Files
psopeeps-newserv/ProxyServer.hh
T
2020-04-17 12:20:13 -07:00

72 lines
2.6 KiB
C++

#pragma once
#include <event2/event.h>
#include <map>
#include <unordered_set>
#include <vector>
#include <string>
#include <memory>
#include "PSOEncryption.hh"
#include "PSOProtocol.hh"
class ProxyServer {
public:
ProxyServer() = delete;
ProxyServer(const ProxyServer&) = delete;
ProxyServer(ProxyServer&&) = delete;
ProxyServer(std::shared_ptr<struct event_base> base,
const struct sockaddr_storage& initial_destination, GameVersion version);
virtual ~ProxyServer() = default;
void listen(int port);
void send_to_client(const std::string& data);
void send_to_server(const std::string& data);
private:
std::shared_ptr<struct event_base> base;
std::map<int, std::unique_ptr<struct evconnlistener, void(*)(struct evconnlistener*)>> listeners;
std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)> client_bev;
std::unique_ptr<struct bufferevent, void(*)(struct bufferevent*)> server_bev;
struct sockaddr_storage next_destination;
int listen_port;
GameVersion version;
size_t header_size;
PSOCommandHeader client_input_header;
PSOCommandHeader server_input_header;
std::shared_ptr<PSOEncryption> client_input_crypt;
std::shared_ptr<PSOEncryption> client_output_crypt;
std::shared_ptr<PSOEncryption> server_input_crypt;
std::shared_ptr<PSOEncryption> server_output_crypt;
void send_to_end(const std::string& data, bool to_server);
static void dispatch_on_listen_accept(struct evconnlistener* listener,
evutil_socket_t fd, struct sockaddr *address, int socklen, void* ctx);
static void dispatch_on_listen_error(struct evconnlistener* listener, void* ctx);
static void dispatch_on_client_input(struct bufferevent* bev, void* ctx);
static void dispatch_on_client_error(struct bufferevent* bev, short events,
void* ctx);
static void dispatch_on_server_input(struct bufferevent* bev, void* ctx);
static void dispatch_on_server_error(struct bufferevent* bev, short events,
void* ctx);
void on_listen_accept(struct evconnlistener* listener, evutil_socket_t fd,
struct sockaddr *address, int socklen);
void on_listen_error(struct evconnlistener* listener);
void on_client_input(struct bufferevent* bev);
void on_client_error(struct bufferevent* bev, short events);
void on_server_input(struct bufferevent* bev);
void on_server_error(struct bufferevent* bev, short events);
size_t get_size_field(const PSOCommandHeader* header);
size_t get_command_field(const PSOCommandHeader* header);
void receive_and_process_commands(bool from_server);
};