0d4b0b2279
- $ann implemented - concurrency removed; server is now single-threaded, event-driven and much more stable - rare seed is no longer the game id; ids are sequential from server startup so they weren't random at all before - supports dropping privileges; now you can run it as root so it can open a sockets on low ports, then it will switch to the given user before serving any traffic - newserv now behaves like a proxy if you run it with the --proxy-destination=<IP_OR_HOSTNAME> argument; there's also an (invisible) shell in this mode where you can inject commands to the server or client. e.g. it can always be christmas in the lobby if you do `sc DA 01 00 00` - increased the mtu on PSODolphinConfig's tap0 configuration; this seems to make the connection more stable - fixed some uninitialized memory bugs - the shell is now event-driven and now uses libevent too; unfortunately this means readline doesn't work anymore (no history and vim-like shortcuts) - made network command display consistent for input vs. output (the header appears in both cases now) - fixed bugs in some subcommand handling (the BB logic was being applied to non-BB clients erroneously, causing most item drops not to work at all) - fixed player tags in the short lobby data struct. unclear if this was actually a problem but it was inconsistent with other servers - fixed "unused" field in game join command (actually it appears to be disable_udp and should be 1, not 0) - cleaned up Server abstraction a bit - rewrote some text functions; asan was complaining about the built-in ones for some reason - added an optional welcome message
144 lines
4.2 KiB
C++
144 lines
4.2 KiB
C++
#include <inttypes.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#include <phosg/Filesystem.hh>
|
|
#include <phosg/Time.hh>
|
|
|
|
#include "License.hh"
|
|
|
|
using namespace std;
|
|
|
|
|
|
|
|
string License::str() const {
|
|
string ret = string_printf("License(serial_number=%" PRIu32, this->serial_number);
|
|
if (this->username[0]) {
|
|
ret += ", username=";
|
|
ret += this->username;
|
|
}
|
|
if (this->bb_password[0]) {
|
|
ret += ", bb-password=";
|
|
ret += this->bb_password;
|
|
}
|
|
if (this->access_key[0]) {
|
|
ret += ", access-key=";
|
|
ret += this->access_key;
|
|
}
|
|
if (this->gc_password[0]) {
|
|
ret += ", gc-password=";
|
|
ret += this->gc_password;
|
|
}
|
|
ret += string_printf(", privileges=%" PRIu32, this->privileges);
|
|
if (this->ban_end_time) {
|
|
ret += string_printf(", banned-until=%" PRIu64, this->ban_end_time);
|
|
}
|
|
return ret + ")";
|
|
}
|
|
|
|
|
|
|
|
LicenseManager::LicenseManager(const std::string& filename) : filename(filename) {
|
|
try {
|
|
auto licenses = load_vector_file<License>(this->filename);
|
|
for (const auto& read_license : licenses) {
|
|
shared_ptr<License> license(new License(read_license));
|
|
uint32_t serial_number = license->serial_number;
|
|
this->bb_username_to_license.emplace(license->username, license);
|
|
this->serial_number_to_license.emplace(serial_number, license);
|
|
}
|
|
|
|
} catch (const cannot_open_file&) {
|
|
log(WARNING, "%s does not exist; no licenses are registered", this->filename.c_str());
|
|
}
|
|
}
|
|
|
|
void LicenseManager::save() const {
|
|
auto f = fopen_unique(this->filename, "wb");
|
|
for (const auto& it : this->serial_number_to_license) {
|
|
fwritex(f.get(), it.second.get(), sizeof(License));
|
|
}
|
|
}
|
|
|
|
shared_ptr<const License> LicenseManager::verify_pc(uint32_t serial_number,
|
|
const char* access_key, const char* password) const {
|
|
auto& license = this->serial_number_to_license.at(serial_number);
|
|
if (strncmp(license->access_key, access_key, 8)) {
|
|
throw invalid_argument("incorrect access key");
|
|
}
|
|
if (password && (strcmp(license->gc_password, password))) {
|
|
throw invalid_argument("incorrect password");
|
|
}
|
|
|
|
if (license->ban_end_time && (license->ban_end_time >= now())) {
|
|
throw invalid_argument("user is banned");
|
|
}
|
|
return license;
|
|
}
|
|
|
|
shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
|
|
const char* access_key, const char* password) const {
|
|
auto& license = this->serial_number_to_license.at(serial_number);
|
|
if (strncmp(license->access_key, access_key, 12)) {
|
|
throw invalid_argument("incorrect access key");
|
|
}
|
|
if (password && (strcmp(license->gc_password, password))) {
|
|
throw invalid_argument("incorrect password");
|
|
}
|
|
|
|
if (license->ban_end_time && (license->ban_end_time >= now())) {
|
|
throw invalid_argument("user is banned");
|
|
}
|
|
return license;
|
|
}
|
|
|
|
shared_ptr<const License> LicenseManager::verify_bb(const char* username,
|
|
const char* password) const {
|
|
auto& license = this->bb_username_to_license.at(username);
|
|
if (password && strcmp(license->bb_password, password)) {
|
|
throw invalid_argument("incorrect password");
|
|
}
|
|
|
|
if (license->ban_end_time && (license->ban_end_time >= now())) {
|
|
throw invalid_argument("user is banned");
|
|
}
|
|
return license;
|
|
}
|
|
|
|
size_t LicenseManager::count() const {
|
|
return this->serial_number_to_license.size();
|
|
}
|
|
|
|
void LicenseManager::ban_until(uint32_t serial_number, uint64_t end_time) {
|
|
this->serial_number_to_license.at(serial_number)->ban_end_time = end_time;
|
|
this->save();
|
|
}
|
|
|
|
void LicenseManager::add(shared_ptr<License> l) {
|
|
uint32_t serial_number = l->serial_number;
|
|
this->serial_number_to_license.emplace(serial_number, l);
|
|
if (l->username[0]) {
|
|
this->bb_username_to_license.emplace(l->username, l);
|
|
}
|
|
|
|
this->save();
|
|
}
|
|
|
|
void LicenseManager::remove(uint32_t serial_number) {
|
|
auto l = this->serial_number_to_license.at(serial_number);
|
|
this->serial_number_to_license.erase(l->serial_number);
|
|
if (l->username[0]) {
|
|
this->bb_username_to_license.erase(l->username);
|
|
}
|
|
|
|
this->save();
|
|
}
|
|
|
|
vector<License> LicenseManager::snapshot() const {
|
|
vector<License> ret;
|
|
for (auto it : this->serial_number_to_license) {
|
|
ret.emplace_back(*it.second);
|
|
}
|
|
return ret;
|
|
}
|