Files
psopeeps-newserv/License.cc
T
Martin Michelsen 0d4b0b2279 fix a lot of issues on psogc; add proxy module
- $ann implemented
- concurrency removed; server is now single-threaded, event-driven and much more stable
- rare seed is no longer the game id; ids are sequential from server startup so they weren't random at all before
- supports dropping privileges; now you can run it as root so it can open a sockets on low ports, then it will switch to the given user before serving any traffic
- newserv now behaves like a proxy if you run it with the --proxy-destination=<IP_OR_HOSTNAME> argument; there's also an (invisible) shell in this mode where you can inject commands to the server or client. e.g. it can always be christmas in the lobby if you do `sc DA 01 00 00`
- increased the mtu on PSODolphinConfig's tap0 configuration; this seems to make the connection more stable
- fixed some uninitialized memory bugs
- the shell is now event-driven and now uses libevent too; unfortunately this means readline doesn't work anymore (no history and vim-like shortcuts)
- made network command display consistent for input vs. output (the header appears in both cases now)
- fixed bugs in some subcommand handling (the BB logic was being applied to non-BB clients erroneously, causing most item drops not to work at all)
- fixed player tags in the short lobby data struct. unclear if this was actually a problem but it was inconsistent with other servers
- fixed "unused" field in game join command (actually it appears to be disable_udp and should be 1, not 0)
- cleaned up Server abstraction a bit
- rewrote some text functions; asan was complaining about the built-in ones for some reason
- added an optional welcome message
2020-02-16 21:42:29 -08:00

144 lines
4.2 KiB
C++

#include <inttypes.h>
#include <stdio.h>
#include <string.h>
#include <phosg/Filesystem.hh>
#include <phosg/Time.hh>
#include "License.hh"
using namespace std;
string License::str() const {
string ret = string_printf("License(serial_number=%" PRIu32, this->serial_number);
if (this->username[0]) {
ret += ", username=";
ret += this->username;
}
if (this->bb_password[0]) {
ret += ", bb-password=";
ret += this->bb_password;
}
if (this->access_key[0]) {
ret += ", access-key=";
ret += this->access_key;
}
if (this->gc_password[0]) {
ret += ", gc-password=";
ret += this->gc_password;
}
ret += string_printf(", privileges=%" PRIu32, this->privileges);
if (this->ban_end_time) {
ret += string_printf(", banned-until=%" PRIu64, this->ban_end_time);
}
return ret + ")";
}
LicenseManager::LicenseManager(const std::string& filename) : filename(filename) {
try {
auto licenses = load_vector_file<License>(this->filename);
for (const auto& read_license : licenses) {
shared_ptr<License> license(new License(read_license));
uint32_t serial_number = license->serial_number;
this->bb_username_to_license.emplace(license->username, license);
this->serial_number_to_license.emplace(serial_number, license);
}
} catch (const cannot_open_file&) {
log(WARNING, "%s does not exist; no licenses are registered", this->filename.c_str());
}
}
void LicenseManager::save() const {
auto f = fopen_unique(this->filename, "wb");
for (const auto& it : this->serial_number_to_license) {
fwritex(f.get(), it.second.get(), sizeof(License));
}
}
shared_ptr<const License> LicenseManager::verify_pc(uint32_t serial_number,
const char* access_key, const char* password) const {
auto& license = this->serial_number_to_license.at(serial_number);
if (strncmp(license->access_key, access_key, 8)) {
throw invalid_argument("incorrect access key");
}
if (password && (strcmp(license->gc_password, password))) {
throw invalid_argument("incorrect password");
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
}
shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
const char* access_key, const char* password) const {
auto& license = this->serial_number_to_license.at(serial_number);
if (strncmp(license->access_key, access_key, 12)) {
throw invalid_argument("incorrect access key");
}
if (password && (strcmp(license->gc_password, password))) {
throw invalid_argument("incorrect password");
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
}
shared_ptr<const License> LicenseManager::verify_bb(const char* username,
const char* password) const {
auto& license = this->bb_username_to_license.at(username);
if (password && strcmp(license->bb_password, password)) {
throw invalid_argument("incorrect password");
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
}
size_t LicenseManager::count() const {
return this->serial_number_to_license.size();
}
void LicenseManager::ban_until(uint32_t serial_number, uint64_t end_time) {
this->serial_number_to_license.at(serial_number)->ban_end_time = end_time;
this->save();
}
void LicenseManager::add(shared_ptr<License> l) {
uint32_t serial_number = l->serial_number;
this->serial_number_to_license.emplace(serial_number, l);
if (l->username[0]) {
this->bb_username_to_license.emplace(l->username, l);
}
this->save();
}
void LicenseManager::remove(uint32_t serial_number) {
auto l = this->serial_number_to_license.at(serial_number);
this->serial_number_to_license.erase(l->serial_number);
if (l->username[0]) {
this->bb_username_to_license.erase(l->username);
}
this->save();
}
vector<License> LicenseManager::snapshot() const {
vector<License> ret;
for (auto it : this->serial_number_to_license) {
ret.emplace_back(*it.second);
}
return ret;
}