#include "ChatCommands.hh" #include #include #include #include #include #include #include #include "Client.hh" #include "Lobby.hh" #include "Loggers.hh" #include "ProxyServer.hh" #include "ReceiveCommands.hh" #include "Revision.hh" #include "SendCommands.hh" #include "Server.hh" #include "StaticGameData.hh" #include "Text.hh" using namespace std; //////////////////////////////////////////////////////////////////////////////// // Checks class precondition_failed { public: precondition_failed(const std::string& user_msg) : user_msg(user_msg) {} ~precondition_failed() = default; const std::string& what() const { return this->user_msg; } private: std::string user_msg; }; precondition_failed precondition_failed_printf(const char* fmt, ...) { va_list va; va_start(va, fmt); string ret = phosg::string_vprintf(fmt, va); va_end(va); return precondition_failed(ret); } struct Args { std::string text; bool check_permissions; }; struct ServerArgs : public Args { std::shared_ptr c; void check_version(Version version) const { if (this->c->version() != version) { throw precondition_failed("$C6This command cannot\nbe used for your\nversion of PSO."); } } void check_is_ep3(bool is_ep3) const { if (::is_ep3(this->c->version()) != is_ep3) { throw precondition_failed( is_ep3 ? "$C6This command can only\nbe used in Episode 3." : "$C6This command cannot\nbe used in Episode 3."); } } void check_is_game(bool is_game) const { if (this->c->require_lobby()->is_game() != is_game) { throw precondition_failed( is_game ? "$C6This command cannot\nbe used in lobbies." : "$C6This command cannot\nbe used in games."); } } void check_account_flag(Account::Flag flag) const { if (!this->c->login) { throw precondition_failed("$C6You are not\nlogged in."); } if (!this->c->login->account->check_flag(flag)) { throw precondition_failed("$C6You do not have\npermission to\nrun this command."); } } void check_debug_enabled() const { if (this->check_permissions && !this->c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { throw precondition_failed("$C6This command can only\nbe run in debug mode\n(run %sdebug first)"); } } void check_cheats_enabled(bool behavior_is_cheating) const { if (behavior_is_cheating && this->check_permissions && !this->c->require_lobby()->check_flag(Lobby::Flag::CHEATS_ENABLED) && !this->c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE)) { throw precondition_failed("$C6This command can\nonly be used in\ncheat mode."); } } void check_cheats_allowed(bool behavior_is_cheating) const { if (behavior_is_cheating && this->check_permissions && (this->c->require_server_state()->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) && (!this->c->login || !this->c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE))) { throw precondition_failed("$C6Cheats are disabled\non this server."); } } void check_is_leader() const { if (this->check_permissions && (this->c->require_lobby()->leader_id != this->c->lobby_client_id)) { throw precondition_failed("$C6This command can\nonly be used by\nthe game leader."); } } }; struct ProxyArgs : public Args { shared_ptr ses; void check_cheats_allowed(bool behavior_is_cheating) const { if (behavior_is_cheating && this->check_permissions && (this->ses->require_server_state()->cheat_mode_behavior == ServerState::BehaviorSwitch::OFF) && (!this->ses->login || !this->ses->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE))) { throw precondition_failed("$C6Cheats are disabled\non this proxy."); } } }; //////////////////////////////////////////////////////////////////////////////// // Command definitions struct ChatCommandDefinition { using ServerHandler = void (*)(const ServerArgs& args); using ProxyHandler = void (*)(const ProxyArgs& args); std::vector names; ServerHandler server_handler; ProxyHandler proxy_handler; static unordered_map all_defs; ChatCommandDefinition(std::initializer_list names, ServerHandler server_handler, ProxyHandler proxy_handler) : names(names), server_handler(server_handler), proxy_handler(proxy_handler) { for (const char* name : this->names) { if (!this->all_defs.emplace(name, this).second) { throw logic_error("duplicate command definition: " + string(name)); } } } }; unordered_map ChatCommandDefinition::all_defs; void unavailable_on_game_server(const ServerArgs&) { throw precondition_failed("$C6This command is\nnot available on\nthe game server"); } void unavailable_on_proxy_server(const ProxyArgs&) { throw precondition_failed("$C6This command is\nnot available on\nthe proxy server"); } //////////////////////////////////////////////////////////////////////////////// // All commands (in alphabetical order) ChatCommandDefinition cc_allevent( {"$allevent"}, +[](const ServerArgs& a) -> void { a.check_account_flag(Account::Flag::CHANGE_EVENT); uint8_t new_event = event_for_name(a.text); if (new_event == 0xFF) { throw precondition_failed("$C6No such lobby event"); } auto s = a.c->require_server_state(); for (auto l : s->all_lobbies()) { if (l->is_game() || !l->check_flag(Lobby::Flag::DEFAULT)) { continue; } l->event = new_event; send_change_event(l, l->event); } }, unavailable_on_proxy_server); static void server_command_announce_inner(const ServerArgs& a, bool mail, bool anonymous) { auto s = a.c->require_server_state(); a.check_account_flag(Account::Flag::ANNOUNCE); if (anonymous) { if (mail) { send_simple_mail(s, 0, s->name, a.text); } else { send_text_or_scrolling_message(s, a.text, a.text); } } else { auto from_name = a.c->character()->disp.name.decode(a.c->language()); if (mail) { send_simple_mail(s, 0, from_name, a.text); } else { auto message = from_name + ": " + a.text; send_text_or_scrolling_message(s, message, message); } } } ChatCommandDefinition cc_ann_named( {"$ann"}, +[](const ServerArgs& a) { server_command_announce_inner(a, false, false); }, unavailable_on_proxy_server); ChatCommandDefinition cc_ann_anonymous( {"$ann?"}, +[](const ServerArgs& a) { server_command_announce_inner(a, false, true); }, unavailable_on_proxy_server); ChatCommandDefinition cc_ann_mail_named( {"$ann!"}, +[](const ServerArgs& a) { server_command_announce_inner(a, true, false); }, unavailable_on_proxy_server); ChatCommandDefinition cc_ann_mail_anonymous( {"$ann?!", "$ann!?"}, +[](const ServerArgs& a) { server_command_announce_inner(a, true, true); }, unavailable_on_proxy_server); ChatCommandDefinition cc_ann_mail_anonymous2( {"$announcerares"}, +[](const ServerArgs& a) { a.c->login->account->toggle_user_flag(Account::UserFlag::DISABLE_DROP_NOTIFICATION_BROADCAST); a.c->login->account->save(); send_text_message_printf(a.c, "$C6Rare announcements\n%s for your\nitems", a.c->login->account->check_user_flag(Account::UserFlag::DISABLE_DROP_NOTIFICATION_BROADCAST) ? "disabled" : "enabled"); }, unavailable_on_proxy_server); ChatCommandDefinition cc_arrow( {"$arrow"}, +[](const ServerArgs& a) { auto l = a.c->require_lobby(); a.c->lobby_arrow_color = stoull(a.text, nullptr, 0); if (!l->is_game()) { send_arrow_update(l); } }, +[](const ProxyArgs& a) { a.ses->server_channel.send(0x89, stoull(a.text, nullptr, 0)); }); ChatCommandDefinition cc_auction( {"$auction"}, +[](const ServerArgs& a) { a.check_account_flag(Account::Flag::DEBUG); auto l = a.c->require_lobby(); if (l->is_game() && l->is_ep3()) { G_InitiateCardAuction_Ep3_6xB5x42 cmd; cmd.header.sender_client_id = a.c->lobby_client_id; send_command_t(l, 0xC9, 0x00, cmd); } }, +[](const ProxyArgs& a) { G_InitiateCardAuction_Ep3_6xB5x42 cmd; cmd.header.sender_client_id = a.ses->lobby_client_id; a.ses->client_channel.send(0xC9, 0x00, &cmd, sizeof(cmd)); a.ses->server_channel.send(0xC9, 0x00, &cmd, sizeof(cmd)); }); static string name_for_client(shared_ptr c) { auto player = c->character(false); if (player.get()) { return escape_player_name(player->disp.name.decode(player->inventory.language)); } if (c->login) { return phosg::string_printf("SN:%" PRIu32, c->login->account->account_id); } return "Player"; } ChatCommandDefinition cc_ban( {"$ban"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_account_flag(Account::Flag::BAN_USER); size_t space_pos = a.text.find(' '); if (space_pos == string::npos) { throw precondition_failed("$C6Incorrect arguments"); } string identifier = a.text.substr(space_pos + 1); auto target = s->find_client(&identifier); if (!target->login) { // This should be impossible, but I'll bet it's not actually throw precondition_failed("$C6Client not logged in"); } if (target->login->account->check_flag(Account::Flag::BAN_USER)) { throw precondition_failed("$C6You do not have\nsufficient privileges."); } if (a.c == target) { // This shouldn't be possible because you need BAN_USER to get here, // but the target can't have BAN_USER if we get here, so if a.c and // target are the same, one of the preceding conditions must be false. throw logic_error("client attempts to ban themself"); } uint64_t usecs = stoull(a.text, nullptr, 0) * 1000000; size_t unit_offset = 0; for (; isdigit(a.text[unit_offset]); unit_offset++) ; if (a.text[unit_offset] == 'm') { usecs *= 60; } else if (a.text[unit_offset] == 'h') { usecs *= 60 * 60; } else if (a.text[unit_offset] == 'd') { usecs *= 60 * 60 * 24; } else if (a.text[unit_offset] == 'w') { usecs *= 60 * 60 * 24 * 7; } else if (a.text[unit_offset] == 'M') { usecs *= 60 * 60 * 24 * 30; } else if (a.text[unit_offset] == 'y') { usecs *= 60 * 60 * 24 * 365; } target->login->account->ban_end_time = phosg::now() + usecs; target->login->account->save(); send_message_box(target, "$C6You have been banned."); string target_name = name_for_client(target); s->game_server->disconnect_client(target); send_text_message_printf(a.c, "$C6%s banned", target_name.c_str()); }, unavailable_on_proxy_server); ChatCommandDefinition cc_bank( {"$bank"}, +[](const ServerArgs& a) { a.check_version(Version::BB_V4); if (a.c->config.check_flag(Client::Flag::AT_BANK_COUNTER)) { throw runtime_error("cannot change banks while at the bank counter"); } if (a.c->has_overlay()) { throw runtime_error("cannot change banks while Battle or Challenge is in progress"); } ssize_t new_char_index = a.text.empty() ? (a.c->bb_character_index + 1) : stol(a.text, nullptr, 0); if (new_char_index == 0) { if (a.c->use_shared_bank()) { send_text_message(a.c, "$C6Using shared bank (0)"); } else { send_text_message(a.c, "$C6Created shared bank (0)"); } } else if (new_char_index <= 4) { a.c->use_character_bank(new_char_index - 1); auto bp = a.c->current_bank_character(); auto name = escape_player_name(bp->disp.name.decode(a.c->language())); send_text_message_printf(a.c, "$C6Using %s\'s bank (%zu)", name.c_str(), new_char_index); } else { throw precondition_failed("$C6Invalid bank number"); } auto& bank = a.c->current_bank(); bank.assign_ids(0x99000000 + (a.c->lobby_client_id << 20)); a.c->log.info("Assigned bank item IDs"); a.c->print_bank(stderr); send_text_message_printf(a.c, "%" PRIu32 " items\n%" PRIu32 " Meseta", bank.num_items.load(), bank.meseta.load()); }, unavailable_on_proxy_server); static void server_command_bbchar_savechar(const ServerArgs& a, bool is_bb_conversion) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(false); if (is_bb_conversion && is_ep3(a.c->version())) { throw precondition_failed("$C6Episode 3 players\ncannot be converted\nto BB format"); } auto pending_export = make_unique(); if (is_bb_conversion) { vector tokens = phosg::split(a.text, ' '); if (tokens.size() != 3) { throw precondition_failed("$C6Incorrect argument\ncount"); } // username/password are tokens[0] and [1] pending_export->character_index = stoll(tokens[2]) - 1; if ((pending_export->character_index > 3) || (pending_export->character_index < 0)) { throw precondition_failed("$C6Player index must\nbe in range 1-4"); } try { auto dest_login = s->account_index->from_bb_credentials(tokens[0], &tokens[1], false); pending_export->dest_account = dest_login->account; pending_export->dest_bb_license = dest_login->bb_license; } catch (const exception& e) { throw precondition_failed_printf("$C6Login failed: %s", e.what()); } } else { pending_export->character_index = stoll(a.text) - 1; if ((pending_export->character_index > 15) || (pending_export->character_index < 0)) { throw precondition_failed("$C6Player index must\nbe in range 1-16"); } pending_export->dest_account = a.c->login->account; } a.c->pending_character_export = std::move(pending_export); // Request the player data. The client will respond with a 61 or 30, and the // handler for either of those commands will execute the conversion send_get_player_info(a.c, true); } ChatCommandDefinition cc_bbchar( {"$bbchar"}, +[](const ServerArgs& a) { server_command_bbchar_savechar(a, true); }, unavailable_on_proxy_server); ChatCommandDefinition cc_cheat( {"$cheat"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_leader(); if (a.check_permissions && l->check_flag(Lobby::Flag::CANNOT_CHANGE_CHEAT_MODE)) { throw precondition_failed("$C6Cheat mode cannot\nbe changed on this\nserver"); } else { l->toggle_flag(Lobby::Flag::CHEATS_ENABLED); send_text_message_printf(l, "Cheat mode %s", l->check_flag(Lobby::Flag::CHEATS_ENABLED) ? "enabled" : "disabled"); if (!l->check_flag(Lobby::Flag::CHEATS_ENABLED) && !a.c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE) && s->cheat_flags.insufficient_minimum_level) { size_t default_min_level = s->default_min_level_for_game(a.c->version(), l->episode, l->difficulty); if (l->min_level < default_min_level) { l->min_level = default_min_level; send_text_message_printf(l, "$C6Minimum level set\nto %" PRIu32, l->min_level + 1); } } } }, unavailable_on_proxy_server); ChatCommandDefinition cc_debug( {"$debug"}, +[](const ServerArgs& a) { a.check_account_flag(Account::Flag::DEBUG); a.c->config.toggle_flag(Client::Flag::DEBUG_ENABLED); send_text_message_printf(a.c, "Debug %s", (a.c->config.check_flag(Client::Flag::DEBUG_ENABLED) ? "enabled" : "disabled")); }, unavailable_on_proxy_server); ChatCommandDefinition cc_dicerange( {"$dicerange"}, +[](const ServerArgs& a) { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); a.check_is_leader(); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { throw precondition_failed("$C6Episode 3 server\nis not initialized"); } if (l->ep3_server->setup_phase != Episode3::SetupPhase::REGISTRATION) { throw precondition_failed("$C6Battle is already\nin progress"); } if (l->tournament_match) { throw precondition_failed("$C6Cannot override\ndice ranges in a\ntournament"); } auto parse_dice_range = +[](const string& spec) -> uint8_t { auto tokens = phosg::split(spec, '-'); if (tokens.size() == 1) { uint8_t v = stoull(spec); return (v << 4) | (v & 0x0F); } else if (tokens.size() == 2) { return (stoull(tokens[0]) << 4) | (stoull(tokens[1]) & 0x0F); } else { throw runtime_error("invalid dice spec format"); } }; uint8_t def_dice_range = 0; uint8_t atk_dice_range_2v1 = 0; uint8_t def_dice_range_2v1 = 0; for (const auto& spec : phosg::split(a.text, ' ')) { auto tokens = phosg::split(spec, ':'); if (tokens.size() != 2) { throw precondition_failed("$C6Invalid dice spec\nformat"); } if (tokens[0] == "d") { def_dice_range = parse_dice_range(tokens[1]); } else if (tokens[0] == "1") { atk_dice_range_2v1 = parse_dice_range(tokens[1]); def_dice_range_2v1 = atk_dice_range_2v1; } else if (tokens[0] == "a1") { atk_dice_range_2v1 = parse_dice_range(tokens[1]); } else if (tokens[0] == "d1") { def_dice_range_2v1 = parse_dice_range(tokens[1]); } } l->ep3_server->def_dice_value_range_override = def_dice_range; l->ep3_server->atk_dice_value_range_2v1_override = atk_dice_range_2v1; l->ep3_server->def_dice_value_range_2v1_override = def_dice_range_2v1; if (!def_dice_range && !atk_dice_range_2v1 && !def_dice_range_2v1) { send_text_message_printf(l, "$C7Dice ranges reset\nto defaults"); } else { send_text_message_printf(l, "$C7Dice ranges changed:"); if (def_dice_range) { send_text_message_printf(l, "$C7DEF: $C6%hhu-%hhu", static_cast(def_dice_range >> 4), static_cast(def_dice_range & 0x0F)); } if (atk_dice_range_2v1) { send_text_message_printf(l, "$C7ATK (1p in 2v1): $C6%hhu-%hhu", static_cast(atk_dice_range_2v1 >> 4), static_cast(atk_dice_range_2v1 & 0x0F)); } if (def_dice_range_2v1) { send_text_message_printf(l, "$C7DEF (1p in 2v1): $C6%hhu-%hhu", static_cast(def_dice_range_2v1 >> 4), static_cast(def_dice_range_2v1 & 0x0F)); } } }, unavailable_on_proxy_server); ChatCommandDefinition cc_dropmode( {"$dropmode"}, +[](const ServerArgs& a) { auto l = a.c->require_lobby(); a.check_is_game(true); if (a.text.empty()) { switch (l->drop_mode) { case Lobby::DropMode::DISABLED: send_text_message(a.c, "Drop mode: disabled"); break; case Lobby::DropMode::CLIENT: send_text_message(a.c, "Drop mode: client"); break; case Lobby::DropMode::SERVER_SHARED: send_text_message(a.c, "Drop mode: server\nshared"); break; case Lobby::DropMode::SERVER_PRIVATE: send_text_message(a.c, "Drop mode: server\nprivate"); break; case Lobby::DropMode::SERVER_DUPLICATE: send_text_message(a.c, "Drop mode: server\nduplicate"); break; } } else { a.check_is_leader(); Lobby::DropMode new_mode; if ((a.text == "none") || (a.text == "disabled")) { new_mode = Lobby::DropMode::DISABLED; } else if (a.text == "client") { new_mode = Lobby::DropMode::CLIENT; } else if ((a.text == "shared") || (a.text == "server")) { new_mode = Lobby::DropMode::SERVER_SHARED; } else if ((a.text == "private") || (a.text == "priv")) { new_mode = Lobby::DropMode::SERVER_PRIVATE; } else if ((a.text == "duplicate") || (a.text == "dup")) { new_mode = Lobby::DropMode::SERVER_DUPLICATE; } else { throw precondition_failed("Invalid drop mode"); } if (!(l->allowed_drop_modes & (1 << static_cast(new_mode)))) { throw precondition_failed("Drop mode not\nallowed"); } l->drop_mode = new_mode; switch (l->drop_mode) { case Lobby::DropMode::DISABLED: send_text_message(l, "Item drops disabled"); break; case Lobby::DropMode::CLIENT: send_text_message(l, "Item drops changed\nto client mode"); break; case Lobby::DropMode::SERVER_SHARED: send_text_message(l, "Item drops changed\nto server shared\nmode"); break; case Lobby::DropMode::SERVER_PRIVATE: send_text_message(l, "Item drops changed\nto server private\nmode"); break; case Lobby::DropMode::SERVER_DUPLICATE: send_text_message(l, "Item drops changed\nto server duplicate\nmode"); break; } } }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); a.check_cheats_allowed(s->cheat_flags.proxy_override_drops); using DropMode = ProxyServer::LinkedSession::DropMode; if (a.text.empty()) { switch (a.ses->drop_mode) { case DropMode::DISABLED: send_text_message(a.ses->client_channel, "Drop mode: disabled"); break; case DropMode::PASSTHROUGH: send_text_message(a.ses->client_channel, "Drop mode: default"); break; case DropMode::INTERCEPT: send_text_message(a.ses->client_channel, "Drop mode: proxy"); break; } } else { DropMode new_mode; if ((a.text == "none") || (a.text == "disabled")) { new_mode = DropMode::DISABLED; } else if ((a.text == "default") || (a.text == "passthrough")) { new_mode = DropMode::PASSTHROUGH; } else if ((a.text == "proxy") || (a.text == "intercept")) { new_mode = DropMode::INTERCEPT; } else { throw precondition_failed("Invalid drop mode"); } a.ses->set_drop_mode(new_mode); switch (a.ses->drop_mode) { case DropMode::DISABLED: send_text_message(a.ses->client_channel, "Item drops disabled"); break; case DropMode::PASSTHROUGH: send_text_message(a.ses->client_channel, "Item drops changed\nto default mode"); break; case DropMode::INTERCEPT: send_text_message(a.ses->client_channel, "Item drops changed\nto proxy mode"); break; } } }); ChatCommandDefinition cc_edit( {"$edit"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(false); if (!is_v1_or_v2(a.c->version()) && (a.c->version() != Version::BB_V4)) { throw precondition_failed("$C6This command cannot\nbe used for your\nversion of PSO."); } bool cheats_allowed = (!a.check_permissions || (s->cheat_mode_behavior != ServerState::BehaviorSwitch::OFF) || a.c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE)); string encoded_args = phosg::tolower(a.text); vector tokens = phosg::split(encoded_args, ' '); using MatType = PSOBBCharacterFile::MaterialType; try { auto p = a.c->character(); if (tokens.at(0) == "atp" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.atp = stoul(tokens.at(1)); } else if (tokens.at(0) == "mst" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.mst = stoul(tokens.at(1)); } else if (tokens.at(0) == "evp" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.evp = stoul(tokens.at(1)); } else if (tokens.at(0) == "hp" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.hp = stoul(tokens.at(1)); } else if (tokens.at(0) == "dfp" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.dfp = stoul(tokens.at(1)); } else if (tokens.at(0) == "ata" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.ata = stoul(tokens.at(1)); } else if (tokens.at(0) == "lck" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.char_stats.lck = stoul(tokens.at(1)); } else if (tokens.at(0) == "meseta" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.meseta = stoul(tokens.at(1)); } else if (tokens.at(0) == "exp" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.experience = stoul(tokens.at(1)); } else if (tokens.at(0) == "level" && (cheats_allowed || !s->cheat_flags.edit_stats)) { p->disp.stats.level = stoul(tokens.at(1)) - 1; p->recompute_stats(s->level_table(a.c->version())); } else if (((tokens.at(0) == "material") || (tokens.at(0) == "mat")) && !is_v1_or_v2(a.c->version()) && (cheats_allowed || !s->cheat_flags.reset_materials)) { if (tokens.at(1) == "reset") { const auto& which = tokens.at(2); if (which == "power") { p->set_material_usage(MatType::POWER, 0); } else if (which == "mind") { p->set_material_usage(MatType::MIND, 0); } else if (which == "evade") { p->set_material_usage(MatType::EVADE, 0); } else if (which == "def") { p->set_material_usage(MatType::DEF, 0); } else if (which == "luck") { p->set_material_usage(MatType::LUCK, 0); } else if (which == "hp") { p->set_material_usage(MatType::HP, 0); } else if (which == "tp") { p->set_material_usage(MatType::TP, 0); } else if (which == "all") { p->set_material_usage(MatType::POWER, 0); p->set_material_usage(MatType::MIND, 0); p->set_material_usage(MatType::EVADE, 0); p->set_material_usage(MatType::DEF, 0); p->set_material_usage(MatType::LUCK, 0); } else if (which == "every") { p->set_material_usage(MatType::POWER, 0); p->set_material_usage(MatType::MIND, 0); p->set_material_usage(MatType::EVADE, 0); p->set_material_usage(MatType::DEF, 0); p->set_material_usage(MatType::LUCK, 0); p->set_material_usage(MatType::HP, 0); p->set_material_usage(MatType::TP, 0); } else { throw precondition_failed("$C6Invalid subcommand"); } } else { throw precondition_failed("$C6Invalid subcommand"); } p->recompute_stats(s->level_table(a.c->version())); } else if (tokens.at(0) == "namecolor") { uint32_t new_color; sscanf(tokens.at(1).c_str(), "%8X", &new_color); p->disp.visual.name_color = new_color; } else if (tokens.at(0) == "language" || tokens.at(0) == "lang") { if (tokens.at(1).size() != 1) { throw runtime_error("invalid language"); } uint8_t new_language = language_code_for_char(tokens.at(1).at(0)); a.c->channel.language = new_language; p->inventory.language = new_language; p->guild_card.language = new_language; auto sys = a.c->system_file(false); if (sys) { sys->language = new_language; } } else if (tokens.at(0) == "secid") { if (!cheats_allowed && (p->disp.stats.level > 0) && s->cheat_flags.edit_section_id) { throw precondition_failed("$C6You cannot change\nyour Section ID\nafter level 1"); } uint8_t secid = section_id_for_name(tokens.at(1)); if (secid == 0xFF) { throw precondition_failed("$C6No such section ID"); } else { p->disp.visual.section_id = secid; } } else if (tokens.at(0) == "name") { vector orig_tokens = phosg::split(a.text, ' '); p->disp.name.encode(orig_tokens.at(1), p->inventory.language); } else if (tokens.at(0) == "npc") { if (tokens.at(1) == "none") { p->disp.visual.extra_model = 0; p->disp.visual.validation_flags &= 0xFD; // Restore saved fields, if any if (p->disp.visual.unused[0] == 0x8D) { p->disp.visual.char_class = p->disp.visual.unused[1]; p->disp.visual.head = p->disp.visual.unused[2]; p->disp.visual.hair = p->disp.visual.unused[3]; p->disp.visual.unused.clear(0); } } else { uint8_t npc = npc_for_name(tokens.at(1), a.c->version()); if (npc == 0xFF) { throw precondition_failed("$C6No such NPC"); } // Some NPCs can crash the client if the character's class is // incorrect. To handle this, we save the affected fields in the unused // bytes after extra_model. int8_t replacement_class = -1; switch (npc) { case 1: // Rico (replace with HUnewearl) case 6: // Elly (replace with HUnewearl) replacement_class = 0x01; break; case 0: // Ninja (replace with HUmar) case 2: // Sonic (replace with HUmar) case 5: // Flowen (replace with HUmar) replacement_class = 0x00; break; } if (replacement_class >= 0) { if (p->disp.visual.unused[0] != 0x8D) { p->disp.visual.unused[0] = 0x8D; p->disp.visual.unused[1] = p->disp.visual.char_class; p->disp.visual.unused[2] = p->disp.visual.head; p->disp.visual.unused[3] = p->disp.visual.hair; } p->disp.visual.char_class = replacement_class; p->disp.visual.head = 0x00; p->disp.visual.hair = 0x00; } p->disp.visual.extra_model = npc; p->disp.visual.validation_flags |= 0x02; } } else if (tokens.at(0) == "tech" && (cheats_allowed || !s->cheat_flags.edit_stats)) { uint8_t level = stoul(tokens.at(2)) - 1; if (tokens.at(1) == "all") { for (size_t x = 0; x < 0x14; x++) { p->set_technique_level(x, level); } } else { uint8_t tech_id = technique_for_name(tokens.at(1)); if (tech_id == 0xFF) { throw precondition_failed("$C6No such technique"); } try { p->set_technique_level(tech_id, level); } catch (const out_of_range&) { throw precondition_failed("$C6Invalid technique"); } } } else { throw precondition_failed("$C6Unknown field"); } } catch (const out_of_range&) { throw precondition_failed("$C6Not enough arguments"); } // Reload the client in the lobby send_player_leave_notification(l, a.c->lobby_client_id); if (a.c->version() == Version::BB_V4) { send_complete_player_bb(a.c); } a.c->v1_v2_last_reported_disp.reset(); s->send_lobby_join_notifications(l, a.c); }, unavailable_on_proxy_server); ChatCommandDefinition cc_event( {"$event"}, +[](const ServerArgs& a) { auto l = a.c->require_lobby(); a.check_is_game(false); a.check_account_flag(Account::Flag::CHANGE_EVENT); uint8_t new_event = event_for_name(a.text); if (new_event == 0xFF) { throw precondition_failed("$C6No such lobby event"); } l->event = new_event; send_change_event(l, l->event); }, +[](const ProxyArgs& a) { if (a.text.empty()) { a.ses->config.override_lobby_event = 0xFF; } else { uint8_t new_event = event_for_name(a.text); if (new_event == 0xFF) { throw precondition_failed("$C6No such lobby event"); } else { a.ses->config.override_lobby_event = new_event; if (!is_v1_or_v2(a.ses->version())) { a.ses->client_channel.send(0xDA, a.ses->config.override_lobby_event); } } } }); ChatCommandDefinition cc_exit( {"$exit"}, +[](const ServerArgs& a) { auto l = a.c->require_lobby(); if (l->is_game()) { if (l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) || l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) { G_UnusedHeader cmd = {0x73, 0x01, 0x0000}; a.c->channel.send(0x60, 0x00, cmd); a.c->floor = 0; } else if (is_ep3(a.c->version())) { a.c->channel.send(0xED, 0x00); } else { throw precondition_failed("$C6You must return to\nthe lobby first"); } } else { send_self_leave_notification(a.c); if (!a.c->config.check_flag(Client::Flag::NO_D6)) { send_message_box(a.c, ""); } send_client_to_login_server(a.c); } }, +[](const ProxyArgs& a) { if (a.ses->is_in_game) { if (is_ep3(a.ses->version())) { a.ses->client_channel.send(0xED, 0x00); } else if (a.ses->is_in_quest) { G_UnusedHeader cmd = {0x73, 0x01, 0x0000}; a.ses->client_channel.send(0x60, 0x00, cmd); } else { throw precondition_failed("$C6You must return to\nthe lobby first"); } } else { a.ses->disconnect_action = ProxyServer::LinkedSession::DisconnectAction::CLOSE_IMMEDIATELY; a.ses->send_to_game_server(); } }); ChatCommandDefinition cc_gc( {"$gc"}, +[](const ServerArgs& a) { send_guild_card(a.c, a.c); }, +[](const ProxyArgs& a) { bool any_card_sent = false; for (const auto& p : a.ses->lobby_players) { if (!p.name.empty() && a.text == p.name) { send_guild_card(a.ses->client_channel, p.guild_card_number, p.guild_card_number, p.name, "", "", p.language, p.section_id, p.char_class); any_card_sent = true; } } if (!any_card_sent) { size_t index = stoull(a.text, nullptr, 0); const auto& p = a.ses->lobby_players.at(index); if (!p.name.empty()) { send_guild_card(a.ses->client_channel, p.guild_card_number, p.guild_card_number, p.name, "", "", p.language, p.section_id, p.char_class); } } }); ChatCommandDefinition cc_infhp( {"$infhp"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); if (a.c->config.check_flag(Client::Flag::INFINITE_HP_ENABLED)) { a.c->config.clear_flag(Client::Flag::INFINITE_HP_ENABLED); send_text_message(a.c, "$C6Infinite HP disabled"); } else { a.check_cheats_enabled(s->cheat_flags.infinite_hp_tp); a.c->config.set_flag(Client::Flag::INFINITE_HP_ENABLED); send_text_message(a.c, "$C6Infinite HP enabled"); send_remove_negative_conditions(a.c); } }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); if (a.ses->config.check_flag(Client::Flag::INFINITE_HP_ENABLED)) { a.ses->config.clear_flag(Client::Flag::INFINITE_HP_ENABLED); send_text_message(a.ses->client_channel, "$C6Infinite HP disabled"); } else { a.check_cheats_allowed(s->cheat_flags.infinite_hp_tp); a.ses->config.set_flag(Client::Flag::INFINITE_HP_ENABLED); send_text_message(a.ses->client_channel, "$C6Infinite HP enabled"); send_remove_negative_conditions(a.ses->client_channel, a.ses->lobby_client_id); send_remove_negative_conditions(a.ses->server_channel, a.ses->lobby_client_id); } }); ChatCommandDefinition cc_inftime( {"$inftime"}, +[](const ServerArgs& a) { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); a.check_is_leader(); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { throw precondition_failed("$C6Episode 3 server\nis not initialized"); } if (l->ep3_server->setup_phase != Episode3::SetupPhase::REGISTRATION) { throw precondition_failed("$C6Battle is already\nin progress"); } l->ep3_server->options.behavior_flags ^= Episode3::BehaviorFlag::DISABLE_TIME_LIMITS; bool infinite_time_enabled = (l->ep3_server->options.behavior_flags & Episode3::BehaviorFlag::DISABLE_TIME_LIMITS); send_text_message(l, infinite_time_enabled ? "$C6Infinite time enabled" : "$C6Infinite time disabled"); }, unavailable_on_proxy_server); ChatCommandDefinition cc_inftp( {"$inftp"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); if (a.c->config.check_flag(Client::Flag::INFINITE_TP_ENABLED)) { a.c->config.clear_flag(Client::Flag::INFINITE_TP_ENABLED); send_text_message(a.c, "$C6Infinite TP disabled"); } else { a.check_cheats_enabled(s->cheat_flags.infinite_hp_tp); a.c->config.set_flag(Client::Flag::INFINITE_TP_ENABLED); send_text_message(a.c, "$C6Infinite TP enabled"); } }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); if (a.ses->config.check_flag(Client::Flag::INFINITE_TP_ENABLED)) { a.ses->config.clear_flag(Client::Flag::INFINITE_TP_ENABLED); send_text_message(a.ses->client_channel, "$C6Infinite TP disabled"); } else { a.check_cheats_allowed(s->cheat_flags.infinite_hp_tp); a.ses->config.set_flag(Client::Flag::INFINITE_TP_ENABLED); send_text_message(a.ses->client_channel, "$C6Infinite TP enabled"); } }); ChatCommandDefinition cc_item( {"$item", "$i"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.check_cheats_enabled(s->cheat_flags.create_items); ItemData item = s->parse_item_description(a.c->version(), a.text); item.id = l->generate_item_id(a.c->lobby_client_id); if ((l->drop_mode == Lobby::DropMode::SERVER_PRIVATE) || (l->drop_mode == Lobby::DropMode::SERVER_DUPLICATE)) { l->add_item(a.c->floor, item, a.c->pos, nullptr, nullptr, (1 << a.c->lobby_client_id)); send_drop_stacked_item_to_channel(s, a.c->channel, item, a.c->floor, a.c->pos); } else { l->add_item(a.c->floor, item, a.c->pos, nullptr, nullptr, 0x00F); send_drop_stacked_item_to_lobby(l, item, a.c->floor, a.c->pos); } string name = s->describe_item(a.c->version(), item, true); send_text_message(a.c, "$C7Item created:\n" + name); }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); a.check_cheats_allowed(s->cheat_flags.create_items); if (a.ses->version() == Version::BB_V4) { throw precondition_failed("$C6This command cannot\nbe used on the proxy\nserver in BB games"); } if (!a.ses->is_in_game) { throw precondition_failed("$C6You must be in\na game to use this\ncommand"); } if (a.ses->lobby_client_id != a.ses->leader_client_id) { throw precondition_failed("$C6You must be the\nleader to use this\ncommand"); } bool set_drop = (!a.text.empty() && (a.text[0] == '!')); ItemData item = s->parse_item_description(a.ses->version(), (set_drop ? a.text.substr(1) : a.text)); item.id = phosg::random_object() | 0x80000000; if (set_drop) { a.ses->next_drop_item = item; string name = s->describe_item(a.ses->version(), item, true); send_text_message(a.ses->client_channel, "$C7Next drop:\n" + name); } else { send_drop_stacked_item_to_channel(s, a.ses->client_channel, item, a.ses->floor, a.ses->pos); send_drop_stacked_item_to_channel(s, a.ses->server_channel, item, a.ses->floor, a.ses->pos); string name = s->describe_item(a.ses->version(), item, true); send_text_message(a.ses->client_channel, "$C7Item created:\n" + name); } }); static void command_item_notifs(Channel& ch, Client::Config& config, const std::string& text) { if (text == "every" || text == "everything") { config.set_drop_notification_mode(Client::ItemDropNotificationMode::ALL_ITEMS_INCLUDING_MESETA); send_text_message_printf(ch, "$C6Notifications enabled\nfor all items and\nMeseta"); } else if (text == "all" || text == "on") { config.set_drop_notification_mode(Client::ItemDropNotificationMode::ALL_ITEMS); send_text_message_printf(ch, "$C6Notifications enabled\nfor all items"); } else if (text == "rare" || text == "rares") { config.set_drop_notification_mode(Client::ItemDropNotificationMode::RARES_ONLY); send_text_message_printf(ch, "$C6Notifications enabled\nfor rare items only"); } else if (text == "none" || text == "off") { config.set_drop_notification_mode(Client::ItemDropNotificationMode::NOTHING); send_text_message_printf(ch, "$C6Notifications disabled\nfor all items"); } else { throw precondition_failed("$C6You must specify\n$C6off$C7, $C6rare$C7, $C6on$C7, or\n$C6everything$C7"); } } ChatCommandDefinition cc_itemnotifs( {"$itemnotifs"}, +[](const ServerArgs& a) { command_item_notifs(a.c->channel, a.c->config, a.text); }, +[](const ProxyArgs& a) { command_item_notifs(a.ses->client_channel, a.ses->config, a.text); }); ChatCommandDefinition cc_kick( {"$kick"}, +[](const ServerArgs& a) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_account_flag(Account::Flag::KICK_USER); auto target = s->find_client(&a.text); if (!target->login) { // This should be impossible, but I'll bet it's not actually throw precondition_failed("$C6Client not logged in"); } if (target->login->account->check_flag(Account::Flag::KICK_USER)) { throw precondition_failed("$C6You do not have\nsufficient privileges."); } if (a.c == target) { // This shouldn't be possible because you need KICK_USER to get here, // but the target can't have KICK_USER if we get here, so if a.c and // target are the same, one of the preceding conditions must be false. throw logic_error("client attempts to kick themself off"); } send_message_box(target, "$C6You have been kicked off the server."); string target_name = name_for_client(target); s->game_server->disconnect_client(target); send_text_message_printf(a.c, "$C6%s kicked off", target_name.c_str()); }, unavailable_on_proxy_server); ChatCommandDefinition cc_killcount( {"$killcount"}, +[](const ServerArgs& a) { auto p = a.c->character(); size_t item_index; try { item_index = p->inventory.find_equipped_item(EquipSlot::WEAPON); } catch (const out_of_range&) { throw precondition_failed("No weapon equipped"); } const auto& item = p->inventory.items.at(item_index); if (!item.data.has_kill_count()) { throw precondition_failed("Weapon does not\nhave a kill count"); } // Kill counts are only accurate on the server side at all times on BB. On // other versions, we update the server's view of the client's inventory // during games, but we can't track kills because the client doesn't inform // the server whether it counted a kill for any individual enemy. So, on // non-BB versions, the kill count is accurate at all times in the lobby // (since kills can't occur there), or at the beginning of a game. if ((a.c->version() == Version::BB_V4) || !a.c->require_lobby()->is_game()) { send_text_message_printf(a.c, "%hu kills", item.data.get_kill_count()); } else { send_text_message_printf(a.c, "%hu kills as of\ngame join", item.data.get_kill_count()); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_lobby_info( {"$li"}, +[](const ServerArgs& a) -> void { vector lines; auto l = a.c->lobby.lock(); if (!l) { lines.emplace_back("$C4No lobby info"); } else { if (l->is_game()) { if (!l->is_ep3()) { if (l->max_level == 0xFFFFFFFF) { lines.emplace_back(phosg::string_printf("$C6%08X$C7 L$C6%d+$C7", l->lobby_id, l->min_level + 1)); } else { lines.emplace_back(phosg::string_printf("$C6%08X$C7 L$C6%d-%d$C7", l->lobby_id, l->min_level + 1, l->max_level + 1)); } lines.emplace_back(phosg::string_printf("$C7Section ID: $C6%s$C7", name_for_section_id(l->effective_section_id()))); switch (l->drop_mode) { case Lobby::DropMode::DISABLED: lines.emplace_back("Drops disabled"); break; case Lobby::DropMode::CLIENT: lines.emplace_back("Client item table"); break; case Lobby::DropMode::SERVER_SHARED: lines.emplace_back("Server item table"); break; case Lobby::DropMode::SERVER_PRIVATE: lines.emplace_back("Server indiv items"); break; case Lobby::DropMode::SERVER_DUPLICATE: lines.emplace_back("Server dup items"); break; default: lines.emplace_back("$C4Unknown drop mode$C7"); } if (l->check_flag(Lobby::Flag::CHEATS_ENABLED)) { lines.emplace_back("Cheats enabled"); } } else { lines.emplace_back(phosg::string_printf("$C7State seed: $C6%08X$C7", l->random_seed)); } } else { lines.emplace_back(phosg::string_printf("$C7Lobby ID: $C6%08X$C7", l->lobby_id)); } string slots_str = "Slots: "; for (size_t z = 0; z < l->clients.size(); z++) { if (!l->clients[z]) { slots_str += phosg::string_printf("$C0%zX$C7", z); } else { bool is_self = (l->clients[z] == a.c); bool is_leader = (z == l->leader_id); if (is_self && is_leader) { slots_str += phosg::string_printf("$C6%zX$C7", z); } else if (is_self) { slots_str += phosg::string_printf("$C2%zX$C7", z); } else if (is_leader) { slots_str += phosg::string_printf("$C4%zX$C7", z); } else { slots_str += phosg::string_printf("%zX", z); } } } lines.emplace_back(std::move(slots_str)); } send_text_message(a.c, phosg::join(lines, "\n")); }, +[](const ProxyArgs& a) -> void { string msg; // On non-masked-GC sessions (BB), there is no remote Guild Card number, so we // don't show it. (The user can see it in the pause menu, unlike in masked-GC // sessions like GC.) if (a.ses->remote_guild_card_number >= 0) { msg = phosg::string_printf("$C7GC: $C6%" PRId64 "$C7\n", a.ses->remote_guild_card_number); } msg += "Slots: "; for (size_t z = 0; z < a.ses->lobby_players.size(); z++) { bool is_self = (z == a.ses->lobby_client_id); bool is_leader = (z == a.ses->leader_client_id); if (a.ses->lobby_players[z].guild_card_number == 0) { msg += phosg::string_printf("$C0%zX$C7", z); } else if (is_self && is_leader) { msg += phosg::string_printf("$C6%zX$C7", z); } else if (is_self) { msg += phosg::string_printf("$C2%zX$C7", z); } else if (is_leader) { msg += phosg::string_printf("$C4%zX$C7", z); } else { msg += phosg::string_printf("%zX", z); } } vector cheats_tokens; if (a.ses->config.check_flag(Client::Flag::INFINITE_HP_ENABLED)) { cheats_tokens.emplace_back("HP"); } if (a.ses->config.check_flag(Client::Flag::INFINITE_TP_ENABLED)) { cheats_tokens.emplace_back("TP"); } if (!cheats_tokens.empty()) { msg += "\n$C7Cheats: $C6"; msg += phosg::join(cheats_tokens, ","); } vector behaviors_tokens; if (a.ses->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED)) { behaviors_tokens.emplace_back("SWA"); } if (a.ses->config.check_flag(Client::Flag::PROXY_SAVE_FILES)) { behaviors_tokens.emplace_back("SF"); } if (a.ses->config.check_flag(Client::Flag::PROXY_SUPPRESS_REMOTE_LOGIN)) { behaviors_tokens.emplace_back("SL"); } if (a.ses->config.check_flag(Client::Flag::PROXY_BLOCK_FUNCTION_CALLS)) { behaviors_tokens.emplace_back("BF"); } if (!behaviors_tokens.empty()) { msg += "\n$C7Flags: $C6"; msg += phosg::join(behaviors_tokens, ","); } if (a.ses->config.override_section_id != 0xFF) { msg += "\n$C7SecID*: $C6"; msg += name_for_section_id(a.ses->config.override_section_id); } send_text_message(a.ses->client_channel, msg); }); ChatCommandDefinition cc_ln( {"$ln"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(false); uint8_t new_type; if (a.text.empty()) { new_type = 0x80; } else { new_type = lobby_type_for_name(a.text); if (new_type == 0x80) { throw precondition_failed("$C6No such lobby type"); } } a.c->config.override_lobby_number = new_type; send_join_lobby(a.c, l); }, +[](const ProxyArgs& a) { uint8_t new_type; if (a.text.empty()) { new_type = 0x80; } else { new_type = lobby_type_for_name(a.text); if (new_type == 0x80) { throw precondition_failed("$C6No such lobby type"); } } a.ses->config.override_lobby_number = new_type; }); ChatCommandDefinition cc_loadchar( {"$loadchar"}, +[](const ServerArgs& a) -> void { if (a.check_permissions && a.c->login->account->check_flag(Account::Flag::IS_SHARED_ACCOUNT)) { throw precondition_failed("$C7This command cannot\nbe used on a shared\naccount"); } auto l = a.c->require_lobby(); a.check_is_game(false); size_t index = stoull(a.text, nullptr, 0) - 1; if (index > 15) { throw precondition_failed("$C6Player index must\nbe in range 1-16"); } shared_ptr ep3_char; if (is_ep3(a.c->version())) { ep3_char = a.c->load_ep3_backup_character(a.c->login->account->account_id, index); } else { a.c->load_backup_character(a.c->login->account->account_id, index); } if (a.c->version() == Version::BB_V4) { // On BB, it suffices to simply send the character file again auto s = a.c->require_server_state(); send_complete_player_bb(a.c); send_player_leave_notification(l, a.c->lobby_client_id); s->send_lobby_join_notifications(l, a.c); } else if ((a.c->version() == Version::DC_V2) || (a.c->version() == Version::GC_NTE) || (a.c->version() == Version::GC_V3) || (a.c->version() == Version::GC_EP3_NTE) || (a.c->version() == Version::GC_EP3) || (a.c->version() == Version::XB_V3)) { // TODO: Support extended player info on other versions auto s = a.c->require_server_state(); if (!a.c->config.check_flag(Client::Flag::HAS_SEND_FUNCTION_CALL) || a.c->config.check_flag(Client::Flag::SEND_FUNCTION_CALL_CHECKSUM_ONLY)) { throw precondition_failed_printf("Can\'t load character\ndata on this game\nversion"); } auto send_set_extended_player_info = [](shared_ptr c, const CharT& char_file) -> void { prepare_client_for_patches(c, [wc = weak_ptr(c), char_file]() { auto c = wc.lock(); if (!c) { return; } try { auto s = c->require_server_state(); auto fn = s->function_code_index->get_patch("SetExtendedPlayerInfo", c->config.specific_version); send_function_call(c, fn, {}, &char_file, sizeof(CharT)); c->function_call_response_queue.emplace_back([wc = weak_ptr(c)](uint32_t, uint32_t) -> void { auto c = wc.lock(); if (!c) { return; } auto l = c->lobby.lock(); if (l) { auto s = c->require_server_state(); send_player_leave_notification(l, c->lobby_client_id); s->send_lobby_join_notifications(l, c); } }); } catch (const exception& e) { c->log.warning("Failed to set extended player info: %s", e.what()); throw precondition_failed_printf("Failed to set\nplayer info:\n%s", e.what()); } }); }; if (a.c->version() == Version::DC_V2) { PSODCV2CharacterFile::Character dc_char = *a.c->character(); send_set_extended_player_info(a.c, dc_char); } else if (a.c->version() == Version::GC_NTE) { PSOGCNTECharacterFileCharacter gc_char = *a.c->character(); send_set_extended_player_info(a.c, gc_char); } else if (a.c->version() == Version::GC_V3) { PSOGCCharacterFile::Character gc_char = *a.c->character(); send_set_extended_player_info(a.c, gc_char); } else if (a.c->version() == Version::GC_EP3_NTE) { PSOGCEp3NTECharacter nte_char = *ep3_char; send_set_extended_player_info(a.c, nte_char); } else if (a.c->version() == Version::GC_EP3) { send_set_extended_player_info(a.c, *ep3_char); } else if (a.c->version() == Version::XB_V3) { if (!a.c->login || !a.c->login->xb_license) { throw runtime_error("XB client is not logged in"); } PSOXBCharacterFileCharacter xb_char = *a.c->character(); xb_char.guild_card.xb_user_id_high = (a.c->login->xb_license->user_id >> 32) & 0xFFFFFFFF; xb_char.guild_card.xb_user_id_low = a.c->login->xb_license->user_id & 0xFFFFFFFF; send_set_extended_player_info(a.c, xb_char); } else { throw logic_error("unimplemented extended player info version"); } } else { // On v1 and v2, the client will assign its character data from the lobby // join command, so it suffices to just resend the join notification. auto s = a.c->require_server_state(); send_player_leave_notification(l, a.c->lobby_client_id); s->send_lobby_join_notifications(l, a.c); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_matcount( {"$matcount"}, +[](const ServerArgs& a) -> void { auto p = a.c->character(); if (is_v1_or_v2(a.c->version())) { send_text_message_printf(a.c, "%hhu HP, %hhu TP", p->get_material_usage(PSOBBCharacterFile::MaterialType::HP), p->get_material_usage(PSOBBCharacterFile::MaterialType::TP)); } else { send_text_message_printf(a.c, "%hhu HP, %hhu TP, %hhu POW\n%hhu MIND, %hhu EVADE\n%hhu DEF, %hhu LUCK", p->get_material_usage(PSOBBCharacterFile::MaterialType::HP), p->get_material_usage(PSOBBCharacterFile::MaterialType::TP), p->get_material_usage(PSOBBCharacterFile::MaterialType::POWER), p->get_material_usage(PSOBBCharacterFile::MaterialType::MIND), p->get_material_usage(PSOBBCharacterFile::MaterialType::EVADE), p->get_material_usage(PSOBBCharacterFile::MaterialType::DEF), p->get_material_usage(PSOBBCharacterFile::MaterialType::LUCK)); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_maxlevel( {"$maxlevel"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_leader(); l->max_level = stoull(a.text) - 1; if (l->max_level >= 200) { l->max_level = 0xFFFFFFFF; } if (l->max_level == 0xFFFFFFFF) { send_text_message(l, "$C6Maximum level set\nto unlimited"); } else { send_text_message_printf(l, "$C6Maximum level set\nto %" PRIu32, l->max_level + 1); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_minlevel( {"$minlevel"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_leader(); size_t new_min_level = stoull(a.text) - 1; auto s = a.c->require_server_state(); bool cheats_allowed = (l->check_flag(Lobby::Flag::CHEATS_ENABLED) || a.c->login->account->check_flag(Account::Flag::CHEAT_ANYWHERE)); if (!cheats_allowed && s->cheat_flags.insufficient_minimum_level) { size_t default_min_level = s->default_min_level_for_game(a.c->version(), l->episode, l->difficulty); if (new_min_level < default_min_level) { throw precondition_failed_printf("$C6Cannot set minimum\nlevel below %zu", default_min_level + 1); } } l->min_level = new_min_level; send_text_message_printf(l, "$C6Minimum level set\nto %" PRIu32, l->min_level + 1); }, unavailable_on_proxy_server); ChatCommandDefinition cc_next( {"$next"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.check_cheats_enabled(s->cheat_flags.warp); size_t limit = floor_limit_for_episode(l->episode); if (limit == 0) { return; } send_warp(a.c, (a.c->floor + 1) % limit, true); }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); a.check_cheats_allowed(s->cheat_flags.warp); if (!a.ses->is_in_game) { throw precondition_failed("$C6You must be in a\ngame to use this\ncommand"); } size_t limit = floor_limit_for_episode(a.ses->lobby_episode); if (limit == 0) { return; } send_warp(a.ses->client_channel, a.ses->lobby_client_id, (a.ses->floor + 1) % limit, true); }); ChatCommandDefinition cc_password( {"$password"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_leader(); if (a.text.empty()) { l->password.clear(); send_text_message(l, "$C6Game unlocked"); } else { l->password = a.text; string escaped = remove_color(l->password); send_text_message_printf(l, "$C6Game password:\n%s", escaped.c_str()); } }, unavailable_on_proxy_server); struct PatchCommandArgs { string patch_name; unordered_map label_writes; PatchCommandArgs(const string& args) { auto tokens = phosg::split(args, ' '); if (tokens.empty()) { throw runtime_error("not enough arguments"); } this->patch_name = std::move(tokens[0]); for (size_t z = 0; z < tokens.size() - 1; z++) { this->label_writes.emplace(phosg::string_printf("arg%zu", z), stoul(tokens[z + 1], nullptr, 0)); } } }; ChatCommandDefinition cc_patch( {"$patch"}, +[](const ServerArgs& a) -> void { PatchCommandArgs pca(a.text); prepare_client_for_patches(a.c, [wc = weak_ptr(a.c), pca]() { auto c = wc.lock(); if (!c) { return; } try { auto s = c->require_server_state(); // Note: We can't look this up outside of the closure because // c->specific_version can change during prepare_client_for_patches auto fn = s->function_code_index->get_patch(pca.patch_name, c->config.specific_version); send_function_call(c, fn, pca.label_writes); c->function_call_response_queue.emplace_back(empty_function_call_response_handler); } catch (const out_of_range&) { throw precondition_failed("Invalid patch name"); } }); }, +[](const ProxyArgs& a) { PatchCommandArgs pca(a.text); auto send_call = [ses = a.ses, pca](uint32_t specific_version, uint32_t) { try { if (ses->config.specific_version != specific_version) { ses->config.specific_version = specific_version; ses->log.info("Version detected as %08" PRIX32, ses->config.specific_version); } auto s = ses->require_server_state(); auto fn = s->function_code_index->get_patch(pca.patch_name, ses->config.specific_version); send_function_call(ses->client_channel, ses->config, fn, pca.label_writes); // Don't forward the patch response to the server ses->function_call_return_handler_queue.emplace_back(empty_function_call_response_handler); } catch (const out_of_range&) { throw precondition_failed("Invalid patch name"); } }; auto send_version_detect_or_send_call = [ses = a.ses, send_call]() { bool is_gc = ::is_gc(ses->version()); bool is_xb = (ses->version() == Version::XB_V3); if ((is_gc || is_xb) && specific_version_is_indeterminate(ses->config.specific_version)) { auto s = ses->require_server_state(); send_function_call( ses->client_channel, ses->config, s->function_code_index->name_to_function.at(is_xb ? "VersionDetectXB" : "VersionDetectGC")); ses->function_call_return_handler_queue.emplace_back(send_call); } else { send_call(ses->config.specific_version, 0); } }; // This mirrors the implementation in prepare_client_for_patches if (!a.ses->config.check_flag(Client::Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH)) { auto s = a.ses->require_server_state(); send_function_call( a.ses->client_channel, a.ses->config, s->function_code_index->name_to_function.at("CacheClearFix-Phase1"), {}, "", 0, 0, 0x7F2734EC); a.ses->function_call_return_handler_queue.emplace_back([s, ses = a.ses, send_version_detect_or_send_call](uint32_t, uint32_t) -> void { send_function_call( ses->client_channel, ses->config, s->function_code_index->name_to_function.at("CacheClearFix-Phase2")); ses->function_call_return_handler_queue.emplace_back([ses, send_version_detect_or_send_call](uint32_t, uint32_t) -> void { ses->config.set_flag(Client::Flag::SEND_FUNCTION_CALL_NO_CACHE_PATCH); send_version_detect_or_send_call(); }); }); } else { send_version_detect_or_send_call(); } }); ChatCommandDefinition cc_persist( {"$persist"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); if (l->check_flag(Lobby::Flag::DEFAULT)) { throw precondition_failed("$C6Default lobbies\ncannot be marked\ntemporary"); } else if (!l->is_game()) { throw precondition_failed("$C6Private lobbies\ncannot be marked\npersistent"); } else if (l->check_flag(Lobby::Flag::QUEST_IN_PROGRESS) || l->check_flag(Lobby::Flag::JOINABLE_QUEST_IN_PROGRESS)) { throw precondition_failed("$C6Games cannot be\npersistent if a\nquest has already\nbegun"); } else if (l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM)) { throw precondition_failed("$C6Spectator teams\ncannot be marked\npersistent"); } else { l->toggle_flag(Lobby::Flag::PERSISTENT); send_text_message_printf(l, "Lobby persistence\n%s", l->check_flag(Lobby::Flag::PERSISTENT) ? "enabled" : "disabled"); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_ping( {"$ping"}, +[](const ServerArgs& a) -> void { a.c->ping_start_time = phosg::now(); send_command(a.c, 0x1D, 0x00); }, +[](const ProxyArgs& a) { a.ses->client_ping_start_time = phosg::now(); a.ses->server_ping_start_time = a.ses->client_ping_start_time; C_GuildCardSearch_40 cmd = {0x00010000, a.ses->remote_guild_card_number, a.ses->remote_guild_card_number}; a.ses->client_channel.send(0x1D, 0x00); a.ses->server_channel.send(0x40, 0x00, &cmd, sizeof(cmd)); }); static string file_path_for_recording(const std::string& args, uint32_t account_id) { for (char ch : args) { if (ch <= 0x20 || ch > 0x7E || ch == '/') { throw runtime_error("invalid recording name"); } } return phosg::string_printf("system/ep3/battle-records/%010" PRIu32 "_%s.mzrd", account_id, args.c_str()); } ChatCommandDefinition cc_playrec( {"$playrec"}, +[](const ServerArgs& a) -> void { if (!is_ep3(a.c->version())) { throw precondition_failed("$C4This command can\nonly be used on\nEpisode 3"); } auto l = a.c->require_lobby(); if (l->is_game() && l->battle_player) { l->battle_player->start(); } else if (!l->is_game()) { string file_path = file_path_for_recording(a.text, a.c->login->account->account_id); auto s = a.c->require_server_state(); string filename = a.text; bool start_battle_player_immediately = (filename[0] == '!'); if (start_battle_player_immediately) { filename = filename.substr(1); } string data; try { data = phosg::load_file(file_path); } catch (const phosg::cannot_open_file&) { throw precondition_failed("$C4The recording does\nnot exist"); } auto record = make_shared(data); auto battle_player = make_shared(record, s->game_server->get_base()); auto game = create_game_generic( s, a.c, a.text, "", Episode::EP3, GameMode::NORMAL, 0, false, nullptr, battle_player); if (game) { if (start_battle_player_immediately) { game->set_flag(Lobby::Flag::START_BATTLE_PLAYER_IMMEDIATELY); } s->change_client_lobby(a.c, game); a.c->config.set_flag(Client::Flag::LOADING); a.c->log.info("LOADING flag set"); } } else { throw precondition_failed("$C4This command cannot\nbe used in a game"); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_qcall( {"$qcall"}, +[](const ServerArgs& a) -> void { a.check_debug_enabled(); auto l = a.c->require_lobby(); if (l->is_game() && l->quest) { send_quest_function_call(a.c, stoul(a.text, nullptr, 0)); } else { throw precondition_failed("$C6You must be in a\nquest to use this\ncommand"); } }, +[](const ProxyArgs& a) { if (a.ses->is_in_game && a.ses->is_in_quest) { send_quest_function_call(a.ses->client_channel, stoul(a.text, nullptr, 0)); } else { throw precondition_failed("$C6You must be in a\nquest to use this\ncommand"); } }); ChatCommandDefinition cc_qcheck( {"$qcheck"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); uint16_t flag_num = stoul(a.text, nullptr, 0); if (l->is_game()) { if (!l->quest_flags_known || l->quest_flags_known->get(l->difficulty, flag_num)) { send_text_message_printf(a.c, "$C7Game: flag 0x%hX (%hu)\nis %s on %s", flag_num, flag_num, a.c->character()->quest_flags.get(l->difficulty, flag_num) ? "set" : "not set", name_for_difficulty(l->difficulty)); } else { send_text_message_printf(a.c, "$C7Game: flag 0x%hX (%hu)\nis unknown on %s", flag_num, flag_num, name_for_difficulty(l->difficulty)); } } else if (a.c->version() == Version::BB_V4) { send_text_message_printf(a.c, "$C7Player: flag 0x%hX (%hu)\nis %s on %s", flag_num, flag_num, a.c->character()->quest_flags.get(l->difficulty, flag_num) ? "set" : "not set", name_for_difficulty(l->difficulty)); } }, unavailable_on_proxy_server); static void server_command_qset_qclear(const ServerArgs& a, bool should_set) { a.check_debug_enabled(); auto l = a.c->require_lobby(); if (!l->is_game()) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } uint16_t flag_num = stoul(a.text, nullptr, 0); if (l->is_game()) { if (l->quest_flags_known) { l->quest_flags_known->set(l->difficulty, flag_num); } if (should_set) { l->quest_flag_values->set(l->difficulty, flag_num); } else { l->quest_flag_values->clear(l->difficulty, flag_num); } } auto p = a.c->character(false); if (p) { if (should_set) { p->quest_flags.set(l->difficulty, flag_num); } else { p->quest_flags.clear(l->difficulty, flag_num); } } if (is_v1_or_v2(a.c->version())) { G_UpdateQuestFlag_DC_PC_6x75 cmd = {{0x75, 0x02, 0x0000}, flag_num, should_set ? 0 : 1}; send_command_t(l, 0x60, 0x00, cmd); } else { G_UpdateQuestFlag_V3_BB_6x75 cmd = {{{0x75, 0x03, 0x0000}, flag_num, should_set ? 0 : 1}, l->difficulty, 0x0000}; send_command_t(l, 0x60, 0x00, cmd); } } static void proxy_command_qset_qclear(const ProxyArgs& a, bool should_set) { if (!a.ses->is_in_game) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } uint16_t flag_num = stoul(a.text, nullptr, 0); if (is_v1_or_v2(a.ses->version())) { G_UpdateQuestFlag_DC_PC_6x75 cmd = {{0x75, 0x02, 0x0000}, flag_num, should_set ? 0 : 1}; a.ses->client_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); a.ses->server_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); } else { G_UpdateQuestFlag_V3_BB_6x75 cmd = {{{0x75, 0x03, 0x0000}, flag_num, should_set ? 0 : 1}, a.ses->lobby_difficulty, 0x0000}; a.ses->client_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); a.ses->server_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); } } ChatCommandDefinition cc_qclear( {"$qclear"}, +[](const ServerArgs& a) -> void { server_command_qset_qclear(a, false); }, +[](const ProxyArgs& a) -> void { proxy_command_qset_qclear(a, false); }); ChatCommandDefinition cc_qfread( {"$qfread"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); uint8_t counter_index; uint32_t mask; try { const auto& def = s->quest_counter_fields.at(a.text); counter_index = def.first; mask = def.second; } catch (const out_of_range&) { throw precondition_failed("$C4Invalid field name"); } if (mask == 0) { throw runtime_error("invalid quest counter definition"); } uint32_t counter_value = a.c->character()->quest_counters.at(counter_index) & mask; while (!(mask & 1)) { mask >>= 1; counter_value >>= 1; } if (mask == 1) { send_text_message_printf(a.c, "$C7Field %s\nhas value %s", a.text.c_str(), counter_value ? "TRUE" : "FALSE"); } else { send_text_message_printf(a.c, "$C7Field %s\nhas value %" PRIu32, a.text.c_str(), counter_value); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_qgread( {"$qgread"}, +[](const ServerArgs& a) -> void { uint8_t counter_num = stoul(a.text, nullptr, 0); const auto& counters = a.c->character()->quest_counters; if (counter_num >= counters.size()) { throw precondition_failed_printf("$C7Counter ID must be\nless than %zu", counters.size()); } else { send_text_message_printf(a.c, "$C7Quest counter %hhu\nhas value %" PRIu32, counter_num, counters[counter_num].load()); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_qgwrite( {"$qgwrite"}, +[](const ServerArgs& a) -> void { if (a.c->version() != Version::BB_V4) { throw precondition_failed("$C6This command can\nonly be used on BB"); } a.check_debug_enabled(); auto l = a.c->require_lobby(); if (!l->is_game()) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } auto tokens = phosg::split(a.text, ' '); if (tokens.size() != 2) { throw precondition_failed("$C6Incorrect number\nof arguments"); } uint8_t counter_num = stoul(tokens[0], nullptr, 0); uint32_t value = stoul(tokens[1], nullptr, 0); auto& counters = a.c->character()->quest_counters; if (counter_num >= counters.size()) { throw precondition_failed_printf("$C7Counter ID must be\nless than %zu", counters.size()); } else { a.c->character()->quest_counters[counter_num] = value; G_SetQuestCounter_BB_6xD2 cmd = {{0xD2, sizeof(G_SetQuestCounter_BB_6xD2) / 4, a.c->lobby_client_id}, counter_num, value}; send_command_t(a.c, 0x60, 0x00, cmd); send_text_message_printf(a.c, "$C7Quest counter %hhu\nset to %" PRIu32, counter_num, value); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_qset( {"$qset"}, +[](const ServerArgs& a) -> void { return server_command_qset_qclear(a, true); }, +[](const ProxyArgs& a) { return proxy_command_qset_qclear(a, true); }); static void server_command_qsync_qsyncall(const ServerArgs& a, bool send_to_lobby) { a.check_debug_enabled(); auto l = a.c->require_lobby(); if (!l->is_game()) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } auto tokens = phosg::split(a.text, ' '); if (tokens.size() != 2) { throw precondition_failed("$C6Incorrect number of\narguments"); } G_SyncQuestRegister_6x77 cmd; cmd.header = {0x77, 0x03, 0x0000}; cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0); cmd.unused = 0; if (tokens[0][0] == 'r') { cmd.value.as_int = stoul(tokens[1], nullptr, 0); } else if (tokens[0][0] == 'f') { cmd.value.as_float = stof(tokens[1]); } else { throw precondition_failed("$C6First argument must\nbe a register"); } if (send_to_lobby) { send_command_t(l, 0x60, 0x00, cmd); } else { send_command_t(a.c, 0x60, 0x00, cmd); } } static void proxy_command_qsync_qsyncall(const ProxyArgs& a, bool send_to_lobby) { if (!a.ses->is_in_game) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } auto tokens = phosg::split(a.text, ' '); if (tokens.size() != 2) { throw precondition_failed("$C6Incorrect number of\narguments"); } G_SyncQuestRegister_6x77 cmd; cmd.header = {0x77, 0x03, 0x0000}; cmd.register_number = stoul(tokens[0].substr(1), nullptr, 0); cmd.unused = 0; if (tokens[0][0] == 'r') { cmd.value.as_int = stoul(tokens[1], nullptr, 0); } else if (tokens[0][0] == 'f') { cmd.value.as_float = stof(tokens[1]); } else { throw precondition_failed("$C6First argument must\nbe a register"); } a.ses->client_channel.send(0x60, 0x00, cmd); if (send_to_lobby) { a.ses->server_channel.send(0x60, 0x00, cmd); } } ChatCommandDefinition cc_qsync( {"$qsync"}, +[](const ServerArgs& a) -> void { server_command_qsync_qsyncall(a, false); }, +[](const ProxyArgs& a) { proxy_command_qsync_qsyncall(a, false); }); ChatCommandDefinition cc_qsyncall( {"$qsyncall"}, +[](const ServerArgs& a) -> void { server_command_qsync_qsyncall(a, true); }, +[](const ProxyArgs& a) { proxy_command_qsync_qsyncall(a, true); }); ChatCommandDefinition cc_quest( {"$quest"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); Version effective_version = is_ep3(a.c->version()) ? Version::GC_V3 : a.c->version(); auto q = s->quest_index(effective_version)->get(stoul(a.text)); if (!q) { throw precondition_failed("$C6Quest not found"); } if (a.check_permissions && !a.c->config.check_flag(Client::Flag::DEBUG_ENABLED)) { if (l->count_clients() > 1) { throw precondition_failed("$C6This command can only\nbe used with no\nother players present"); } if (!q->allow_start_from_chat_command) { throw precondition_failed("$C6This quest cannot\nbe started with the\n%squest command"); } } set_lobby_quest(a.c->require_lobby(), q, true); }, unavailable_on_proxy_server); ChatCommandDefinition cc_rand( {"$rand"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(false); a.check_cheats_allowed(s->cheat_flags.override_random_seed); if (a.text.empty()) { a.c->config.clear_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); a.c->config.override_random_seed = 0; send_text_message(a.c, "$C6Override seed\nremoved"); } else { a.c->config.set_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); a.c->config.override_random_seed = stoul(a.text, 0, 16); send_text_message(a.c, "$C6Override seed\nset"); } }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); a.check_cheats_allowed(s->cheat_flags.override_random_seed); if (a.text.empty()) { a.ses->config.clear_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); a.ses->config.override_random_seed = 0; send_text_message(a.ses->client_channel, "$C6Override seed\nremoved"); } else { a.ses->config.set_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED); a.ses->config.override_random_seed = stoul(a.text, 0, 16); send_text_message(a.ses->client_channel, "$C6Override seed\nset"); } }); static bool console_address_in_range(Version version, uint32_t addr) { if (is_dc(version)) { return ((addr > 0x8C000000) && (addr <= 0x8CFFFFFC)); } else if (is_gc(version)) { return ((addr > 0x80000000) && (addr <= 0x817FFFFC)); } else { return true; } } ChatCommandDefinition cc_readmem( {"$readmem"}, +[](const ServerArgs& a) -> void { a.check_debug_enabled(); uint32_t addr = stoul(a.text, nullptr, 16); if (!console_address_in_range(a.c->version(), addr)) { throw precondition_failed("$C4Address out of\nrange"); } prepare_client_for_patches(a.c, [wc = weak_ptr(a.c), addr]() { auto c = wc.lock(); if (!c) { return; } try { auto s = c->require_server_state(); const char* function_name = is_dc(c->version()) ? "ReadMemoryWordDC" : is_gc(c->version()) ? "ReadMemoryWordGC" : "ReadMemoryWordX86"; auto fn = s->function_code_index->name_to_function.at(function_name); send_function_call(c, fn, {{"address", addr}}); c->function_call_response_queue.emplace_back([wc = weak_ptr(c), addr](uint32_t ret, uint32_t) { auto c = wc.lock(); if (c) { string data_str; if (is_big_endian(c->version())) { be_uint32_t v = ret; data_str = phosg::format_data_string(&v, sizeof(v)); } else { le_uint32_t v = ret; data_str = phosg::format_data_string(&v, sizeof(v)); } send_text_message_printf(c, "Bytes at %08" PRIX32 ":\n$C6%s", addr, data_str.c_str()); } }); } catch (const out_of_range&) { throw precondition_failed("Invalid patch name"); } }); }, unavailable_on_proxy_server); ChatCommandDefinition cc_save( {"$save"}, +[](const ServerArgs& a) -> void { a.check_version(Version::BB_V4); a.c->save_all(); send_text_message(a.c, "All data saved"); a.c->reschedule_save_game_data_event(); }, unavailable_on_proxy_server); ChatCommandDefinition cc_savechar( {"$savechar"}, +[](const ServerArgs& a) -> void { if (a.check_permissions && a.c->login->account->check_flag(Account::Flag::IS_SHARED_ACCOUNT)) { throw precondition_failed("$C7This command cannot\nbe used on a shared\naccount"); } server_command_bbchar_savechar(a, false); }, unavailable_on_proxy_server); ChatCommandDefinition cc_saverec( {"$saverec"}, +[](const ServerArgs& a) -> void { if (!a.c->ep3_prev_battle_record) { throw precondition_failed("$C4No finished\nrecording is\npresent"); } string file_path = file_path_for_recording(a.text, a.c->login->account->account_id); string data = a.c->ep3_prev_battle_record->serialize(); phosg::save_file(file_path, data); send_text_message(a.c, "$C7Recording saved"); a.c->ep3_prev_battle_record.reset(); }, unavailable_on_proxy_server); static void server_command_send_command(const ServerArgs& a, bool to_client, bool to_server) { a.check_debug_enabled(); string data = phosg::parse_data_string(a.text); data.resize((data.size() + 3) & (~3)); if (to_client) { a.c->channel.send(data); } if (to_server) { on_command_with_header(a.c, data); } } static void proxy_command_send_command(const ProxyArgs& a, bool to_client, bool to_server) { string data = phosg::parse_data_string(a.text); data.resize((data.size() + 3) & (~3)); if (to_client) { a.ses->client_channel.send(data); } if (to_server) { a.ses->server_channel.send(data); } } ChatCommandDefinition cc_sb( {"$sb"}, +[](const ServerArgs& a) -> void { server_command_send_command(a, true, true); }, +[](const ProxyArgs& a) -> void { proxy_command_send_command(a, true, true); }); ChatCommandDefinition cc_sc( {"$sc"}, +[](const ServerArgs& a) -> void { server_command_send_command(a, true, false); }, +[](const ProxyArgs& a) -> void { proxy_command_send_command(a, true, false); }); ChatCommandDefinition cc_secid( {"$secid"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); auto s = a.c->require_server_state(); a.check_cheats_allowed(s->cheat_flags.override_section_id); uint8_t new_override_section_id; if (a.text.empty()) { new_override_section_id = 0xFF; send_text_message(a.c, "$C6Override section ID\nremoved"); } else { new_override_section_id = section_id_for_name(a.text); if (new_override_section_id == 0xFF) { throw precondition_failed("$C6Invalid section ID"); } else { send_text_message_printf(a.c, "$C6Override section ID\nset to %s", name_for_section_id(new_override_section_id)); } } a.c->config.override_section_id = new_override_section_id; if (l->is_game() && (l->leader_id == a.c->lobby_client_id)) { l->override_section_id = new_override_section_id; l->create_item_creator(); } }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); a.check_cheats_allowed(s->cheat_flags.override_section_id); if (a.text.empty()) { a.ses->config.override_section_id = 0xFF; send_text_message(a.ses->client_channel, "$C6Override section ID\nremoved"); } else { uint8_t new_secid = section_id_for_name(a.text); if (new_secid == 0xFF) { throw precondition_failed("$C6Invalid section ID"); } else { a.ses->config.override_section_id = new_secid; send_text_message_printf(a.ses->client_channel, "$C6Override section ID\nset to %s", name_for_section_id(new_secid)); } } }); ChatCommandDefinition cc_setassist( {"$setassist"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); a.check_cheats_enabled(s->cheat_flags.ep3_replace_assist); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { throw precondition_failed("$C6Episode 3 server\nis not initialized"); } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { throw precondition_failed("$C6Battle has not\nyet begun"); } if (a.text.empty()) { throw precondition_failed("$C6Missing arguments"); } size_t client_id; string card_name; if (isdigit(a.text[0])) { auto tokens = phosg::split(a.text, ' ', 1); client_id = stoul(tokens.at(0), nullptr, 0) - 1; card_name = tokens.at(1); } else { client_id = a.c->lobby_client_id; card_name = a.text; } if (client_id >= 4) { throw precondition_failed("$C6Invalid client ID"); } shared_ptr ce; try { ce = l->ep3_server->options.card_index->definition_for_name_normalized(card_name); } catch (const out_of_range&) { throw precondition_failed("$C6Card not found"); } if (ce->def.type != Episode3::CardType::ASSIST) { throw precondition_failed("$C6Card is not an\nAssist card"); } l->ep3_server->force_replace_assist_card(client_id, ce->def.card_id); }, unavailable_on_proxy_server); ChatCommandDefinition cc_server_info( {"$si"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); string uptime_str = phosg::format_duration(phosg::now() - s->creation_time); if (s->proxy_server) { send_text_message_printf(a.c, "Uptime: $C6%s$C7\nLobbies: $C6%zu$C7\nClients: $C6%zu$C7(g) $C6%zu$C7(p)", uptime_str.c_str(), s->id_to_lobby.size(), s->channel_to_client.size(), s->proxy_server->num_sessions()); } else { send_text_message_printf(a.c, "Uptime: $C6%s$C7\nLobbies: $C6%zu$C7\nClients: $C6%zu", uptime_str.c_str(), s->id_to_lobby.size(), s->channel_to_client.size()); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_silence( {"$silence"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_account_flag(Account::Flag::SILENCE_USER); auto target = s->find_client(&a.text); if (!target->login) { // this should be impossible, but I'll bet it's not actually throw precondition_failed("$C6Client not logged in"); } if (target->login->account->check_flag(Account::Flag::SILENCE_USER)) { throw precondition_failed("$C6You do not have\nsufficient privileges."); } target->can_chat = !target->can_chat; string target_name = name_for_client(target); send_text_message_printf(a.c, "$C6%s %ssilenced", target_name.c_str(), target->can_chat ? "un" : ""); }, unavailable_on_proxy_server); ChatCommandDefinition cc_song( {"$song"}, +[](const ServerArgs& a) -> void { a.check_is_ep3(true); send_ep3_change_music(a.c->channel, stoul(a.text, nullptr, 0)); }, +[](const ProxyArgs& a) { int32_t song = stol(a.text, nullptr, 0); if (song < 0) { song = -song; send_ep3_change_music(a.ses->server_channel, song); } send_ep3_change_music(a.ses->client_channel, song); }); ChatCommandDefinition cc_spec( {"$spec"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); if (!l->is_ep3()) { throw logic_error("Episode 3 client in non-Episode 3 game"); } // In non-tournament games, only the leader can do this; in a tournament // match, the players don't have control over who the leader is, so we allow // all players to use this command if (!l->tournament_match) { a.check_is_leader(); } if (l->check_flag(Lobby::Flag::IS_SPECTATOR_TEAM)) { throw precondition_failed("$C6This command cannot\nbe used in a spectator\nteam"); } if (l->check_flag(Lobby::Flag::SPECTATORS_FORBIDDEN)) { l->clear_flag(Lobby::Flag::SPECTATORS_FORBIDDEN); send_text_message(l, "$C6Spectators allowed"); } else { l->set_flag(Lobby::Flag::SPECTATORS_FORBIDDEN); for (auto watcher_l : l->watcher_lobbies) { send_command(watcher_l, 0xED, 0x00); } l->watcher_lobbies.clear(); send_text_message(l, "$C6Spectators forbidden"); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_ss( {"$ss"}, +[](const ServerArgs& a) -> void { server_command_send_command(a, false, true); }, +[](const ProxyArgs& a) -> void { proxy_command_send_command(a, false, true); }); ChatCommandDefinition cc_stat( {"$stat"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { throw precondition_failed("$C6Episode 3 server\nis not initialized"); } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { throw precondition_failed("$C6Battle has not\nyet started"); } auto ps = l->ep3_server->player_states.at(a.c->lobby_client_id); if (!ps) { throw precondition_failed("$C6Player is missing"); } uint8_t team_id = ps->get_team_id(); if (team_id > 1) { throw logic_error("team ID is incorrect"); } if (a.text == "rank") { float score = ps->stats.score(l->ep3_server->get_round_num()); uint8_t rank = ps->stats.rank_for_score(score); const char* rank_name = ps->stats.name_for_rank(rank); send_text_message_printf(a.c, "$C7Score: %g\nRank: %hhu (%s)", score, rank, rank_name); } else if (a.text == "duration") { string s = phosg::format_duration(phosg::now() - l->ep3_server->battle_start_usecs); send_text_message_printf(a.c, "$C7Duration: %s", s.c_str()); } else if (a.text == "fcs-destroyed") { send_text_message_printf(a.c, "$C7Team FCs destroyed:\n%" PRIu32, l->ep3_server->team_num_ally_fcs_destroyed[team_id]); } else if (a.text == "cards-destroyed") { send_text_message_printf(a.c, "$C7Team cards destroyed:\n%" PRIu32, l->ep3_server->team_num_cards_destroyed[team_id]); } else if (a.text == "damage-given") { send_text_message_printf(a.c, "$C7Damage given: %hu", ps->stats.damage_given.load()); } else if (a.text == "damage-taken") { send_text_message_printf(a.c, "$C7Damage taken: %hu", ps->stats.damage_taken.load()); } else if (a.text == "opp-cards-destroyed") { send_text_message_printf(a.c, "$C7Opp. cards destroyed:\n%hu", ps->stats.num_opponent_cards_destroyed.load()); } else if (a.text == "own-cards-destroyed") { send_text_message_printf(a.c, "$C7Own cards destroyed:\n%hu", ps->stats.num_owned_cards_destroyed.load()); } else if (a.text == "move-distance") { send_text_message_printf(a.c, "$C7Move distance: %hu", ps->stats.total_move_distance.load()); } else if (a.text == "cards-set") { send_text_message_printf(a.c, "$C7Cards set: %hu", ps->stats.num_cards_set.load()); } else if (a.text == "fcs-set") { send_text_message_printf(a.c, "$C7FC cards set: %hu", ps->stats.num_item_or_creature_cards_set.load()); } else if (a.text == "attack-actions-set") { send_text_message_printf(a.c, "$C7Attack actions set:\n%hu", ps->stats.num_attack_actions_set.load()); } else if (a.text == "techs-set") { send_text_message_printf(a.c, "$C7Techs set: %hu", ps->stats.num_tech_cards_set.load()); } else if (a.text == "assists-set") { send_text_message_printf(a.c, "$C7Assists set: %hu", ps->stats.num_assist_cards_set.load()); } else if (a.text == "defenses-self") { send_text_message_printf(a.c, "$C7Defenses on self:\n%hu", ps->stats.defense_actions_set_on_self.load()); } else if (a.text == "defenses-ally") { send_text_message_printf(a.c, "$C7Defenses on ally:\n%hu", ps->stats.defense_actions_set_on_ally.load()); } else if (a.text == "cards-drawn") { send_text_message_printf(a.c, "$C7Cards drawn: %hu", ps->stats.num_cards_drawn.load()); } else if (a.text == "max-attack-damage") { send_text_message_printf(a.c, "$C7Maximum attack damage:\n%hu", ps->stats.max_attack_damage.load()); } else if (a.text == "max-combo") { send_text_message_printf(a.c, "$C7Longest combo: %hu", ps->stats.max_attack_combo_size.load()); } else if (a.text == "attacks-given") { send_text_message_printf(a.c, "$C7Attacks given: %hu", ps->stats.num_attacks_given.load()); } else if (a.text == "attacks-taken") { send_text_message_printf(a.c, "$C7Attacks taken: %hu", ps->stats.num_attacks_taken.load()); } else if (a.text == "sc-damage") { send_text_message_printf(a.c, "$C7SC damage taken: %hu", ps->stats.sc_damage_taken.load()); } else if (a.text == "damage-defended") { send_text_message_printf(a.c, "$C7Damage defended: %hu", ps->stats.action_card_negated_damage.load()); } else { throw precondition_failed("$C6Unknown statistic"); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_surrender( {"$surrender"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { throw precondition_failed("$C6Episode 3 server\nis not initialized"); } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { throw precondition_failed("$C6Battle has not\nyet started"); } auto ps = l->ep3_server->get_player_state(a.c->lobby_client_id); if (!ps || !ps->is_alive()) { throw precondition_failed("$C6Defeated players\ncannot surrender"); } string name = remove_color(a.c->character()->disp.name.decode(a.c->language())); send_text_message_printf(l, "$C6%s has\nsurrendered", name.c_str()); for (const auto& watcher_l : l->watcher_lobbies) { send_text_message_printf(watcher_l, "$C6%s has\nsurrendered", name.c_str()); } l->ep3_server->force_battle_result(a.c->lobby_client_id, false); }, unavailable_on_proxy_server); ChatCommandDefinition cc_swa( {"$swa"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.c->config.toggle_flag(Client::Flag::SWITCH_ASSIST_ENABLED); send_text_message_printf(a.c, "$C6Switch assist %s", a.c->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED) ? "enabled" : "disabled"); }, +[](const ProxyArgs& a) { auto s = a.ses->require_server_state(); a.ses->config.toggle_flag(Client::Flag::SWITCH_ASSIST_ENABLED); send_text_message_printf(a.ses->client_channel, "$C6Switch assist %s", a.ses->config.check_flag(Client::Flag::SWITCH_ASSIST_ENABLED) ? "enabled" : "disabled"); }); static void server_command_swset_swclear(const ServerArgs& a, bool should_set) { a.check_debug_enabled(); auto l = a.c->require_lobby(); if (!l->is_game()) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } auto tokens = phosg::split(a.text, ' '); uint8_t floor, flag_num; if (tokens.size() == 1) { floor = a.c->floor; flag_num = stoul(tokens[0], nullptr, 0); } else if (tokens.size() == 2) { floor = stoul(tokens[0], nullptr, 0); flag_num = stoul(tokens[1], nullptr, 0); } else { throw precondition_failed("$C4Incorrect parameters"); } if (should_set) { l->switch_flags->set(floor, flag_num); } else { l->switch_flags->clear(floor, flag_num); } uint8_t cmd_flags = should_set ? 0x01 : 0x00; G_WriteSwitchFlag_6x05 cmd = {{0x05, 0x03, 0xFFFF}, 0, 0, flag_num, floor, cmd_flags}; send_command_t(l, 0x60, 0x00, cmd); } static void proxy_command_swset_swclear(const ProxyArgs& a, bool should_set) { if (!a.ses->is_in_game) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } auto tokens = phosg::split(a.text, ' '); uint8_t floor, flag_num; if (tokens.size() == 1) { floor = a.ses->floor; flag_num = stoul(tokens[0], nullptr, 0); } else if (tokens.size() == 2) { floor = stoul(tokens[0], nullptr, 0); flag_num = stoul(tokens[1], nullptr, 0); } else { throw precondition_failed("$C4Incorrect parameters"); } uint8_t cmd_flags = should_set ? 0x01 : 0x00; G_WriteSwitchFlag_6x05 cmd = {{0x05, 0x03, 0xFFFF}, 0, 0, flag_num, floor, cmd_flags}; a.ses->client_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); a.ses->server_channel.send(0x60, 0x00, &cmd, sizeof(cmd)); } ChatCommandDefinition cc_swclear( {"$swclear"}, +[](const ServerArgs& a) -> void { server_command_swset_swclear(a, false); }, +[](const ProxyArgs& a) { proxy_command_swset_swclear(a, false); }); ChatCommandDefinition cc_swset( {"$swset"}, +[](const ServerArgs& a) -> void { return server_command_swset_swclear(a, true); }, +[](const ProxyArgs& a) { return proxy_command_swset_swclear(a, true); }); ChatCommandDefinition cc_swsetall( {"$swsetall"}, +[](const ServerArgs& a) -> void { a.check_debug_enabled(); auto l = a.c->require_lobby(); if (!l->is_game()) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } l->switch_flags->data[a.c->floor].clear(0xFF); parray cmds; for (size_t z = 0; z < cmds.size(); z++) { auto& cmd = cmds[z]; cmd.header.subcommand = 0x05; cmd.header.size = 0x03; cmd.header.entity_id = 0xFFFF; cmd.switch_flag_floor = a.c->floor; cmd.switch_flag_num = z; cmd.flags = 0x01; } cmds[0].flags = 0x03; // Play room unlock sound send_command_t(l, 0x6C, 0x00, cmds); }, +[](const ProxyArgs& a) { if (!a.ses->is_in_game) { throw precondition_failed("$C6This command cannot\nbe used in the lobby"); } parray cmds; for (size_t z = 0; z < cmds.size(); z++) { auto& cmd = cmds[z]; cmd.header.subcommand = 0x05; cmd.header.size = 0x03; cmd.header.entity_id = 0xFFFF; cmd.switch_flag_floor = a.ses->floor; cmd.switch_flag_num = z; cmd.flags = 0x01; } cmds[0].flags = 0x03; // Play room unlock sound a.ses->client_channel.send(0x6C, 0x00, &cmds, sizeof(cmds)); a.ses->server_channel.send(0x6C, 0x00, &cmds, sizeof(cmds)); }); ChatCommandDefinition cc_unset( {"$unset"}, +[](const ServerArgs& a) -> void { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.check_is_ep3(true); a.check_cheats_enabled(s->cheat_flags.ep3_unset_field_character); if (l->episode != Episode::EP3) { throw logic_error("non-Ep3 client in Ep3 game"); } if (!l->ep3_server) { throw precondition_failed("$C6Episode 3 server\nis not initialized"); } if (l->ep3_server->setup_phase != Episode3::SetupPhase::MAIN_BATTLE) { throw precondition_failed("$C6Battle has not\nyet begun"); } size_t index = stoull(a.text) - 1; l->ep3_server->force_destroy_field_character(a.c->lobby_client_id, index); }, unavailable_on_proxy_server); ChatCommandDefinition cc_variations( {"$variations"}, +[](const ServerArgs& a) -> void { // Note: This command is intentionally undocumented, since it's primarily used // for testing. If we ever make it public, we should add some kind of user // feedback (currently it sends no message when it runs). auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(false); a.check_cheats_allowed(s->cheat_flags.override_variations); a.c->override_variations = make_unique(); for (size_t z = 0; z < min(a.c->override_variations->entries.size() * 2, a.text.size()); z++) { auto& entry = a.c->override_variations->entries.at(z / 2); if (z & 1) { entry.entities = a.text[z] - '0'; } else { entry.layout = a.text[z] - '0'; } } auto vars_str = a.c->override_variations->str(); a.c->log.info("Override variations set to %s", vars_str.c_str()); }, unavailable_on_proxy_server); static void server_command_warp(const ServerArgs& a, bool is_warpall) { auto s = a.c->require_server_state(); auto l = a.c->require_lobby(); a.check_is_game(true); a.check_cheats_enabled(s->cheat_flags.warp); uint32_t floor = stoul(a.text, nullptr, 0); if (!is_warpall && (a.c->floor == floor)) { return; } size_t limit = floor_limit_for_episode(l->episode); if (limit == 0) { return; } else if (floor > limit) { throw precondition_failed_printf("$C6Area numbers must\nbe %zu or less", limit); } if (is_warpall) { send_warp(l, floor, false); } else { send_warp(a.c, floor, true); } } static void proxy_command_warp(const ProxyArgs& a, bool is_warpall) { auto s = a.ses->require_server_state(); a.check_cheats_allowed(s->cheat_flags.warp); if (!a.ses->is_in_game) { throw precondition_failed("$C6You must be in a\ngame to use this\ncommand"); } uint32_t floor = stoul(a.text, nullptr, 0); send_warp(a.ses->client_channel, a.ses->lobby_client_id, floor, !is_warpall); if (is_warpall) { send_warp(a.ses->server_channel, a.ses->lobby_client_id, floor, false); } } ChatCommandDefinition cc_warp( {"$warp", "$warpme"}, +[](const ServerArgs& a) -> void { server_command_warp(a, false); }, +[](const ProxyArgs& a) { proxy_command_warp(a, false); }); ChatCommandDefinition cc_warpall( {"$warpall"}, +[](const ServerArgs& a) -> void { server_command_warp(a, true); }, +[](const ProxyArgs& a) { proxy_command_warp(a, true); }); ChatCommandDefinition cc_what( {"$what"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); a.check_is_game(true); if (!episode_has_arpg_semantics(l->episode)) { return; } float min_dist2 = 0.0f; shared_ptr nearest_fi; for (const auto& it : l->floor_item_managers.at(a.c->floor).items) { if (!it.second->visible_to_client(a.c->lobby_client_id)) { continue; } float dist2 = (it.second->pos - a.c->pos).norm2(); if (!nearest_fi || (dist2 < min_dist2)) { nearest_fi = it.second; min_dist2 = dist2; } } if (!nearest_fi) { throw precondition_failed("$C4No items are near you"); } else { auto s = a.c->require_server_state(); string name = s->describe_item(a.c->version(), nearest_fi->data, true); send_text_message(a.c, name); } }, unavailable_on_proxy_server); ChatCommandDefinition cc_where( {"$where"}, +[](const ServerArgs& a) -> void { auto l = a.c->require_lobby(); send_text_message_printf(a.c, "$C7%01" PRIX32 ":%s X:%" PRId32 " Z:%" PRId32, a.c->floor, short_name_for_floor(l->episode, a.c->floor), static_cast(a.c->pos.x.load()), static_cast(a.c->pos.z.load())); for (auto lc : l->clients) { if (lc && (lc != a.c)) { string name = lc->character()->disp.name.decode(lc->language()); send_text_message_printf(a.c, "$C6%s$C7 %01" PRIX32 ":%s", name.c_str(), lc->floor, short_name_for_floor(l->episode, lc->floor)); } } }, unavailable_on_proxy_server); ChatCommandDefinition cc_writemem( {"$writemem"}, +[](const ServerArgs& a) -> void { a.check_debug_enabled(); auto tokens = phosg::split(a.text, ' '); if (tokens.size() < 2) { throw precondition_failed("Incorrect arguments"); } uint32_t addr = stoul(tokens[0], nullptr, 16); if (!console_address_in_range(a.c->version(), addr)) { throw precondition_failed("$C4Address out of\nrange"); } tokens.erase(tokens.begin()); std::string data = phosg::parse_data_string(phosg::join(tokens, " ")); prepare_client_for_patches(a.c, [wc = weak_ptr(a.c), addr, data]() { auto c = wc.lock(); if (!c) { return; } try { auto s = c->require_server_state(); const char* function_name = is_dc(c->version()) ? "WriteMemoryDC" : is_gc(c->version()) ? "WriteMemoryGC" : "WriteMemoryX86"; auto fn = s->function_code_index->name_to_function.at(function_name); send_function_call(c, fn, {{"dest_addr", addr}, {"size", data.size()}}, data.data(), data.size()); c->function_call_response_queue.emplace_back(empty_function_call_response_handler); } catch (const out_of_range&) { throw precondition_failed("Invalid patch name"); } }); }, unavailable_on_proxy_server); //////////////////////////////////////////////////////////////////////////////// // Dispatch methods struct SplitCommand { string name; string args; SplitCommand(const string& text) { size_t space_pos = text.find(' '); if (space_pos != string::npos) { this->name = text.substr(0, space_pos); this->args = text.substr(space_pos + 1); } else { this->name = text; } } }; // This function is called every time any player sends a chat beginning with a // dollar sign. It is this function's responsibility to see if the chat is a // command, and to execute the command and block the chat if it is. void on_chat_command(std::shared_ptr c, const std::string& text, bool check_permissions) { SplitCommand cmd(text); if (!cmd.name.empty() && cmd.name[0] == '@') { cmd.name[0] = '$'; } const ChatCommandDefinition* def = nullptr; try { def = ChatCommandDefinition::all_defs.at(cmd.name); } catch (const out_of_range&) { send_text_message(c, "$C6Unknown command"); return; } if (!def->server_handler) { send_text_message(c, "$C6Command not available\non game server"); } else { try { def->server_handler(ServerArgs{{cmd.args, check_permissions}, c}); } catch (const precondition_failed& e) { send_text_message(c, e.what()); } catch (const exception& e) { send_text_message(c, "$C6Failed:\n" + remove_color(e.what())); } } } void on_chat_command(shared_ptr ses, const std::string& text, bool check_permissions) { SplitCommand cmd(text); const ChatCommandDefinition* def = nullptr; try { def = ChatCommandDefinition::all_defs.at(cmd.name); } catch (const out_of_range&) { send_text_message(ses->client_channel, "$C6Unknown command"); return; } if (!def->proxy_handler) { send_text_message(ses->client_channel, "$C6Command not available\non proxy server"); } else { try { def->proxy_handler(ProxyArgs{{cmd.args, check_permissions}, ses}); } catch (const precondition_failed& e) { send_text_message(ses->client_channel, e.what()); } catch (const exception& e) { send_text_message(ses->client_channel, "$C6Failed:\n" + remove_color(e.what())); } } }