Files
psopeeps-newserv/src/PSOProtocol.hh
T
2022-10-09 01:35:22 -07:00

111 lines
3.0 KiB
C++

#pragma once
#include <inttypes.h>
#include <event2/bufferevent.h>
#include <functional>
#include <phosg/Strings.hh>
#include "Version.hh"
#include "PSOEncryption.hh"
struct PSOCommandHeaderPC {
le_uint16_t size;
uint8_t command;
uint8_t flag;
} __attribute__((packed));
struct PSOCommandHeaderDCV3 {
uint8_t command;
uint8_t flag;
le_uint16_t size;
} __attribute__((packed));
struct PSOCommandHeaderBB {
le_uint16_t size;
le_uint16_t command;
le_uint32_t flag;
} __attribute__((packed));
union PSOCommandHeader {
PSOCommandHeaderDCV3 dc;
PSOCommandHeaderPC pc;
PSOCommandHeaderDCV3 gc;
PSOCommandHeaderDCV3 xb;
PSOCommandHeaderBB bb;
uint16_t command(GameVersion version) const;
void set_command(GameVersion version, uint16_t command);
uint16_t size(GameVersion version) const;
void set_size(GameVersion version, uint32_t size);
uint32_t flag(GameVersion version) const;
void set_flag(GameVersion version, uint32_t flag);
static inline size_t header_size(GameVersion version) {
return (version == GameVersion::BB) ? 8 : 4;
}
PSOCommandHeader();
} __attribute__((packed));
// This function is used in a lot of places to check received command sizes and
// cast them to the appropriate type
template <typename T>
const T& check_size_t(
const void* data,
size_t size,
size_t min_size = sizeof(T),
size_t max_size = sizeof(T)) {
if (size < min_size) {
throw std::runtime_error(string_printf(
"command too small (expected at least 0x%zX bytes, received 0x%zX bytes)",
min_size, size));
}
if (size > max_size) {
throw std::runtime_error(string_printf(
"command too large (expected at most 0x%zX bytes, received 0x%zX bytes)",
max_size, size));
}
return *reinterpret_cast<const T*>(data);
}
template <typename T>
const T& check_size_t(
const std::string& data,
size_t min_size = sizeof(T),
size_t max_size = sizeof(T)) {
return check_size_t<T>(data.data(), data.size(), min_size, max_size);
}
template <typename T>
T& check_size_t(
void* data,
size_t size,
size_t min_size = sizeof(T),
size_t max_size = sizeof(T)) {
if (size < min_size) {
throw std::runtime_error(string_printf(
"command too small (expected at least 0x%zX bytes, received 0x%zX bytes)",
min_size, size));
}
if (size > max_size) {
throw std::runtime_error(string_printf(
"command too large (expected at most 0x%zX bytes, received 0x%zX bytes)",
max_size, size));
}
return *reinterpret_cast<T*>(data);
}
template <typename T>
T& check_size_t(
std::string& data,
size_t min_size = sizeof(T),
size_t max_size = sizeof(T)) {
return check_size_t<T>(data.data(), data.size(), min_size, max_size);
}
void check_size_v(size_t size, size_t min_size, size_t max_size = 0);
std::string prepend_command_header(
GameVersion version,
bool encryption_enabled,
uint16_t cmd,
uint32_t flag,
const std::string& data);