Files
psopeeps-newserv/src/Server.hh
T
2025-12-21 21:15:49 -08:00

120 lines
4.5 KiB
C++

#pragma once
#include <asio.hpp>
#include <memory>
#include <phosg/Network.hh>
#include <string>
#include <unordered_set>
#include <vector>
#include "Loggers.hh"
struct ServerSocket {
std::string name;
asio::ip::tcp::endpoint endpoint;
std::unique_ptr<asio::ip::tcp::acceptor> acceptor;
};
template <typename ClientT, typename SocketT = ServerSocket>
class Server {
public:
phosg::PrefixedLogger log;
Server() = delete;
Server(std::shared_ptr<asio::io_context> io_context, const std::string& log_prefix)
: log(log_prefix, server_log.min_level), io_context(io_context) {}
Server(const Server&) = delete;
Server(Server&&) = delete;
Server& operator=(const Server&) = delete;
Server& operator=(Server&&) = delete;
virtual ~Server() = default;
// Generally subclasses will implement listen(), which should create a SocketT object (of their desired type) with a
// valid endpoint and call add_socket to actually listen on that endpoint
void add_socket(std::shared_ptr<SocketT> sock) {
sock->acceptor = std::make_unique<asio::ip::tcp::acceptor>(*this->io_context, sock->endpoint);
asio::co_spawn(*this->io_context, this->accept_connections(sock), asio::detached);
asio::ip::tcp::endpoint sock_addr = sock->acceptor->local_endpoint();
std::string addr_str = sock_addr.address().to_string();
this->log.info_f("Listening on {}:{} as {}", addr_str, sock_addr.port(), sock->name);
this->sockets.emplace(std::move(sock));
}
inline std::shared_ptr<asio::io_context> get_io_context() const {
return this->io_context;
}
inline const std::unordered_set<std::shared_ptr<ClientT>> all_clients() const {
return this->clients;
}
protected:
std::shared_ptr<asio::io_context> io_context;
std::unordered_set<std::shared_ptr<SocketT>> sockets;
std::unordered_set<std::shared_ptr<ClientT>> clients;
// create_client is called when a new socket is opened. It should create (and return) the ClientT object, or may
// close client_sock and return nullptr if it decides to reject the connection. create_client should NOT send or
// receive any data, hence it is not a coroutine.
[[nodiscard]] virtual std::shared_ptr<ClientT> create_client(
std::shared_ptr<SocketT> sock, asio::ip::tcp::socket&& client_sock) = 0;
// handle_client is called immediately after create_client if create_client did not return nullptr. It should handle
// all sending and receiving of data on the client's connection.
virtual asio::awaitable<void> handle_client(std::shared_ptr<ClientT> c) = 0;
// destroy_client is called when the client is about to be destroyed, often after it has disconnected (hence, it
// cannot assume that it can send or receive any data). Additionally, the client has already been removed from
// this->clients at the time this is called.
virtual asio::awaitable<void> destroy_client(std::shared_ptr<ClientT> c) {
(void)c;
co_return;
}
asio::awaitable<void> handle_socket_client(std::shared_ptr<SocketT> listen_sock, asio::ip::tcp::socket&& client_sock) {
std::shared_ptr<ClientT> c;
try {
c = this->create_client(listen_sock, std::move(client_sock));
} catch (const std::exception& e) {
this->log.warning_f("Error creating client: {}", e.what());
}
if (!c) {
co_return;
}
co_await this->handle_connected_client(c);
}
asio::awaitable<void> handle_connected_client(std::shared_ptr<ClientT> c) {
try {
this->clients.emplace(c);
co_await this->handle_client(c);
} catch (const std::system_error& e) {
const auto& ec = e.code();
if (ec == asio::error::eof || ec == asio::error::connection_reset) {
this->log.info_f("Client has disconnected");
} else if (ec == asio::error::operation_aborted) {
this->log.info_f("Client task was cancelled");
} else {
this->log.warning_f("Error in client task: {}", e.what());
}
} catch (const std::exception& e) {
this->log.warning_f("Error in client task: {}", e.what());
}
if (c) {
try {
this->clients.erase(c);
co_await this->destroy_client(c);
} catch (const std::exception& e) {
this->log.warning_f("Error in client cleanup task: {}", e.what());
}
}
}
asio::awaitable<void> accept_connections(std::shared_ptr<SocketT> sock) {
for (;;) {
auto client_sock = co_await sock->acceptor->async_accept(asio::use_awaitable);
asio::co_spawn(*this->io_context, this->handle_socket_client(sock, std::move(client_sock)), asio::detached);
}
}
};