.encode(this->character->disp.name.decode()); this->channel->send(0x93, 0x01, &ret, extended ? sizeof(ret) : sizeof(C_LoginV1_DC_93)); } else if (is_v2(this->version)) { C_LoginExtended_PC_9D ret; ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000; ret.guild_card_number = this->guild_card_number; ret.hardware_id = this->hardware_id; ret.sub_version = default_sub_version_for_version(this->version); ret.is_extended = extended ? 1 : 0; ret.language = this->language; ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); ret.serial_number2 = ret.serial_number; ret.access_key2 = ret.access_key; ret.login_character_name.encode(this->character->disp.name.decode()); size_t data_size = extended ? ((this->version == Version::PC_V2) ? sizeof(ret) : sizeof(C_LoginExtended_DC_GC_9D)) : sizeof(C_Login_DC_PC_GC_9D); this->channel->send(0x9D, 0x01, &ret, data_size); } else if (this->version == Version::GC_V3) { C_LoginExtended_GC_9E ret; ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000; ret.guild_card_number = this->guild_card_number; ret.hardware_id = this->hardware_id; ret.sub_version = default_sub_version_for_version(this->version); ret.is_extended = extended ? 1 : 0; ret.language = this->language; ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); ret.serial_number2 = ret.serial_number; ret.access_key2 = ret.access_key; ret.login_character_name.encode(this->character->disp.name.decode()); ret.client_config = this->client_config; this->channel->send(0x9E, 0x01, &ret, extended ? sizeof(ret) : sizeof(C_Login_PC_GC_9E)); } else if (this->version == Version::XB_V3) { C_LoginExtended_XB_9E ret; ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000; ret.guild_card_number = this->guild_card_number; ret.hardware_id = this->hardware_id; ret.sub_version = default_sub_version_for_version(this->version); ret.is_extended = extended ? 1 : 0; ret.language = this->language; ret.serial_number.encode(this->xb_gamertag); ret.access_key.encode(std::format("{:016X}", this->xb_user_id)); ret.serial_number2 = ret.serial_number; ret.access_key2 = ret.access_key; ret.login_character_name.encode(this->character->disp.name.decode()); ret.xb_netloc.internal_ipv4_address = phosg::random_object(); ret.xb_netloc.external_ipv4_address = phosg::random_object(); ret.xb_netloc.port = 9500; phosg::random_data(&ret.xb_netloc.mac_address, sizeof(ret.xb_netloc.mac_address)); ret.xb_netloc.sg_ip_address = phosg::random_object(); ret.xb_netloc.spi = phosg::random_object(); ret.xb_netloc.account_id = this->xb_account_id; ret.xb_netloc.unknown_a3.clear(0); ret.xb_user_id_high = this->xb_user_id >> 32; ret.xb_user_id_low = this->xb_user_id; this->channel->send(0x9E, 0x01, &ret, extended ? sizeof(ret) : sizeof(C_Login_DC_PC_GC_9D)); } else { throw runtime_error("unsupported version"); } } void DownloadSession::send_61_98(bool is_98) { uint8_t command = is_98 ? 0x98 : 0x61; if (is_v1(this->version)) { C_CharacterData_DCv1_61_98 ret; ret.inventory = this->character->inventory; ret.disp = convert_player_disp_data(this->character->disp, Language::ENGLISH, Language::ENGLISH); this->channel->send(command, 0x01, ret); } else if (this->version == Version::DC_V2) { C_CharacterData_DCv2_61_98 ret; ret.inventory = this->character->inventory; ret.disp = convert_player_disp_data(this->character->disp, Language::ENGLISH, Language::ENGLISH); ret.records.challenge = this->character->challenge_records; ret.records.battle = this->character->battle_records; ret.choice_search_config = this->character->choice_search_config; this->channel->send(command, 0x02, ret); } else if (this->version == Version::PC_V2) { C_CharacterData_PC_61_98 ret; ret.inventory = this->character->inventory; ret.disp = convert_player_disp_data(this->character->disp, Language::ENGLISH, Language::ENGLISH); ret.records.challenge = this->character->challenge_records; ret.records.battle = this->character->battle_records; ret.choice_search_config = this->character->choice_search_config; this->channel->send(command, 0x02, ret); } else if (is_v3(this->version)) { C_CharacterData_V3_61_98 ret; ret.inventory = this->character->inventory; ret.disp = convert_player_disp_data(this->character->disp, Language::ENGLISH, Language::ENGLISH); ret.records.challenge = this->character->challenge_records; ret.records.battle = this->character->battle_records; ret.choice_search_config = this->character->choice_search_config; ret.info_board.encode(this->character->info_board.decode()); this->channel->send(command, 0x03, ret); } else if (this->version == Version::BB_V4) { C_CharacterData_BB_61_98 ret; ret.inventory = this->character->inventory; ret.disp = this->character->disp; ret.records.challenge = this->character->challenge_records; ret.records.battle = this->character->battle_records; ret.choice_search_config = this->character->choice_search_config; ret.info_board.encode(this->character->info_board.decode()); this->channel->send(command, 0x04, ret); } else { throw runtime_error("unsupported version"); } } asio::awaitable DownloadSession::on_message(Channel::Message& msg) { for (size_t z = 0; z < 0x28 && z < msg.data.size(); z++) { this->prev_cmd_data[z] = msg.data[z]; } switch (msg.command) { case 0x03: { if (this->version != Version::BB_V4) { throw runtime_error("BB server sent non-BB encryption command"); } if (!this->bb_key_file) { throw runtime_error("BB encryption requires a key file"); } const auto& cmd = msg.check_size_t(0xFFFF); this->channel->crypt_in = make_shared(*this->bb_key_file, &cmd.server_key[0], sizeof(cmd.server_key)); this->channel->crypt_out = make_shared(*this->bb_key_file, &cmd.client_key[0], sizeof(cmd.client_key)); this->log.info_f("Enabled BB encryption"); throw runtime_error("not yet implemented"); // Send 93 break; } case 0x02: case 0x17: case 0x91: case 0x9B: { const auto& cmd = msg.check_size_t(0xFFFF); if (uses_v3_encryption(this->version)) { this->channel->crypt_in = make_shared(cmd.server_key); this->channel->crypt_out = make_shared(cmd.client_key); this->log.info_f("Enabled V3 encryption (server key {:08X}, client key {:08X})", cmd.server_key, cmd.client_key); } else if (!uses_v4_encryption(this->version)) { this->channel->crypt_in = make_shared(cmd.server_key); this->channel->crypt_out = make_shared(cmd.client_key); this->log.info_f("Enabled V2 encryption (server key {:08X}, client key {:08X})", cmd.server_key, cmd.client_key); } else { throw runtime_error("BB server sent non-BB encryption command"); } if (msg.command == 0x02) { bool is_extended = (this->version == Version::XB_V3); this->send_93_9D_9E(is_extended); } else { if (is_v1(this->version)) { C_LoginV1_DC_PC_V3_90 ret; ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); this->channel->send(0x90, 0x00, ret); } else if (is_v2(this->version)) { C_Login_DC_PC_V3_9A ret; ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); ret.player_tag = this->guild_card_number ? 0xFFFF0000 : 0x00010000; ret.guild_card_number = this->guild_card_number; ret.sub_version = default_sub_version_for_version(this->version); ret.serial_number2 = ret.serial_number; ret.access_key2 = ret.access_key; this->channel->send(0x9A, 0x00, ret); } else if (this->version == Version::GC_V3) { C_VerifyAccount_V3_DB ret; ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); ret.sub_version = default_sub_version_for_version(this->version); ret.serial_number2 = ret.serial_number; ret.access_key2 = ret.access_key; ret.password.encode(this->password); this->channel->send(0xDB, 0x00, ret); } else if (this->version == Version::XB_V3) { this->send_93_9D_9E(true); } else { throw runtime_error("unsupported version"); } } break; } case 0x90: case 0x9A: { if (msg.flag == 1) { if (is_v1(this->version)) { C_RegisterV1_DC_92 ret; ret.hardware_id = this->hardware_id; ret.sub_version = default_sub_version_for_version(this->version); ret.language = this->language; ret.serial_number2.encode(std::format("{:08X}", this->serial_number2)); this->channel->send(0x92, 0x00, ret); } else if (!is_v4(this->version)) { C_Register_DC_PC_V3_9C ret; ret.hardware_id = this->hardware_id; ret.sub_version = default_sub_version_for_version(this->version); ret.language = this->language; if (this->version == Version::XB_V3) { ret.serial_number.encode(this->xb_gamertag); ret.access_key.encode(std::format("{:016X}", this->xb_user_id)); ret.password.encode("xbox-pso"); } else { ret.serial_number.encode(std::format("{:08X}", this->serial_number)); ret.access_key.encode(this->access_key); ret.password.encode(this->password); } this->channel->send(0x9C, 0x00, ret); } else { throw runtime_error("unsupported version"); } } else if (msg.flag == 0 || msg.flag == 2) { this->send_93_9D_9E(true); } else { throw runtime_error("login failed"); } break; } case 0x92: case 0x9C: if (msg.flag == 0) { throw runtime_error("server rejected login credentials"); } this->send_93_9D_9E(true); break; case 0x9F: { if (is_v1_or_v2(this->version)) { throw runtime_error("invalid command"); } this->channel->send(0x9F, 0x00, this->client_config); break; } case 0xB2: { C_ExecuteCodeResult_B3 ret; ret.checksum = 0; ret.return_value = 0; this->channel->send(0xB3, 0x00, ret); break; } case 0x04: { const auto& cmd = msg.check_size_t(0x08, sizeof(S_UpdateClientConfig_V3_04)); if (!is_v1_or_v2(this->version)) { for (size_t z = 0; z < 0x20; z++) { size_t read_index = z + 8; this->client_config[z] = (read_index < msg.data.size()) ? msg.data[read_index] : this->prev_cmd_data[read_index]; } } this->guild_card_number = cmd.guild_card_number; if (!this->sent_96) { C_CharSaveInfo_DCv2_PC_V3_BB_96 ret; ret.creation_timestamp = this->character->creation_timestamp; ret.event_counter = this->character->save_count; this->channel->send(0x96, 0x00, ret); this->sent_96 = true; } break; } case 0x97: this->channel->send(0xB1, 0x00); break; case 0x95: this->send_61_98(false); break; case 0xB1: this->channel->send(0x99, 0x00); break; case 0x1A: case 0xD5: if (is_v3(this->version)) { this->channel->send(0xD6, 0x00); } break; case 0x07: case 0x1F: case 0xA0: case 0xA1: { C_MenuSelectionBase_10 ret; auto handle_command = [&]() { const auto* items = check_size_vec_t(msg.data, msg.flag + 1); size_t item_index; this->log.info_f("Ship Select menu:"); for (item_index = 1; item_index <= msg.flag; item_index++) { const auto& item = items[item_index]; auto text = strip_color(item.name.decode()); this->log.info_f("{}: ({:08X} {:08X}) {}", item_index, item.menu_id, item.item_id, text); if (this->ship_menu_selections.count(text)) { break; } } if (item_index > msg.flag) { if (this->interactive) { while (item_index == 0 || item_index > msg.flag) { this->log.info_f("Choose response index:"); string input = phosg::fgets(stdin); item_index = stoul(input, nullptr, 0); } } else { throw runtime_error("unhandled menu selection"); } } ret.menu_id = items[item_index].menu_id; ret.item_id = items[item_index].item_id; }; if (uses_utf16(this->version)) { handle_command.operator()(); } else { handle_command.operator()(); } this->channel->send(0x10, 0x00, ret); break; } case 0x01: case 0x11: case 0x60: case 0x62: case 0x68: case 0x69: case 0x6C: case 0x6D: case 0x88: case 0x8A: case 0xB0: case 0xC5: case 0xDA: break; case 0x1D: this->channel->send(0x1D, 0x00); break; case 0x19: { const auto& cmd = msg.check_size_t(sizeof(S_Reconnect_19), 0xFFFF); auto new_ep = make_endpoint_ipv4(cmd.address, cmd.port); string netloc_str = str_for_endpoint(new_ep); this->log.info_f("Connecting to {}", netloc_str); auto sock = make_unique(co_await async_connect_tcp(new_ep)); this->channel = SocketChannel::create( this->io_context, std::move(sock), this->version, this->language, netloc_str, this->show_command_data ? phosg::TerminalFormat::FG_GREEN : phosg::TerminalFormat::END, this->show_command_data ? phosg::TerminalFormat::FG_YELLOW : phosg::TerminalFormat::END); this->log.info_f("Server channel connected"); break; } case 0x83: { const auto* items = check_size_vec_t(msg.data, msg.flag, true); this->lobby_menu_items.clear(); for (size_t z = 0; z < msg.flag; z++) { this->lobby_menu_items.emplace_back(items[z]); } break; } case 0x67: { // Technically we should assign item IDs here, but the server will never be able to see that we didn't, so we // don't bother const auto& game_config = this->game_configs[this->current_game_config_index]; if (this->version == Version::PC_V2) { C_CreateGame_PC_C1 ret; ret.name.encode(random_name()); ret.password.encode(random_name()); ret.difficulty = Difficulty::NORMAL; ret.battle_mode = (game_config.mode == GameMode::BATTLE); ret.challenge_mode = (game_config.mode == GameMode::CHALLENGE); ret.episode = 1; this->channel->send(0xC1, 0x00, ret); } else if (!is_v4(this->version)) { C_CreateGame_DC_V3_0C_C1_Ep3_EC ret; ret.name.encode(random_name()); ret.password.encode(random_name()); ret.difficulty = Difficulty::NORMAL; ret.battle_mode = (game_config.mode == GameMode::BATTLE); ret.challenge_mode = (game_config.mode == GameMode::CHALLENGE); if (is_v1(this->version)) { ret.episode = 0; } else if (game_config.episode == Episode::EP1) { ret.episode = 1; } else if (game_config.episode == Episode::EP2) { ret.episode = 2; } else if (game_config.episode == Episode::EP4) { ret.episode = 4; } else { throw std::logic_error("invalid episode"); } this->channel->send(is_v1(this->version) ? 0x0C : 0xC1, 0x00, ret); } else { C_CreateGame_BB_C1 ret; ret.name.encode(random_name()); ret.password.encode(random_name()); ret.difficulty = Difficulty::NORMAL; ret.battle_mode = (game_config.mode == GameMode::BATTLE); ret.challenge_mode = (game_config.mode == GameMode::CHALLENGE); if (game_config.episode == Episode::EP1) { ret.episode = 1; } else if (game_config.episode == Episode::EP2) { ret.episode = 2; } else if (game_config.episode == Episode::EP4) { ret.episode = 4; } else { throw std::logic_error("invalid episode"); } ret.solo_mode = (game_config.mode == GameMode::SOLO); this->channel->send(is_v1(this->version) ? 0x0C : 0xC1, 0x00, ret); } break; } case 0x64: { this->in_game = true; this->bin_complete = false; this->dat_complete = false; for (size_t z = 0; z < this->character->inventory.num_items; z++) { this->character->inventory.items[z].data.id = 0x00010000 + z; } if (!is_v1(this->version)) { this->channel->send(0x8A, 0x00); } this->channel->send(0x6F, 0x00); this->send_next_request(); break; } case 0xA2: { auto handle_command = [&]() { const auto* items = check_size_vec_t(msg.data, msg.flag); for (size_t z = 0; z < msg.flag; z++) { const auto& item = items[z]; uint64_t request = (static_cast(item.menu_id) << 32) | static_cast(item.item_id); if (!this->done_requests.count(request)) { this->log.info_f("Adding request {:016X}", request); this->pending_requests.emplace(request, item.name.decode()); } } }; if (this->version == Version::PC_V2) { handle_command.operator()(); } else if (this->version == Version::XB_V3) { handle_command.operator()(); } else if (this->version == Version::BB_V4) { handle_command.operator()(); } else { handle_command.operator()(); } this->send_next_request(); break; } case 0x44: case 0xA6: { auto handle_command = [&]() { const auto& cmd = msg.check_size_t(0xFFFF); string internal_name = cmd.filename.decode(); string filtered_name; for (char ch : internal_name) { filtered_name.push_back((isalnum(ch) || (ch == '-') || (ch == '.') || (ch == '_')) ? ch : '_'); } string local_filename = std::format( "{}/{:016X}_{}_{}_{:c}_{}", this->output_dir, this->current_request, phosg::now(), phosg::name_for_enum(this->version), char_for_language(this->language), filtered_name); this->open_files.emplace(internal_name, OpenFile{.request = this->current_request, .filename = local_filename, .total_size = cmd.file_size, .data = ""}); }; if (is_dc(this->version)) { handle_command.operator()(); } else if (!is_v4(this->version)) { handle_command.operator()(); } else { handle_command.operator()(); } break; } case 0x13: case 0xA7: { const auto& cmd = msg.check_size_t(); string internal_filename = cmd.filename.decode(); if (!is_v1_or_v2(this->version)) { C_WriteFileConfirmation_V3_BB_13_A7 ret; ret.filename.encode(internal_filename); this->channel->send(msg.command, msg.flag, ret); } auto f_it = this->open_files.find(internal_filename); if (f_it == this->open_files.end()) { this->log.warning_f("Received data for non-open file {}", internal_filename); break; } auto& f = this->open_files.at(cmd.filename.decode()); size_t block_offset = msg.flag * 0x400; size_t allowed_block_size = (block_offset < f.total_size) ? min(f.total_size - block_offset, 0x400) : 0; size_t data_size = min(cmd.data_size, allowed_block_size); size_t block_end_offset = block_offset + data_size; if (block_end_offset > f.data.size()) { f.data.resize(block_end_offset); } memcpy(f.data.data() + block_offset, cmd.data.data(), data_size); if (cmd.data_size != 0x400) { phosg::save_file(f.filename, f.data); this->log.info_f("Wrote file {} ({} bytes)", f.filename, f.data.size()); this->open_files.erase(internal_filename); if (internal_filename.ends_with(".bin")) { this->bin_complete = true; } else if (internal_filename.ends_with(".dat")) { this->dat_complete = true; } if (this->open_files.empty() && this->bin_complete && this->dat_complete) { if (is_v1_or_v2(this->version)) { this->on_request_complete(); } else { this->channel->send(0xAC, 0x00); } } } break; } case 0xAC: { if (is_v1_or_v2(this->version)) { throw runtime_error("unsupported version"); } this->on_request_complete(); break; } } } void DownloadSession::send_next_request() { if (should_request_category_list) { this->log.info_f("Requesting quest list"); this->channel->send(0xA2, 0x00); if (is_v4(this->version)) { this->channel->send(0xA2, 0x01); } this->should_request_category_list = false; } else if (!this->pending_requests.empty()) { if (interactive) { const auto& config = this->game_configs[this->current_game_config_index]; this->log.info_f("Items available to expand (mode={}, episode={}):", name_for_mode(config.mode), name_for_episode(config.episode)); for (const auto& it : this->pending_requests) { this->log.info_f("{:016X}: {}", it.first, it.second); } this->log.info_f("Choose item to expand by ID (q to quit; s to skip to next config):"); string input = phosg::fgets(stdin); if (input.empty() || (input == "q\n")) { this->channel->disconnect(); return; } else if (input == "s\n") { this->pending_requests.clear(); this->on_request_complete(); } else { this->current_request = stoull(input, nullptr, 16); this->done_requests.emplace(this->current_request); this->pending_requests.erase(this->current_request); } } else { auto item_it = this->pending_requests.begin(); this->current_request = item_it->first; this->done_requests.emplace(this->current_request); this->pending_requests.erase(item_it); this->log.info_f("Sending request {:016X}", this->current_request); } C_MenuSelectionBase_10 cmd; cmd.menu_id = (this->current_request >> 32) & 0xFFFFFFFF; cmd.item_id = this->current_request & 0xFFFFFFFF; this->channel->send(0x10, 0x00, cmd); } else { this->log.info_f("No pending requests with current parameters"); this->on_request_complete(); } } void DownloadSession::on_request_complete() { for (const auto& data : this->on_request_complete_commands) { this->channel->send(data); } this->send_61_98(true); this->in_game = false; const auto& item = this->lobby_menu_items.at(this->lobby_menu_items.size() / 2); C_LobbySelection_84 ret84; ret84.menu_id = item.menu_id; ret84.item_id = item.item_id; this->channel->send(0x84, 0x00, ret84); if (this->pending_requests.empty()) { // Advance to next mode/episode combination this->current_game_config_index++; bool v1 = is_v1(this->version); bool v2 = is_v2(this->version); bool v3 = is_v3(this->version); while ((this->current_game_config_index < this->game_configs.size()) && ((v1 && !this->game_configs[this->current_game_config_index].v1) || (v2 && !this->game_configs[this->current_game_config_index].v2) || (v3 && !this->game_configs[this->current_game_config_index].v3))) { this->current_game_config_index++; } if (this->current_game_config_index >= this->game_configs.size()) { this->log.info_f("All modes complete"); this->channel->disconnect(); } else { const auto& config = this->game_configs[this->current_game_config_index]; this->log.info_f("Advancing to {} mode in {}", name_for_mode(config.mode), name_for_episode(config.episode)); this->should_request_category_list = true; } } } const std::vector DownloadSession::game_configs({ {.mode = GameMode::NORMAL, .episode = Episode::EP1, .v1 = true, .v2 = true, .v3 = true}, {.mode = GameMode::NORMAL, .episode = Episode::EP2, .v1 = false, .v2 = false, .v3 = true}, {.mode = GameMode::NORMAL, .episode = Episode::EP4, .v1 = false, .v2 = false, .v3 = false}, {.mode = GameMode::BATTLE, .episode = Episode::EP1, .v1 = false, .v2 = true, .v3 = true}, {.mode = GameMode::CHALLENGE, .episode = Episode::EP1, .v1 = false, .v2 = true, .v3 = true}, {.mode = GameMode::CHALLENGE, .episode = Episode::EP2, .v1 = false, .v2 = false, .v3 = true}, {.mode = GameMode::SOLO, .episode = Episode::EP1, .v1 = false, .v2 = false, .v3 = false}, {.mode = GameMode::SOLO, .episode = Episode::EP2, .v1 = false, .v2 = false, .v3 = false}, {.mode = GameMode::SOLO, .episode = Episode::EP4, .v1 = false, .v2 = false, .v3 = false}, });