Files
psopeeps-newserv/system/client-functions/AccurateKillCount/AccurateKillCount.3___.patch.s
2025-10-20 23:11:18 -07:00

43 lines
1.7 KiB
ArmAsm

.meta name="Kill count fix"
.meta description="Fixes client-side\nkill counts when\nmultiple enemies are\nkilled on the same\nframe"
.versions 3OJ2 3OJ3 3OJ4 3OJ5 3OE0 3OE1 3OE2 3OP0
entry_ptr:
reloc0:
.offsetof start
start:
.include WriteCodeBlocksGC
.label TItemWeapon_SealedJSword_count_kill_loc, <VERS 0x8012D2D4 0x8012D518 0x8012D550 0x8012D4B0 0x8012D578 0x8012D578 0x8012D4C0 0x8012D698>
.data TItemWeapon_SealedJSword_count_kill_loc
.deltaof TItemWeapon_SealedJSword_count_kill, TItemWeapon_SealedJSword_count_kill_end
.address TItemWeapon_SealedJSword_count_kill_loc
TItemWeapon_SealedJSword_count_kill: # [std](TItemWeapon_SealedJSword* this @ r3) -> void
lwz r4, [r3 + 0xF0] # r4 = this->owner_player
lha r5, [r4 + 0x11A] # r5 = this->owner_player->num_kills_since_map_load
lha r6, [r3 + 0x1F8] # r6 = this->last_owner_player_kill_count
lhz r7, [r3 + 0xE8] # r7 = this->kill_count
cmp r6, r5
bge TItemWeapon_SealedJSword_count_kill_skip_update
lwz r8, [r3 + 0xDC]
andi. r8, r8, 0x100
beq TItemWeapon_SealedJSword_count_kill_skip_incr # if (!(flags & 0x100)) don't incr kill count
sub r8, r5, r6
add r7, r7, r8
sth [r3 + 0xE8], r7
TItemWeapon_SealedJSword_count_kill_skip_incr:
sth [r3 + 0x1F8], r5
TItemWeapon_SealedJSword_count_kill_skip_update:
cmplwi r7, 23000
blt TItemWeapon_SealedJSword_count_kill_skip_set_flag
lwz r8, [r3 + 0xDC]
ori r8, r8, 0x200
stw [r3 + 0xDC], r8
TItemWeapon_SealedJSword_count_kill_skip_set_flag:
blr
TItemWeapon_SealedJSword_count_kill_end:
.data 0x00000000
.data 0x00000000