#pragma once #include #include #include #include "Client.hh" #include "ServerState.hh" #include "StaticGameData.hh" void player_use_item(std::shared_ptr s, std::shared_ptr c, size_t item_index); void player_feed_mag(std::shared_ptr s, std::shared_ptr c, size_t mag_item_index, size_t fed_item_index);