Files
psopeeps-newserv/src/ProxyCommands.cc
T
2022-09-01 23:35:41 -07:00

2837 lines
158 KiB
C++

#include "ProxyServer.hh"
#include <arpa/inet.h>
#include <ctype.h>
#include <errno.h>
#include <event2/buffer.h>
#include <event2/bufferevent.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <algorithm>
#include <iostream>
#include <phosg/Encoding.hh>
#include <phosg/Filesystem.hh>
#include <phosg/Hash.hh>
#include <phosg/Network.hh>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Time.hh>
#ifdef HAVE_RESOURCE_FILE
#include <resource_file/Emulators/PPC32Emulator.hh>
#endif
#include "Loggers.hh"
#include "ChatCommands.hh"
#include "Compression.hh"
#include "PSOProtocol.hh"
#include "SendCommands.hh"
#include "ReceiveCommands.hh"
#include "ReceiveSubcommands.hh"
using namespace std;
static void forward_command(ProxyServer::LinkedSession& session, bool to_server,
uint16_t command, uint32_t flag, string& data, bool print_contents = true) {
auto& ch = to_server ? session.server_channel : session.client_channel;
if (!ch.connected()) {
proxy_server_log.warning("No endpoint is present; dropping command");
} else {
ch.send(command, flag, data, print_contents);
}
}
static void check_implemented_subcommand(
ProxyServer::LinkedSession& session, const string& data) {
if (data.size() < 4) {
session.log.warning("Received broadcast/target command with no contents");
} else {
if (!subcommand_is_implemented(data[0])) {
session.log.warning("Received subcommand %02hhX which is not implemented on the server",
data[0]);
}
}
}
static void send_text_message_to_client(
ProxyServer::LinkedSession& session,
uint8_t command,
const std::string& message) {
StringWriter w;
w.put<SC_TextHeader_01_06_11_B0_EE>({0, 0});
if ((session.version == GameVersion::PC) ||
(session.version == GameVersion::BB)) {
auto decoded = decode_sjis(message);
w.write(decoded.data(), decoded.size() * sizeof(decoded[0]));
w.put_u16l(0);
} else {
w.write(message);
w.put_u8(0);
}
while (w.size() & 3) {
w.put_u8(0);
}
session.client_channel.send(command, 0x00, w.str());
}
// Command handlers. These are called to preprocess or react to specific
// commands in either direction. If they return true, the command (which the
// function may have modified) is forwarded to the other end; if they return
// false; it is not.
struct HandlerResult {
enum class Type {
FORWARD = 0,
SUPPRESS,
MODIFIED,
};
Type type;
// These are only used if Type is MODIFIED. If either are -1, then the
// original command's value is used instead.
int32_t new_command;
int64_t new_flag;
HandlerResult(Type type) : type(type), new_command(-1), new_flag(-1) { }
HandlerResult(Type type, uint16_t new_command, uint32_t new_flag)
: type(type), new_command(new_command), new_flag(new_flag) { }
};
static HandlerResult on_default(shared_ptr<ServerState>,
ProxyServer::LinkedSession&, uint16_t, uint32_t, string&) {
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_97(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string&) {
// Update the newserv client config so we'll know not to show the Programs
// menu if they return to newserv
session.newserv_client_config.cfg.flags |= Client::Flag::SAVE_ENABLED;
// Trap any 97 command that would have triggered cheat protection, and always
// send 97 01 04 00
if (flag == 0) {
return HandlerResult(HandlerResult::Type::MODIFIED, 0x97, 0x01);
}
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_gc_9A(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) {
if (!session.license) {
return HandlerResult::Type::FORWARD;
}
C_LoginExtended_GC_9E cmd;
if (session.remote_guild_card_number < 0) {
cmd.player_tag = 0xFFFF0000;
cmd.guild_card_number = 0xFFFFFFFF;
} else {
cmd.player_tag = 0x00010000;
cmd.guild_card_number = session.remote_guild_card_number;
}
cmd.unused = 0;
cmd.sub_version = session.sub_version;
cmd.is_extended = (session.remote_guild_card_number < 0) ? 0 : 1;
cmd.language = session.language;
cmd.serial_number = string_printf("%08" PRIX32 "", session.license->serial_number);
cmd.access_key = session.license->access_key;
cmd.serial_number2 = cmd.serial_number;
cmd.access_key2 = cmd.access_key;
cmd.name = session.character_name;
cmd.client_config.data = session.remote_client_config_data;
// If there's a guild card number, a shorter 9E is sent that ends
// right after the client config data
session.server_channel.send(
0x9E, 0x01, &cmd,
cmd.is_extended ? sizeof(C_LoginExtended_GC_9E) : sizeof(C_Login_GC_9E));
return HandlerResult::Type::SUPPRESS;
}
static HandlerResult on_server_dc_pc_v3_patch_02_17(
shared_ptr<ServerState> s,
ProxyServer::LinkedSession& session,
uint16_t command,
uint32_t flag,
string& data) {
if (session.version == GameVersion::PATCH && command == 0x17) {
throw invalid_argument("patch server sent 17 server init");
}
// Most servers don't include after_message or have a shorter
// after_message than newserv does, so don't require it
const auto& cmd = check_size_t<S_ServerInit_DC_PC_V3_02_17_91_9B>(data,
offsetof(S_ServerInit_DC_PC_V3_02_17_91_9B, after_message), 0xFFFF);
if (!session.license) {
session.log.info("No license in linked session");
// We have to forward the command before setting up encryption, so the
// client will be able to understand it.
forward_command(session, false, command, flag, data);
if ((session.version == GameVersion::GC) ||
(session.version == GameVersion::XB)) {
session.server_channel.crypt_in.reset(new PSOV3Encryption(cmd.server_key));
session.server_channel.crypt_out.reset(new PSOV3Encryption(cmd.client_key));
session.client_channel.crypt_in.reset(new PSOV3Encryption(cmd.client_key));
session.client_channel.crypt_out.reset(new PSOV3Encryption(cmd.server_key));
} else { // DC, PC, or patch server (they all use V2 encryption)
session.server_channel.crypt_in.reset(new PSOV2Encryption(cmd.server_key));
session.server_channel.crypt_out.reset(new PSOV2Encryption(cmd.client_key));
session.client_channel.crypt_in.reset(new PSOV2Encryption(cmd.client_key));
session.client_channel.crypt_out.reset(new PSOV2Encryption(cmd.server_key));
}
return HandlerResult::Type::SUPPRESS;
}
session.log.info("Existing license in linked session");
// This isn't forwarded to the client, so don't recreate the client's crypts
switch (session.version) {
case GameVersion::DC:
case GameVersion::PC:
case GameVersion::PATCH:
session.server_channel.crypt_in.reset(new PSOV2Encryption(cmd.server_key));
session.server_channel.crypt_out.reset(new PSOV2Encryption(cmd.client_key));
break;
case GameVersion::GC:
case GameVersion::XB:
session.server_channel.crypt_in.reset(new PSOV3Encryption(cmd.server_key));
session.server_channel.crypt_out.reset(new PSOV3Encryption(cmd.client_key));
break;
default:
throw logic_error("unsupported version");
}
// Respond with an appropriate login command. We don't let the client do this
// because it believes it already did (when it was in an unlinked session, or
// in the patch server case, during the current session due to a hidden
// redirect).
if (session.version == GameVersion::PATCH) {
session.server_channel.send(0x02);
return HandlerResult::Type::SUPPRESS;
} else if ((session.version == GameVersion::DC) ||
(session.version == GameVersion::PC)) {
if (session.newserv_client_config.cfg.flags & Client::Flag::DCV1) {
if (command == 0x17) {
C_LoginV1_DC_PC_V3_90 cmd;
cmd.serial_number = string_printf("%08" PRIX32 "",
session.license->serial_number);
cmd.access_key = session.license->access_key;
cmd.access_key.clear_after(8);
session.server_channel.send(0x90, 0x00, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS;
} else {
C_LoginV1_DC_93 cmd;
if (session.remote_guild_card_number < 0) {
cmd.player_tag = 0xFFFF0000;
cmd.guild_card_number = 0xFFFFFFFF;
} else {
cmd.player_tag = 0x00010000;
cmd.guild_card_number = session.remote_guild_card_number;
}
cmd.unknown_a1 = 0;
cmd.unknown_a2 = 0;
cmd.sub_version = session.sub_version;
cmd.is_extended = 0;
cmd.language = session.language;
cmd.serial_number = string_printf("%08" PRIX32 "",
session.license->serial_number);
cmd.access_key = session.license->access_key;
cmd.access_key.clear_after(8);
cmd.hardware_id = session.hardware_id;
cmd.name = session.character_name;
session.server_channel.send(0x93, 0x00, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS;
}
} else { // DCv2 or PC
if (command == 0x17) {
C_Login_DC_PC_V3_9A cmd;
if (session.remote_guild_card_number < 0) {
cmd.player_tag = 0xFFFF0000;
cmd.guild_card_number = 0xFFFFFFFF;
} else {
cmd.player_tag = 0x00010000;
cmd.guild_card_number = session.remote_guild_card_number;
}
cmd.sub_version = session.sub_version;
cmd.serial_number = string_printf("%08" PRIX32 "",
session.license->serial_number);
cmd.access_key = session.license->access_key;
cmd.access_key.clear_after(8);
cmd.serial_number2 = cmd.serial_number;
cmd.access_key2 = cmd.access_key;
// TODO: We probably should set email_address, but we currently don't
// keep that value anywhere in the session object, nor is it saved in
// the License object.
session.server_channel.send(0x9A, 0x00, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS;
} else {
C_Login_DC_PC_GC_9D cmd;
if (session.remote_guild_card_number < 0) {
cmd.player_tag = 0xFFFF0000;
cmd.guild_card_number = 0xFFFFFFFF;
} else {
cmd.player_tag = 0x00010000;
cmd.guild_card_number = session.remote_guild_card_number;
}
cmd.unused = 0;
cmd.sub_version = session.sub_version;
cmd.is_extended = 0;
cmd.language = session.language;
cmd.serial_number = string_printf("%08" PRIX32 "",
session.license->serial_number);
cmd.access_key = session.license->access_key;
cmd.access_key.clear_after(8);
cmd.serial_number2 = cmd.serial_number;
cmd.access_key2 = cmd.access_key;
cmd.name = session.character_name;
session.server_channel.send(0x9D, 0x00, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS;
}
}
} else if (session.version == GameVersion::GC) {
if (command == 0x17) {
C_VerifyLicense_V3_DB cmd;
cmd.serial_number = string_printf("%08" PRIX32 "",
session.license->serial_number);
cmd.access_key = session.license->access_key;
cmd.sub_version = session.sub_version;
cmd.serial_number2 = cmd.serial_number;
cmd.access_key2 = cmd.access_key;
cmd.password = session.license->gc_password;
session.server_channel.send(0xDB, 0x00, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS;
} else {
// For command 02, send the same as if we had received 9A from the server
return on_server_gc_9A(s, session, command, flag, data);
}
} else if (session.version == GameVersion::XB) {
throw runtime_error("xbox licenses are not implemented");
} else {
throw logic_error("invalid game version in server init handler");
}
}
static HandlerResult on_server_bb_03(shared_ptr<ServerState> s,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
// Most servers don't include after_message or have a shorter after_message
// than newserv does, so don't require it
const auto& cmd = check_size_t<S_ServerInit_BB_03_9B>(data,
offsetof(S_ServerInit_BB_03_9B, after_message), 0xFFFF);
// If the session has a detector crypt, then it was resumed from an unlinked
// session, during which we already sent an 03 command.
if (session.detector_crypt.get()) {
if (session.login_command_bb.empty()) {
throw logic_error("linked BB session does not have a saved login command");
}
// This isn't forwarded to the client, so only recreate the server's crypts.
// Use the same crypt type as the client... the server has the luxury of
// being able to try all the crypts it knows to detect what type the client
// uses, but the client can't do this since it sends the first encrypted
// data on the connection.
session.server_channel.crypt_in.reset(new PSOBBMultiKeyImitatorEncryption(
session.detector_crypt, cmd.server_key.data(), sizeof(cmd.server_key), false));
session.server_channel.crypt_out.reset(new PSOBBMultiKeyImitatorEncryption(
session.detector_crypt, cmd.client_key.data(), sizeof(cmd.client_key), false));
// Forward the login command we saved during the unlinked session.
if (session.enable_remote_ip_crc_patch && (session.login_command_bb.size() >= 0x98)) {
*reinterpret_cast<le_uint32_t*>(session.login_command_bb.data() + 0x94) =
session.remote_ip_crc ^ (1309539928UL + 1248334810UL);
}
session.server_channel.send(0x93, 0x00, session.login_command_bb);
return HandlerResult::Type::SUPPRESS;
// If there's no detector crypt, then the session is new and was linked
// immediately at connect time, and an 03 was not yet sent to the client, so
// we should forward this one.
} else {
// Forward the command to the client before setting up the crypts, so the
// client receives the unencrypted data
session.client_channel.send(0x03, 0x00, data);
static const string expected_first_data("\xB4\x00\x93\x00\x00\x00\x00\x00", 8);
session.detector_crypt.reset(new PSOBBMultiKeyDetectorEncryption(
s->bb_private_keys, expected_first_data, cmd.client_key.data(), sizeof(cmd.client_key)));
session.client_channel.crypt_in = session.detector_crypt;
session.client_channel.crypt_out.reset(new PSOBBMultiKeyImitatorEncryption(
session.detector_crypt, cmd.server_key.data(), sizeof(cmd.server_key), true));
session.server_channel.crypt_in.reset(new PSOBBMultiKeyImitatorEncryption(
session.detector_crypt, cmd.server_key.data(), sizeof(cmd.server_key), false));
session.server_channel.crypt_out.reset(new PSOBBMultiKeyImitatorEncryption(
session.detector_crypt, cmd.client_key.data(), sizeof(cmd.client_key), false));
// We already forwarded the command, so don't do so again
return HandlerResult::Type::SUPPRESS;
}
}
static HandlerResult on_server_dc_pc_v3_04(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
// Some servers send a short 04 command if they don't use all of the 0x20
// bytes available. We should be prepared to handle that.
auto& cmd = check_size_t<S_UpdateClientConfig_DC_PC_V3_04>(data,
offsetof(S_UpdateClientConfig_DC_PC_V3_04, cfg),
sizeof(S_UpdateClientConfig_DC_PC_V3_04));
// If this is a licensed session, hide the guild card number assigned by the
// remote server so the client doesn't see it change. If this is an unlicensed
// session, then the client never received a guild card number from newserv
// anyway, so we can let the client see the number from the remote server.
bool had_guild_card_number = (session.remote_guild_card_number >= 0);
if (session.remote_guild_card_number != cmd.guild_card_number) {
session.remote_guild_card_number = cmd.guild_card_number;
session.log.info("Remote guild card number set to %" PRId64,
session.remote_guild_card_number);
send_text_message_to_client(session, 0x11, string_printf(
"The remote server\nhas assigned your\nGuild Card number:\n\tC6%" PRId64,
session.remote_guild_card_number));
}
if (session.license) {
cmd.guild_card_number = session.license->serial_number;
}
// It seems the client ignores the length of the 04 command, and always copies
// 0x20 bytes to its config data. So if the server sends a short 04 command,
// part of the previous command ends up in the security data (usually part of
// the copyright string from the server init command). We simulate that here.
// If there was previously a guild card number, assume we got the lobby server
// init text instead of the port map init text.
memcpy(session.remote_client_config_data.data(),
had_guild_card_number
? "t Lobby Server. Copyright SEGA E"
: "t Port Map. Copyright SEGA Enter",
session.remote_client_config_data.bytes());
memcpy(session.remote_client_config_data.data(), &cmd.cfg,
min<size_t>(data.size() - sizeof(S_UpdateClientConfig_DC_PC_V3_04),
session.remote_client_config_data.bytes()));
// If the guild card number was not set, pretend (to the server) that this is
// the first 04 command the client has received. The client responds with a 96
// (checksum) in that case.
if (!had_guild_card_number) {
// We don't actually have a client checksum, of course... hopefully just
// random data will do (probably no private servers check this at all)
// TODO: Presumably we can save these values from the client when they
// connected to newserv originally, but I'm too lazy to do this right now
le_uint64_t checksum = random_object<uint64_t>() & 0x0000FFFFFFFFFFFF;
session.server_channel.send(0x96, 0x00, &checksum, sizeof(checksum));
}
return session.license ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_dc_pc_v3_06(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
if (session.license) {
auto& cmd = check_size_t<SC_TextHeader_01_06_11_B0_EE>(data,
sizeof(SC_TextHeader_01_06_11_B0_EE), 0xFFFF);
if (cmd.guild_card_number == session.remote_guild_card_number) {
cmd.guild_card_number = session.license->serial_number;
return HandlerResult::Type::MODIFIED;
}
}
return HandlerResult::Type::FORWARD;
}
template <typename CmdT>
static HandlerResult on_server_41(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
bool modified = false;
if (session.license) {
auto& cmd = check_size_t<CmdT>(data);
if (cmd.searcher_guild_card_number == session.remote_guild_card_number) {
cmd.searcher_guild_card_number = session.license->serial_number;
modified = true;
}
if (cmd.result_guild_card_number == session.remote_guild_card_number) {
cmd.result_guild_card_number = session.license->serial_number;
modified = true;
}
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
template <typename CmdT>
static HandlerResult on_server_81(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
bool modified = false;
if (session.license) {
auto& cmd = check_size_t<CmdT>(data);
if (cmd.from_guild_card_number == session.remote_guild_card_number) {
cmd.from_guild_card_number = session.license->serial_number;
modified = true;
}
if (cmd.to_guild_card_number == session.remote_guild_card_number) {
cmd.to_guild_card_number = session.license->serial_number;
modified = true;
}
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_88(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) {
bool modified = false;
if (session.license) {
size_t expected_size = sizeof(S_ArrowUpdateEntry_88) * flag;
auto* entries = &check_size_t<S_ArrowUpdateEntry_88>(data,
expected_size, expected_size);
for (size_t x = 0; x < flag; x++) {
if (entries[x].guild_card_number == session.remote_guild_card_number) {
entries[x].guild_card_number = session.license->serial_number;
modified = true;
}
}
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_B2(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) {
const auto& cmd = check_size_t<S_ExecuteCode_B2>(data, sizeof(S_ExecuteCode_B2), 0xFFFF);
if (cmd.code_size && session.save_files) {
string code = data.substr(sizeof(S_ExecuteCode_B2));
if (session.newserv_client_config.cfg.flags & Client::Flag::ENCRYPTED_SEND_FUNCTION_CALL) {
StringReader r(code);
bool is_big_endian = (session.version == GameVersion::GC || session.version == GameVersion::DC);
uint32_t decompressed_size = is_big_endian ? r.get_u32b() : r.get_u32l();
uint32_t key = is_big_endian ? r.get_u32b() : r.get_u32l();
PSOV2Encryption crypt(key);
string decrypted_data;
if (is_big_endian) {
StringWriter w;
while (!r.eof()) {
w.put_u32b(r.get_u32b() ^ crypt.next());
}
decrypted_data = move(w.str());
} else {
decrypted_data = r.read(r.remaining());
crypt.decrypt(decrypted_data.data(), decrypted_data.size());
}
code = prs_decompress(decrypted_data);
if (decompressed_size < code.size()) {
code.resize(decompressed_size);
} else if (decompressed_size > code.size()) {
throw runtime_error("decompressed code smaller than expected");
}
} else {
code = data.substr(sizeof(S_ExecuteCode_B2));
if (code.size() < cmd.code_size) {
code.resize(cmd.code_size);
}
}
string output_filename = string_printf("code.%" PRId64 ".bin", now());
save_file(output_filename, data);
session.log.info("Wrote code from server to file %s", output_filename.c_str());
#ifdef HAVE_RESOURCE_FILE
try {
if (code.size() < sizeof(S_ExecuteCode_Footer_GC_B2)) {
throw runtime_error("code section is too small");
}
size_t footer_offset = code.size() - sizeof(S_ExecuteCode_Footer_GC_B2);
StringReader r(code.data(), code.size());
const auto& footer = r.pget<S_ExecuteCode_Footer_GC_B2>(footer_offset);
multimap<uint32_t, string> labels;
r.go(footer.relocations_offset);
uint32_t reloc_offset = 0;
for (size_t x = 0; x < footer.num_relocations; x++) {
reloc_offset += (r.get_u16b() * 4);
labels.emplace(reloc_offset, string_printf("reloc%zu", x));
}
labels.emplace(footer.entrypoint_addr_offset.load(), "entry_ptr");
labels.emplace(footer_offset, "footer");
labels.emplace(r.pget_u32b(footer.entrypoint_addr_offset), "start");
string disassembly = PPC32Emulator::disassemble(
&r.pget<uint8_t>(0, code.size()),
code.size(),
0,
&labels);
output_filename = string_printf("code.%" PRId64 ".txt", now());
{
auto f = fopen_unique(output_filename, "wt");
fprintf(f.get(), "// code_size = 0x%" PRIX32 "\n", cmd.code_size.load());
fprintf(f.get(), "// checksum_addr = 0x%" PRIX32 "\n", cmd.checksum_start.load());
fprintf(f.get(), "// checksum_size = 0x%" PRIX32 "\n", cmd.checksum_size.load());
fwritex(f.get(), disassembly);
}
session.log.info("Wrote disassembly to file %s", output_filename.c_str());
} catch (const exception& e) {
session.log.info("Failed to disassemble code from server: %s", e.what());
}
#endif
}
if (session.function_call_return_value >= 0) {
session.log.info("Blocking function call from server");
C_ExecuteCodeResult_B3 cmd;
cmd.return_value = session.function_call_return_value;
cmd.checksum = 0;
session.server_channel.send(0xB3, flag, &cmd, sizeof(cmd));
return HandlerResult::Type::SUPPRESS;
} else {
return HandlerResult::Type::FORWARD;
}
}
static HandlerResult on_server_E7(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
if (session.save_files) {
string output_filename = string_printf("player.%" PRId64 ".bin", now());
save_file(output_filename, data);
session.log.info("Wrote player data to file %s", output_filename.c_str());
}
return HandlerResult::Type::FORWARD;
}
template <typename CmdT>
static HandlerResult on_server_C4(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) {
bool modified = false;
if (session.license) {
size_t expected_size = sizeof(CmdT) * flag;
// Some servers (e.g. Schtserv) send extra data on the end of this command;
// the client ignores it so we can ignore it too
auto* entries = &check_size_t<CmdT>(data, expected_size, 0xFFFF);
for (size_t x = 0; x < flag; x++) {
if (entries[x].guild_card_number == session.remote_guild_card_number) {
entries[x].guild_card_number = session.license->serial_number;
modified = true;
}
}
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_gc_E4(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
auto& cmd = check_size_t<S_CardLobbyGame_GC_Ep3_E4>(data);
bool modified = false;
for (size_t x = 0; x < 4; x++) {
if (cmd.entries[x].guild_card_number == session.remote_guild_card_number) {
cmd.entries[x].guild_card_number = session.license->serial_number;
modified = true;
}
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_bb_22(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
// We use this command (which is sent before the init encryption command) to
// detect a particular server behavior that we'll have to work around later.
// It looks like this command's existence is another anti-proxy measure, since
// this command is 0x34 bytes in total, and the logic that adds padding bytes
// when the command size isn't a multiple of 8 is only active when encryption
// is enabled. Presumably some simpler proxies would get this wrong.
// Editor's note: There's an unsavory message in this command's data field,
// hence the hash here instead of a direct string comparison. I'd love to hear
// the story behind why they put that string there.
if ((data.size() == 0x2C) &&
(fnv1a64(data.data(), data.size()) == 0x8AF8314316A27994)) {
session.log.info("Enabling remote IP CRC patch");
session.enable_remote_ip_crc_patch = true;
}
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_game_19_patch_14(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
// If the command is shorter than 6 bytes, use the previous server command to
// fill it in. This simulates a behavior used by some private servers where a
// longer previous command is used to fill part of the client's receive buffer
// with meaningful data, then an intentionally undersize 19 command is sent
// which results in the client using the previous command's data as part of
// the 19 command's contents. They presumably do this in an attempt to prevent
// people from using proxies.
if (data.size() < sizeof(session.prev_server_command_bytes)) {
data.append(
reinterpret_cast<const char*>(&session.prev_server_command_bytes[data.size()]),
sizeof(session.prev_server_command_bytes) - data.size());
}
if (data.size() < sizeof(S_Reconnect_19)) {
data.resize(sizeof(S_Reconnect_19), '\0');
}
if (session.enable_remote_ip_crc_patch) {
session.remote_ip_crc = crc32(data.data(), 4);
}
// Set the destination netloc appropriately
memset(&session.next_destination, 0, sizeof(session.next_destination));
struct sockaddr_in* sin = reinterpret_cast<struct sockaddr_in*>(
&session.next_destination);
sin->sin_family = AF_INET;
if (session.version == GameVersion::PATCH) {
auto& cmd = check_size_t<S_Reconnect_Patch_14>(data);
sin->sin_addr.s_addr = cmd.address.load_raw(); // Already big-endian
sin->sin_port = htons(cmd.port);
} else {
// This weird maximum size is here to properly handle the version-split
// command that some servers (including newserv) use on port 9100
auto& cmd = check_size_t<S_Reconnect_19>(data, sizeof(S_Reconnect_19), 0xFFFF);
sin->sin_addr.s_addr = cmd.address.load_raw(); // Already big-endian
sin->sin_port = htons(cmd.port);
}
if (!session.client_channel.connected()) {
session.log.warning("Received reconnect command with no destination present");
return HandlerResult::Type::SUPPRESS;
} else if (session.version != GameVersion::BB) {
// Hide redirects from the client completely. The new destination server
// will presumably send a new encryption init command, which the handlers
// will appropriately respond to.
session.server_channel.crypt_in.reset();
session.server_channel.crypt_out.reset();
// We already modified next_destination, so start the connection process
session.connect();
return HandlerResult::Type::SUPPRESS;
} else {
const struct sockaddr_in* sin = reinterpret_cast<const struct sockaddr_in*>(
&session.client_channel.local_addr);
if (sin->sin_family != AF_INET) {
throw logic_error("existing connection is not ipv4");
}
auto& cmd = check_size_t<S_Reconnect_19>(data, sizeof(S_Reconnect_19), 0xFFFF);
cmd.address.store_raw(sin->sin_addr.s_addr);
cmd.port = ntohs(sin->sin_port);
return HandlerResult::Type::MODIFIED;
}
}
static HandlerResult on_server_v3_1A_D5(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) {
// If the client is a version that sends close confirmations and the client
// has the no-close-confirmation flag set in its newserv client config, send a
// fake confirmation to the remote server immediately.
if (((session.version == GameVersion::GC) || (session.version == GameVersion::XB)) &&
(session.newserv_client_config.cfg.flags & Client::Flag::NO_MESSAGE_BOX_CLOSE_CONFIRMATION)) {
session.server_channel.send(0xD6);
}
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_60_62_6C_6D_C9_CB(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
check_implemented_subcommand(session, data);
if (session.save_files) {
if ((session.version == GameVersion::GC) && (data.size() >= 0x14)) {
PSOSubcommand* subs = &check_size_t<PSOSubcommand>(data, 0x14, 0xFFFF);
if (subs[0].dword == 0x000000B6 && subs[2].dword == 0x00000041) {
string filename = string_printf("map%08" PRIX32 ".%" PRIu64 ".mnmd",
subs[3].dword.load(), now());
string map_data = prs_decompress(data.substr(0x14));
save_file(filename, map_data);
session.log.warning("Wrote %zu bytes to %s", map_data.size(), filename.c_str());
}
}
}
if (!data.empty() &&
session.next_drop_item.data.data1d[0] &&
(session.version != GameVersion::BB)) {
if (data[0] == 0x60) {
const auto& cmd = check_size_t<G_EnemyDropItemRequest_DC_6x60>(data,
sizeof(G_EnemyDropItemRequest_DC_6x60),
sizeof(G_EnemyDropItemRequest_PC_V3_BB_6x60));
session.next_drop_item.data.id = session.next_item_id++;
send_drop_item(session.server_channel, session.next_drop_item.data,
true, cmd.area, cmd.x, cmd.z, cmd.request_id);
send_drop_item(session.client_channel, session.next_drop_item.data,
true, cmd.area, cmd.x, cmd.z, cmd.request_id);
session.next_drop_item.clear();
return HandlerResult::Type::SUPPRESS;
// Note: This static_cast is required to make compilers not complain that
// the comparison is always false (which even happens in some environments
// if we use -0x5E... apparently char is unsigned on some systems, or
// std::string's char_type isn't char??)
} else if (static_cast<uint8_t>(data[0]) == 0xA2) {
const auto& cmd = check_size_t<G_BoxItemDropRequest_6xA2>(data);
session.next_drop_item.data.id = session.next_item_id++;
send_drop_item(session.server_channel, session.next_drop_item.data,
false, cmd.area, cmd.x, cmd.z, cmd.request_id);
send_drop_item(session.client_channel, session.next_drop_item.data,
false, cmd.area, cmd.x, cmd.z, cmd.request_id);
session.next_drop_item.clear();
return HandlerResult::Type::SUPPRESS;
}
}
return HandlerResult::Type::FORWARD;
}
template <typename T>
static HandlerResult on_server_44_A6(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t command, uint32_t, string& data) {
if (session.save_files) {
const auto& cmd = check_size_t<S_OpenFile_PC_V3_44_A6>(data);
bool is_download_quest = (command == 0xA6);
string filename = cmd.filename;
string output_filename = string_printf("%s.%s.%" PRIu64,
filename.c_str(),
is_download_quest ? "download" : "online", now());
for (size_t x = 0; x < output_filename.size(); x++) {
if (output_filename[x] < 0x20 || output_filename[x] > 0x7E || output_filename[x] == '/') {
output_filename[x] = '_';
}
}
if (output_filename[0] == '.') {
output_filename[0] = '_';
}
ProxyServer::LinkedSession::SavingFile sf(
cmd.filename, output_filename, cmd.file_size);
session.saving_files.emplace(cmd.filename, move(sf));
session.log.info("Opened file %s", output_filename.c_str());
}
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_13_A7(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
if (session.save_files) {
const auto& cmd = check_size_t<S_WriteFile_13_A7>(data);
ProxyServer::LinkedSession::SavingFile* sf = nullptr;
try {
sf = &session.saving_files.at(cmd.filename);
} catch (const out_of_range&) {
string filename = cmd.filename;
session.log.warning("Received data for non-open file %s", filename.c_str());
return HandlerResult::Type::FORWARD;
}
size_t bytes_to_write = cmd.data_size;
if (bytes_to_write > 0x400) {
session.log.warning("Chunk data size is invalid; truncating to 0x400");
bytes_to_write = 0x400;
}
session.log.info("Writing %zu bytes to %s", bytes_to_write, sf->output_filename.c_str());
fwritex(sf->f.get(), cmd.data, bytes_to_write);
if (bytes_to_write > sf->remaining_bytes) {
session.log.warning("Chunk size extends beyond original file size; file may be truncated");
sf->remaining_bytes = 0;
} else {
sf->remaining_bytes -= bytes_to_write;
}
if (sf->remaining_bytes == 0) {
session.log.info("File %s is complete", sf->output_filename.c_str());
session.saving_files.erase(cmd.filename);
}
}
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_gc_B8(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
if (session.save_files) {
if (data.size() < 4) {
session.log.warning("Card list data size is too small; not saving file");
return HandlerResult::Type::FORWARD;
}
StringReader r(data);
size_t size = r.get_u32l();
if (r.remaining() < size) {
session.log.warning("Card list data size extends beyond end of command; not saving file");
return HandlerResult::Type::FORWARD;
}
string output_filename = string_printf("cardupdate.%" PRIu64 ".mnr", now());
save_file(output_filename, r.read(size));
session.log.info("Wrote %zu bytes to %s", size, output_filename.c_str());
}
return HandlerResult::Type::FORWARD;
}
static void update_leader_id(ProxyServer::LinkedSession& session, uint8_t leader_id) {
if (session.leader_client_id != leader_id) {
session.leader_client_id = leader_id;
session.log.info("Changed room leader to %zu", session.leader_client_id);
if (session.leader_client_id == session.lobby_client_id) {
send_text_message(session.client_channel, u"$C6You are now the leader");
}
}
}
template <typename CmdT>
static HandlerResult on_server_65_67_68(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t command, uint32_t flag, string& data) {
if (command == 0x67) {
session.lobby_players.clear();
session.lobby_players.resize(12);
session.log.info("Cleared lobby players");
// This command can cause the client to no longer send D6 responses when
// 1A/D5 large message boxes are closed. newserv keeps track of this
// behavior in the client config, so if it happens during a proxy session,
// update the client config that we'll restore if the client uses the change
// ship or change block command.
if (session.newserv_client_config.cfg.flags & Client::Flag::NO_MESSAGE_BOX_CLOSE_CONFIRMATION_AFTER_LOBBY_JOIN) {
session.newserv_client_config.cfg.flags |= Client::Flag::NO_MESSAGE_BOX_CLOSE_CONFIRMATION;
}
}
size_t expected_size = offsetof(CmdT, entries) + sizeof(typename CmdT::Entry) * flag;
auto& cmd = check_size_t<CmdT>(data, expected_size, expected_size);
bool modified = false;
session.lobby_client_id = cmd.client_id;
update_leader_id(session, cmd.leader_id);
for (size_t x = 0; x < flag; x++) {
size_t index = cmd.entries[x].lobby_data.client_id;
if (index >= session.lobby_players.size()) {
session.log.warning("Ignoring invalid player index %zu at position %zu", index, x);
} else {
if (session.license && (cmd.entries[x].lobby_data.guild_card == session.remote_guild_card_number)) {
cmd.entries[x].lobby_data.guild_card = session.license->serial_number;
modified = true;
}
session.lobby_players[index].guild_card_number = cmd.entries[x].lobby_data.guild_card;
ptext<char, 0x10> name = cmd.entries[x].disp.name;
session.lobby_players[index].name = name;
session.log.info("Added lobby player: (%zu) %" PRIu32 " %s",
index,
session.lobby_players[index].guild_card_number,
session.lobby_players[index].name.c_str());
}
}
if (session.override_lobby_event >= 0) {
cmd.event = session.override_lobby_event;
modified = true;
}
if (session.override_lobby_number >= 0) {
cmd.lobby_number = session.override_lobby_number;
modified = true;
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
template <typename CmdT>
static HandlerResult on_server_64(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t flag, string& data) {
// We don't need to clear lobby_players here because we always
// overwrite all 4 entries for this command
session.lobby_players.resize(4);
session.log.info("Cleared lobby players");
CmdT* cmd;
S_JoinGame_GC_Ep3_64* cmd_ep3 = nullptr;
if (session.sub_version >= 0x40) {
cmd = &check_size_t<CmdT>(data, sizeof(S_JoinGame_GC_Ep3_64), sizeof(S_JoinGame_GC_Ep3_64));
cmd_ep3 = &check_size_t<S_JoinGame_GC_Ep3_64>(data);
} else {
cmd = &check_size_t<CmdT>(data);
}
bool modified = false;
session.lobby_client_id = cmd->client_id;
update_leader_id(session, cmd->leader_id);
for (size_t x = 0; x < flag; x++) {
if (cmd->lobby_data[x].guild_card == session.remote_guild_card_number) {
cmd->lobby_data[x].guild_card = session.license->serial_number;
modified = true;
}
session.lobby_players[x].guild_card_number = cmd->lobby_data[x].guild_card;
if (cmd_ep3) {
ptext<char, 0x10> name = cmd_ep3->players_ep3[x].disp.name;
session.lobby_players[x].name = name;
} else {
session.lobby_players[x].name.clear();
}
session.log.info("Added lobby player: (%zu) %" PRIu32 " %s",
x,
session.lobby_players[x].guild_card_number,
session.lobby_players[x].name.c_str());
}
if (session.override_section_id >= 0) {
cmd->section_id = session.override_section_id;
modified = true;
}
if (session.override_lobby_event >= 0) {
cmd->event = session.override_lobby_event;
modified = true;
}
if (session.override_random_seed >= 0) {
cmd->rare_seed = session.override_random_seed;
modified = true;
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
static HandlerResult on_server_66_69(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
const auto& cmd = check_size_t<S_LeaveLobby_66_69_Ep3_E9>(data);
size_t index = cmd.client_id;
if (index >= session.lobby_players.size()) {
session.log.warning("Lobby leave command references missing position");
} else {
session.lobby_players[index].guild_card_number = 0;
session.lobby_players[index].name.clear();
session.log.info("Removed lobby player (%zu)", index);
}
update_leader_id(session, cmd.leader_id);
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_client_06(shared_ptr<ServerState> s,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
if (data.size() >= 12) {
u16string text;
if (session.version == GameVersion::PC || session.version == GameVersion::BB) {
const auto& cmd = check_size_t<C_Chat_06>(data, sizeof(C_Chat_06), 0xFFFF);
text = u16string(cmd.text.pcbb, (data.size() - sizeof(C_Chat_06)) / sizeof(char16_t));
} else {
const auto& cmd = check_size_t<C_Chat_06>(data, sizeof(C_Chat_06), 0xFFFF);
text = decode_sjis(cmd.text.dcv3, data.size() - sizeof(C_Chat_06));
}
strip_trailing_zeroes(text);
if (text.empty()) {
return HandlerResult::Type::SUPPRESS;
}
bool is_command = (text[0] == '$' || (text[0] == '\t' && text[1] != 'C' && text[2] == '$'));
if (is_command) {
text = text.substr((text[0] == '$') ? 0 : 2);
if (text.size() >= 2 && text[1] == '$') {
send_chat_message(session.server_channel, text.substr(1));
return HandlerResult::Type::SUPPRESS;
} else {
on_chat_command(s, session, text);
return HandlerResult::Type::SUPPRESS;
}
} else if (session.enable_chat_filter) {
add_color_inplace(data.data() + 8, data.size() - 8);
// TODO: We should return MODIFIED here if the message was changed by
// the add_color_inplace call
return HandlerResult::Type::FORWARD;
} else {
return HandlerResult::Type::FORWARD;
}
} else {
return HandlerResult::Type::FORWARD;
}
}
static HandlerResult on_client_40(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
bool modified = false;
if (session.license) {
auto& cmd = check_size_t<C_GuildCardSearch_40>(data);
if (cmd.searcher_guild_card_number == session.license->serial_number) {
cmd.searcher_guild_card_number = session.remote_guild_card_number;
modified = true;
}
if (cmd.target_guild_card_number == session.license->serial_number) {
cmd.target_guild_card_number = session.remote_guild_card_number;
modified = true;
}
}
return modified ? HandlerResult::Type::MODIFIED : HandlerResult::Type::FORWARD;
}
template <typename CmdT>
static HandlerResult on_client_81(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
auto& cmd = check_size_t<CmdT>(data);
if (session.license) {
if (cmd.from_guild_card_number == session.license->serial_number) {
cmd.from_guild_card_number = session.remote_guild_card_number;
}
if (cmd.to_guild_card_number == session.license->serial_number) {
cmd.to_guild_card_number = session.remote_guild_card_number;
}
}
// GC clients send uninitialized memory here; don't forward it
cmd.text.clear_after(cmd.text.len());
return HandlerResult::Type::MODIFIED;
}
template <typename SendGuildCardCmdT>
static HandlerResult on_client_60_62_6C_6D_C9_CB(shared_ptr<ServerState> s,
ProxyServer::LinkedSession& session, uint16_t command, uint32_t flag, string& data) {
if (session.license && !data.empty()) {
if (data[0] == 0x06) {
auto& cmd = check_size_t<SendGuildCardCmdT>(data);
if (cmd.guild_card_number == session.license->serial_number) {
cmd.guild_card_number = session.remote_guild_card_number;
}
}
}
if (!data.empty()) {
if (data[0] == 0x2F || data[0] == 0x4C) {
if (session.infinite_hp) {
vector<PSOSubcommand> subs;
for (size_t amount = 1020; amount > 0;) {
auto& sub1 = subs.emplace_back();
sub1.word[0] = 0x029A;
sub1.byte[2] = session.lobby_client_id;
sub1.byte[3] = 0x00;
auto& sub2 = subs.emplace_back();
sub2.word[0] = 0x0000;
sub2.byte[2] = PlayerStatsChange::ADD_HP;
sub2.byte[3] = (amount > 0xFF) ? 0xFF : amount;
amount -= sub2.byte[3];
}
session.client_channel.send(0x60, 0x00, subs.data(), subs.size() * sizeof(PSOSubcommand));
}
} else if (data[0] == 0x48) {
if (session.infinite_tp) {
PSOSubcommand subs[2];
subs[0].word[0] = 0x029A;
subs[0].byte[2] = session.lobby_client_id;
subs[0].byte[3] = 0x00;
subs[1].word[0] = 0x0000;
subs[1].byte[2] = PlayerStatsChange::ADD_TP;
subs[1].byte[3] = 0xFF;
session.client_channel.send(0x60, 0x00, &subs[0], sizeof(subs));
}
}
}
return on_client_60_62_6C_6D_C9_CB<void>(s, session, command, flag, data);
}
template <>
HandlerResult on_client_60_62_6C_6D_C9_CB<void>(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string& data) {
check_implemented_subcommand(session, data);
if (!data.empty() && (data[0] == 0x05) && session.switch_assist) {
auto& cmd = check_size_t<G_SwitchStateChanged_6x05>(data);
if (cmd.enabled && cmd.switch_id != 0xFFFF) {
if (session.last_switch_enabled_command.subcommand == 0x05) {
session.log.info("Switch assist: replaying previous enable command");
session.server_channel.send(0x60, 0x00, &session.last_switch_enabled_command,
sizeof(session.last_switch_enabled_command));
session.client_channel.send(0x60, 0x00, &session.last_switch_enabled_command,
sizeof(session.last_switch_enabled_command));
}
session.last_switch_enabled_command = cmd;
}
}
return HandlerResult::Type::FORWARD;
}
static HandlerResult on_client_dc_pc_v3_A0_A1(shared_ptr<ServerState>,
ProxyServer::LinkedSession& session, uint16_t, uint32_t, string&) {
if (!session.license) {
return HandlerResult::Type::FORWARD;
}
// For licensed sessions, send them back to newserv's main menu instead of
// going to the remote server's ship/block select menu
session.send_to_game_server();
return HandlerResult::Type::SUPPRESS;
}
typedef HandlerResult (*on_command_t)(
shared_ptr<ServerState> s,
ProxyServer::LinkedSession& session,
uint16_t command,
uint32_t flag,
string& data);
// [version][command][is_client]
static on_command_t handlers[6][0x100][2] = {
{
// PATCH SERVER CLIENT
/* 00 */ {nullptr, nullptr},
/* 01 */ {nullptr, nullptr},
/* 02 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 03 */ {nullptr, nullptr},
/* 04 */ {nullptr, nullptr},
/* 05 */ {nullptr, nullptr},
/* 06 */ {nullptr, nullptr},
/* 07 */ {nullptr, nullptr},
/* 08 */ {nullptr, nullptr},
/* 09 */ {nullptr, nullptr},
/* 0A */ {nullptr, nullptr},
/* 0B */ {nullptr, nullptr},
/* 0C */ {nullptr, nullptr},
/* 0D */ {nullptr, nullptr},
/* 0E */ {nullptr, nullptr},
/* 0F */ {nullptr, nullptr},
/* 10 */ {nullptr, nullptr},
/* 11 */ {nullptr, nullptr},
/* 12 */ {nullptr, nullptr},
/* 13 */ {nullptr, nullptr},
/* 14 */ {on_server_game_19_patch_14, nullptr},
/* 15 */ {nullptr, nullptr},
/* 16 */ {nullptr, nullptr},
/* 17 */ {nullptr, nullptr},
/* 18 */ {nullptr, nullptr},
/* 19 */ {nullptr, nullptr},
/* 1A */ {nullptr, nullptr},
/* 1B */ {nullptr, nullptr},
/* 1C */ {nullptr, nullptr},
/* 1D */ {nullptr, nullptr},
/* 1E */ {nullptr, nullptr},
/* 1F */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* 20 */ {nullptr, nullptr},
/* 21 */ {nullptr, nullptr},
/* 22 */ {nullptr, nullptr},
/* 23 */ {nullptr, nullptr},
/* 24 */ {nullptr, nullptr},
/* 25 */ {nullptr, nullptr},
/* 26 */ {nullptr, nullptr},
/* 27 */ {nullptr, nullptr},
/* 28 */ {nullptr, nullptr},
/* 29 */ {nullptr, nullptr},
/* 2A */ {nullptr, nullptr},
/* 2B */ {nullptr, nullptr},
/* 2C */ {nullptr, nullptr},
/* 2D */ {nullptr, nullptr},
/* 2E */ {nullptr, nullptr},
/* 2F */ {nullptr, nullptr},
/* 30 */ {nullptr, nullptr},
/* 31 */ {nullptr, nullptr},
/* 32 */ {nullptr, nullptr},
/* 33 */ {nullptr, nullptr},
/* 34 */ {nullptr, nullptr},
/* 35 */ {nullptr, nullptr},
/* 36 */ {nullptr, nullptr},
/* 37 */ {nullptr, nullptr},
/* 38 */ {nullptr, nullptr},
/* 39 */ {nullptr, nullptr},
/* 3A */ {nullptr, nullptr},
/* 3B */ {nullptr, nullptr},
/* 3C */ {nullptr, nullptr},
/* 3D */ {nullptr, nullptr},
/* 3E */ {nullptr, nullptr},
/* 3F */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* 40 */ {nullptr, nullptr},
/* 41 */ {nullptr, nullptr},
/* 42 */ {nullptr, nullptr},
/* 43 */ {nullptr, nullptr},
/* 44 */ {nullptr, nullptr},
/* 45 */ {nullptr, nullptr},
/* 46 */ {nullptr, nullptr},
/* 47 */ {nullptr, nullptr},
/* 48 */ {nullptr, nullptr},
/* 49 */ {nullptr, nullptr},
/* 4A */ {nullptr, nullptr},
/* 4B */ {nullptr, nullptr},
/* 4C */ {nullptr, nullptr},
/* 4D */ {nullptr, nullptr},
/* 4E */ {nullptr, nullptr},
/* 4F */ {nullptr, nullptr},
/* 50 */ {nullptr, nullptr},
/* 51 */ {nullptr, nullptr},
/* 52 */ {nullptr, nullptr},
/* 53 */ {nullptr, nullptr},
/* 54 */ {nullptr, nullptr},
/* 55 */ {nullptr, nullptr},
/* 56 */ {nullptr, nullptr},
/* 57 */ {nullptr, nullptr},
/* 58 */ {nullptr, nullptr},
/* 59 */ {nullptr, nullptr},
/* 5A */ {nullptr, nullptr},
/* 5B */ {nullptr, nullptr},
/* 5C */ {nullptr, nullptr},
/* 5D */ {nullptr, nullptr},
/* 5E */ {nullptr, nullptr},
/* 5F */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* 60 */ {nullptr, nullptr},
/* 61 */ {nullptr, nullptr},
/* 62 */ {nullptr, nullptr},
/* 63 */ {nullptr, nullptr},
/* 64 */ {nullptr, nullptr},
/* 65 */ {nullptr, nullptr},
/* 66 */ {nullptr, nullptr},
/* 67 */ {nullptr, nullptr},
/* 68 */ {nullptr, nullptr},
/* 69 */ {nullptr, nullptr},
/* 6A */ {nullptr, nullptr},
/* 6B */ {nullptr, nullptr},
/* 6C */ {nullptr, nullptr},
/* 6D */ {nullptr, nullptr},
/* 6E */ {nullptr, nullptr},
/* 6F */ {nullptr, nullptr},
/* 70 */ {nullptr, nullptr},
/* 71 */ {nullptr, nullptr},
/* 72 */ {nullptr, nullptr},
/* 73 */ {nullptr, nullptr},
/* 74 */ {nullptr, nullptr},
/* 75 */ {nullptr, nullptr},
/* 76 */ {nullptr, nullptr},
/* 77 */ {nullptr, nullptr},
/* 78 */ {nullptr, nullptr},
/* 79 */ {nullptr, nullptr},
/* 7A */ {nullptr, nullptr},
/* 7B */ {nullptr, nullptr},
/* 7C */ {nullptr, nullptr},
/* 7D */ {nullptr, nullptr},
/* 7E */ {nullptr, nullptr},
/* 7F */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* 80 */ {nullptr, nullptr},
/* 81 */ {nullptr, nullptr},
/* 82 */ {nullptr, nullptr},
/* 83 */ {nullptr, nullptr},
/* 84 */ {nullptr, nullptr},
/* 85 */ {nullptr, nullptr},
/* 86 */ {nullptr, nullptr},
/* 87 */ {nullptr, nullptr},
/* 88 */ {nullptr, nullptr},
/* 89 */ {nullptr, nullptr},
/* 8A */ {nullptr, nullptr},
/* 8B */ {nullptr, nullptr},
/* 8C */ {nullptr, nullptr},
/* 8D */ {nullptr, nullptr},
/* 8E */ {nullptr, nullptr},
/* 8F */ {nullptr, nullptr},
/* 90 */ {nullptr, nullptr},
/* 91 */ {nullptr, nullptr},
/* 92 */ {nullptr, nullptr},
/* 93 */ {nullptr, nullptr},
/* 94 */ {nullptr, nullptr},
/* 95 */ {nullptr, nullptr},
/* 96 */ {nullptr, nullptr},
/* 97 */ {nullptr, nullptr},
/* 98 */ {nullptr, nullptr},
/* 99 */ {nullptr, nullptr},
/* 9A */ {nullptr, nullptr},
/* 9B */ {nullptr, nullptr},
/* 9C */ {nullptr, nullptr},
/* 9D */ {nullptr, nullptr},
/* 9E */ {nullptr, nullptr},
/* 9F */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* A0 */ {nullptr, nullptr},
/* A1 */ {nullptr, nullptr},
/* A2 */ {nullptr, nullptr},
/* A3 */ {nullptr, nullptr},
/* A4 */ {nullptr, nullptr},
/* A5 */ {nullptr, nullptr},
/* A6 */ {nullptr, nullptr},
/* A7 */ {nullptr, nullptr},
/* A8 */ {nullptr, nullptr},
/* A9 */ {nullptr, nullptr},
/* AA */ {nullptr, nullptr},
/* AB */ {nullptr, nullptr},
/* AC */ {nullptr, nullptr},
/* AD */ {nullptr, nullptr},
/* AE */ {nullptr, nullptr},
/* AF */ {nullptr, nullptr},
/* B0 */ {nullptr, nullptr},
/* B1 */ {nullptr, nullptr},
/* B2 */ {nullptr, nullptr},
/* B3 */ {nullptr, nullptr},
/* B4 */ {nullptr, nullptr},
/* B5 */ {nullptr, nullptr},
/* B6 */ {nullptr, nullptr},
/* B7 */ {nullptr, nullptr},
/* B8 */ {nullptr, nullptr},
/* B9 */ {nullptr, nullptr},
/* BA */ {nullptr, nullptr},
/* BB */ {nullptr, nullptr},
/* BC */ {nullptr, nullptr},
/* BD */ {nullptr, nullptr},
/* BE */ {nullptr, nullptr},
/* BF */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* C0 */ {nullptr, nullptr},
/* C1 */ {nullptr, nullptr},
/* C2 */ {nullptr, nullptr},
/* C3 */ {nullptr, nullptr},
/* C4 */ {nullptr, nullptr},
/* C5 */ {nullptr, nullptr},
/* C6 */ {nullptr, nullptr},
/* C7 */ {nullptr, nullptr},
/* C8 */ {nullptr, nullptr},
/* C9 */ {nullptr, nullptr},
/* CA */ {nullptr, nullptr},
/* CB */ {nullptr, nullptr},
/* CC */ {nullptr, nullptr},
/* CD */ {nullptr, nullptr},
/* CE */ {nullptr, nullptr},
/* CF */ {nullptr, nullptr},
/* D0 */ {nullptr, nullptr},
/* D1 */ {nullptr, nullptr},
/* D2 */ {nullptr, nullptr},
/* D3 */ {nullptr, nullptr},
/* D4 */ {nullptr, nullptr},
/* D5 */ {nullptr, nullptr},
/* D6 */ {nullptr, nullptr},
/* D7 */ {nullptr, nullptr},
/* D8 */ {nullptr, nullptr},
/* D9 */ {nullptr, nullptr},
/* DA */ {nullptr, nullptr},
/* DB */ {nullptr, nullptr},
/* DC */ {nullptr, nullptr},
/* DD */ {nullptr, nullptr},
/* DE */ {nullptr, nullptr},
/* DF */ {nullptr, nullptr},
// PATCH SERVER CLIENT
/* E0 */ {nullptr, nullptr},
/* E1 */ {nullptr, nullptr},
/* E2 */ {nullptr, nullptr},
/* E3 */ {nullptr, nullptr},
/* E4 */ {nullptr, nullptr},
/* E5 */ {nullptr, nullptr},
/* E6 */ {nullptr, nullptr},
/* E7 */ {nullptr, nullptr},
/* E8 */ {nullptr, nullptr},
/* E9 */ {nullptr, nullptr},
/* EA */ {nullptr, nullptr},
/* EB */ {nullptr, nullptr},
/* EC */ {nullptr, nullptr},
/* ED */ {nullptr, nullptr},
/* EE */ {nullptr, nullptr},
/* EF */ {nullptr, nullptr},
/* F0 */ {nullptr, nullptr},
/* F1 */ {nullptr, nullptr},
/* F2 */ {nullptr, nullptr},
/* F3 */ {nullptr, nullptr},
/* F4 */ {nullptr, nullptr},
/* F5 */ {nullptr, nullptr},
/* F6 */ {nullptr, nullptr},
/* F7 */ {nullptr, nullptr},
/* F8 */ {nullptr, nullptr},
/* F9 */ {nullptr, nullptr},
/* FA */ {nullptr, nullptr},
/* FB */ {nullptr, nullptr},
/* FC */ {nullptr, nullptr},
/* FD */ {nullptr, nullptr},
/* FE */ {nullptr, nullptr},
/* FF */ {nullptr, nullptr},
// PATCH SERVER CLIENT
}, {
// (DC) SERVER CLIENT
/* 00 */ {nullptr, nullptr},
/* 01 */ {nullptr, nullptr},
/* 02 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 03 */ {nullptr, nullptr},
/* 04 */ {on_server_dc_pc_v3_04, nullptr},
/* 05 */ {nullptr, nullptr},
/* 06 */ {on_server_dc_pc_v3_06, on_client_06},
/* 07 */ {nullptr, nullptr},
/* 08 */ {nullptr, nullptr},
/* 09 */ {nullptr, nullptr},
/* 0A */ {nullptr, nullptr},
/* 0B */ {nullptr, nullptr},
/* 0C */ {nullptr, nullptr},
/* 0D */ {nullptr, nullptr},
/* 0E */ {nullptr, nullptr},
/* 0F */ {nullptr, nullptr},
/* 10 */ {nullptr, nullptr},
/* 11 */ {nullptr, nullptr},
/* 12 */ {nullptr, nullptr},
/* 13 */ {on_server_13_A7, nullptr},
/* 14 */ {nullptr, nullptr},
/* 15 */ {nullptr, nullptr},
/* 16 */ {nullptr, nullptr},
/* 17 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 18 */ {nullptr, nullptr},
/* 19 */ {on_server_game_19_patch_14, nullptr},
/* 1A */ {nullptr, nullptr},
/* 1B */ {nullptr, nullptr},
/* 1C */ {nullptr, nullptr},
/* 1D */ {nullptr, nullptr},
/* 1E */ {nullptr, nullptr},
/* 1F */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* 20 */ {nullptr, nullptr},
/* 21 */ {nullptr, nullptr},
/* 22 */ {nullptr, nullptr},
/* 23 */ {nullptr, nullptr},
/* 24 */ {nullptr, nullptr},
/* 25 */ {nullptr, nullptr},
/* 26 */ {nullptr, nullptr},
/* 27 */ {nullptr, nullptr},
/* 28 */ {nullptr, nullptr},
/* 29 */ {nullptr, nullptr},
/* 2A */ {nullptr, nullptr},
/* 2B */ {nullptr, nullptr},
/* 2C */ {nullptr, nullptr},
/* 2D */ {nullptr, nullptr},
/* 2E */ {nullptr, nullptr},
/* 2F */ {nullptr, nullptr},
/* 30 */ {nullptr, nullptr},
/* 31 */ {nullptr, nullptr},
/* 32 */ {nullptr, nullptr},
/* 33 */ {nullptr, nullptr},
/* 34 */ {nullptr, nullptr},
/* 35 */ {nullptr, nullptr},
/* 36 */ {nullptr, nullptr},
/* 37 */ {nullptr, nullptr},
/* 38 */ {nullptr, nullptr},
/* 39 */ {nullptr, nullptr},
/* 3A */ {nullptr, nullptr},
/* 3B */ {nullptr, nullptr},
/* 3C */ {nullptr, nullptr},
/* 3D */ {nullptr, nullptr},
/* 3E */ {nullptr, nullptr},
/* 3F */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* 40 */ {nullptr, on_client_40},
/* 41 */ {on_server_41<S_GuildCardSearchResult_DC_V3_41>, nullptr},
/* 42 */ {nullptr, nullptr},
/* 43 */ {nullptr, nullptr},
/* 44 */ {on_server_44_A6<S_OpenFile_DC_44_A6>, nullptr},
/* 45 */ {nullptr, nullptr},
/* 46 */ {nullptr, nullptr},
/* 47 */ {nullptr, nullptr},
/* 48 */ {nullptr, nullptr},
/* 49 */ {nullptr, nullptr},
/* 4A */ {nullptr, nullptr},
/* 4B */ {nullptr, nullptr},
/* 4C */ {nullptr, nullptr},
/* 4D */ {nullptr, nullptr},
/* 4E */ {nullptr, nullptr},
/* 4F */ {nullptr, nullptr},
/* 50 */ {nullptr, nullptr},
/* 51 */ {nullptr, nullptr},
/* 52 */ {nullptr, nullptr},
/* 53 */ {nullptr, nullptr},
/* 54 */ {nullptr, nullptr},
/* 55 */ {nullptr, nullptr},
/* 56 */ {nullptr, nullptr},
/* 57 */ {nullptr, nullptr},
/* 58 */ {nullptr, nullptr},
/* 59 */ {nullptr, nullptr},
/* 5A */ {nullptr, nullptr},
/* 5B */ {nullptr, nullptr},
/* 5C */ {nullptr, nullptr},
/* 5D */ {nullptr, nullptr},
/* 5E */ {nullptr, nullptr},
/* 5F */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* 60 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 61 */ {nullptr, nullptr},
/* 62 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 63 */ {nullptr, nullptr},
/* 64 */ {on_server_64<S_JoinGame_DC_GC_64>, nullptr},
/* 65 */ {on_server_65_67_68<S_JoinLobby_DC_GC_65_67_68>, nullptr},
/* 66 */ {on_server_66_69, nullptr},
/* 67 */ {on_server_65_67_68<S_JoinLobby_DC_GC_65_67_68>, nullptr},
/* 68 */ {on_server_65_67_68<S_JoinLobby_DC_GC_65_67_68>, nullptr},
/* 69 */ {on_server_66_69, nullptr},
/* 6A */ {nullptr, nullptr},
/* 6B */ {nullptr, nullptr},
/* 6C */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 6D */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 6E */ {nullptr, nullptr},
/* 6F */ {nullptr, nullptr},
/* 70 */ {nullptr, nullptr},
/* 71 */ {nullptr, nullptr},
/* 72 */ {nullptr, nullptr},
/* 73 */ {nullptr, nullptr},
/* 74 */ {nullptr, nullptr},
/* 75 */ {nullptr, nullptr},
/* 76 */ {nullptr, nullptr},
/* 77 */ {nullptr, nullptr},
/* 78 */ {nullptr, nullptr},
/* 79 */ {nullptr, nullptr},
/* 7A */ {nullptr, nullptr},
/* 7B */ {nullptr, nullptr},
/* 7C */ {nullptr, nullptr},
/* 7D */ {nullptr, nullptr},
/* 7E */ {nullptr, nullptr},
/* 7F */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* 80 */ {nullptr, nullptr},
/* 81 */ {nullptr, nullptr},
/* 82 */ {nullptr, nullptr},
/* 83 */ {nullptr, nullptr},
/* 84 */ {nullptr, nullptr},
/* 85 */ {nullptr, nullptr},
/* 86 */ {nullptr, nullptr},
/* 87 */ {nullptr, nullptr},
/* 88 */ {on_server_88, nullptr},
/* 89 */ {nullptr, nullptr},
/* 8A */ {nullptr, nullptr},
/* 8B */ {nullptr, nullptr},
/* 8C */ {nullptr, nullptr},
/* 8D */ {nullptr, nullptr},
/* 8E */ {nullptr, nullptr},
/* 8F */ {nullptr, nullptr},
/* 90 */ {nullptr, nullptr},
/* 91 */ {nullptr, nullptr},
/* 92 */ {nullptr, nullptr},
/* 93 */ {nullptr, nullptr},
/* 94 */ {nullptr, nullptr},
/* 95 */ {nullptr, nullptr},
/* 96 */ {nullptr, nullptr},
/* 97 */ {on_server_97, nullptr},
/* 98 */ {nullptr, nullptr},
/* 99 */ {nullptr, nullptr},
/* 9A */ {nullptr, nullptr},
/* 9B */ {nullptr, nullptr},
/* 9C */ {nullptr, nullptr},
/* 9D */ {nullptr, nullptr},
/* 9E */ {nullptr, nullptr},
/* 9F */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* A0 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A1 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A2 */ {nullptr, nullptr},
/* A3 */ {nullptr, nullptr},
/* A4 */ {nullptr, nullptr},
/* A5 */ {nullptr, nullptr},
/* A6 */ {on_server_44_A6<S_OpenFile_DC_44_A6>, nullptr},
/* A7 */ {on_server_13_A7, nullptr},
/* A8 */ {nullptr, nullptr},
/* A9 */ {nullptr, nullptr},
/* AA */ {nullptr, nullptr},
/* AB */ {nullptr, nullptr},
/* AC */ {nullptr, nullptr},
/* AD */ {nullptr, nullptr},
/* AE */ {nullptr, nullptr},
/* AF */ {nullptr, nullptr},
/* B0 */ {nullptr, nullptr},
/* B1 */ {nullptr, nullptr},
/* B2 */ {nullptr, nullptr},
/* B3 */ {nullptr, nullptr},
/* B4 */ {nullptr, nullptr},
/* B5 */ {nullptr, nullptr},
/* B6 */ {nullptr, nullptr},
/* B7 */ {nullptr, nullptr},
/* B8 */ {nullptr, nullptr},
/* B9 */ {nullptr, nullptr},
/* BA */ {nullptr, nullptr},
/* BB */ {nullptr, nullptr},
/* BC */ {nullptr, nullptr},
/* BD */ {nullptr, nullptr},
/* BE */ {nullptr, nullptr},
/* BF */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* C0 */ {nullptr, nullptr},
/* C1 */ {nullptr, nullptr},
/* C2 */ {nullptr, nullptr},
/* C3 */ {nullptr, nullptr},
/* C4 */ {nullptr, nullptr},
/* C5 */ {nullptr, nullptr},
/* C6 */ {nullptr, nullptr},
/* C7 */ {nullptr, nullptr},
/* C8 */ {nullptr, nullptr},
/* C9 */ {nullptr, nullptr},
/* CA */ {nullptr, nullptr},
/* CB */ {nullptr, nullptr},
/* CC */ {nullptr, nullptr},
/* CD */ {nullptr, nullptr},
/* CE */ {nullptr, nullptr},
/* CF */ {nullptr, nullptr},
/* D0 */ {nullptr, nullptr},
/* D1 */ {nullptr, nullptr},
/* D2 */ {nullptr, nullptr},
/* D3 */ {nullptr, nullptr},
/* D4 */ {nullptr, nullptr},
/* D5 */ {nullptr, nullptr},
/* D6 */ {nullptr, nullptr},
/* D7 */ {nullptr, nullptr},
/* D8 */ {nullptr, nullptr},
/* D9 */ {nullptr, nullptr},
/* DA */ {nullptr, nullptr},
/* DB */ {nullptr, nullptr},
/* DC */ {nullptr, nullptr},
/* DD */ {nullptr, nullptr},
/* DE */ {nullptr, nullptr},
/* DF */ {nullptr, nullptr},
// (DC) SERVER CLIENT
/* E0 */ {nullptr, nullptr},
/* E1 */ {nullptr, nullptr},
/* E2 */ {nullptr, nullptr},
/* E3 */ {nullptr, nullptr},
/* E4 */ {nullptr, nullptr},
/* E5 */ {nullptr, nullptr},
/* E6 */ {nullptr, nullptr},
/* E7 */ {nullptr, nullptr},
/* E8 */ {nullptr, nullptr},
/* E9 */ {nullptr, nullptr},
/* EA */ {nullptr, nullptr},
/* EB */ {nullptr, nullptr},
/* EC */ {nullptr, nullptr},
/* ED */ {nullptr, nullptr},
/* EE */ {nullptr, nullptr},
/* EF */ {nullptr, nullptr},
/* F0 */ {nullptr, nullptr},
/* F1 */ {nullptr, nullptr},
/* F2 */ {nullptr, nullptr},
/* F3 */ {nullptr, nullptr},
/* F4 */ {nullptr, nullptr},
/* F5 */ {nullptr, nullptr},
/* F6 */ {nullptr, nullptr},
/* F7 */ {nullptr, nullptr},
/* F8 */ {nullptr, nullptr},
/* F9 */ {nullptr, nullptr},
/* FA */ {nullptr, nullptr},
/* FB */ {nullptr, nullptr},
/* FC */ {nullptr, nullptr},
/* FD */ {nullptr, nullptr},
/* FE */ {nullptr, nullptr},
/* FF */ {nullptr, nullptr},
// (DC) SERVER CLIENT
}, {
// (PC) SERVER CLIENT
/* 00 */ {nullptr, nullptr},
/* 01 */ {nullptr, nullptr},
/* 02 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 03 */ {nullptr, nullptr},
/* 04 */ {on_server_dc_pc_v3_04, nullptr},
/* 05 */ {nullptr, nullptr},
/* 06 */ {on_server_dc_pc_v3_06, on_client_06},
/* 07 */ {nullptr, nullptr},
/* 08 */ {nullptr, nullptr},
/* 09 */ {nullptr, nullptr},
/* 0A */ {nullptr, nullptr},
/* 0B */ {nullptr, nullptr},
/* 0C */ {nullptr, nullptr},
/* 0D */ {nullptr, nullptr},
/* 0E */ {nullptr, nullptr},
/* 0F */ {nullptr, nullptr},
/* 10 */ {nullptr, nullptr},
/* 11 */ {nullptr, nullptr},
/* 12 */ {nullptr, nullptr},
/* 13 */ {on_server_13_A7, nullptr},
/* 14 */ {nullptr, nullptr},
/* 15 */ {nullptr, nullptr},
/* 16 */ {nullptr, nullptr},
/* 17 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 18 */ {nullptr, nullptr},
/* 19 */ {on_server_game_19_patch_14, nullptr},
/* 1A */ {nullptr, nullptr},
/* 1B */ {nullptr, nullptr},
/* 1C */ {nullptr, nullptr},
/* 1D */ {nullptr, nullptr},
/* 1E */ {nullptr, nullptr},
/* 1F */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* 20 */ {nullptr, nullptr},
/* 21 */ {nullptr, nullptr},
/* 22 */ {nullptr, nullptr},
/* 23 */ {nullptr, nullptr},
/* 24 */ {nullptr, nullptr},
/* 25 */ {nullptr, nullptr},
/* 26 */ {nullptr, nullptr},
/* 27 */ {nullptr, nullptr},
/* 28 */ {nullptr, nullptr},
/* 29 */ {nullptr, nullptr},
/* 2A */ {nullptr, nullptr},
/* 2B */ {nullptr, nullptr},
/* 2C */ {nullptr, nullptr},
/* 2D */ {nullptr, nullptr},
/* 2E */ {nullptr, nullptr},
/* 2F */ {nullptr, nullptr},
/* 30 */ {nullptr, nullptr},
/* 31 */ {nullptr, nullptr},
/* 32 */ {nullptr, nullptr},
/* 33 */ {nullptr, nullptr},
/* 34 */ {nullptr, nullptr},
/* 35 */ {nullptr, nullptr},
/* 36 */ {nullptr, nullptr},
/* 37 */ {nullptr, nullptr},
/* 38 */ {nullptr, nullptr},
/* 39 */ {nullptr, nullptr},
/* 3A */ {nullptr, nullptr},
/* 3B */ {nullptr, nullptr},
/* 3C */ {nullptr, nullptr},
/* 3D */ {nullptr, nullptr},
/* 3E */ {nullptr, nullptr},
/* 3F */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* 40 */ {nullptr, on_client_40},
/* 41 */ {on_server_41<S_GuildCardSearchResult_PC_41>, nullptr},
/* 42 */ {nullptr, nullptr},
/* 43 */ {nullptr, nullptr},
/* 44 */ {on_server_44_A6<S_OpenFile_PC_V3_44_A6>, nullptr},
/* 45 */ {nullptr, nullptr},
/* 46 */ {nullptr, nullptr},
/* 47 */ {nullptr, nullptr},
/* 48 */ {nullptr, nullptr},
/* 49 */ {nullptr, nullptr},
/* 4A */ {nullptr, nullptr},
/* 4B */ {nullptr, nullptr},
/* 4C */ {nullptr, nullptr},
/* 4D */ {nullptr, nullptr},
/* 4E */ {nullptr, nullptr},
/* 4F */ {nullptr, nullptr},
/* 50 */ {nullptr, nullptr},
/* 51 */ {nullptr, nullptr},
/* 52 */ {nullptr, nullptr},
/* 53 */ {nullptr, nullptr},
/* 54 */ {nullptr, nullptr},
/* 55 */ {nullptr, nullptr},
/* 56 */ {nullptr, nullptr},
/* 57 */ {nullptr, nullptr},
/* 58 */ {nullptr, nullptr},
/* 59 */ {nullptr, nullptr},
/* 5A */ {nullptr, nullptr},
/* 5B */ {nullptr, nullptr},
/* 5C */ {nullptr, nullptr},
/* 5D */ {nullptr, nullptr},
/* 5E */ {nullptr, nullptr},
/* 5F */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* 60 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 61 */ {nullptr, nullptr},
/* 62 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 63 */ {nullptr, nullptr},
/* 64 */ {on_server_64<S_JoinGame_PC_64>, nullptr},
/* 65 */ {on_server_65_67_68<S_JoinLobby_PC_65_67_68>, nullptr},
/* 66 */ {on_server_66_69, nullptr},
/* 67 */ {on_server_65_67_68<S_JoinLobby_PC_65_67_68>, nullptr},
/* 68 */ {on_server_65_67_68<S_JoinLobby_PC_65_67_68>, nullptr},
/* 69 */ {on_server_66_69, nullptr},
/* 6A */ {nullptr, nullptr},
/* 6B */ {nullptr, nullptr},
/* 6C */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 6D */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<void>},
/* 6E */ {nullptr, nullptr},
/* 6F */ {nullptr, nullptr},
/* 70 */ {nullptr, nullptr},
/* 71 */ {nullptr, nullptr},
/* 72 */ {nullptr, nullptr},
/* 73 */ {nullptr, nullptr},
/* 74 */ {nullptr, nullptr},
/* 75 */ {nullptr, nullptr},
/* 76 */ {nullptr, nullptr},
/* 77 */ {nullptr, nullptr},
/* 78 */ {nullptr, nullptr},
/* 79 */ {nullptr, nullptr},
/* 7A */ {nullptr, nullptr},
/* 7B */ {nullptr, nullptr},
/* 7C */ {nullptr, nullptr},
/* 7D */ {nullptr, nullptr},
/* 7E */ {nullptr, nullptr},
/* 7F */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* 80 */ {nullptr, nullptr},
/* 81 */ {nullptr, nullptr},
/* 82 */ {nullptr, nullptr},
/* 83 */ {nullptr, nullptr},
/* 84 */ {nullptr, nullptr},
/* 85 */ {nullptr, nullptr},
/* 86 */ {nullptr, nullptr},
/* 87 */ {nullptr, nullptr},
/* 88 */ {on_server_88, nullptr},
/* 89 */ {nullptr, nullptr},
/* 8A */ {nullptr, nullptr},
/* 8B */ {nullptr, nullptr},
/* 8C */ {nullptr, nullptr},
/* 8D */ {nullptr, nullptr},
/* 8E */ {nullptr, nullptr},
/* 8F */ {nullptr, nullptr},
/* 90 */ {nullptr, nullptr},
/* 91 */ {nullptr, nullptr},
/* 92 */ {nullptr, nullptr},
/* 93 */ {nullptr, nullptr},
/* 94 */ {nullptr, nullptr},
/* 95 */ {nullptr, nullptr},
/* 96 */ {nullptr, nullptr},
/* 97 */ {on_server_97, nullptr},
/* 98 */ {nullptr, nullptr},
/* 99 */ {nullptr, nullptr},
/* 9A */ {nullptr, nullptr},
/* 9B */ {nullptr, nullptr},
/* 9C */ {nullptr, nullptr},
/* 9D */ {nullptr, nullptr},
/* 9E */ {nullptr, nullptr},
/* 9F */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* A0 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A1 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A2 */ {nullptr, nullptr},
/* A3 */ {nullptr, nullptr},
/* A4 */ {nullptr, nullptr},
/* A5 */ {nullptr, nullptr},
/* A6 */ {on_server_44_A6<S_OpenFile_PC_V3_44_A6>, nullptr},
/* A7 */ {on_server_13_A7, nullptr},
/* A8 */ {nullptr, nullptr},
/* A9 */ {nullptr, nullptr},
/* AA */ {nullptr, nullptr},
/* AB */ {nullptr, nullptr},
/* AC */ {nullptr, nullptr},
/* AD */ {nullptr, nullptr},
/* AE */ {nullptr, nullptr},
/* AF */ {nullptr, nullptr},
/* B0 */ {nullptr, nullptr},
/* B1 */ {nullptr, nullptr},
/* B2 */ {nullptr, nullptr},
/* B3 */ {nullptr, nullptr},
/* B4 */ {nullptr, nullptr},
/* B5 */ {nullptr, nullptr},
/* B6 */ {nullptr, nullptr},
/* B7 */ {nullptr, nullptr},
/* B8 */ {nullptr, nullptr},
/* B9 */ {nullptr, nullptr},
/* BA */ {nullptr, nullptr},
/* BB */ {nullptr, nullptr},
/* BC */ {nullptr, nullptr},
/* BD */ {nullptr, nullptr},
/* BE */ {nullptr, nullptr},
/* BF */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* C0 */ {nullptr, nullptr},
/* C1 */ {nullptr, nullptr},
/* C2 */ {nullptr, nullptr},
/* C3 */ {nullptr, nullptr},
/* C4 */ {nullptr, nullptr},
/* C5 */ {nullptr, nullptr},
/* C6 */ {nullptr, nullptr},
/* C7 */ {nullptr, nullptr},
/* C8 */ {nullptr, nullptr},
/* C9 */ {nullptr, nullptr},
/* CA */ {nullptr, nullptr},
/* CB */ {nullptr, nullptr},
/* CC */ {nullptr, nullptr},
/* CD */ {nullptr, nullptr},
/* CE */ {nullptr, nullptr},
/* CF */ {nullptr, nullptr},
/* D0 */ {nullptr, nullptr},
/* D1 */ {nullptr, nullptr},
/* D2 */ {nullptr, nullptr},
/* D3 */ {nullptr, nullptr},
/* D4 */ {nullptr, nullptr},
/* D5 */ {nullptr, nullptr},
/* D6 */ {nullptr, nullptr},
/* D7 */ {nullptr, nullptr},
/* D8 */ {nullptr, nullptr},
/* D9 */ {nullptr, nullptr},
/* DA */ {nullptr, nullptr},
/* DB */ {nullptr, nullptr},
/* DC */ {nullptr, nullptr},
/* DD */ {nullptr, nullptr},
/* DE */ {nullptr, nullptr},
/* DF */ {nullptr, nullptr},
// (PC) SERVER CLIENT
/* E0 */ {nullptr, nullptr},
/* E1 */ {nullptr, nullptr},
/* E2 */ {nullptr, nullptr},
/* E3 */ {nullptr, nullptr},
/* E4 */ {nullptr, nullptr},
/* E5 */ {nullptr, nullptr},
/* E6 */ {nullptr, nullptr},
/* E7 */ {nullptr, nullptr},
/* E8 */ {nullptr, nullptr},
/* E9 */ {nullptr, nullptr},
/* EA */ {nullptr, nullptr},
/* EB */ {nullptr, nullptr},
/* EC */ {nullptr, nullptr},
/* ED */ {nullptr, nullptr},
/* EE */ {nullptr, nullptr},
/* EF */ {nullptr, nullptr},
/* F0 */ {nullptr, nullptr},
/* F1 */ {nullptr, nullptr},
/* F2 */ {nullptr, nullptr},
/* F3 */ {nullptr, nullptr},
/* F4 */ {nullptr, nullptr},
/* F5 */ {nullptr, nullptr},
/* F6 */ {nullptr, nullptr},
/* F7 */ {nullptr, nullptr},
/* F8 */ {nullptr, nullptr},
/* F9 */ {nullptr, nullptr},
/* FA */ {nullptr, nullptr},
/* FB */ {nullptr, nullptr},
/* FC */ {nullptr, nullptr},
/* FD */ {nullptr, nullptr},
/* FE */ {nullptr, nullptr},
/* FF */ {nullptr, nullptr},
// (PC) SERVER CLIENT
}, {
// (GC) SERVER CLIENT
/* 00 */ {nullptr, nullptr},
/* 01 */ {nullptr, nullptr},
/* 02 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 03 */ {nullptr, nullptr},
/* 04 */ {on_server_dc_pc_v3_04, nullptr},
/* 05 */ {nullptr, nullptr},
/* 06 */ {on_server_dc_pc_v3_06, on_client_06},
/* 07 */ {nullptr, nullptr},
/* 08 */ {nullptr, nullptr},
/* 09 */ {nullptr, nullptr},
/* 0A */ {nullptr, nullptr},
/* 0B */ {nullptr, nullptr},
/* 0C */ {nullptr, nullptr},
/* 0D */ {nullptr, nullptr},
/* 0E */ {nullptr, nullptr},
/* 0F */ {nullptr, nullptr},
/* 10 */ {nullptr, nullptr},
/* 11 */ {nullptr, nullptr},
/* 12 */ {nullptr, nullptr},
/* 13 */ {on_server_13_A7, nullptr},
/* 14 */ {nullptr, nullptr},
/* 15 */ {nullptr, nullptr},
/* 16 */ {nullptr, nullptr},
/* 17 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 18 */ {nullptr, nullptr},
/* 19 */ {on_server_game_19_patch_14, nullptr},
/* 1A */ {on_server_v3_1A_D5, nullptr},
/* 1B */ {nullptr, nullptr},
/* 1C */ {nullptr, nullptr},
/* 1D */ {nullptr, nullptr},
/* 1E */ {nullptr, nullptr},
/* 1F */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* 20 */ {nullptr, nullptr},
/* 21 */ {nullptr, nullptr},
/* 22 */ {nullptr, nullptr},
/* 23 */ {nullptr, nullptr},
/* 24 */ {nullptr, nullptr},
/* 25 */ {nullptr, nullptr},
/* 26 */ {nullptr, nullptr},
/* 27 */ {nullptr, nullptr},
/* 28 */ {nullptr, nullptr},
/* 29 */ {nullptr, nullptr},
/* 2A */ {nullptr, nullptr},
/* 2B */ {nullptr, nullptr},
/* 2C */ {nullptr, nullptr},
/* 2D */ {nullptr, nullptr},
/* 2E */ {nullptr, nullptr},
/* 2F */ {nullptr, nullptr},
/* 30 */ {nullptr, nullptr},
/* 31 */ {nullptr, nullptr},
/* 32 */ {nullptr, nullptr},
/* 33 */ {nullptr, nullptr},
/* 34 */ {nullptr, nullptr},
/* 35 */ {nullptr, nullptr},
/* 36 */ {nullptr, nullptr},
/* 37 */ {nullptr, nullptr},
/* 38 */ {nullptr, nullptr},
/* 39 */ {nullptr, nullptr},
/* 3A */ {nullptr, nullptr},
/* 3B */ {nullptr, nullptr},
/* 3C */ {nullptr, nullptr},
/* 3D */ {nullptr, nullptr},
/* 3E */ {nullptr, nullptr},
/* 3F */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* 40 */ {nullptr, on_client_40},
/* 41 */ {on_server_41<S_GuildCardSearchResult_DC_V3_41>, nullptr},
/* 42 */ {nullptr, nullptr},
/* 43 */ {nullptr, nullptr},
/* 44 */ {on_server_44_A6<S_OpenFile_PC_V3_44_A6>, nullptr},
/* 45 */ {nullptr, nullptr},
/* 46 */ {nullptr, nullptr},
/* 47 */ {nullptr, nullptr},
/* 48 */ {nullptr, nullptr},
/* 49 */ {nullptr, nullptr},
/* 4A */ {nullptr, nullptr},
/* 4B */ {nullptr, nullptr},
/* 4C */ {nullptr, nullptr},
/* 4D */ {nullptr, nullptr},
/* 4E */ {nullptr, nullptr},
/* 4F */ {nullptr, nullptr},
/* 50 */ {nullptr, nullptr},
/* 51 */ {nullptr, nullptr},
/* 52 */ {nullptr, nullptr},
/* 53 */ {nullptr, nullptr},
/* 54 */ {nullptr, nullptr},
/* 55 */ {nullptr, nullptr},
/* 56 */ {nullptr, nullptr},
/* 57 */ {nullptr, nullptr},
/* 58 */ {nullptr, nullptr},
/* 59 */ {nullptr, nullptr},
/* 5A */ {nullptr, nullptr},
/* 5B */ {nullptr, nullptr},
/* 5C */ {nullptr, nullptr},
/* 5D */ {nullptr, nullptr},
/* 5E */ {nullptr, nullptr},
/* 5F */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* 60 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 61 */ {nullptr, nullptr},
/* 62 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 63 */ {nullptr, nullptr},
/* 64 */ {on_server_64<S_JoinGame_DC_GC_64>, nullptr},
/* 65 */ {on_server_65_67_68<S_JoinLobby_DC_GC_65_67_68>, nullptr},
/* 66 */ {on_server_66_69, nullptr},
/* 67 */ {on_server_65_67_68<S_JoinLobby_DC_GC_65_67_68>, nullptr},
/* 68 */ {on_server_65_67_68<S_JoinLobby_DC_GC_65_67_68>, nullptr},
/* 69 */ {on_server_66_69, nullptr},
/* 6A */ {nullptr, nullptr},
/* 6B */ {nullptr, nullptr},
/* 6C */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 6D */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 6E */ {nullptr, nullptr},
/* 6F */ {nullptr, nullptr},
/* 70 */ {nullptr, nullptr},
/* 71 */ {nullptr, nullptr},
/* 72 */ {nullptr, nullptr},
/* 73 */ {nullptr, nullptr},
/* 74 */ {nullptr, nullptr},
/* 75 */ {nullptr, nullptr},
/* 76 */ {nullptr, nullptr},
/* 77 */ {nullptr, nullptr},
/* 78 */ {nullptr, nullptr},
/* 79 */ {nullptr, nullptr},
/* 7A */ {nullptr, nullptr},
/* 7B */ {nullptr, nullptr},
/* 7C */ {nullptr, nullptr},
/* 7D */ {nullptr, nullptr},
/* 7E */ {nullptr, nullptr},
/* 7F */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* 80 */ {nullptr, nullptr},
/* 81 */ {on_server_81<SC_SimpleMail_DC_V3_81>, on_client_81<SC_SimpleMail_DC_V3_81>},
/* 82 */ {nullptr, nullptr},
/* 83 */ {nullptr, nullptr},
/* 84 */ {nullptr, nullptr},
/* 85 */ {nullptr, nullptr},
/* 86 */ {nullptr, nullptr},
/* 87 */ {nullptr, nullptr},
/* 88 */ {on_server_88, nullptr},
/* 89 */ {nullptr, nullptr},
/* 8A */ {nullptr, nullptr},
/* 8B */ {nullptr, nullptr},
/* 8C */ {nullptr, nullptr},
/* 8D */ {nullptr, nullptr},
/* 8E */ {nullptr, nullptr},
/* 8F */ {nullptr, nullptr},
/* 90 */ {nullptr, nullptr},
/* 91 */ {nullptr, nullptr},
/* 92 */ {nullptr, nullptr},
/* 93 */ {nullptr, nullptr},
/* 94 */ {nullptr, nullptr},
/* 95 */ {nullptr, nullptr},
/* 96 */ {nullptr, nullptr},
/* 97 */ {on_server_97, nullptr},
/* 98 */ {nullptr, nullptr},
/* 99 */ {nullptr, nullptr},
/* 9A */ {on_server_gc_9A, nullptr},
/* 9B */ {nullptr, nullptr},
/* 9C */ {nullptr, nullptr},
/* 9D */ {nullptr, nullptr},
/* 9E */ {nullptr, nullptr},
/* 9F */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* A0 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A1 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A2 */ {nullptr, nullptr},
/* A3 */ {nullptr, nullptr},
/* A4 */ {nullptr, nullptr},
/* A5 */ {nullptr, nullptr},
/* A6 */ {on_server_44_A6<S_OpenFile_PC_V3_44_A6>, nullptr},
/* A7 */ {on_server_13_A7, nullptr},
/* A8 */ {nullptr, nullptr},
/* A9 */ {nullptr, nullptr},
/* AA */ {nullptr, nullptr},
/* AB */ {nullptr, nullptr},
/* AC */ {nullptr, nullptr},
/* AD */ {nullptr, nullptr},
/* AE */ {nullptr, nullptr},
/* AF */ {nullptr, nullptr},
/* B0 */ {nullptr, nullptr},
/* B1 */ {nullptr, nullptr},
/* B2 */ {on_server_B2, nullptr},
/* B3 */ {nullptr, nullptr},
/* B4 */ {nullptr, nullptr},
/* B5 */ {nullptr, nullptr},
/* B6 */ {nullptr, nullptr},
/* B7 */ {nullptr, nullptr},
/* B8 */ {on_server_gc_B8, nullptr},
/* B9 */ {nullptr, nullptr},
/* BA */ {nullptr, nullptr},
/* BB */ {nullptr, nullptr},
/* BC */ {nullptr, nullptr},
/* BD */ {nullptr, nullptr},
/* BE */ {nullptr, nullptr},
/* BF */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* C0 */ {nullptr, nullptr},
/* C1 */ {nullptr, nullptr},
/* C2 */ {nullptr, nullptr},
/* C3 */ {nullptr, nullptr},
/* C4 */ {on_server_C4<S_ChoiceSearchResultEntry_V3_C4>, nullptr},
/* C5 */ {nullptr, nullptr},
/* C6 */ {nullptr, nullptr},
/* C7 */ {nullptr, nullptr},
/* C8 */ {nullptr, nullptr},
/* C9 */ {on_server_60_62_6C_6D_C9_CB, nullptr},
/* CA */ {nullptr, nullptr},
/* CB */ {on_server_60_62_6C_6D_C9_CB, nullptr},
/* CC */ {nullptr, nullptr},
/* CD */ {nullptr, nullptr},
/* CE */ {nullptr, nullptr},
/* CF */ {nullptr, nullptr},
/* D0 */ {nullptr, nullptr},
/* D1 */ {nullptr, nullptr},
/* D2 */ {nullptr, nullptr},
/* D3 */ {nullptr, nullptr},
/* D4 */ {nullptr, nullptr},
/* D5 */ {on_server_v3_1A_D5, nullptr},
/* D6 */ {nullptr, nullptr},
/* D7 */ {nullptr, nullptr},
/* D8 */ {nullptr, nullptr},
/* D9 */ {nullptr, nullptr},
/* DA */ {nullptr, nullptr},
/* DB */ {nullptr, nullptr},
/* DC */ {nullptr, nullptr},
/* DD */ {nullptr, nullptr},
/* DE */ {nullptr, nullptr},
/* DF */ {nullptr, nullptr},
// (GC) SERVER CLIENT
/* E0 */ {nullptr, nullptr},
/* E1 */ {nullptr, nullptr},
/* E2 */ {nullptr, nullptr},
/* E3 */ {nullptr, nullptr},
/* E4 */ {on_server_gc_E4, nullptr},
/* E5 */ {nullptr, nullptr},
/* E6 */ {nullptr, nullptr},
/* E7 */ {nullptr, nullptr},
/* E8 */ {nullptr, nullptr},
/* E9 */ {nullptr, nullptr},
/* EA */ {nullptr, nullptr},
/* EB */ {nullptr, nullptr},
/* EC */ {nullptr, nullptr},
/* ED */ {nullptr, nullptr},
/* EE */ {nullptr, nullptr},
/* EF */ {nullptr, nullptr},
/* F0 */ {nullptr, nullptr},
/* F1 */ {nullptr, nullptr},
/* F2 */ {nullptr, nullptr},
/* F3 */ {nullptr, nullptr},
/* F4 */ {nullptr, nullptr},
/* F5 */ {nullptr, nullptr},
/* F6 */ {nullptr, nullptr},
/* F7 */ {nullptr, nullptr},
/* F8 */ {nullptr, nullptr},
/* F9 */ {nullptr, nullptr},
/* FA */ {nullptr, nullptr},
/* FB */ {nullptr, nullptr},
/* FC */ {nullptr, nullptr},
/* FD */ {nullptr, nullptr},
/* FE */ {nullptr, nullptr},
/* FF */ {nullptr, nullptr},
// (GC) SERVER CLIENT
}, {
// (XB) SERVER CLIENT
/* 00 */ {nullptr, nullptr},
/* 01 */ {nullptr, nullptr},
/* 02 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 03 */ {nullptr, nullptr},
/* 04 */ {on_server_dc_pc_v3_04, nullptr},
/* 05 */ {nullptr, nullptr},
/* 06 */ {on_server_dc_pc_v3_06, on_client_06},
/* 07 */ {nullptr, nullptr},
/* 08 */ {nullptr, nullptr},
/* 09 */ {nullptr, nullptr},
/* 0A */ {nullptr, nullptr},
/* 0B */ {nullptr, nullptr},
/* 0C */ {nullptr, nullptr},
/* 0D */ {nullptr, nullptr},
/* 0E */ {nullptr, nullptr},
/* 0F */ {nullptr, nullptr},
/* 10 */ {nullptr, nullptr},
/* 11 */ {nullptr, nullptr},
/* 12 */ {nullptr, nullptr},
/* 13 */ {on_server_13_A7, nullptr},
/* 14 */ {nullptr, nullptr},
/* 15 */ {nullptr, nullptr},
/* 16 */ {nullptr, nullptr},
/* 17 */ {on_server_dc_pc_v3_patch_02_17, nullptr},
/* 18 */ {nullptr, nullptr},
/* 19 */ {on_server_game_19_patch_14, nullptr},
/* 1A */ {on_server_v3_1A_D5, nullptr},
/* 1B */ {nullptr, nullptr},
/* 1C */ {nullptr, nullptr},
/* 1D */ {nullptr, nullptr},
/* 1E */ {nullptr, nullptr},
/* 1F */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* 20 */ {nullptr, nullptr},
/* 21 */ {nullptr, nullptr},
/* 22 */ {nullptr, nullptr},
/* 23 */ {nullptr, nullptr},
/* 24 */ {nullptr, nullptr},
/* 25 */ {nullptr, nullptr},
/* 26 */ {nullptr, nullptr},
/* 27 */ {nullptr, nullptr},
/* 28 */ {nullptr, nullptr},
/* 29 */ {nullptr, nullptr},
/* 2A */ {nullptr, nullptr},
/* 2B */ {nullptr, nullptr},
/* 2C */ {nullptr, nullptr},
/* 2D */ {nullptr, nullptr},
/* 2E */ {nullptr, nullptr},
/* 2F */ {nullptr, nullptr},
/* 30 */ {nullptr, nullptr},
/* 31 */ {nullptr, nullptr},
/* 32 */ {nullptr, nullptr},
/* 33 */ {nullptr, nullptr},
/* 34 */ {nullptr, nullptr},
/* 35 */ {nullptr, nullptr},
/* 36 */ {nullptr, nullptr},
/* 37 */ {nullptr, nullptr},
/* 38 */ {nullptr, nullptr},
/* 39 */ {nullptr, nullptr},
/* 3A */ {nullptr, nullptr},
/* 3B */ {nullptr, nullptr},
/* 3C */ {nullptr, nullptr},
/* 3D */ {nullptr, nullptr},
/* 3E */ {nullptr, nullptr},
/* 3F */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* 40 */ {nullptr, on_client_40},
/* 41 */ {on_server_41<S_GuildCardSearchResult_DC_V3_41>, nullptr},
/* 42 */ {nullptr, nullptr},
/* 43 */ {nullptr, nullptr},
/* 44 */ {on_server_44_A6<S_OpenFile_PC_V3_44_A6>, nullptr},
/* 45 */ {nullptr, nullptr},
/* 46 */ {nullptr, nullptr},
/* 47 */ {nullptr, nullptr},
/* 48 */ {nullptr, nullptr},
/* 49 */ {nullptr, nullptr},
/* 4A */ {nullptr, nullptr},
/* 4B */ {nullptr, nullptr},
/* 4C */ {nullptr, nullptr},
/* 4D */ {nullptr, nullptr},
/* 4E */ {nullptr, nullptr},
/* 4F */ {nullptr, nullptr},
/* 50 */ {nullptr, nullptr},
/* 51 */ {nullptr, nullptr},
/* 52 */ {nullptr, nullptr},
/* 53 */ {nullptr, nullptr},
/* 54 */ {nullptr, nullptr},
/* 55 */ {nullptr, nullptr},
/* 56 */ {nullptr, nullptr},
/* 57 */ {nullptr, nullptr},
/* 58 */ {nullptr, nullptr},
/* 59 */ {nullptr, nullptr},
/* 5A */ {nullptr, nullptr},
/* 5B */ {nullptr, nullptr},
/* 5C */ {nullptr, nullptr},
/* 5D */ {nullptr, nullptr},
/* 5E */ {nullptr, nullptr},
/* 5F */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* 60 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 61 */ {nullptr, nullptr},
/* 62 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 63 */ {nullptr, nullptr},
/* 64 */ {on_server_64<S_JoinGame_XB_64>, nullptr},
/* 65 */ {on_server_65_67_68<S_JoinLobby_XB_65_67_68>, nullptr},
/* 66 */ {on_server_66_69, nullptr},
/* 67 */ {on_server_65_67_68<S_JoinLobby_XB_65_67_68>, nullptr},
/* 68 */ {on_server_65_67_68<S_JoinLobby_XB_65_67_68>, nullptr},
/* 69 */ {on_server_66_69, nullptr},
/* 6A */ {nullptr, nullptr},
/* 6B */ {nullptr, nullptr},
/* 6C */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 6D */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_V3_6x06>},
/* 6E */ {nullptr, nullptr},
/* 6F */ {nullptr, nullptr},
/* 70 */ {nullptr, nullptr},
/* 71 */ {nullptr, nullptr},
/* 72 */ {nullptr, nullptr},
/* 73 */ {nullptr, nullptr},
/* 74 */ {nullptr, nullptr},
/* 75 */ {nullptr, nullptr},
/* 76 */ {nullptr, nullptr},
/* 77 */ {nullptr, nullptr},
/* 78 */ {nullptr, nullptr},
/* 79 */ {nullptr, nullptr},
/* 7A */ {nullptr, nullptr},
/* 7B */ {nullptr, nullptr},
/* 7C */ {nullptr, nullptr},
/* 7D */ {nullptr, nullptr},
/* 7E */ {nullptr, nullptr},
/* 7F */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* 80 */ {nullptr, nullptr},
/* 81 */ {on_server_81<SC_SimpleMail_DC_V3_81>, on_client_81<SC_SimpleMail_DC_V3_81>},
/* 82 */ {nullptr, nullptr},
/* 83 */ {nullptr, nullptr},
/* 84 */ {nullptr, nullptr},
/* 85 */ {nullptr, nullptr},
/* 86 */ {nullptr, nullptr},
/* 87 */ {nullptr, nullptr},
/* 88 */ {on_server_88, nullptr},
/* 89 */ {nullptr, nullptr},
/* 8A */ {nullptr, nullptr},
/* 8B */ {nullptr, nullptr},
/* 8C */ {nullptr, nullptr},
/* 8D */ {nullptr, nullptr},
/* 8E */ {nullptr, nullptr},
/* 8F */ {nullptr, nullptr},
/* 90 */ {nullptr, nullptr},
/* 91 */ {nullptr, nullptr},
/* 92 */ {nullptr, nullptr},
/* 93 */ {nullptr, nullptr},
/* 94 */ {nullptr, nullptr},
/* 95 */ {nullptr, nullptr},
/* 96 */ {nullptr, nullptr},
/* 97 */ {on_server_97, nullptr},
/* 98 */ {nullptr, nullptr},
/* 99 */ {nullptr, nullptr},
/* 9A */ {nullptr, nullptr},
/* 9B */ {nullptr, nullptr},
/* 9C */ {nullptr, nullptr},
/* 9D */ {nullptr, nullptr},
/* 9E */ {nullptr, nullptr},
/* 9F */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* A0 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A1 */ {nullptr, on_client_dc_pc_v3_A0_A1},
/* A2 */ {nullptr, nullptr},
/* A3 */ {nullptr, nullptr},
/* A4 */ {nullptr, nullptr},
/* A5 */ {nullptr, nullptr},
/* A6 */ {on_server_44_A6<S_OpenFile_PC_V3_44_A6>, nullptr},
/* A7 */ {on_server_13_A7, nullptr},
/* A8 */ {nullptr, nullptr},
/* A9 */ {nullptr, nullptr},
/* AA */ {nullptr, nullptr},
/* AB */ {nullptr, nullptr},
/* AC */ {nullptr, nullptr},
/* AD */ {nullptr, nullptr},
/* AE */ {nullptr, nullptr},
/* AF */ {nullptr, nullptr},
/* B0 */ {nullptr, nullptr},
/* B1 */ {nullptr, nullptr},
/* B2 */ {on_server_B2, nullptr},
/* B3 */ {nullptr, nullptr},
/* B4 */ {nullptr, nullptr},
/* B5 */ {nullptr, nullptr},
/* B6 */ {nullptr, nullptr},
/* B7 */ {nullptr, nullptr},
/* B8 */ {nullptr, nullptr},
/* B9 */ {nullptr, nullptr},
/* BA */ {nullptr, nullptr},
/* BB */ {nullptr, nullptr},
/* BC */ {nullptr, nullptr},
/* BD */ {nullptr, nullptr},
/* BE */ {nullptr, nullptr},
/* BF */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* C0 */ {nullptr, nullptr},
/* C1 */ {nullptr, nullptr},
/* C2 */ {nullptr, nullptr},
/* C3 */ {nullptr, nullptr},
/* C4 */ {on_server_C4<S_ChoiceSearchResultEntry_V3_C4>, nullptr},
/* C5 */ {nullptr, nullptr},
/* C6 */ {nullptr, nullptr},
/* C7 */ {nullptr, nullptr},
/* C8 */ {nullptr, nullptr},
/* C9 */ {on_server_60_62_6C_6D_C9_CB, nullptr},
/* CA */ {nullptr, nullptr},
/* CB */ {on_server_60_62_6C_6D_C9_CB, nullptr},
/* CC */ {nullptr, nullptr},
/* CD */ {nullptr, nullptr},
/* CE */ {nullptr, nullptr},
/* CF */ {nullptr, nullptr},
/* D0 */ {nullptr, nullptr},
/* D1 */ {nullptr, nullptr},
/* D2 */ {nullptr, nullptr},
/* D3 */ {nullptr, nullptr},
/* D4 */ {nullptr, nullptr},
/* D5 */ {on_server_v3_1A_D5, nullptr},
/* D6 */ {nullptr, nullptr},
/* D7 */ {nullptr, nullptr},
/* D8 */ {nullptr, nullptr},
/* D9 */ {nullptr, nullptr},
/* DA */ {nullptr, nullptr},
/* DB */ {nullptr, nullptr},
/* DC */ {nullptr, nullptr},
/* DD */ {nullptr, nullptr},
/* DE */ {nullptr, nullptr},
/* DF */ {nullptr, nullptr},
// (XB) SERVER CLIENT
/* E0 */ {nullptr, nullptr},
/* E1 */ {nullptr, nullptr},
/* E2 */ {nullptr, nullptr},
/* E3 */ {nullptr, nullptr},
/* E4 */ {nullptr, nullptr},
/* E5 */ {nullptr, nullptr},
/* E6 */ {nullptr, nullptr},
/* E7 */ {nullptr, nullptr},
/* E8 */ {nullptr, nullptr},
/* E9 */ {nullptr, nullptr},
/* EA */ {nullptr, nullptr},
/* EB */ {nullptr, nullptr},
/* EC */ {nullptr, nullptr},
/* ED */ {nullptr, nullptr},
/* EE */ {nullptr, nullptr},
/* EF */ {nullptr, nullptr},
/* F0 */ {nullptr, nullptr},
/* F1 */ {nullptr, nullptr},
/* F2 */ {nullptr, nullptr},
/* F3 */ {nullptr, nullptr},
/* F4 */ {nullptr, nullptr},
/* F5 */ {nullptr, nullptr},
/* F6 */ {nullptr, nullptr},
/* F7 */ {nullptr, nullptr},
/* F8 */ {nullptr, nullptr},
/* F9 */ {nullptr, nullptr},
/* FA */ {nullptr, nullptr},
/* FB */ {nullptr, nullptr},
/* FC */ {nullptr, nullptr},
/* FD */ {nullptr, nullptr},
/* FE */ {nullptr, nullptr},
/* FF */ {nullptr, nullptr},
// (XB) SERVER CLIENT
}, {
// (BB) SERVER CLIENT
/* 00 */ {nullptr, nullptr},
/* 01 */ {nullptr, nullptr},
/* 02 */ {nullptr, nullptr},
/* 03 */ {on_server_bb_03, nullptr},
/* 04 */ {nullptr, nullptr},
/* 05 */ {nullptr, nullptr},
/* 06 */ {nullptr, on_client_06},
/* 07 */ {nullptr, nullptr},
/* 08 */ {nullptr, nullptr},
/* 09 */ {nullptr, nullptr},
/* 0A */ {nullptr, nullptr},
/* 0B */ {nullptr, nullptr},
/* 0C */ {nullptr, nullptr},
/* 0D */ {nullptr, nullptr},
/* 0E */ {nullptr, nullptr},
/* 0F */ {nullptr, nullptr},
/* 10 */ {nullptr, nullptr},
/* 11 */ {nullptr, nullptr},
/* 12 */ {nullptr, nullptr},
/* 13 */ {on_server_13_A7, nullptr},
/* 14 */ {nullptr, nullptr},
/* 15 */ {nullptr, nullptr},
/* 16 */ {nullptr, nullptr},
/* 17 */ {nullptr, nullptr},
/* 18 */ {nullptr, nullptr},
/* 19 */ {on_server_game_19_patch_14, nullptr},
/* 1A */ {nullptr, nullptr},
/* 1B */ {nullptr, nullptr},
/* 1C */ {nullptr, nullptr},
/* 1D */ {nullptr, nullptr},
/* 1E */ {nullptr, nullptr},
/* 1F */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* 20 */ {nullptr, nullptr},
/* 21 */ {nullptr, nullptr},
/* 22 */ {on_server_bb_22, nullptr},
/* 23 */ {nullptr, nullptr},
/* 24 */ {nullptr, nullptr},
/* 25 */ {nullptr, nullptr},
/* 26 */ {nullptr, nullptr},
/* 27 */ {nullptr, nullptr},
/* 28 */ {nullptr, nullptr},
/* 29 */ {nullptr, nullptr},
/* 2A */ {nullptr, nullptr},
/* 2B */ {nullptr, nullptr},
/* 2C */ {nullptr, nullptr},
/* 2D */ {nullptr, nullptr},
/* 2E */ {nullptr, nullptr},
/* 2F */ {nullptr, nullptr},
/* 30 */ {nullptr, nullptr},
/* 31 */ {nullptr, nullptr},
/* 32 */ {nullptr, nullptr},
/* 33 */ {nullptr, nullptr},
/* 34 */ {nullptr, nullptr},
/* 35 */ {nullptr, nullptr},
/* 36 */ {nullptr, nullptr},
/* 37 */ {nullptr, nullptr},
/* 38 */ {nullptr, nullptr},
/* 39 */ {nullptr, nullptr},
/* 3A */ {nullptr, nullptr},
/* 3B */ {nullptr, nullptr},
/* 3C */ {nullptr, nullptr},
/* 3D */ {nullptr, nullptr},
/* 3E */ {nullptr, nullptr},
/* 3F */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* 40 */ {nullptr, on_client_40},
/* 41 */ {on_server_41<S_GuildCardSearchResult_BB_41>, nullptr},
/* 42 */ {nullptr, nullptr},
/* 43 */ {nullptr, nullptr},
/* 44 */ {on_server_44_A6<S_OpenFile_BB_44_A6>, nullptr},
/* 45 */ {nullptr, nullptr},
/* 46 */ {nullptr, nullptr},
/* 47 */ {nullptr, nullptr},
/* 48 */ {nullptr, nullptr},
/* 49 */ {nullptr, nullptr},
/* 4A */ {nullptr, nullptr},
/* 4B */ {nullptr, nullptr},
/* 4C */ {nullptr, nullptr},
/* 4D */ {nullptr, nullptr},
/* 4E */ {nullptr, nullptr},
/* 4F */ {nullptr, nullptr},
/* 50 */ {nullptr, nullptr},
/* 51 */ {nullptr, nullptr},
/* 52 */ {nullptr, nullptr},
/* 53 */ {nullptr, nullptr},
/* 54 */ {nullptr, nullptr},
/* 55 */ {nullptr, nullptr},
/* 56 */ {nullptr, nullptr},
/* 57 */ {nullptr, nullptr},
/* 58 */ {nullptr, nullptr},
/* 59 */ {nullptr, nullptr},
/* 5A */ {nullptr, nullptr},
/* 5B */ {nullptr, nullptr},
/* 5C */ {nullptr, nullptr},
/* 5D */ {nullptr, nullptr},
/* 5E */ {nullptr, nullptr},
/* 5F */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* 60 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_BB_6x06>},
/* 61 */ {nullptr, nullptr},
/* 62 */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_BB_6x06>},
/* 63 */ {nullptr, nullptr},
/* 64 */ {on_server_64<S_JoinGame_BB_64>, nullptr},
/* 65 */ {on_server_65_67_68<S_JoinLobby_BB_65_67_68>, nullptr},
/* 66 */ {on_server_66_69, nullptr},
/* 67 */ {on_server_65_67_68<S_JoinLobby_BB_65_67_68>, nullptr},
/* 68 */ {on_server_65_67_68<S_JoinLobby_BB_65_67_68>, nullptr},
/* 69 */ {on_server_66_69, nullptr},
/* 6A */ {nullptr, nullptr},
/* 6B */ {nullptr, nullptr},
/* 6C */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_BB_6x06>},
/* 6D */ {on_server_60_62_6C_6D_C9_CB, on_client_60_62_6C_6D_C9_CB<G_SendGuildCard_BB_6x06>},
/* 6E */ {nullptr, nullptr},
/* 6F */ {nullptr, nullptr},
/* 70 */ {nullptr, nullptr},
/* 71 */ {nullptr, nullptr},
/* 72 */ {nullptr, nullptr},
/* 73 */ {nullptr, nullptr},
/* 74 */ {nullptr, nullptr},
/* 75 */ {nullptr, nullptr},
/* 76 */ {nullptr, nullptr},
/* 77 */ {nullptr, nullptr},
/* 78 */ {nullptr, nullptr},
/* 79 */ {nullptr, nullptr},
/* 7A */ {nullptr, nullptr},
/* 7B */ {nullptr, nullptr},
/* 7C */ {nullptr, nullptr},
/* 7D */ {nullptr, nullptr},
/* 7E */ {nullptr, nullptr},
/* 7F */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* 80 */ {nullptr, nullptr},
/* 81 */ {nullptr, nullptr},
/* 82 */ {nullptr, nullptr},
/* 83 */ {nullptr, nullptr},
/* 84 */ {nullptr, nullptr},
/* 85 */ {nullptr, nullptr},
/* 86 */ {nullptr, nullptr},
/* 87 */ {nullptr, nullptr},
/* 88 */ {on_server_88, nullptr},
/* 89 */ {nullptr, nullptr},
/* 8A */ {nullptr, nullptr},
/* 8B */ {nullptr, nullptr},
/* 8C */ {nullptr, nullptr},
/* 8D */ {nullptr, nullptr},
/* 8E */ {nullptr, nullptr},
/* 8F */ {nullptr, nullptr},
/* 90 */ {nullptr, nullptr},
/* 91 */ {nullptr, nullptr},
/* 92 */ {nullptr, nullptr},
/* 93 */ {nullptr, nullptr},
/* 94 */ {nullptr, nullptr},
/* 95 */ {nullptr, nullptr},
/* 96 */ {nullptr, nullptr},
/* 97 */ {nullptr, nullptr},
/* 98 */ {nullptr, nullptr},
/* 99 */ {nullptr, nullptr},
/* 9A */ {nullptr, nullptr},
/* 9B */ {nullptr, nullptr},
/* 9C */ {nullptr, nullptr},
/* 9D */ {nullptr, nullptr},
/* 9E */ {nullptr, nullptr},
/* 9F */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* A0 */ {nullptr, nullptr},
/* A1 */ {nullptr, nullptr},
/* A2 */ {nullptr, nullptr},
/* A3 */ {nullptr, nullptr},
/* A4 */ {nullptr, nullptr},
/* A5 */ {nullptr, nullptr},
/* A6 */ {on_server_44_A6<S_OpenFile_BB_44_A6>, nullptr},
/* A7 */ {on_server_13_A7, nullptr},
/* A8 */ {nullptr, nullptr},
/* A9 */ {nullptr, nullptr},
/* AA */ {nullptr, nullptr},
/* AB */ {nullptr, nullptr},
/* AC */ {nullptr, nullptr},
/* AD */ {nullptr, nullptr},
/* AE */ {nullptr, nullptr},
/* AF */ {nullptr, nullptr},
/* B0 */ {nullptr, nullptr},
/* B1 */ {nullptr, nullptr},
/* B2 */ {on_server_B2, nullptr},
/* B3 */ {nullptr, nullptr},
/* B4 */ {nullptr, nullptr},
/* B5 */ {nullptr, nullptr},
/* B6 */ {nullptr, nullptr},
/* B7 */ {nullptr, nullptr},
/* B8 */ {nullptr, nullptr},
/* B9 */ {nullptr, nullptr},
/* BA */ {nullptr, nullptr},
/* BB */ {nullptr, nullptr},
/* BC */ {nullptr, nullptr},
/* BD */ {nullptr, nullptr},
/* BE */ {nullptr, nullptr},
/* BF */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* C0 */ {nullptr, nullptr},
/* C1 */ {nullptr, nullptr},
/* C2 */ {nullptr, nullptr},
/* C3 */ {nullptr, nullptr},
/* C4 */ {nullptr, nullptr},
/* C5 */ {nullptr, nullptr},
/* C6 */ {nullptr, nullptr},
/* C7 */ {nullptr, nullptr},
/* C8 */ {nullptr, nullptr},
/* C9 */ {nullptr, nullptr},
/* CA */ {nullptr, nullptr},
/* CB */ {nullptr, nullptr},
/* CC */ {nullptr, nullptr},
/* CD */ {nullptr, nullptr},
/* CE */ {nullptr, nullptr},
/* CF */ {nullptr, nullptr},
/* D0 */ {nullptr, nullptr},
/* D1 */ {nullptr, nullptr},
/* D2 */ {nullptr, nullptr},
/* D3 */ {nullptr, nullptr},
/* D4 */ {nullptr, nullptr},
/* D5 */ {nullptr, nullptr},
/* D6 */ {nullptr, nullptr},
/* D7 */ {nullptr, nullptr},
/* D8 */ {nullptr, nullptr},
/* D9 */ {nullptr, nullptr},
/* DA */ {nullptr, nullptr},
/* DB */ {nullptr, nullptr},
/* DC */ {nullptr, nullptr},
/* DD */ {nullptr, nullptr},
/* DE */ {nullptr, nullptr},
/* DF */ {nullptr, nullptr},
// (BB) SERVER CLIENT
/* E0 */ {nullptr, nullptr},
/* E1 */ {nullptr, nullptr},
/* E2 */ {nullptr, nullptr},
/* E3 */ {nullptr, nullptr},
/* E4 */ {nullptr, nullptr},
/* E5 */ {nullptr, nullptr},
/* E6 */ {nullptr, nullptr},
/* E7 */ {on_server_E7, nullptr},
/* E8 */ {nullptr, nullptr},
/* E9 */ {nullptr, nullptr},
/* EA */ {nullptr, nullptr},
/* EB */ {nullptr, nullptr},
/* EC */ {nullptr, nullptr},
/* ED */ {nullptr, nullptr},
/* EE */ {nullptr, nullptr},
/* EF */ {nullptr, nullptr},
/* F0 */ {nullptr, nullptr},
/* F1 */ {nullptr, nullptr},
/* F2 */ {nullptr, nullptr},
/* F3 */ {nullptr, nullptr},
/* F4 */ {nullptr, nullptr},
/* F5 */ {nullptr, nullptr},
/* F6 */ {nullptr, nullptr},
/* F7 */ {nullptr, nullptr},
/* F8 */ {nullptr, nullptr},
/* F9 */ {nullptr, nullptr},
/* FA */ {nullptr, nullptr},
/* FB */ {nullptr, nullptr},
/* FC */ {nullptr, nullptr},
/* FD */ {nullptr, nullptr},
/* FE */ {nullptr, nullptr},
/* FF */ {nullptr, nullptr},
// (BB) SERVER CLIENT
},
};
static on_command_t get_handler(GameVersion version, bool from_server, uint8_t command) {
size_t version_index = static_cast<size_t>(version);
if (version_index >= sizeof(handlers) / sizeof(handlers[0])) {
throw logic_error("invalid game version on proxy server");
}
auto ret = handlers[version_index][command][!from_server];
return ret ? ret : on_default;
}
void on_proxy_command(
shared_ptr<ServerState> s,
ProxyServer::LinkedSession& session,
bool from_server,
uint16_t command,
uint32_t flag,
string& data) {
try {
auto fn = get_handler(session.version, from_server, command);
auto res = fn(s, session, command, flag, data);
if (res.type == HandlerResult::Type::FORWARD) {
forward_command(session, !from_server, command, flag, data, false);
} else if (res.type == HandlerResult::Type::MODIFIED) {
session.log.info("The preceding command from the %s was modified in transit",
from_server ? "server" : "client");
forward_command(
session,
!from_server,
res.new_command >= 0 ? res.new_command : command,
res.new_flag >= 0 ? res.new_flag : flag,
data);
} else if (res.type == HandlerResult::Type::SUPPRESS) {
session.log.info("The preceding command from the %s was not forwarded",
from_server ? "server" : "client");
} else {
throw logic_error("invalid handler result");
}
} catch (const exception& e) {
session.log.error("Failed to process command: %s", e.what());
if (from_server) {
string error_str = "Error: ";
error_str += e.what();
session.send_to_game_server(error_str.c_str());
} else {
session.disconnect();
}
}
}