Files
psopeeps-newserv/src/ItemParameterTable.cc
T
Martin Michelsen 1bfbf09891 use phosg namespace
2024-07-28 11:54:41 -07:00

1269 lines
48 KiB
C++

#include "ItemParameterTable.hh"
using namespace std;
ItemParameterTable::ItemParameterTable(shared_ptr<const string> data, Version version)
: version(version),
data(data),
r(*data),
offsets_dc_protos(nullptr),
offsets_v1_v2(nullptr),
offsets_gc_nte(nullptr),
offsets_v3_le(nullptr),
offsets_v3_be(nullptr),
offsets_v4(nullptr) {
size_t offset_table_offset = is_big_endian(version)
? this->r.pget_u32b(this->data->size() - 0x10)
: this->r.pget_u32l(this->data->size() - 0x10);
switch (this->version) {
case Version::DC_NTE: {
this->offsets_dc_protos = &this->r.pget<TableOffsetsDCProtos>(offset_table_offset);
this->num_weapon_classes = 0x27;
this->num_tool_classes = 0x0D;
this->item_stars_first_id = 0x22;
this->item_stars_last_id = 0x168;
this->special_stars_begin_index = 0xAA;
this->num_specials = 0x28;
// TODO: Check if first_rare_mag_index is the same on this version
break;
}
case Version::DC_V1_11_2000_PROTOTYPE: {
this->offsets_dc_protos = &this->r.pget<TableOffsetsDCProtos>(offset_table_offset);
this->num_weapon_classes = 0x27;
this->num_tool_classes = 0x0E;
this->item_stars_first_id = 0x26;
this->item_stars_last_id = 0x16C;
this->special_stars_begin_index = 0xAE;
this->num_specials = 0x28;
// TODO: Check if first_rare_mag_index is the same on this version
break;
}
case Version::DC_V1: {
this->offsets_v1_v2 = &this->r.pget<TableOffsetsV1V2>(offset_table_offset);
this->num_weapon_classes = 0x27;
this->num_tool_classes = 0x0E;
this->item_stars_first_id = 0x26;
this->item_stars_last_id = 0x16C;
this->special_stars_begin_index = 0xAE;
this->num_specials = 0x29;
// TODO: Check if first_rare_mag_index is the same on this version
break;
}
case Version::DC_V2:
case Version::PC_NTE:
case Version::PC_V2: {
this->offsets_v1_v2 = &this->r.pget<TableOffsetsV1V2>(offset_table_offset);
this->num_weapon_classes = 0x89;
this->num_tool_classes = 0x10;
this->item_stars_first_id = 0x4E;
this->item_stars_last_id = 0x215;
this->special_stars_begin_index = 0x138;
this->num_specials = 0x29;
break;
}
case Version::GC_NTE: {
this->offsets_gc_nte = &this->r.pget<TableOffsetsGCNTE>(offset_table_offset);
this->num_weapon_classes = 0x8D;
this->num_tool_classes = 0x13;
this->item_stars_first_id = 0x76;
this->item_stars_last_id = 0x298;
this->special_stars_begin_index = 0x1A3;
this->num_specials = 0x29;
break;
}
case Version::GC_EP3_NTE:
case Version::GC_EP3:
case Version::GC_V3:
case Version::XB_V3: {
if (is_big_endian(this->version)) {
this->offsets_v3_be = &this->r.pget<TableOffsetsV3V4BE>(offset_table_offset);
} else {
this->offsets_v3_le = &this->r.pget<TableOffsetsV3V4>(offset_table_offset);
}
this->num_weapon_classes = 0xAA;
this->num_tool_classes = 0x18;
this->item_stars_first_id = 0x94;
this->item_stars_last_id = 0x2F7;
this->special_stars_begin_index = 0x1CB;
this->num_specials = 0x29;
break;
}
case Version::BB_V4: {
this->offsets_v4 = &this->r.pget<TableOffsetsV3V4>(offset_table_offset);
this->num_weapon_classes = 0xED;
this->num_tool_classes = 0x1B;
this->item_stars_first_id = 0xB1;
this->item_stars_last_id = 0x437;
this->special_stars_begin_index = 0x256;
this->num_specials = 0x29;
break;
}
default:
throw logic_error("invalid item parameter table version");
}
this->first_rare_mag_index = 0x28;
}
set<uint32_t> ItemParameterTable::compute_all_valid_primary_identifiers() const {
set<uint32_t> ret;
auto find_items_1d = [&](uint64_t data1, size_t position) -> size_t {
ItemData item(data1, 0);
for (size_t x = 0; x < 0x100; x++) {
item.data1[position] = x;
try {
this->get_item_id(item);
} catch (const out_of_range&) {
return x;
}
ret.emplace(item.primary_identifier());
}
return 0x100;
};
auto find_items_2d = [&](uint64_t data1) {
for (size_t x = 0; x < 0x100; x++) {
size_t effective_data1 = data1 | (static_cast<uint64_t>(x) << 48);
size_t data2_position = (effective_data1 == 0x0302000000000000) ? 4 : 2;
if (find_items_1d(effective_data1, data2_position) == 0) {
break;
}
}
};
find_items_2d(0x0000000000000000);
find_items_1d(0x0101000000000000, 2);
find_items_1d(0x0102000000000000, 2);
find_items_1d(0x0103000000000000, 2);
find_items_1d(0x0200000000000000, 1);
find_items_2d(0x0300000000000000);
return ret;
}
ItemParameterTable::WeaponV4 ItemParameterTable::WeaponDCProtos::to_v4() const {
WeaponV4 ret;
ret.base.id = this->base.id;
ret.class_flags = this->class_flags;
ret.atp_min = this->atp_min;
ret.atp_max = this->atp_max;
ret.atp_required = this->atp_required;
ret.mst_required = this->mst_required;
ret.ata_required = this->ata_required;
ret.max_grind = this->max_grind;
ret.photon = this->photon;
ret.special = this->special;
ret.ata = this->ata;
return ret;
}
ItemParameterTable::WeaponV4 ItemParameterTable::WeaponV1V2::to_v4() const {
WeaponV4 ret;
ret.base.id = this->base.id;
ret.class_flags = this->class_flags;
ret.atp_min = this->atp_min;
ret.atp_max = this->atp_max;
ret.atp_required = this->atp_required;
ret.mst_required = this->mst_required;
ret.ata_required = this->ata_required;
ret.max_grind = this->max_grind;
ret.photon = this->photon;
ret.special = this->special;
ret.ata = this->ata;
ret.stat_boost = this->stat_boost;
return ret;
}
ItemParameterTable::WeaponV4 ItemParameterTable::WeaponGCNTE::to_v4() const {
WeaponV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
ret.base.skin = this->base.skin.load();
ret.class_flags = this->class_flags.load();
ret.atp_min = this->atp_min.load();
ret.atp_max = this->atp_max.load();
ret.atp_required = this->atp_required.load();
ret.mst_required = this->mst_required.load();
ret.ata_required = this->ata_required.load();
ret.mst = this->mst.load();
ret.max_grind = this->max_grind;
ret.photon = this->photon;
ret.special = this->special;
ret.ata = this->ata;
ret.stat_boost = this->stat_boost;
ret.projectile = this->projectile;
ret.trail1_x = this->trail1_x;
ret.trail1_y = this->trail1_y;
ret.trail2_x = this->trail2_x;
ret.trail2_y = this->trail2_y;
ret.color = this->color;
ret.unknown_a1 = this->unknown_a1;
ret.unknown_a2 = this->unknown_a2;
ret.unknown_a3 = this->unknown_a3;
return ret;
}
template <bool BE>
ItemParameterTable::WeaponV4 ItemParameterTable::WeaponV3T<BE>::to_v4() const {
WeaponV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
ret.base.skin = this->base.skin.load();
ret.class_flags = this->class_flags.load();
ret.atp_min = this->atp_min.load();
ret.atp_max = this->atp_max.load();
ret.atp_required = this->atp_required.load();
ret.mst_required = this->mst_required.load();
ret.ata_required = this->ata_required.load();
ret.mst = this->mst.load();
ret.max_grind = this->max_grind;
ret.photon = this->photon;
ret.special = this->special;
ret.ata = this->ata;
ret.stat_boost = this->stat_boost;
ret.projectile = this->projectile;
ret.trail1_x = this->trail1_x;
ret.trail1_y = this->trail1_y;
ret.trail2_x = this->trail2_x;
ret.trail2_y = this->trail2_y;
ret.color = this->color;
ret.unknown_a1 = this->unknown_a1;
ret.unknown_a2 = this->unknown_a2;
ret.unknown_a3 = this->unknown_a3;
ret.unknown_a4 = this->unknown_a4;
ret.unknown_a5 = this->unknown_a5;
ret.tech_boost = this->tech_boost;
ret.combo_type = this->combo_type;
return ret;
}
ItemParameterTable::ArmorOrShieldV4 ItemParameterTable::ArmorOrShieldDCProtos::to_v4() const {
ArmorOrShieldV4 ret;
ret.base.id = this->base.id;
ret.dfp = this->dfp;
ret.evp = this->evp;
ret.block_particle = this->block_particle;
ret.block_effect = this->block_effect;
ret.class_flags = this->class_flags;
ret.required_level = this->required_level;
ret.efr = this->efr;
ret.eth = this->eth;
ret.eic = this->eic;
ret.edk = this->edk;
ret.elt = this->elt;
ret.dfp_range = this->dfp_range;
ret.evp_range = this->evp_range;
return ret;
}
ItemParameterTable::ArmorOrShieldV4 ItemParameterTable::ArmorOrShieldV1V2::to_v4() const {
ArmorOrShieldV4 ret;
ret.base.id = this->base.id;
ret.dfp = this->dfp;
ret.evp = this->evp;
ret.block_particle = this->block_particle;
ret.block_effect = this->block_effect;
ret.class_flags = this->class_flags;
ret.required_level = this->required_level;
ret.efr = this->efr;
ret.eth = this->eth;
ret.eic = this->eic;
ret.edk = this->edk;
ret.elt = this->elt;
ret.dfp_range = this->dfp_range;
ret.evp_range = this->evp_range;
ret.stat_boost = this->stat_boost;
ret.tech_boost = this->tech_boost;
ret.unknown_a2 = this->unknown_a2;
return ret;
}
template <bool BE>
ItemParameterTable::ArmorOrShieldV4 ItemParameterTable::ArmorOrShieldV3T<BE>::to_v4() const {
ArmorOrShieldV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
ret.base.skin = this->base.skin.load();
ret.dfp = this->dfp.load();
ret.evp = this->evp.load();
ret.block_particle = this->block_particle;
ret.block_effect = this->block_effect;
ret.class_flags = this->class_flags.load();
ret.required_level = this->required_level;
ret.efr = this->efr;
ret.eth = this->eth;
ret.eic = this->eic;
ret.edk = this->edk;
ret.elt = this->elt;
ret.dfp_range = this->dfp_range;
ret.evp_range = this->evp_range;
ret.stat_boost = this->stat_boost;
ret.tech_boost = this->tech_boost;
ret.unknown_a2 = this->unknown_a2.load();
return ret;
}
ItemParameterTable::UnitV4 ItemParameterTable::UnitDCProtos::to_v4() const {
UnitV4 ret;
ret.base.id = this->base.id;
ret.stat = this->stat;
ret.stat_amount = this->stat_amount;
return ret;
}
ItemParameterTable::UnitV4 ItemParameterTable::UnitV1V2::to_v4() const {
UnitV4 ret;
ret.base.id = this->base.id;
ret.stat = this->stat;
ret.stat_amount = this->stat_amount;
ret.modifier_amount = this->modifier_amount;
return ret;
}
template <bool BE>
ItemParameterTable::UnitV4 ItemParameterTable::UnitV3T<BE>::to_v4() const {
UnitV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
ret.base.skin = this->base.skin.load();
ret.stat = this->stat.load();
ret.stat_amount = this->stat_amount.load();
ret.modifier_amount = this->modifier_amount.load();
return ret;
}
ItemParameterTable::MagV4 ItemParameterTable::MagV1::to_v4() const {
MagV4 ret;
ret.base.id = this->base.id;
ret.feed_table = this->feed_table;
ret.photon_blast = this->photon_blast;
ret.activation = this->activation;
ret.on_pb_full = this->on_pb_full;
ret.on_low_hp = this->on_low_hp;
ret.on_death = this->on_death;
ret.on_boss = this->on_boss;
ret.on_pb_full_flag = this->on_pb_full_flag;
ret.on_low_hp_flag = this->on_low_hp_flag;
ret.on_death_flag = this->on_death_flag;
ret.on_boss_flag = this->on_boss_flag;
return ret;
}
ItemParameterTable::MagV4 ItemParameterTable::MagV2::to_v4() const {
MagV4 ret;
ret.base.id = this->base.id;
ret.feed_table = this->feed_table;
ret.photon_blast = this->photon_blast;
ret.activation = this->activation;
ret.on_pb_full = this->on_pb_full;
ret.on_low_hp = this->on_low_hp;
ret.on_death = this->on_death;
ret.on_boss = this->on_boss;
ret.on_pb_full_flag = this->on_pb_full_flag;
ret.on_low_hp_flag = this->on_low_hp_flag;
ret.on_death_flag = this->on_death_flag;
ret.on_boss_flag = this->on_boss_flag;
ret.class_flags = this->class_flags;
return ret;
}
template <bool BE>
ItemParameterTable::MagV4 ItemParameterTable::MagV3T<BE>::to_v4() const {
MagV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
ret.base.skin = this->base.skin.load();
ret.feed_table = this->feed_table.load();
ret.photon_blast = this->photon_blast;
ret.activation = this->activation;
ret.on_pb_full = this->on_pb_full;
ret.on_low_hp = this->on_low_hp;
ret.on_death = this->on_death;
ret.on_boss = this->on_boss;
ret.on_pb_full_flag = this->on_pb_full_flag;
ret.on_low_hp_flag = this->on_low_hp_flag;
ret.on_death_flag = this->on_death_flag;
ret.on_boss_flag = this->on_boss_flag;
ret.class_flags = this->class_flags.load();
return ret;
}
ItemParameterTable::ToolV4 ItemParameterTable::ToolV1V2::to_v4() const {
ToolV4 ret;
ret.base.id = this->base.id;
ret.amount = this->amount;
ret.tech = this->tech;
ret.cost = this->cost;
ret.item_flags = this->item_flags;
return ret;
}
template <bool BE>
ItemParameterTable::ToolV4 ItemParameterTable::ToolV3T<BE>::to_v4() const {
ToolV4 ret;
ret.base.id = this->base.id.load();
ret.base.type = this->base.type.load();
ret.base.skin = this->base.skin.load();
ret.amount = this->amount.load();
ret.tech = this->tech.load();
ret.cost = this->cost.load();
ret.item_flags = this->item_flags.load();
return ret;
}
template <bool BE>
size_t indirect_lookup_2d_count(const phosg::StringReader& r, size_t root_offset, size_t co_index) {
using ArrayRefT = typename std::conditional_t<BE, ItemParameterTable::ArrayRefBE, ItemParameterTable::ArrayRef>;
return r.pget<ArrayRefT>(root_offset + sizeof(ArrayRefT) * co_index).count;
}
template <typename T, bool BE>
const T& indirect_lookup_2d(const phosg::StringReader& r, size_t root_offset, size_t co_index, size_t item_index) {
using ArrayRefT = typename std::conditional_t<BE, ItemParameterTable::ArrayRefBE, ItemParameterTable::ArrayRef>;
const auto& co = r.pget<ArrayRefT>(root_offset + sizeof(ArrayRefT) * co_index);
if (item_index >= co.count) {
throw out_of_range("item ID out of range");
}
return r.pget<T>(co.offset + sizeof(T) * item_index);
}
size_t ItemParameterTable::num_weapons_in_class(uint8_t data1_1) const {
if (data1_1 >= this->num_weapon_classes) {
throw out_of_range("weapon ID out of range");
}
if (this->offsets_dc_protos) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_dc_protos->weapon_table, data1_1);
} else if (this->offsets_v1_v2) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v1_v2->weapon_table, data1_1);
} else if (this->offsets_gc_nte) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_gc_nte->weapon_table, data1_1);
} else if (this->offsets_v3_le) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v3_le->weapon_table, data1_1);
} else if (this->offsets_v3_be) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_v3_be->weapon_table, data1_1);
} else if (this->offsets_v4) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v4->weapon_table, data1_1);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
const ItemParameterTable::WeaponV4& ItemParameterTable::get_weapon(uint8_t data1_1, uint8_t data1_2) const {
if (data1_1 >= this->num_weapon_classes) {
throw out_of_range("weapon ID out of range");
}
if (this->offsets_v4) {
return indirect_lookup_2d<WeaponV4, false>(this->r, this->offsets_v4->weapon_table, data1_1, data1_2);
}
uint16_t key = (data1_1 << 8) | data1_2;
try {
return this->parsed_weapons.at(key);
} catch (const std::out_of_range&) {
WeaponV4 def_v4;
if (this->offsets_dc_protos) {
def_v4 = indirect_lookup_2d<WeaponDCProtos, false>(this->r, this->offsets_dc_protos->weapon_table, data1_1, data1_2).to_v4();
} else if (this->offsets_v1_v2) {
def_v4 = indirect_lookup_2d<WeaponV1V2, false>(this->r, this->offsets_v1_v2->weapon_table, data1_1, data1_2).to_v4();
} else if (this->offsets_gc_nte) {
def_v4 = indirect_lookup_2d<WeaponGCNTE, true>(this->r, this->offsets_gc_nte->weapon_table, data1_1, data1_2).to_v4();
} else if (this->offsets_v3_le) {
def_v4 = indirect_lookup_2d<WeaponV3, false>(this->r, this->offsets_v3_le->weapon_table, data1_1, data1_2).to_v4();
} else if (this->offsets_v3_be) {
def_v4 = indirect_lookup_2d<WeaponV3BE, true>(this->r, this->offsets_v3_be->weapon_table, data1_1, data1_2).to_v4();
} else {
throw logic_error("table is not v2, v3, or v4");
}
return this->parsed_weapons.emplace(key, def_v4).first->second;
}
}
size_t ItemParameterTable::num_armors_or_shields_in_class(uint8_t data1_1) const {
if ((data1_1 < 1) || (data1_1 > 2)) {
throw out_of_range("armor/shield class ID out of range");
}
if (this->offsets_dc_protos) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_dc_protos->armor_table, data1_1 - 1);
} else if (this->offsets_v1_v2) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v1_v2->armor_table, data1_1 - 1);
} else if (this->offsets_gc_nte) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_gc_nte->armor_table, data1_1 - 1);
} else if (this->offsets_v3_le) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v3_le->armor_table, data1_1 - 1);
} else if (this->offsets_v3_be) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_v3_be->armor_table, data1_1 - 1);
} else if (this->offsets_v4) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v4->armor_table, data1_1 - 1);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
const ItemParameterTable::ArmorOrShieldV4& ItemParameterTable::get_armor_or_shield(uint8_t data1_1, uint8_t data1_2) const {
if ((data1_1 < 1) || (data1_1 > 2)) {
throw out_of_range("armor/shield class ID out of range");
}
if (this->offsets_v4) {
return indirect_lookup_2d<ArmorOrShieldV4, false>(this->r, this->offsets_v4->armor_table, data1_1 - 1, data1_2);
}
auto& parsed_vec = (data1_1 == 2) ? this->parsed_shields : this->parsed_armors;
try {
const auto& ret = parsed_vec.at(data1_2);
if (ret.base.id == 0xFFFFFFFF) {
throw out_of_range("cache entry not populated");
}
return ret;
} catch (const std::out_of_range&) {
ArmorOrShieldV4 def_v4;
if (this->offsets_dc_protos) {
def_v4 = indirect_lookup_2d<ArmorOrShieldDCProtos, false>(this->r, this->offsets_dc_protos->armor_table, data1_1 - 1, data1_2).to_v4();
} else if (this->offsets_v1_v2) {
def_v4 = indirect_lookup_2d<ArmorOrShieldV1V2, false>(this->r, this->offsets_v1_v2->armor_table, data1_1 - 1, data1_2).to_v4();
} else if (this->offsets_gc_nte) {
def_v4 = indirect_lookup_2d<ArmorOrShieldV3BE, true>(this->r, this->offsets_gc_nte->armor_table, data1_1 - 1, data1_2).to_v4();
} else if (this->offsets_v3_le) {
def_v4 = indirect_lookup_2d<ArmorOrShieldV3, false>(this->r, this->offsets_v3_le->armor_table, data1_1 - 1, data1_2).to_v4();
} else if (this->offsets_v3_be) {
def_v4 = indirect_lookup_2d<ArmorOrShieldV3BE, true>(this->r, this->offsets_v3_be->armor_table, data1_1 - 1, data1_2).to_v4();
} else {
throw logic_error("table is not v2, v3, or v4");
}
if (data1_2 >= parsed_vec.size()) {
parsed_vec.resize(data1_2 + 1);
}
parsed_vec[data1_2] = def_v4;
return parsed_vec[data1_2];
}
}
size_t ItemParameterTable::num_units() const {
if (this->offsets_dc_protos) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_dc_protos->unit_table, 0);
} else if (this->offsets_v1_v2) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v1_v2->unit_table, 0);
} else if (this->offsets_gc_nte) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_gc_nte->unit_table, 0);
} else if (this->offsets_v3_le) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v3_le->unit_table, 0);
} else if (this->offsets_v3_be) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_v3_be->unit_table, 0);
} else if (this->offsets_v4) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v4->unit_table, 0);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
const ItemParameterTable::UnitV4& ItemParameterTable::get_unit(uint8_t data1_2) const {
if (this->offsets_v4) {
return indirect_lookup_2d<UnitV4, false>(this->r, this->offsets_v4->unit_table, 0, data1_2);
}
try {
const auto& ret = this->parsed_units.at(data1_2);
if (ret.base.id == 0xFFFFFFFF) {
throw out_of_range("cache entry not populated");
}
return ret;
} catch (const std::out_of_range&) {
UnitV4 def_v4;
if (this->offsets_dc_protos) {
def_v4 = indirect_lookup_2d<UnitDCProtos, false>(this->r, this->offsets_dc_protos->unit_table, 0, data1_2).to_v4();
} else if (this->offsets_v1_v2) {
def_v4 = indirect_lookup_2d<UnitV1V2, false>(this->r, this->offsets_v1_v2->unit_table, 0, data1_2).to_v4();
} else if (this->offsets_gc_nte) {
def_v4 = indirect_lookup_2d<UnitV3BE, true>(this->r, this->offsets_gc_nte->unit_table, 0, data1_2).to_v4();
} else if (this->offsets_v3_le) {
def_v4 = indirect_lookup_2d<UnitV3, false>(this->r, this->offsets_v3_le->unit_table, 0, data1_2).to_v4();
} else if (this->offsets_v3_be) {
def_v4 = indirect_lookup_2d<UnitV3BE, true>(this->r, this->offsets_v3_be->unit_table, 0, data1_2).to_v4();
} else {
throw logic_error("table is not v2, v3, or v4");
}
if (data1_2 >= this->parsed_units.size()) {
this->parsed_units.resize(data1_2 + 1);
}
this->parsed_units[data1_2] = def_v4;
return this->parsed_units[data1_2];
}
}
size_t ItemParameterTable::num_mags() const {
if (this->offsets_dc_protos) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_dc_protos->mag_table, 0);
} else if (this->offsets_v1_v2) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v1_v2->mag_table, 0);
} else if (this->offsets_gc_nte) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_gc_nte->mag_table, 0);
} else if (this->offsets_v3_le) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v3_le->mag_table, 0);
} else if (this->offsets_v3_be) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_v3_be->mag_table, 0);
} else if (this->offsets_v4) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v4->mag_table, 0);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
const ItemParameterTable::MagV4& ItemParameterTable::get_mag(uint8_t data1_1) const {
if (this->offsets_v4) {
return indirect_lookup_2d<MagV4, false>(this->r, this->offsets_v4->mag_table, 0, data1_1);
}
try {
const auto& ret = this->parsed_mags.at(data1_1);
if (ret.base.id == 0xFFFFFFFF) {
throw out_of_range("cache entry not populated");
}
return ret;
} catch (const std::out_of_range&) {
MagV4 def_v4;
if (this->offsets_dc_protos) {
def_v4 = indirect_lookup_2d<MagV1, false>(this->r, this->offsets_dc_protos->mag_table, 0, data1_1).to_v4();
} else if (this->offsets_v1_v2) {
if (is_v1(this->version)) {
def_v4 = indirect_lookup_2d<MagV1, false>(this->r, this->offsets_v1_v2->mag_table, 0, data1_1).to_v4();
} else {
def_v4 = indirect_lookup_2d<MagV2, false>(this->r, this->offsets_v1_v2->mag_table, 0, data1_1).to_v4();
}
} else if (this->offsets_gc_nte) {
def_v4 = indirect_lookup_2d<MagV3BE, true>(this->r, this->offsets_gc_nte->mag_table, 0, data1_1).to_v4();
} else if (this->offsets_v3_le) {
def_v4 = indirect_lookup_2d<MagV3, false>(this->r, this->offsets_v3_le->mag_table, 0, data1_1).to_v4();
} else if (this->offsets_v3_be) {
def_v4 = indirect_lookup_2d<MagV3BE, true>(this->r, this->offsets_v3_be->mag_table, 0, data1_1).to_v4();
} else {
throw logic_error("table is not v2, v3, or v4");
}
if (data1_1 >= this->parsed_mags.size()) {
this->parsed_mags.resize(data1_1 + 1);
}
this->parsed_mags[data1_1] = def_v4;
return this->parsed_mags[data1_1];
}
}
size_t ItemParameterTable::num_tools_in_class(uint8_t data1_1) const {
if (data1_1 >= this->num_tool_classes) {
throw out_of_range("tool class ID out of range");
}
if (this->offsets_dc_protos) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_dc_protos->tool_table, data1_1);
} else if (this->offsets_v1_v2) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v1_v2->tool_table, data1_1);
} else if (this->offsets_gc_nte) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_gc_nte->tool_table, data1_1);
} else if (this->offsets_v3_le) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v3_le->tool_table, data1_1);
} else if (this->offsets_v3_be) {
return indirect_lookup_2d_count<true>(this->r, this->offsets_v3_be->tool_table, data1_1);
} else if (this->offsets_v4) {
return indirect_lookup_2d_count<false>(this->r, this->offsets_v4->tool_table, data1_1);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
const ItemParameterTable::ToolV4& ItemParameterTable::get_tool(uint8_t data1_1, uint8_t data1_2) const {
if (data1_1 >= this->num_tool_classes) {
throw out_of_range("tool class ID out of range");
}
if (this->offsets_v4) {
return indirect_lookup_2d<ToolV4, false>(this->r, this->offsets_v4->tool_table, data1_1, data1_2);
}
uint16_t key = (data1_1 << 8) | data1_2;
try {
return this->parsed_tools.at(key);
} catch (const std::out_of_range&) {
ToolV4 def_v4;
if (this->offsets_dc_protos) {
def_v4 = indirect_lookup_2d<ToolV1V2, false>(this->r, this->offsets_dc_protos->tool_table, data1_1, data1_2).to_v4();
} else if (this->offsets_v1_v2) {
def_v4 = indirect_lookup_2d<ToolV1V2, false>(this->r, this->offsets_v1_v2->tool_table, data1_1, data1_2).to_v4();
} else if (this->offsets_gc_nte) {
def_v4 = indirect_lookup_2d<ToolV3BE, true>(this->r, this->offsets_gc_nte->tool_table, data1_1, data1_2).to_v4();
} else if (this->offsets_v3_le) {
def_v4 = indirect_lookup_2d<ToolV3, false>(this->r, this->offsets_v3_le->tool_table, data1_1, data1_2).to_v4();
} else if (this->offsets_v3_be) {
def_v4 = indirect_lookup_2d<ToolV3BE, true>(this->r, this->offsets_v3_be->tool_table, data1_1, data1_2).to_v4();
} else {
throw logic_error("table is not v2, v3, or v4");
}
return this->parsed_tools.emplace(key, def_v4).first->second;
}
}
template <typename ToolDefT, bool BE>
pair<uint8_t, uint8_t> ItemParameterTable::find_tool_by_id_t(uint32_t tool_table_offset, uint32_t item_id) const {
const auto* cos = &this->r.pget<ArrayRefT<BE>>(
tool_table_offset, this->num_tool_classes * sizeof(ArrayRefT<BE>));
for (size_t z = 0; z < this->num_tool_classes; z++) {
const auto& co = cos[z];
const auto* defs = &this->r.pget<ToolDefT>(co.offset, sizeof(ToolDefT) * co.count);
for (size_t y = 0; y < co.count; y++) {
if (defs[y].base.id == item_id) {
return make_pair(z, y);
}
}
}
throw out_of_range(phosg::string_printf("invalid tool class %08" PRIX32, item_id));
}
pair<uint8_t, uint8_t> ItemParameterTable::find_tool_by_id(uint32_t item_id) const {
if (this->offsets_dc_protos) {
return this->find_tool_by_id_t<ToolV1V2, false>(this->offsets_dc_protos->tool_table, item_id);
} else if (this->offsets_v1_v2) {
return this->find_tool_by_id_t<ToolV1V2, false>(this->offsets_v1_v2->tool_table, item_id);
} else if (this->offsets_gc_nte) {
return this->find_tool_by_id_t<ToolV3BE, true>(this->offsets_gc_nte->tool_table, item_id);
} else if (this->offsets_v3_le) {
return this->find_tool_by_id_t<ToolV3, false>(this->offsets_v3_le->tool_table, item_id);
} else if (this->offsets_v3_be) {
return this->find_tool_by_id_t<ToolV3BE, true>(this->offsets_v3_be->tool_table, item_id);
} else if (this->offsets_v4) {
return this->find_tool_by_id_t<ToolV4, false>(this->offsets_v4->tool_table, item_id);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
template <bool BE, typename OffsetsT>
float ItemParameterTable::get_sale_divisor_t(const OffsetsT* offsets, uint8_t data1_0, uint8_t data1_1) const {
switch (data1_0) {
case 0:
if (data1_1 >= this->num_weapon_classes) {
return 0.0f;
}
return this->r.pget<F32T<BE>>(offsets->weapon_sale_divisor_table + data1_1 * sizeof(F32T<BE>));
case 1: {
const auto& divisors = this->r.pget<NonWeaponSaleDivisorsT<BE>>(offsets->sale_divisor_table);
switch (data1_1) {
case 1:
return divisors.armor_divisor;
case 2:
return divisors.shield_divisor;
case 3:
return divisors.unit_divisor;
}
return 0.0f;
}
case 2: {
const auto& divisors = this->r.pget<NonWeaponSaleDivisorsT<BE>>(offsets->sale_divisor_table);
return divisors.mag_divisor;
}
default:
return 0.0f;
}
}
float ItemParameterTable::get_sale_divisor(uint8_t data1_0, uint8_t data1_1) const {
if (this->offsets_dc_protos) {
return this->get_sale_divisor_t<false>(this->offsets_dc_protos, data1_0, data1_1);
} else if (this->offsets_v1_v2) {
return this->get_sale_divisor_t<false>(this->offsets_v1_v2, data1_0, data1_1);
} else if (this->offsets_gc_nte) {
return this->get_sale_divisor_t<true>(this->offsets_gc_nte, data1_0, data1_1);
} else if (this->offsets_v3_le) {
return this->get_sale_divisor_t<false>(this->offsets_v3_le, data1_0, data1_1);
} else if (this->offsets_v3_be) {
return this->get_sale_divisor_t<true>(this->offsets_v3_be, data1_0, data1_1);
} else if (this->offsets_v4) {
return this->get_sale_divisor_t<false>(this->offsets_v4, data1_0, data1_1);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
const ItemParameterTable::MagFeedResult& ItemParameterTable::get_mag_feed_result(
uint8_t table_index, uint8_t item_index) const {
if (table_index >= 8) {
throw out_of_range("invalid mag feed table index");
}
if (item_index >= 11) {
throw out_of_range("invalid mag feed item index");
}
uint32_t offset;
if (this->offsets_dc_protos) {
const auto& table_offsets = this->r.pget<MagFeedResultsListOffsets>(this->offsets_dc_protos->mag_feed_table);
offset = table_offsets.offsets[table_index];
} else if (this->offsets_v1_v2) {
const auto& table_offsets = this->r.pget<MagFeedResultsListOffsets>(this->offsets_v1_v2->mag_feed_table);
offset = table_offsets.offsets[table_index];
} else if (this->offsets_gc_nte) {
const auto& table_offsets = this->r.pget<MagFeedResultsListOffsetsBE>(this->offsets_gc_nte->mag_feed_table);
offset = table_offsets.offsets[table_index];
} else if (this->offsets_v3_le) {
const auto& table_offsets = this->r.pget<MagFeedResultsListOffsets>(this->offsets_v3_le->mag_feed_table);
offset = table_offsets.offsets[table_index];
} else if (this->offsets_v3_be) {
const auto& table_offsets = this->r.pget<MagFeedResultsListOffsetsBE>(this->offsets_v3_be->mag_feed_table);
offset = table_offsets.offsets[table_index];
} else if (this->offsets_v4) {
const auto& table_offsets = this->r.pget<MagFeedResultsListOffsets>(this->offsets_v4->mag_feed_table);
offset = table_offsets.offsets[table_index];
} else {
throw logic_error("table is not v2, v3, or v4");
}
return this->r.pget<MagFeedResultsList>(offset)[item_index];
}
uint8_t ItemParameterTable::get_item_stars(uint32_t item_id) const {
uint32_t base_offset;
if (this->offsets_dc_protos) {
base_offset = this->offsets_dc_protos->star_value_table;
} else if (this->offsets_v1_v2) {
base_offset = this->offsets_v1_v2->star_value_table;
} else if (this->offsets_gc_nte) {
base_offset = this->offsets_gc_nte->star_value_table;
} else if (this->offsets_v3_le) {
base_offset = this->offsets_v3_le->star_value_table;
} else if (this->offsets_v3_be) {
base_offset = this->offsets_v3_be->star_value_table;
} else if (this->offsets_v4) {
base_offset = this->offsets_v4->star_value_table;
} else {
throw logic_error("table is not v2, v3, or v4");
}
return ((item_id >= this->item_stars_first_id) && (item_id < this->item_stars_last_id))
? this->r.pget_u8(base_offset + item_id - this->item_stars_first_id)
: 0;
}
uint8_t ItemParameterTable::get_special_stars(uint8_t special) const {
return ((special & 0x3F) && !(special & 0x80))
? this->get_item_stars(special + this->special_stars_begin_index)
: 0;
}
const ItemParameterTable::Special& ItemParameterTable::get_special(uint8_t special) const {
special &= 0x3F;
if (special >= this->num_specials) {
throw out_of_range("invalid special index");
}
if (this->offsets_dc_protos) {
return this->r.pget<Special>(this->offsets_dc_protos->special_data_table + sizeof(Special) * special);
} else if (this->offsets_v1_v2) {
return this->r.pget<Special>(this->offsets_v1_v2->special_data_table + sizeof(Special) * special);
} else if (this->offsets_v3_le) {
return this->r.pget<Special>(this->offsets_v3_le->special_data_table + sizeof(Special) * special);
} else if (this->offsets_gc_nte) {
if ((special >= this->parsed_specials.size()) || (this->parsed_specials[special].type != 0xFFFF)) {
if (special >= this->parsed_specials.size()) {
this->parsed_specials.resize(special + 1);
}
const auto& sp_be = this->r.pget<SpecialBE>(this->offsets_gc_nte->special_data_table + sizeof(SpecialBE) * special);
this->parsed_specials[special].type = sp_be.type.load();
this->parsed_specials[special].amount = sp_be.amount.load();
}
return this->parsed_specials[special];
} else if (this->offsets_v3_be) {
if ((special >= this->parsed_specials.size()) || (this->parsed_specials[special].type != 0xFFFF)) {
if (special >= this->parsed_specials.size()) {
this->parsed_specials.resize(special + 1);
}
const auto& sp_be = this->r.pget<SpecialBE>(this->offsets_v3_be->special_data_table + sizeof(SpecialBE) * special);
this->parsed_specials[special].type = sp_be.type.load();
this->parsed_specials[special].amount = sp_be.amount.load();
}
return this->parsed_specials[special];
} else if (this->offsets_v4) {
return this->r.pget<Special>(this->offsets_v4->special_data_table + sizeof(Special) * special);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
uint8_t ItemParameterTable::get_max_tech_level(uint8_t char_class, uint8_t tech_num) const {
if (char_class >= 12) {
throw out_of_range("invalid character class");
}
if (tech_num >= 19) {
throw out_of_range("invalid technique number");
}
if (this->offsets_dc_protos || this->offsets_v1_v2) {
if ((tech_num == 14) || (tech_num == 17)) { // Ryuker or Reverser
return 0;
} else {
return ((char_class == 6) || (char_class == 7) || (char_class == 8) || (char_class == 10)) ? 29 : 14;
}
} else if (this->offsets_gc_nte) {
return r.pget_u8(this->offsets_gc_nte->max_tech_level_table + tech_num * 12 + char_class);
} else if (this->offsets_v3_le) {
return r.pget_u8(this->offsets_v3_le->max_tech_level_table + tech_num * 12 + char_class);
} else if (this->offsets_v3_be) {
return r.pget_u8(this->offsets_v3_be->max_tech_level_table + tech_num * 12 + char_class);
} else if (this->offsets_v4) {
return r.pget_u8(this->offsets_v4->max_tech_level_table + tech_num * 12 + char_class);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
uint8_t ItemParameterTable::get_weapon_v1_replacement(uint8_t data1_1) const {
uint32_t offset;
if (this->offsets_dc_protos) {
offset = this->offsets_dc_protos->v1_replacement_table;
} else if (this->offsets_v1_v2) {
offset = this->offsets_v1_v2->v1_replacement_table;
} else if (this->offsets_gc_nte) {
offset = this->offsets_gc_nte->v1_replacement_table;
} else if (this->offsets_v3_le) {
offset = this->offsets_v3_le->v1_replacement_table;
} else if (this->offsets_v3_be) {
offset = this->offsets_v3_be->v1_replacement_table;
} else if (this->offsets_v4) {
offset = this->offsets_v4->v1_replacement_table;
} else {
throw logic_error("table is not v2, v3, or v4");
}
return (data1_1 < this->num_weapon_classes)
? this->r.pget_u8(offset + data1_1)
: 0x00;
}
uint32_t ItemParameterTable::get_item_id(const ItemData& item) const {
switch (item.data1[0]) {
case 0:
return this->get_weapon(item.data1[1], item.data1[2]).base.id;
case 1:
if (item.data1[1] == 3) {
return this->get_unit(item.data1[2]).base.id;
} else if ((item.data1[1] == 1) || (item.data1[1] == 2)) {
return this->get_armor_or_shield(item.data1[1], item.data1[2]).base.id;
}
throw runtime_error("invalid item");
case 2:
return this->get_mag(item.data1[1]).base.id;
case 3:
if (item.data1[1] == 2) {
return this->get_tool(2, item.data1[4]).base.id;
} else {
return this->get_tool(item.data1[1], item.data1[2]).base.id;
}
throw logic_error("this should be impossible");
case 4:
throw runtime_error("item is meseta and therefore has no definition");
default:
throw runtime_error("invalid item");
}
}
uint32_t ItemParameterTable::get_item_team_points(const ItemData& item) const {
switch (item.data1[0]) {
case 0:
return this->get_weapon(item.data1[1], item.data1[2]).base.team_points;
case 1:
if (item.data1[1] == 3) {
return this->get_unit(item.data1[2]).base.team_points;
} else if ((item.data1[1] == 1) || (item.data1[1] == 2)) {
return this->get_armor_or_shield(item.data1[1], item.data1[2]).base.team_points;
}
throw runtime_error("invalid item");
case 2:
return this->get_mag(item.data1[1]).base.team_points;
case 3:
if (item.data1[1] == 2) {
return this->get_tool(2, item.data1[4]).base.team_points;
} else {
return this->get_tool(item.data1[1], item.data1[2]).base.team_points;
}
throw logic_error("this should be impossible");
case 4:
throw runtime_error("item is meseta and therefore has no definition");
default:
throw runtime_error("invalid item");
}
}
uint8_t ItemParameterTable::get_item_base_stars(const ItemData& item) const {
if (item.data1[0] == 2) {
return (item.data1[1] >= this->first_rare_mag_index) ? 12 : 0;
} else if (item.data1[0] < 2) {
return this->get_item_stars(this->get_item_id(item));
} else if (item.data1[0] == 3) {
const auto& def = (item.data1[1] == 2)
? this->get_tool(2, item.data1[4])
: this->get_tool(item.data1[1], item.data1[2]);
return (def.item_flags & 0x80) ? 12 : 0;
} else {
return 0;
}
}
uint8_t ItemParameterTable::get_item_adjusted_stars(const ItemData& item, bool ignore_unidentified) const {
uint8_t ret = this->get_item_base_stars(item);
if (item.data1[0] == 0) {
bool is_unidentified = (!ignore_unidentified) && (item.data1[4] & 0x80);
if (ret < 9) {
if (!is_unidentified) {
ret += this->get_special_stars(item.data1[4]);
}
} else if (is_unidentified) {
ret = 0;
}
} else if (item.data1[0] == 1) {
if (item.data1[1] == 3) {
int16_t unit_bonus = item.get_unit_bonus();
if (unit_bonus < 0) {
ret--;
} else if (unit_bonus > 0) {
ret++;
}
}
}
return min<uint8_t>(ret, 12);
}
bool ItemParameterTable::is_item_rare(const ItemData& item) const {
try {
return (this->get_item_base_stars(item) >= 9);
} catch (const out_of_range&) {
return false;
}
}
bool ItemParameterTable::is_unsealable_item(uint8_t data1_0, uint8_t data1_1, uint8_t data1_2) const {
uint32_t offset, count;
if (this->offsets_dc_protos || this->offsets_v1_v2 || this->offsets_gc_nte) {
return false;
} else if (this->offsets_v3_le) {
const auto& co = this->r.pget<ArrayRef>(this->offsets_v3_le->unsealable_table);
offset = co.offset;
count = co.count;
} else if (this->offsets_v3_be) {
const auto& co = this->r.pget<ArrayRefBE>(this->offsets_v3_be->unsealable_table);
offset = co.offset;
count = co.count;
} else if (this->offsets_v4) {
const auto& co = this->r.pget<ArrayRef>(this->offsets_v4->unsealable_table);
offset = co.offset;
count = co.count;
} else {
throw logic_error("table is not v2, v3, or v4");
}
const auto* defs = &this->r.pget<UnsealableItem>(offset, count * sizeof(UnsealableItem));
for (size_t z = 0; z < count; z++) {
if ((defs[z].item[0] == data1_0) &&
(defs[z].item[1] == data1_1) &&
(defs[z].item[2] == data1_2)) {
return true;
}
}
return false;
}
bool ItemParameterTable::is_unsealable_item(const ItemData& item) const {
return this->is_unsealable_item(item.data1[0], item.data1[1], item.data1[2]);
}
const ItemParameterTable::ItemCombination& ItemParameterTable::get_item_combination(
const ItemData& used_item, const ItemData& equipped_item) const {
for (const auto& def : this->get_all_combinations_for_used_item(used_item)) {
if ((def.equipped_item[0] == 0xFF || def.equipped_item[0] == equipped_item.data1[0]) &&
(def.equipped_item[1] == 0xFF || def.equipped_item[1] == equipped_item.data1[1]) &&
(def.equipped_item[2] == 0xFF || def.equipped_item[2] == equipped_item.data1[2])) {
return def;
}
}
throw out_of_range("no item combination applies");
}
const std::vector<ItemParameterTable::ItemCombination>& ItemParameterTable::get_all_combinations_for_used_item(
const ItemData& used_item) const {
try {
uint32_t key = (used_item.data1[0] << 16) | (used_item.data1[1] << 8) | used_item.data1[2];
return this->get_all_item_combinations().at(key);
} catch (const out_of_range&) {
static const vector<ItemCombination> ret;
return ret;
}
}
const std::map<uint32_t, std::vector<ItemParameterTable::ItemCombination>>& ItemParameterTable::get_all_item_combinations() const {
if (this->item_combination_index.empty()) {
uint32_t offset, count;
if (this->offsets_dc_protos || this->offsets_v1_v2 || this->offsets_gc_nte) {
static const std::map<uint32_t, std::vector<ItemParameterTable::ItemCombination>> empty_map;
return empty_map;
} else if (this->offsets_v3_le) {
const auto& co = this->r.pget<ArrayRef>(this->offsets_v3_le->combination_table);
offset = co.offset;
count = co.count;
} else if (this->offsets_v3_be) {
const auto& co = this->r.pget<ArrayRefBE>(this->offsets_v3_be->combination_table);
offset = co.offset;
count = co.count;
} else if (this->offsets_v4) {
const auto& co = this->r.pget<ArrayRef>(this->offsets_v4->combination_table);
offset = co.offset;
count = co.count;
} else {
throw logic_error("table is not v2, v3, or v4");
}
const auto* defs = &this->r.pget<ItemCombination>(offset, count * sizeof(ItemCombination));
for (size_t z = 0; z < count; z++) {
const auto& def = defs[z];
uint32_t key = (def.used_item[0] << 16) | (def.used_item[1] << 8) | def.used_item[2];
this->item_combination_index[key].emplace_back(def);
}
}
return this->item_combination_index;
}
template <bool BE>
size_t ItemParameterTable::num_events_t(uint32_t base_offset) const {
return this->r.pget<ArrayRefT<BE>>(base_offset).count;
}
size_t ItemParameterTable::num_events() const {
if (this->offsets_dc_protos || this->offsets_v1_v2 || this->offsets_gc_nte) {
return 0;
} else if (this->offsets_v3_le) {
return this->num_events_t<false>(this->offsets_v3_le->unwrap_table);
} else if (this->offsets_v3_be) {
return this->num_events_t<true>(this->offsets_v3_be->unwrap_table);
} else if (this->offsets_v4) {
return this->num_events_t<false>(this->offsets_v4->unwrap_table);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
template <bool BE>
std::pair<const ItemParameterTable::EventItem*, size_t> ItemParameterTable::get_event_items_t(
uint32_t base_offset, uint8_t event_number) const {
const auto& co = this->r.pget<ArrayRefT<BE>>(base_offset);
if (event_number >= co.count) {
throw out_of_range("invalid event number");
}
const auto& event_co = this->r.pget<ArrayRefT<BE>>(co.offset + sizeof(ArrayRefT<BE>) * event_number);
const auto* defs = &this->r.pget<EventItem>(event_co.offset, event_co.count * sizeof(EventItem));
return make_pair(defs, event_co.count);
}
std::pair<const ItemParameterTable::EventItem*, size_t> ItemParameterTable::get_event_items(uint8_t event_number) const {
if (this->offsets_dc_protos || this->offsets_v1_v2 || this->offsets_gc_nte) {
return make_pair(nullptr, 0);
} else if (this->offsets_v3_le) {
return this->get_event_items_t<false>(this->offsets_v3_le->unwrap_table, event_number);
} else if (this->offsets_v3_be) {
return this->get_event_items_t<true>(this->offsets_v3_be->unwrap_table, event_number);
} else if (this->offsets_v4) {
return this->get_event_items_t<false>(this->offsets_v4->unwrap_table, event_number);
} else {
throw logic_error("table is not v2, v3, or v4");
}
}
size_t ItemParameterTable::price_for_item(const ItemData& item) const {
switch (item.data1[0]) {
case 0: {
if (item.data1[4] & 0x80) {
return 8;
}
if (this->is_item_rare(item)) {
return 80;
}
float sale_divisor = this->get_sale_divisor(item.data1[0], item.data1[1]);
if (sale_divisor == 0.0) {
throw runtime_error("item sale divisor is zero");
}
const auto& def = this->get_weapon(item.data1[1], item.data1[2]);
double atp_max = def.atp_max + item.data1[3];
double atp_factor = ((atp_max * atp_max) / sale_divisor);
double bonus_factor = 0.0;
for (size_t bonus_index = 0; bonus_index < 3; bonus_index++) {
uint8_t bonus_type = item.data1[(2 * bonus_index) + 6];
if ((bonus_type > 0) && (bonus_type < 6)) {
bonus_factor += item.data1[(2 * bonus_index) + 7];
}
bonus_factor += 100.0;
}
size_t special_stars = this->get_special_stars(item.data1[4]);
double special_stars_factor = 1000.0 * special_stars * special_stars;
return special_stars_factor + ((atp_factor * bonus_factor) / 100.0);
}
case 1: {
if (this->is_item_rare(item)) {
return 80;
}
if (item.data1[1] == 3) { // Unit
return this->get_item_adjusted_stars(item) * this->get_sale_divisor(item.data1[0], 3);
}
double sale_divisor = (double)this->get_sale_divisor(item.data1[0], item.data1[1]);
if (sale_divisor == 0.0) {
throw runtime_error("item sale divisor is zero");
}
int16_t def_bonus = item.get_armor_or_shield_defense_bonus();
int16_t evp_bonus = item.get_common_armor_evasion_bonus();
const auto& def = this->get_armor_or_shield(item.data1[1], item.data1[2]);
double power_factor = def.dfp + def.evp + def_bonus + evp_bonus;
double power_factor_floor = static_cast<int32_t>((power_factor * power_factor) / sale_divisor);
return power_factor_floor + (70.0 * static_cast<double>(item.data1[5] + 1) * static_cast<double>(def.required_level + 1));
}
case 2:
return (item.data1[2] + 1) * this->get_sale_divisor(2, item.data1[1]);
case 3: {
const auto& def = (item.data1[1] == 2)
? this->get_tool(2, item.data1[4])
: this->get_tool(item.data1[1], item.data1[2]);
return def.cost * ((item.data1[1] == 2) ? (item.data1[2] + 1) : 1);
}
case 4:
return item.data2d;
default:
throw runtime_error("invalid item");
}
throw logic_error("this should be impossible");
}
MagEvolutionTable::MagEvolutionTable(shared_ptr<const string> data)
: data(data),
r(*data) {
size_t offset_table_offset = this->r.pget_u32l(this->data->size() - 0x10);
this->offsets = &r.pget<TableOffsets>(offset_table_offset);
}
uint8_t MagEvolutionTable::get_evolution_number(uint8_t data1_1) const {
const auto& table = this->r.pget<EvolutionNumberTable>(this->offsets->evolution_number);
return table.values[data1_1];
}