#include "ProxyServer.hh" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_RESOURCE_FILE #include #endif #include "Compression.hh" #include "PSOProtocol.hh" #include "SendCommands.hh" #include "ReceiveCommands.hh" #include "ReceiveSubcommands.hh" using namespace std; static void forward_command(ProxyServer::LinkedSession& session, bool to_server, uint16_t command, uint32_t flag, string& data) { auto* bev = to_server ? session.server_bev.get() : session.client_bev.get(); if (!bev) { session.log(WARNING, "No endpoint is present; dropping command"); } else { // Note: we intentionally don't pass name_str here because we already // printed the command before calling the handler send_command( bev, session.version, to_server ? session.server_output_crypt.get() : session.client_output_crypt.get(), command, flag, data.data(), data.size()); } } static void check_implemented_subcommand(uint64_t id, const string& data) { if (data.size() < 4) { log(WARNING, "[ProxyServer/%08" PRIX64 "] Received broadcast/target command with no contents", id); } else { if (!subcommand_is_implemented(data[0])) { log(WARNING, "[ProxyServer/%08" PRIX64 "] Received subcommand %02hhX which is not implemented on the server", id, data[0]); } } } static void send_text_message_to_client( ProxyServer::LinkedSession& session, uint8_t command, const std::string& message) { StringWriter w; w.put({0, 0}); if (session.version == GameVersion::PC) { auto decoded = decode_sjis(message); w.write(decoded.data(), decoded.size() * sizeof(decoded[0])); w.put_u16l(0); } else { w.write(message); w.put_u8(0); } while (w.size() & 3) { w.put_u8(0); } session.send_to_end(false, command, 0x00, w.str()); } // Command handlers. These are called to preprocess or react to specific // commands in either direction. If they return true, the command (which the // function may have modified) is forwarded to the other end; if they return // false; it is not. static bool process_default(shared_ptr, ProxyServer::LinkedSession&, uint16_t, uint32_t, string&) { return true; } static bool process_server_97(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) { // Trap 97 commands and always send 97 01 04 00. (If flag is 0, the client // triggers cheat protection and deletes a bunch of data.) session.send_to_end(false, 0x97, 0x01); // Also, update the newserv client config so we'll know not to show the // programs menu if they return to newserv. session.newserv_client_config.cfg.flags |= Client::Flag::SAVE_ENABLED; return false; } static bool process_server_gc_9A(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) { if (!session.license) { return true; } C_LoginWithUnusedSpace_GC_9E cmd; if (session.remote_guild_card_number == 0) { cmd.player_tag = 0xFFFF0000; cmd.guild_card_number = 0xFFFFFFFF; } else { cmd.player_tag = 0x00010000; cmd.guild_card_number = session.remote_guild_card_number; } cmd.unused = 0; cmd.sub_version = session.sub_version; cmd.unused2.data()[1] = 1; cmd.serial_number = string_printf("%08" PRIX32 "", session.license->serial_number); cmd.access_key = session.license->access_key; cmd.serial_number2 = cmd.serial_number; cmd.access_key2 = cmd.access_key; cmd.name = session.character_name; cmd.client_config.data = session.remote_client_config_data; // If there's a guild card number, a shorter 9E is sent that ends // right after the client config data session.send_to_end( true, 0x9E, 0x01, &cmd, sizeof(C_LoginWithUnusedSpace_GC_9E) - (session.remote_guild_card_number ? sizeof(cmd.unused_space) : 0)); return false; } static bool process_server_pc_gc_patch_02_17(shared_ptr s, ProxyServer::LinkedSession& session, uint16_t command, uint32_t flag, string& data) { if (session.version == GameVersion::PATCH && command == 0x17) { throw invalid_argument("patch server sent 17 server init"); } // Most servers don't include after_message or have a shorter // after_message than newserv does, so don't require it const auto& cmd = check_size_t(data, offsetof(S_ServerInit_DC_PC_GC_02_17_92_9B, after_message), 0xFFFF); if (!session.license) { session.log(INFO, "No license in linked session"); // We have to forward the command before setting up encryption, so the // client will be able to understand it. forward_command(session, false, command, flag, data); if (session.version == GameVersion::GC) { session.server_input_crypt.reset(new PSOGCEncryption(cmd.server_key)); session.server_output_crypt.reset(new PSOGCEncryption(cmd.client_key)); session.client_input_crypt.reset(new PSOGCEncryption(cmd.client_key)); session.client_output_crypt.reset(new PSOGCEncryption(cmd.server_key)); } else { // PC or patch server (they both use PC encryption) session.server_input_crypt.reset(new PSOPCEncryption(cmd.server_key)); session.server_output_crypt.reset(new PSOPCEncryption(cmd.client_key)); session.client_input_crypt.reset(new PSOPCEncryption(cmd.client_key)); session.client_output_crypt.reset(new PSOPCEncryption(cmd.server_key)); } return false; } session.log(INFO, "Existing license in linked session"); // This isn't forwarded to the client, so don't recreate the client's crypts if ((session.version == GameVersion::PATCH) || (session.version == GameVersion::PC)) { session.server_input_crypt.reset(new PSOPCEncryption(cmd.server_key)); session.server_output_crypt.reset(new PSOPCEncryption(cmd.client_key)); } else if (session.version == GameVersion::GC) { session.server_input_crypt.reset(new PSOGCEncryption(cmd.server_key)); session.server_output_crypt.reset(new PSOGCEncryption(cmd.client_key)); } else { throw invalid_argument("unsupported version"); } // Respond with an appropriate login command. We don't let the client do this // because it believes it already did (when it was in an unlinked session, or // in the patch server case, during the current session due to a hidden // redirect). if (session.version == GameVersion::PATCH) { session.send_to_end(true, 0x02, 0x00); return false; } else if (session.version == GameVersion::PC) { C_Login_PC_9D cmd; if (session.remote_guild_card_number == 0) { cmd.player_tag = 0xFFFF0000; cmd.guild_card_number = 0xFFFFFFFF; } else { cmd.player_tag = 0x00010000; cmd.guild_card_number = session.remote_guild_card_number; } cmd.unused = 0xFFFFFFFFFFFF0000; cmd.sub_version = session.sub_version; cmd.unused2.data()[1] = 1; cmd.serial_number = string_printf("%08" PRIX32 "", session.license->serial_number); cmd.access_key = session.license->access_key; cmd.serial_number2 = cmd.serial_number; cmd.access_key2 = cmd.access_key; cmd.name = session.character_name; session.send_to_end(true, 0x9D, 0x00, &cmd, sizeof(cmd)); return false; } else if (session.version == GameVersion::GC) { if (command == 0x17) { C_VerifyLicense_GC_DB cmd; cmd.serial_number = string_printf("%08" PRIX32 "", session.license->serial_number); cmd.access_key = session.license->access_key; cmd.sub_version = session.sub_version; cmd.serial_number2 = cmd.serial_number; cmd.access_key2 = cmd.access_key; cmd.password = session.license->gc_password; session.send_to_end(true, 0xDB, 0x00, &cmd, sizeof(cmd)); return false; } else { // For command 02, send the same as if we had received 9A from the server return process_server_gc_9A(s, session, command, flag, data); } } else { throw logic_error("invalid game version in server init handler"); } } static bool process_server_bb_03(shared_ptr s, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { // Most servers don't include after_message or have a shorter after_message // than newserv does, so don't require it const auto& cmd = check_size_t(data, offsetof(S_ServerInit_BB_03, after_message), 0xFFFF); // If the session has a detector crypt, then it was resumed from an unlinked // session, during which we already sent an 03 command. if (session.detector_crypt.get()) { if (session.login_command_bb.empty()) { throw logic_error("linked BB session does not have a saved login command"); } // This isn't forwarded to the client, so only recreate the server's crypts. // Use the same crypt type as the client... the server has the luxury of // being able to try all the crypts it knows to detect what type the client // uses, but the client can't do this since it sends the first encrypted // data on the connection. session.server_input_crypt.reset(new PSOBBMultiKeyImitatorEncryption( session.detector_crypt, cmd.server_key.data(), sizeof(cmd.server_key), false)); session.server_output_crypt.reset(new PSOBBMultiKeyImitatorEncryption( session.detector_crypt, cmd.client_key.data(), sizeof(cmd.client_key), false)); // Forward the login command we saved during the unlinked session. if (session.enable_remote_ip_crc_patch && (session.login_command_bb.size() >= 0x98)) { *reinterpret_cast(session.login_command_bb.data() + 0x94) = session.remote_ip_crc ^ (1309539928UL + 1248334810UL); } session.send_to_end(true, 0x93, 0x00, session.login_command_bb); return false; // If there's no detector crypt, then the session is new and was linked // immediately at connect time, and an 03 was not yet sent to the client, so // we should forward this one. } else { // Forward the command to the client before setting up the crypts, so the // client receives the unencrypted data session.send_to_end(false, 0x03, 0x00, data); static const string expected_first_data("\xB4\x00\x93\x00\x00\x00\x00\x00", 8); session.detector_crypt.reset(new PSOBBMultiKeyDetectorEncryption( s->bb_private_keys, expected_first_data, cmd.client_key.data(), sizeof(cmd.client_key))); session.client_input_crypt = session.detector_crypt; session.client_output_crypt.reset(new PSOBBMultiKeyImitatorEncryption( session.detector_crypt, cmd.server_key.data(), sizeof(cmd.server_key), true)); session.server_input_crypt.reset(new PSOBBMultiKeyImitatorEncryption( session.detector_crypt, cmd.server_key.data(), sizeof(cmd.server_key), false)); session.server_output_crypt.reset(new PSOBBMultiKeyImitatorEncryption( session.detector_crypt, cmd.client_key.data(), sizeof(cmd.client_key), false)); // We already forwarded the command, so don't do so again return false; } } static bool process_server_dc_pc_gc_04(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { // Some servers send a short 04 command if they don't use all of the 0x20 // bytes available. We should be prepared to handle that. auto& cmd = check_size_t(data, offsetof(S_UpdateClientConfig_DC_PC_GC_04, cfg), sizeof(S_UpdateClientConfig_DC_PC_GC_04)); // If this is a licensed session, hide the guild card number assigned by the // remote server so the client doesn't see it change. If this is an unlicensed // session, then the client never received a guild card number from newserv // anyway, so we can let the client see the number from the remote server. bool had_guild_card_number = (session.remote_guild_card_number != 0); if (session.remote_guild_card_number != cmd.guild_card_number) { session.remote_guild_card_number = cmd.guild_card_number; session.log(INFO, "Remote guild card number set to %" PRIu32, session.remote_guild_card_number); send_text_message_to_client(session, 0x11, string_printf( "The remote server\nhas assigned your\nGuild Card number as\n\tC6%" PRIu32, session.remote_guild_card_number)); } if (session.license) { cmd.guild_card_number = session.license->serial_number; } // It seems the client ignores the length of the 04 command, and always copies // 0x20 bytes to its config data. So if the server sends a short 04 command, // part of the previous command ends up in the security data (usually part of // the copyright string from the server init command). We simulate that here. // If there was previously a guild card number, assume we got the lobby server // init text instead of the port map init text. memcpy(session.remote_client_config_data.data(), had_guild_card_number ? "t Lobby Server. Copyright SEGA E" : "t Port Map. Copyright SEGA Enter", session.remote_client_config_data.bytes()); memcpy(session.remote_client_config_data.data(), &cmd.cfg, min(data.size() - sizeof(S_UpdateClientConfig_DC_PC_GC_04), session.remote_client_config_data.bytes())); // If the guild card number was not set, pretend (to the server) that this is // the first 04 command the client has received. The client responds with a 96 // (checksum) in that case. if (!had_guild_card_number) { // We don't actually have a client checksum, of course... hopefully just // random data will do (probably no private servers check this at all) le_uint64_t checksum = random_object() & 0x0000FFFFFFFFFFFF; session.send_to_end(true, 0x96, 0x00, &checksum, sizeof(checksum)); } return true; } static bool process_server_dc_pc_gc_06(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.license) { auto& cmd = check_size_t(data, sizeof(SC_TextHeader_01_06_11_B0_EE), 0xFFFF); if (cmd.guild_card_number == session.remote_guild_card_number) { cmd.guild_card_number = session.license->serial_number; } } return true; } template static bool process_server_41(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.license) { auto& cmd = check_size_t(data); if (cmd.searcher_guild_card_number == session.remote_guild_card_number) { cmd.searcher_guild_card_number = session.license->serial_number; } if (cmd.result_guild_card_number == session.remote_guild_card_number) { cmd.result_guild_card_number = session.license->serial_number; } } return true; } template static bool process_server_81(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.license) { auto& cmd = check_size_t(data); if (cmd.from_guild_card_number == session.remote_guild_card_number) { cmd.from_guild_card_number = session.license->serial_number; } if (cmd.to_guild_card_number == session.remote_guild_card_number) { cmd.to_guild_card_number = session.license->serial_number; } } return true; } static bool process_server_88(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) { if (session.license) { size_t expected_size = sizeof(S_ArrowUpdateEntry_88) * flag; auto* entries = &check_size_t(data, expected_size, expected_size); for (size_t x = 0; x < flag; x++) { if (entries[x].guild_card_number == session.remote_guild_card_number) { entries[x].guild_card_number = session.license->serial_number; } } } return true; } static bool process_server_B2(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) { if (session.save_files) { string output_filename = string_printf("code.%" PRId64 ".bin", now()); save_file(output_filename, data); session.log(INFO, "Wrote code from server to file %s", output_filename.c_str()); #ifdef HAVE_RESOURCE_FILE try { // Note: we copy header here because we might modify data later, which // would break the reference auto header = StringReader(data).get(); size_t footer_end_offset = header.code_size; size_t footer_offset = footer_end_offset - sizeof(S_ExecuteCode_Footer_GC_B2); size_t orig_size = data.size() - sizeof(header); if (data.size() < (sizeof(header) + footer_end_offset)) { data.resize((sizeof(header) + footer_end_offset), '\0'); } StringReader r(data.data() + sizeof(header), data.size() - sizeof(header)); const auto& footer = r.pget(footer_offset); multimap labels; r.go(footer.relocations_offset); uint32_t reloc_offset = 0; for (size_t x = 0; x < footer.num_relocations; x++) { reloc_offset += (r.get_u16b() * 4); labels.emplace(reloc_offset, string_printf("reloc%zu", x)); } labels.emplace(footer.entrypoint_addr_offset.load(), "entry_ptr"); labels.emplace(footer_offset, "footer"); labels.emplace(r.pget_u32b(footer.entrypoint_addr_offset), "start"); for (const auto& it : labels) { fprintf(stderr, "label: %08" PRIX32 " => %s\n", it.first, it.second.c_str()); } string disassembly = PPC32Emulator::disassemble( &r.pget(0, orig_size), orig_size, 0, &labels); output_filename = string_printf("code.%" PRId64 ".txt", now()); { auto f = fopen_unique(output_filename, "wt"); fprintf(f.get(), "// code_size = 0x%" PRIX32 "\n", header.code_size.load()); fprintf(f.get(), "// checksum_addr = 0x%" PRIX32 "\n", header.checksum_start.load()); fprintf(f.get(), "// checksum_size = 0x%" PRIX32 "\n", header.checksum_size.load()); fwritex(f.get(), disassembly); } session.log(INFO, "Wrote disassembly to file %s", output_filename.c_str()); } catch (const exception& e) { session.log(INFO, "Failed to disassemble code from server: %s", e.what()); } #endif } if (session.function_call_return_value >= 0) { session.log(INFO, "Blocking function call from server"); C_ExecuteCodeResult_B3 cmd; cmd.return_value = session.function_call_return_value; cmd.checksum = 0; session.send_to_end(true, 0xB3, flag, &cmd, sizeof(cmd)); return false; } else { return true; } } static bool process_server_E7(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.save_files) { string output_filename = string_printf("player.%" PRId64 ".bin", now()); save_file(output_filename, data); session.log(INFO, "Wrote player data to file %s", output_filename.c_str()); } return true; } template static bool process_server_C4(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) { if (session.license) { size_t expected_size = sizeof(CmdT) * flag; // Some servers (e.g. Schtserv) send extra data on the end of this command; // the client ignores it so we can ignore it too auto* entries = &check_size_t(data, expected_size, 0xFFFF); for (size_t x = 0; x < flag; x++) { if (entries[x].guild_card_number == session.remote_guild_card_number) { entries[x].guild_card_number = session.license->serial_number; } } } return true; } static bool process_server_gc_E4(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { auto& cmd = check_size_t(data); for (size_t x = 0; x < 4; x++) { if (cmd.entries[x].guild_card_number == session.remote_guild_card_number) { cmd.entries[x].guild_card_number = session.license->serial_number; } } return true; } static bool process_server_bb_22(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { // We use this command (which is sent before the init encryption command) to // detect a particular server behavior that we'll have to work around later. // It looks like this command's existence is another anti-proxy measure, since // this command is 0x34 bytes in total, and the logic that adds padding bytes // when the command size isn't a multiple of 8 is only active when encryption // is enabled. Presumably some simpler proxies would get this wrong. // Editor's note: There's an unsavory message in this command's data field, // hence the hash here instead of a direct string comparison. I'd love to hear // the story behind why they put that string there. if ((data.size() == 0x2C) && (fnv1a64(data.data(), data.size()) == 0x8AF8314316A27994)) { session.log(INFO, "Enabling remote IP CRC patch"); session.enable_remote_ip_crc_patch = true; } return true; } static bool process_server_game_19_patch_14(shared_ptr, ProxyServer::LinkedSession& session, uint16_t command, uint32_t, string& data) { // If the command is shorter than 6 bytes, use the previous server command to // fill it in. This simulates a behavior used by some private servers where a // longer previous command is used to fill part of the client's receive buffer // with meaningful data, then an intentionally undersize 19 command is sent // which results in the client using the previous command's data as part of // the 19 command's contents. They presumably do this in an attempt to prevent // people from using proxies. if (data.size() < sizeof(session.prev_server_command_bytes)) { data.append( reinterpret_cast(&session.prev_server_command_bytes[data.size()]), sizeof(session.prev_server_command_bytes) - data.size()); } if (data.size() < sizeof(S_Reconnect_19)) { data.resize(sizeof(S_Reconnect_19), '\0'); } if (session.enable_remote_ip_crc_patch) { session.remote_ip_crc = crc32(data.data(), 4); } // This weird maximum size is here to properly handle the version-split // command that some servers (including newserv) use on port 9100 auto& cmd = check_size_t(data, sizeof(S_Reconnect_19), 0xB0); memset(&session.next_destination, 0, sizeof(session.next_destination)); struct sockaddr_in* sin = reinterpret_cast( &session.next_destination); sin->sin_family = AF_INET; sin->sin_addr.s_addr = cmd.address.load_raw(); sin->sin_port = htons(cmd.port); if (!session.client_bev.get()) { session.log(WARNING, "Received reconnect command with no destination present"); return false; } else if (command == 0x14) { // On the patch server, hide redirects from the client completely. The new // destination server will presumably send a new 02 command to start // encryption; it appears that PSOBB doesn't fail if this happens, and // simply re-initializes its encryption appropriately. session.server_input_crypt.reset(); session.server_output_crypt.reset(); struct sockaddr_in* dest_sin = reinterpret_cast( &session.next_destination); dest_sin->sin_family = AF_INET; dest_sin->sin_addr.s_addr = cmd.address.load_raw(); dest_sin->sin_port = cmd.port; session.connect(); return false; } else { // If the client is on a virtual connection (fd < 0), only change // the port (so we'll know which version to treat the next // connection as). It's better to leave the address as-is so we // can circumvent the Plus/Ep3 same-network-server check. int fd = bufferevent_getfd(session.client_bev.get()); if (fd >= 0) { struct sockaddr_storage sockname_ss; socklen_t len = sizeof(sockname_ss); getsockname(fd, reinterpret_cast(&sockname_ss), &len); if (sockname_ss.ss_family != AF_INET) { throw logic_error("existing connection is not ipv4"); } struct sockaddr_in* sockname_sin = reinterpret_cast( &sockname_ss); cmd.address.store_raw(sockname_sin->sin_addr.s_addr); cmd.port = ntohs(sockname_sin->sin_port); } else { cmd.port = session.local_port; } return true; } } static bool process_server_gc_1A_D5(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) { // If the client has the no-close-confirmation flag set in its // newserv client config, send a fake confirmation to the remote // server immediately. if (session.newserv_client_config.cfg.flags & Client::Flag::NO_MESSAGE_BOX_CLOSE_CONFIRMATION) { session.send_to_end(true, 0xD6, 0x00, "", 0); } return true; } static bool process_server_60_62_6C_6D_C9_CB(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { check_implemented_subcommand(session.id, data); if (session.save_files) { if ((session.version == GameVersion::GC) && (data.size() >= 0x14)) { PSOSubcommand* subs = &check_size_t(data, 0x14, 0xFFFF); if (subs[0].dword == 0x000000B6 && subs[2].dword == 0x00000041) { string filename = string_printf("map%08" PRIX32 ".%" PRIu64 ".mnmd", subs[3].dword.load(), now()); string map_data = prs_decompress(data.substr(0x14)); save_file(filename, map_data); session.log(INFO, "Wrote %zu bytes to %s", map_data.size(), filename.c_str()); } } } return true; } template static bool process_server_44_A6(shared_ptr, ProxyServer::LinkedSession& session, uint16_t command, uint32_t, string& data) { if (session.save_files) { const auto& cmd = check_size_t(data); bool is_download_quest = (command == 0xA6); string filename = cmd.filename; string output_filename = string_printf("%s.%s.%" PRIu64, filename.c_str(), is_download_quest ? "download" : "online", now()); for (size_t x = 0; x < output_filename.size(); x++) { if (output_filename[x] < 0x20 || output_filename[x] > 0x7E || output_filename[x] == '/') { output_filename[x] = '_'; } } if (output_filename[0] == '.') { output_filename[0] = '_'; } ProxyServer::LinkedSession::SavingFile sf( cmd.filename, output_filename, cmd.file_size); session.saving_files.emplace(cmd.filename, move(sf)); session.log(INFO, "Opened file %s", output_filename.c_str()); } return true; } static bool process_server_13_A7(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.save_files) { const auto& cmd = check_size_t(data); ProxyServer::LinkedSession::SavingFile* sf = nullptr; try { sf = &session.saving_files.at(cmd.filename); } catch (const out_of_range&) { string filename = cmd.filename; session.log(WARNING, "Received data for non-open file %s", filename.c_str()); return true; } size_t bytes_to_write = cmd.data_size; if (bytes_to_write > 0x400) { session.log(WARNING, "Chunk data size is invalid; truncating to 0x400"); bytes_to_write = 0x400; } session.log(INFO, "Writing %zu bytes to %s", bytes_to_write, sf->output_filename.c_str()); fwritex(sf->f.get(), cmd.data, bytes_to_write); if (bytes_to_write > sf->remaining_bytes) { session.log(WARNING, "Chunk size extends beyond original file size; file may be truncated"); sf->remaining_bytes = 0; } else { sf->remaining_bytes -= bytes_to_write; } if (sf->remaining_bytes == 0) { session.log(INFO, "File %s is complete", sf->output_filename.c_str()); session.saving_files.erase(cmd.filename); } } return true; } static bool process_server_gc_B8(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.save_files) { if (data.size() < 4) { session.log(WARNING, "Card list data size is too small; skipping file"); return true; } StringReader r(data); size_t size = r.get_u32l(); if (r.remaining() < size) { session.log(WARNING, "Card list data size extends beyond end of command; skipping file"); return true; } string output_filename = string_printf("cardupdate.%" PRIu64 ".mnr", now()); save_file(output_filename, r.read(size)); session.log(INFO, "Wrote %zu bytes to %s", size, output_filename.c_str()); } return true; } template static bool process_server_65_67_68(shared_ptr, ProxyServer::LinkedSession& session, uint16_t command, uint32_t flag, string& data) { if (command == 0x67) { session.lobby_players.clear(); session.lobby_players.resize(12); session.log(INFO, "Cleared lobby players"); // This command can cause the client to no longer send D6 responses when // 1A/D5 large message boxes are closed. newserv keeps track of this // behavior in the client config, so if it happens during a proxy session, // update the client config that we'll restore if the client uses the change // ship or change block command. if (session.newserv_client_config.cfg.flags & Client::Flag::NO_MESSAGE_BOX_CLOSE_CONFIRMATION_AFTER_LOBBY_JOIN) { session.newserv_client_config.cfg.flags |= Client::Flag::NO_MESSAGE_BOX_CLOSE_CONFIRMATION; } } size_t expected_size = offsetof(CmdT, entries) + sizeof(typename CmdT::Entry) * flag; auto& cmd = check_size_t(data, expected_size, expected_size); session.lobby_client_id = cmd.client_id; for (size_t x = 0; x < flag; x++) { size_t index = cmd.entries[x].lobby_data.client_id; if (index >= session.lobby_players.size()) { session.log(WARNING, "Ignoring invalid player index %zu at position %zu", index, x); } else { if (session.license && (cmd.entries[x].lobby_data.guild_card == session.remote_guild_card_number)) { cmd.entries[x].lobby_data.guild_card = session.license->serial_number; } session.lobby_players[index].guild_card_number = cmd.entries[x].lobby_data.guild_card; ptext name = cmd.entries[x].disp.name; session.lobby_players[index].name = name; session.log(INFO, "Added lobby player: (%zu) %" PRIu32 " %s", index, session.lobby_players[index].guild_card_number, session.lobby_players[index].name.c_str()); } } if (session.override_lobby_event >= 0) { cmd.event = session.override_lobby_event; } if (session.override_lobby_number >= 0) { cmd.lobby_number = session.override_lobby_number; } return true; } template static bool process_server_64(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) { // We don't need to clear lobby_players here because we always // overwrite all 4 entries for this command session.lobby_players.resize(4); session.log(INFO, "Cleared lobby players"); const size_t expected_size = session.sub_version >= 0x40 ? sizeof(CmdT) : offsetof(CmdT, players_ep3); auto& cmd = check_size_t(data, expected_size, expected_size); session.lobby_client_id = cmd.client_id; for (size_t x = 0; x < flag; x++) { if (cmd.lobby_data[x].guild_card == session.remote_guild_card_number) { cmd.lobby_data[x].guild_card = session.license->serial_number; } session.lobby_players[x].guild_card_number = cmd.lobby_data[x].guild_card; if (data.size() == sizeof(CmdT)) { ptext name = cmd.players_ep3[x].disp.name; session.lobby_players[x].name = name; } else { session.lobby_players[x].name.clear(); } session.log(INFO, "Added lobby player: (%zu) %" PRIu32 " %s", x, session.lobby_players[x].guild_card_number, session.lobby_players[x].name.c_str()); } if (session.override_section_id >= 0) { cmd.section_id = session.override_section_id; } if (session.override_lobby_event >= 0) { cmd.event = session.override_lobby_event; } return true; } static bool process_server_66_69(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { const auto& cmd = check_size_t(data); size_t index = cmd.client_id; if (index >= session.lobby_players.size()) { session.log(WARNING, "Lobby leave command references missing position"); } else { session.lobby_players[index].guild_card_number = 0; session.lobby_players[index].name.clear(); session.log(INFO, "Removed lobby player (%zu)", index); } return true; } static bool process_client_06(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (data.size() >= 12) { // If this chat message looks like a newserv chat command, suppress it if (session.suppress_newserv_commands && (data[8] == '$' || (data[8] == '\t' && data[9] != 'C' && data[10] == '$'))) { session.log(WARNING, "Chat message appears to be a server command; dropping it"); return false; } else if (session.enable_chat_filter) { add_color_inplace(data.data() + 8, data.size() - 8); } } return true; } static bool process_client_40(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { if (session.license) { auto& cmd = check_size_t(data); if (cmd.searcher_guild_card_number == session.license->serial_number) { cmd.searcher_guild_card_number = session.remote_guild_card_number; } if (cmd.target_guild_card_number == session.license->serial_number) { cmd.target_guild_card_number = session.remote_guild_card_number; } } return true; } template static bool process_client_81(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { auto& cmd = check_size_t(data); if (session.license) { if (cmd.from_guild_card_number == session.license->serial_number) { cmd.from_guild_card_number = session.remote_guild_card_number; } if (cmd.to_guild_card_number == session.license->serial_number) { cmd.to_guild_card_number = session.remote_guild_card_number; } } // GC clients send uninitialized memory here; don't forward it cmd.text.clear_after(cmd.text.len()); return true; } template static bool process_client_60_62_6C_6D_C9_CB(shared_ptr s, ProxyServer::LinkedSession& session, uint16_t command, uint32_t flag, string& data) { if (session.license && !data.empty()) { if (data[0] == 0x06) { auto& cmd = check_size_t(data); if (cmd.guild_card_number == session.license->serial_number) { cmd.guild_card_number = session.remote_guild_card_number; } } else if (data[0] == 0x2F || data[0] == 0x4C) { if (session.infinite_hp) { vector subs; for (size_t amount = 1020; amount > 0;) { auto& sub1 = subs.emplace_back(); sub1.word[0] = 0x029A; sub1.byte[2] = session.lobby_client_id; sub1.byte[3] = 0x00; auto& sub2 = subs.emplace_back(); sub2.word[0] = 0x0000; sub2.byte[2] = PlayerStatsChange::ADD_HP; sub2.byte[3] = (amount > 0xFF) ? 0xFF : amount; amount -= sub2.byte[3]; } session.send_to_end(false, 0x60, 0x00, subs.data(), subs.size() * sizeof(PSOSubcommand)); } } else if (data[0] == 0x48) { if (session.infinite_tp) { PSOSubcommand subs[2]; subs[0].word[0] = 0x029A; subs[0].byte[2] = session.lobby_client_id; subs[0].byte[3] = 0x00; subs[1].word[0] = 0x0000; subs[1].byte[2] = PlayerStatsChange::ADD_TP; subs[1].byte[3] = 0xFF; session.send_to_end(false, 0x60, 0x00, &subs[0], sizeof(subs)); } } } return process_client_60_62_6C_6D_C9_CB(s, session, command, flag, data); } template <> bool process_client_60_62_6C_6D_C9_CB(shared_ptr, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) { check_implemented_subcommand(session.id, data); if (!data.empty() && (data[0] == 0x05) && session.enable_switch_assist) { auto& cmd = check_size_t(data); if (cmd.enabled && cmd.switch_id != 0xFFFF) { if (session.last_switch_enabled_command.subcommand == 0x05) { session.log(INFO, "Switch assist: replaying previous enable command"); session.send_to_end(true, 0x60, 0x00, &session.last_switch_enabled_command, sizeof(session.last_switch_enabled_command)); session.send_to_end(false, 0x60, 0x00, &session.last_switch_enabled_command, sizeof(session.last_switch_enabled_command)); } session.last_switch_enabled_command = cmd; } } return true; } static bool process_client_dc_pc_gc_A0_A1(shared_ptr s, ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) { if (!session.license) { return true; } // For licensed sessions, send them back to newserv's main menu instead of // going to the remote server's ship/block select menu // Delete all the other players for (size_t x = 0; x < session.lobby_players.size(); x++) { if (session.lobby_players[x].guild_card_number == 0) { continue; } uint8_t leaving_id = x; uint8_t leader_id = session.lobby_client_id; S_LeaveLobby_66_69_Ep3_E9 cmd = {leaving_id, leader_id, 0}; session.send_to_end(false, 0x69, leaving_id, &cmd, sizeof(cmd)); } string encoded_name = encode_sjis(s->name); send_text_message_to_client(session, 0x11, string_printf( "You\'ve returned to\n\tC6%s", encoded_name.c_str())); // Restore newserv_client_config, so the login server gets the client flags S_UpdateClientConfig_DC_PC_GC_04 update_client_config_cmd; update_client_config_cmd.player_tag = 0x00010000; update_client_config_cmd.guild_card_number = session.license->serial_number; update_client_config_cmd.cfg = session.newserv_client_config.cfg; session.send_to_end(false, 0x04, 0x00, &update_client_config_cmd, sizeof(update_client_config_cmd)); static const vector version_to_port_name({ "dc-login", "pc-login", "bb-patch", "gc-us3", "bb-login"}); const auto& port_name = version_to_port_name.at(static_cast( session.version)); S_Reconnect_19 reconnect_cmd = { 0, s->name_to_port_config.at(port_name)->port, 0}; // If the client is on a virtual connection, we can use any address // here and they should be able to connect back to the game server. If // the client is on a real connection, we'll use the sockname of the // existing connection (like we do in the server 19 command handler). int fd = bufferevent_getfd(session.client_bev.get()); if (fd < 0) { struct sockaddr_in* dest_sin = reinterpret_cast(&session.next_destination); if (dest_sin->sin_family != AF_INET) { throw logic_error("ss not AF_INET"); } reconnect_cmd.address.store_raw(dest_sin->sin_addr.s_addr); } else { struct sockaddr_storage sockname_ss; socklen_t len = sizeof(sockname_ss); getsockname(fd, reinterpret_cast(&sockname_ss), &len); if (sockname_ss.ss_family != AF_INET) { throw logic_error("existing connection is not ipv4"); } struct sockaddr_in* sockname_sin = reinterpret_cast( &sockname_ss); reconnect_cmd.address.store_raw(sockname_sin->sin_addr.s_addr); } session.send_to_end(false, 0x19, 0x00, &reconnect_cmd, sizeof(reconnect_cmd)); return false; } typedef bool (*process_command_t)( shared_ptr s, ProxyServer::LinkedSession& session, uint16_t command, uint32_t flag, string& data); // The entries in these arrays correspond to the ID of the command received. For // instance, if a command 6C is received, the function at position 0x6C in the // array corresponding to the client's version is called. auto defh = process_default; static process_command_t dc_server_handlers[0x100] = { /* 00 */ defh, defh, defh, defh, process_server_dc_pc_gc_04, defh, process_server_dc_pc_gc_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, process_server_13_A7, defh, defh, defh, defh, defh, process_server_game_19_patch_14, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ defh, process_server_41, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_server_60_62_6C_6D_C9_CB, defh, process_server_60_62_6C_6D_C9_CB, defh, defh, defh, process_server_66_69, defh, defh, process_server_66_69, defh, defh, process_server_60_62_6C_6D_C9_CB, process_server_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, process_server_88, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, process_server_97, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, defh, process_server_13_A7, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t pc_server_handlers[0x100] = { /* 00 */ defh, defh, process_server_pc_gc_patch_02_17, defh, process_server_dc_pc_gc_04, defh, process_server_dc_pc_gc_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, process_server_13_A7, defh, defh, defh, process_server_pc_gc_patch_02_17, defh, process_server_game_19_patch_14, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ defh, process_server_41, defh, defh, process_server_44_A6, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_server_60_62_6C_6D_C9_CB, defh, process_server_60_62_6C_6D_C9_CB, defh, process_server_64, process_server_65_67_68, process_server_66_69, process_server_65_67_68, process_server_65_67_68, process_server_66_69, defh, defh, process_server_60_62_6C_6D_C9_CB, process_server_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, process_server_88, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, process_server_97, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, process_server_44_A6, process_server_13_A7, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t gc_server_handlers[0x100] = { /* 00 */ defh, defh, process_server_pc_gc_patch_02_17, defh, process_server_dc_pc_gc_04, defh, process_server_dc_pc_gc_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, process_server_13_A7, defh, defh, defh, process_server_pc_gc_patch_02_17, defh, process_server_game_19_patch_14, process_server_gc_1A_D5, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ defh, process_server_41, defh, defh, process_server_44_A6, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_server_60_62_6C_6D_C9_CB, defh, process_server_60_62_6C_6D_C9_CB, defh, process_server_64, process_server_65_67_68, process_server_66_69, process_server_65_67_68, process_server_65_67_68, process_server_66_69, defh, defh, process_server_60_62_6C_6D_C9_CB, process_server_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, process_server_81, defh, defh, defh, defh, defh, defh, process_server_88, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, process_server_97, defh, defh, process_server_gc_9A, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, process_server_44_A6, process_server_13_A7, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, process_server_B2, defh, defh, defh, defh, defh, process_server_gc_B8, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, process_server_C4, defh, defh, defh, defh, process_server_60_62_6C_6D_C9_CB, defh, process_server_60_62_6C_6D_C9_CB, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, process_server_gc_1A_D5, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, process_server_gc_E4, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t bb_server_handlers[0x100] = { /* 00 */ defh, defh, defh, process_server_bb_03, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, process_server_13_A7, defh, defh, defh, defh, defh, process_server_game_19_patch_14, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, process_server_bb_22, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ defh, process_server_41, defh, defh, process_server_44_A6, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_server_60_62_6C_6D_C9_CB, defh, process_server_60_62_6C_6D_C9_CB, defh, process_server_64, process_server_65_67_68, process_server_66_69, process_server_65_67_68, process_server_65_67_68, process_server_66_69, defh, defh, process_server_60_62_6C_6D_C9_CB, process_server_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, process_server_88, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, process_server_44_A6, process_server_13_A7, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, process_server_B2, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, process_server_E7, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t patch_server_handlers[0x100] = { /* 00 */ defh, defh, process_server_pc_gc_patch_02_17, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, defh, process_server_game_19_patch_14, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t dc_client_handlers[0x100] = { /* 00 */ defh, defh, defh, defh, defh, defh, process_client_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ process_client_40, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_client_60_62_6C_6D_C9_CB, defh, process_client_60_62_6C_6D_C9_CB, defh, defh, defh, defh, defh, defh, defh, defh, defh, process_client_60_62_6C_6D_C9_CB, process_client_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ process_client_dc_pc_gc_A0_A1, process_client_dc_pc_gc_A0_A1, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t pc_client_handlers[0x100] = { /* 00 */ defh, defh, defh, defh, defh, defh, process_client_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ process_client_40, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_client_60_62_6C_6D_C9_CB, defh, process_client_60_62_6C_6D_C9_CB, defh, defh, defh, defh, defh, defh, defh, defh, defh, process_client_60_62_6C_6D_C9_CB, process_client_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ process_client_dc_pc_gc_A0_A1, process_client_dc_pc_gc_A0_A1, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t gc_client_handlers[0x100] = { /* 00 */ defh, defh, defh, defh, defh, defh, process_client_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ process_client_40, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_client_60_62_6C_6D_C9_CB, defh, process_client_60_62_6C_6D_C9_CB, defh, defh, defh, defh, defh, defh, defh, defh, defh, process_client_60_62_6C_6D_C9_CB, process_client_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, process_client_81, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ process_client_dc_pc_gc_A0_A1, process_client_dc_pc_gc_A0_A1, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t bb_client_handlers[0x100] = { /* 00 */ defh, defh, defh, defh, defh, defh, process_client_06, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ process_client_40, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ process_client_60_62_6C_6D_C9_CB, defh, process_client_60_62_6C_6D_C9_CB, defh, defh, defh, defh, defh, defh, defh, defh, defh, process_client_60_62_6C_6D_C9_CB, process_client_60_62_6C_6D_C9_CB, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t patch_client_handlers[0x100] = { /* 00 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 10 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 20 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 30 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 40 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 50 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 60 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 70 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 80 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* 90 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* A0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* B0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* C0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* D0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* E0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, /* F0 */ defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, defh, }; static process_command_t* server_handlers[] = { dc_server_handlers, pc_server_handlers, patch_server_handlers, gc_server_handlers, bb_server_handlers}; static process_command_t* client_handlers[] = { dc_client_handlers, pc_client_handlers, patch_client_handlers, gc_client_handlers, bb_client_handlers}; static process_command_t get_handler(GameVersion version, bool from_server, uint8_t command) { size_t version_index = static_cast(version); if (version_index >= 5) { throw logic_error("invalid game version on proxy server"); } return (from_server ? server_handlers : client_handlers)[version_index][command]; } void process_proxy_command( shared_ptr s, ProxyServer::LinkedSession& session, bool from_server, uint16_t command, uint32_t flag, string& data) { auto fn = get_handler(session.version, from_server, command); try { bool should_forward = fn(s, session, command, flag, data); if (should_forward) { forward_command(session, !from_server, command, flag, data); } } catch (const exception& e) { session.log(ERROR, "Failed to process command: %s", e.what()); session.disconnect(); } }