299 lines
12 KiB
C++
299 lines
12 KiB
C++
#pragma once
|
|
|
|
#include <event2/event.h>
|
|
|
|
#include <atomic>
|
|
#include <map>
|
|
#include <memory>
|
|
#include <phosg/JSON.hh>
|
|
#include <set>
|
|
#include <string>
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
#include "Client.hh"
|
|
#include "CommonItemSet.hh"
|
|
#include "Episode3/DataIndexes.hh"
|
|
#include "Episode3/Tournament.hh"
|
|
#include "FunctionCompiler.hh"
|
|
#include "GSLArchive.hh"
|
|
#include "ItemNameIndex.hh"
|
|
#include "ItemParameterTable.hh"
|
|
#include "LevelTable.hh"
|
|
#include "License.hh"
|
|
#include "Lobby.hh"
|
|
#include "Menu.hh"
|
|
#include "PlayerFilesManager.hh"
|
|
#include "Quest.hh"
|
|
#include "TeamIndex.hh"
|
|
#include "WordSelectTable.hh"
|
|
|
|
// Forward declarations due to reference cycles
|
|
class ProxyServer;
|
|
class Server;
|
|
|
|
struct PortConfiguration {
|
|
std::string name;
|
|
uint16_t port;
|
|
Version version;
|
|
ServerBehavior behavior;
|
|
};
|
|
|
|
struct ServerState : public std::enable_shared_from_this<ServerState> {
|
|
enum class RunShellBehavior {
|
|
DEFAULT = 0,
|
|
ALWAYS,
|
|
NEVER,
|
|
};
|
|
enum class BehaviorSwitch {
|
|
OFF = 0,
|
|
OFF_BY_DEFAULT,
|
|
ON_BY_DEFAULT,
|
|
ON,
|
|
};
|
|
|
|
static inline bool behavior_enabled(BehaviorSwitch b) {
|
|
return (b == BehaviorSwitch::ON_BY_DEFAULT) || (b == BehaviorSwitch::ON);
|
|
}
|
|
static inline bool behavior_can_be_overridden(BehaviorSwitch b) {
|
|
return (b == BehaviorSwitch::OFF_BY_DEFAULT) || (b == BehaviorSwitch::ON_BY_DEFAULT);
|
|
}
|
|
|
|
uint64_t creation_time;
|
|
std::shared_ptr<struct event_base> base;
|
|
|
|
std::string config_filename;
|
|
bool is_replay;
|
|
|
|
std::string name;
|
|
std::unordered_map<std::string, std::shared_ptr<PortConfiguration>> name_to_port_config;
|
|
std::unordered_map<uint16_t, std::shared_ptr<PortConfiguration>> number_to_port_config;
|
|
std::string username;
|
|
uint16_t dns_server_port;
|
|
std::vector<std::string> ip_stack_addresses;
|
|
std::vector<std::string> ppp_stack_addresses;
|
|
bool ip_stack_debug;
|
|
bool allow_unregistered_users;
|
|
bool allow_pc_nte;
|
|
bool use_temp_licenses_for_prototypes;
|
|
bool allow_dc_pc_games;
|
|
bool allow_gc_xb_games;
|
|
uint8_t allowed_drop_modes_v1_v2_normal;
|
|
uint8_t allowed_drop_modes_v1_v2_battle;
|
|
uint8_t allowed_drop_modes_v1_v2_challenge;
|
|
uint8_t allowed_drop_modes_v3_normal;
|
|
uint8_t allowed_drop_modes_v3_battle;
|
|
uint8_t allowed_drop_modes_v3_challenge;
|
|
uint8_t allowed_drop_modes_v4_normal;
|
|
uint8_t allowed_drop_modes_v4_battle;
|
|
uint8_t allowed_drop_modes_v4_challenge;
|
|
Lobby::DropMode default_drop_mode_v1_v2_normal;
|
|
Lobby::DropMode default_drop_mode_v1_v2_battle;
|
|
Lobby::DropMode default_drop_mode_v1_v2_challenge;
|
|
Lobby::DropMode default_drop_mode_v3_normal;
|
|
Lobby::DropMode default_drop_mode_v3_battle;
|
|
Lobby::DropMode default_drop_mode_v3_challenge;
|
|
Lobby::DropMode default_drop_mode_v4_normal;
|
|
Lobby::DropMode default_drop_mode_v4_battle;
|
|
Lobby::DropMode default_drop_mode_v4_challenge;
|
|
QuestFlagsForDifficulty quest_flag_persist_mask;
|
|
uint64_t persistent_game_idle_timeout_usecs;
|
|
bool ep3_send_function_call_enabled;
|
|
bool catch_handler_exceptions;
|
|
bool ep3_infinite_meseta;
|
|
std::vector<uint32_t> ep3_defeat_player_meseta_rewards;
|
|
std::vector<uint32_t> ep3_defeat_com_meseta_rewards;
|
|
uint32_t ep3_final_round_meseta_bonus;
|
|
bool ep3_jukebox_is_free;
|
|
uint32_t ep3_behavior_flags;
|
|
bool hide_download_commands;
|
|
RunShellBehavior run_shell_behavior;
|
|
BehaviorSwitch cheat_mode_behavior;
|
|
std::vector<std::shared_ptr<const PSOBBEncryption::KeyFile>> bb_private_keys;
|
|
std::shared_ptr<const FunctionCodeIndex> function_code_index;
|
|
std::shared_ptr<const PatchFileIndex> pc_patch_file_index;
|
|
std::shared_ptr<const PatchFileIndex> bb_patch_file_index;
|
|
std::shared_ptr<const DOLFileIndex> dol_file_index;
|
|
std::shared_ptr<const Episode3::CardIndex> ep3_card_index;
|
|
std::shared_ptr<const Episode3::CardIndex> ep3_card_index_trial;
|
|
std::shared_ptr<const Episode3::MapIndex> ep3_map_index;
|
|
std::shared_ptr<const Episode3::COMDeckIndex> ep3_com_deck_index;
|
|
std::shared_ptr<const G_SetEXResultValues_GC_Ep3_6xB4x4B> ep3_default_ex_values;
|
|
std::shared_ptr<const G_SetEXResultValues_GC_Ep3_6xB4x4B> ep3_tournament_ex_values;
|
|
std::shared_ptr<const G_SetEXResultValues_GC_Ep3_6xB4x4B> ep3_tournament_final_round_ex_values;
|
|
std::shared_ptr<const QuestCategoryIndex> quest_category_index;
|
|
std::shared_ptr<const QuestIndex> default_quest_index;
|
|
std::shared_ptr<const QuestIndex> ep3_download_quest_index;
|
|
std::shared_ptr<const LevelTable> level_table;
|
|
std::shared_ptr<const BattleParamsIndex> battle_params;
|
|
std::shared_ptr<const GSLArchive> bb_data_gsl;
|
|
std::unordered_map<std::string, std::shared_ptr<const RareItemSet>> rare_item_sets;
|
|
std::shared_ptr<const CommonItemSet> common_item_set_v2;
|
|
std::shared_ptr<const CommonItemSet> common_item_set_v3_v4;
|
|
std::shared_ptr<const ArmorRandomSet> armor_random_set;
|
|
std::shared_ptr<const ToolRandomSet> tool_random_set;
|
|
std::array<std::shared_ptr<const WeaponRandomSet>, 4> weapon_random_sets;
|
|
std::shared_ptr<const TekkerAdjustmentSet> tekker_adjustment_set;
|
|
std::shared_ptr<const ItemParameterTable> item_parameter_table_v2;
|
|
std::shared_ptr<const ItemParameterTable> item_parameter_table_v3;
|
|
std::shared_ptr<const ItemParameterTable> item_parameter_table_v4;
|
|
std::shared_ptr<const MagEvolutionTable> mag_evolution_table;
|
|
std::shared_ptr<const ItemNameIndex> item_name_index;
|
|
std::shared_ptr<const WordSelectTable> word_select_table;
|
|
std::array<std::shared_ptr<const Map::RareEnemyRates>, 4> rare_enemy_rates_by_difficulty;
|
|
std::shared_ptr<const Map::RareEnemyRates> rare_enemy_rates_challenge;
|
|
std::array<std::array<size_t, 4>, 3> min_levels_v4; // Indexed as [episode][difficulty]
|
|
|
|
struct QuestF960Result {
|
|
uint32_t meseta_cost = 0;
|
|
uint32_t base_probability = 0;
|
|
uint32_t probability_upgrade = 0;
|
|
std::array<std::vector<ItemData>, 7> results;
|
|
|
|
QuestF960Result() = default;
|
|
QuestF960Result(const JSON& json, std::shared_ptr<const ItemNameIndex> name_index);
|
|
};
|
|
|
|
// Indexed as [type][difficulty][random_choice]
|
|
std::vector<std::vector<std::vector<ItemData>>> quest_F95E_results;
|
|
std::vector<std::pair<size_t, ItemData>> quest_F95F_results; // [(num_photon_tickets, item)]
|
|
std::vector<QuestF960Result> quest_F960_success_results;
|
|
QuestF960Result quest_F960_failure_results;
|
|
std::vector<ItemData> secret_lottery_results;
|
|
uint16_t bb_global_exp_multiplier;
|
|
|
|
std::shared_ptr<Episode3::TournamentIndex> ep3_tournament_index;
|
|
|
|
uint16_t ep3_card_auction_points;
|
|
uint16_t ep3_card_auction_min_size;
|
|
uint16_t ep3_card_auction_max_size;
|
|
struct CardAuctionPoolEntry {
|
|
uint64_t probability;
|
|
uint16_t card_id;
|
|
uint16_t min_price;
|
|
std::string card_name;
|
|
};
|
|
std::vector<CardAuctionPoolEntry> ep3_card_auction_pool;
|
|
std::vector<std::vector<std::string>> ep3_trap_card_names;
|
|
std::array<std::vector<uint16_t>, 5> ep3_trap_card_ids;
|
|
struct Ep3LobbyBannerEntry {
|
|
uint32_t type = 1;
|
|
uint32_t which; // See B9 documentation in CommandFormats.hh
|
|
std::string data;
|
|
};
|
|
std::vector<Ep3LobbyBannerEntry> ep3_lobby_banners;
|
|
|
|
std::shared_ptr<LicenseIndex> license_index;
|
|
std::shared_ptr<TeamIndex> team_index;
|
|
JSON team_reward_defs_json;
|
|
|
|
std::shared_ptr<const Menu> information_menu_v2;
|
|
std::shared_ptr<const Menu> information_menu_v3;
|
|
std::shared_ptr<std::vector<std::string>> information_contents_v2;
|
|
std::shared_ptr<std::vector<std::string>> information_contents_v3;
|
|
std::shared_ptr<const Menu> proxy_destinations_menu_dc;
|
|
std::shared_ptr<const Menu> proxy_destinations_menu_pc;
|
|
std::shared_ptr<const Menu> proxy_destinations_menu_gc;
|
|
std::shared_ptr<const Menu> proxy_destinations_menu_xb;
|
|
std::vector<std::pair<std::string, uint16_t>> proxy_destinations_dc;
|
|
std::vector<std::pair<std::string, uint16_t>> proxy_destinations_pc;
|
|
std::vector<std::pair<std::string, uint16_t>> proxy_destinations_gc;
|
|
std::vector<std::pair<std::string, uint16_t>> proxy_destinations_xb;
|
|
std::pair<std::string, uint16_t> proxy_destination_patch;
|
|
std::pair<std::string, uint16_t> proxy_destination_bb;
|
|
std::string welcome_message;
|
|
std::string pc_patch_server_message;
|
|
std::string bb_patch_server_message;
|
|
|
|
std::shared_ptr<PlayerFilesManager> player_files_manager;
|
|
std::unordered_map<Channel*, std::shared_ptr<Client>> channel_to_client;
|
|
std::map<int64_t, std::shared_ptr<Lobby>> id_to_lobby;
|
|
std::unordered_set<std::shared_ptr<Lobby>> lobbies_to_destroy;
|
|
std::shared_ptr<struct event> destroy_lobbies_event;
|
|
std::vector<std::shared_ptr<Lobby>> public_lobby_search_order;
|
|
std::atomic<int32_t> next_lobby_id;
|
|
uint8_t pre_lobby_event;
|
|
int32_t ep3_menu_song;
|
|
|
|
std::map<std::string, uint32_t> all_addresses;
|
|
uint32_t local_address;
|
|
uint32_t external_address;
|
|
|
|
bool proxy_allow_save_files;
|
|
bool proxy_enable_login_options;
|
|
|
|
std::shared_ptr<ProxyServer> proxy_server;
|
|
std::shared_ptr<Server> game_server;
|
|
|
|
ServerState(std::shared_ptr<struct event_base> base, const std::string& config_filename, bool is_replay);
|
|
ServerState(const ServerState&) = delete;
|
|
ServerState(ServerState&&) = delete;
|
|
ServerState& operator=(const ServerState&) = delete;
|
|
ServerState& operator=(ServerState&&) = delete;
|
|
void init();
|
|
|
|
void add_client_to_available_lobby(std::shared_ptr<Client> c);
|
|
void remove_client_from_lobby(std::shared_ptr<Client> c);
|
|
bool change_client_lobby(
|
|
std::shared_ptr<Client> c,
|
|
std::shared_ptr<Lobby> new_lobby,
|
|
bool send_join_notification = true,
|
|
ssize_t required_client_id = -1);
|
|
|
|
void send_lobby_join_notifications(std::shared_ptr<Lobby> l,
|
|
std::shared_ptr<Client> joining_client);
|
|
|
|
std::shared_ptr<Lobby> find_lobby(uint32_t lobby_id);
|
|
std::vector<std::shared_ptr<Lobby>> all_lobbies();
|
|
|
|
std::shared_ptr<Lobby> create_lobby(bool is_game);
|
|
void remove_lobby(std::shared_ptr<Lobby> l);
|
|
void on_player_left_lobby(std::shared_ptr<Lobby> l, uint8_t leaving_client_id);
|
|
|
|
std::shared_ptr<Client> find_client(
|
|
const std::string* identifier = nullptr,
|
|
uint64_t serial_number = 0,
|
|
std::shared_ptr<Lobby> l = nullptr);
|
|
|
|
uint32_t connect_address_for_client(std::shared_ptr<Client> c) const;
|
|
|
|
std::shared_ptr<const Menu> information_menu_for_version(Version version) const;
|
|
std::shared_ptr<const Menu> proxy_destinations_menu_for_version(Version version) const;
|
|
const std::vector<std::pair<std::string, uint16_t>>& proxy_destinations_for_version(Version version) const;
|
|
|
|
std::shared_ptr<const ItemParameterTable> item_parameter_table_for_version(Version version) const;
|
|
std::string describe_item(Version version, const ItemData& item, bool include_color_codes) const;
|
|
|
|
std::shared_ptr<const std::vector<std::string>> information_contents_for_client(std::shared_ptr<const Client> c) const;
|
|
std::shared_ptr<const QuestIndex> quest_index_for_version(Version version) const;
|
|
|
|
void set_port_configuration(const std::vector<PortConfiguration>& port_configs);
|
|
|
|
std::shared_ptr<const std::string> load_bb_file(
|
|
const std::string& patch_index_filename,
|
|
const std::string& gsl_filename = "",
|
|
const std::string& bb_directory_filename = "") const;
|
|
|
|
JSON load_config() const;
|
|
void collect_network_addresses();
|
|
void parse_config(const JSON& config_json, bool is_reload);
|
|
void load_bb_private_keys();
|
|
void load_licenses();
|
|
void load_teams();
|
|
void load_patch_indexes();
|
|
void load_battle_params();
|
|
void load_level_table();
|
|
void load_item_name_index();
|
|
void load_item_tables();
|
|
static std::shared_ptr<WordSelectTable> load_word_select_table_from_system();
|
|
void load_word_select_table();
|
|
void load_ep3_data();
|
|
void resolve_ep3_card_names();
|
|
void load_quest_index();
|
|
void compile_functions();
|
|
void load_dol_files();
|
|
|
|
void enqueue_destroy_lobbies();
|
|
static void dispatch_destroy_lobbies(evutil_socket_t, short, void* ctx);
|
|
};
|